Command & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the Nintendo 64 port) is a 1995 real-time strategy video game produced by Westwood Studios for MS-DOS and released internationally by Virgin Interactive. It was the first of twelve games to date to be released under the title Command & Conquer; six subsequent titles having since continued the story set as sequels with one acting as a prequel, along with the production of several spin-off games. Met with universal acclaim by consumers and critics, Command & Conquer was released for seven separate platforms along with becoming the initiator of the Command & Conquer franchise, and today generally is considered as the title which originally defined and popularized the modern real-time strategy genre.
Watch any Command & Conquer video on YouTube and you'll end up thinking EA bashing is a meme. Apparently the series has lost its magic and creativity since they bought Westwood. It's understandable. It still gets positive reviews from critics, but the series has been riding its brand in a very bad way since the original release. The original's user-accessible interface, modern warfare storyline and introduction of online gaming set it apart significantly from other RTS contemporaries. Nowadays, it's hard to wonder how the series can set another new standard in an increasingly risk-averse climate. C&C is set in a believable but somewhat distorted parallel universe. An ancient sect known as the Brotherhood of Nod becomes a powerful player in global markets when they reveal how they control half of the world's Tiberium, a resource found following a meteor crash near River Tiber in Italy and subsequently named after it. Its unique ability to leech nearby metals makes it an internationally sought after commodity, but it's revealed to be extremely toxic and destructive. Kane, Nod's leader, exploited this position to pursue world domination, provoking the United Nations to set up the Global Defence Initiative, peace-makers from the Western World who were set to combat Nod in an inevitable world war. For a game made sixteen years ago this has aged very well. The individual unit responses remain timeless, be it “Yes, Sir” and “Affirmative” to the Commando's unforgettable ”I've got a present for you!” as he nukes a building, and if that wasn't enough he emphasises how “ that was left-handed.” The then-luxury CD-audio soundtrack remains absolutely fantastic today. Heavy electronic beats send an adrenalin rush, while some sombre melodies mean serious action. Command & Conquer remains a classic for a reason. Its simplicity has led many to yearn for the original approach used compared to the conservative attempts taken to milk the franchise. This is a must have!
A great classic RTS game made by a great classic studio. This is better than most modern games I've played even though it was released in 1995. I love the gameplay, and the fact that you can play it with mouse only is good since you can rest your other arm while playing this chill game. Command and Conquer series rock!!!