Command & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the Nintendo 64 port) is a 1995 real-time strategy video game produced by Westwood Studios for MS-DOS and released internationally by Virgin Interactive. It was the first of twelve games to date to be released under the title Command & Conquer; six subsequent titles having since continued the story set as sequels with one acting as a prequel, along with the production of several spin-off games. Met with universal acclaim by consumers and critics, Command & Conquer was released for seven separate platforms along with becoming the initiator of the Command & Conquer franchise, and today generally is considered as the title which originally defined and popularized the modern real-time strategy genre.

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We've jump-started the new year this month with 3 updates for DTA. We've included new features, gameplay fixes, additional maps and new toys for mappers.

Over the last 2 years we've got multiple requests for LAN multiplayer support. Thanks to CnCNet's great performance I didn't consider it important enough, but a group of donators managed to convince me otherwise and so, this often-requested feature has now been implemented. Since it was implemented only recently and it's difficult to test LAN alone, it works but is still in a somewhat beta state. So, if you spot any bugs, be sure to report them so I'll be able to fix them!

Our client's looks have also got an overhaul in the latest update, in all themes. We've ditched the standard Windows borders to make room for our own, in all windows except for the game lobby. The default theme only has a 1-pixel silver border in all windows, but the change is more significant in the Classic theme and the Soviet and Allied themes. You can enable these themes in the game options menu.

Soviet Theme Showcase Allied Theme Showcase


Classic Theme Showcase


If you've played DTA, you might've got annoyed by a certain bug. Units that automatically fired at enemies went to chase after those enemies when the enemies got out of the units' firing range. It was common to see your artillery heading into the enemy base because of this bug, even when you didn't order them to do so. This bug has been plaguing the TS engine for 16 years, but thanks to AlexB, it is now fixed. You can now rely on your long-range units staying where you ordered them to stay.

We've also fixed another bug of less importance, namely that if you capture all sides' production facilities on a naval map, DTA would crash. This is because the game engine cannot handle more than 75 icons on the sidebar, and would crash when the limit was exceeded. Now, instead of crashing, the game simply won't show more than 75 icons. This means that you can now safely have control of all 4 factions' technology on naval maps.

City scenery

I mentioned new toys for mappers. These are paved roads, pavement additions, new trains, a huge crater and more ice floes. Of these, the most significant are the pavement additions and new paved roads; as you can see above, they allow us to create much better looking cities.

And there can't be a chain of DTA update without new maps, right? During this month we've added one new Co-Op mission (Ally Under Siege) and one new standard multiplayer map (Coastal Path Revisited).

Ally Under Siege

Coastal Path Revisited

Aside from that, we've improved the smoothness of the CnCNet lobby and fixed half a dozen issues in maps, some of them more serious than others. You can view the full change log of our updates (the latest 3 and everything before them) on our change log page.
You can download the latest version from our download page if you don't already have DTA installed; if you do have it installed, the client will automatically download and install the latest update for you.

We hope these updates will give you lots of fun when you command and conquer the battlefield this year. See you there!

Release 20151224

Release 20151224

News 7 comments

featuring in-game IRC, new missions, revamped Dune 2000 balancing, joystick scrolling and weather effects!

DTA Reaches ModDB 2015 Top 100

DTA Reaches ModDB 2015 Top 100

News 3 comments

This is the second time we've reached the Top 100. Thanks for voting!

Dawn of the Tiberium Age mission playthough videos

Dawn of the Tiberium Age mission playthough videos

News 0 comments

It sort of became a tradition for DTA trailer videos to be posted annually, but this year we decided to do something different and instead made a few...

Playtest 20151031

Playtest 20151031

News 14 comments

Halloween is upon us, and the latest OpenRA playtest is full of new tricks and other treats.

The Dawn of the Tiberium Age v1.1486

The Dawn of the Tiberium Age v1.1486

Full Version 2 comments

This is the full version of The Dawn of the Tiberium Age v1.1486: all files necessary to play are included, so you also don't need to have the original...

The Dawn of the Tiberium Age v1.1480

The Dawn of the Tiberium Age v1.1480

Full Version 9 comments

This is the full version of The Dawn of the Tiberium Age v1.1480: all files necessary to play are included, so you also don't need to have the original...

The Dawn of the Tiberium Age v1.1476

The Dawn of the Tiberium Age v1.1476

Full Version 0 comments

This is the full version of The Dawn of the Tiberium Age v1.1476: all files necessary to play are included, so you also don't need to have the original...

The Dawn of the Tiberium Age v1.1468

The Dawn of the Tiberium Age v1.1468

Full Version 2 comments

This is the full version of The Dawn of the Tiberium Age v1.1468: all files necessary to play are included, so you also don't need to have the original...

THE TIBERIAN DAWN Catalog

THE TIBERIAN DAWN Catalog

Full Version 1 comment

More than 600 single player missions for Command and Conquer 1 - TIBERIAN DAWN

Command & Conquer German Videos Base Pack

Command & Conquer German Videos Base Pack

Command & Conquer Unofficial Patch 1.06 Movies 0 comments

This can be added to your game to give you the German videos. If you want to add additional videos for other languages, use the addon-packs. The other...

Post comment Comments  (10 - 20 of 59)
Daemonkiller117
Daemonkiller117

Hey does anyone know where I can download the freeware version of cnC gold?

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Nyerguds
Nyerguds

It's here on ModDB, as part of the unofficial patch project ;)

Game: Moddb.com
Videos: Moddb.com

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Daemonkiller117
Daemonkiller117

Thank you

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callumw103
callumw103

Wow ive still got this on my N64, i might go play it now.

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Gothii_Imperator
Gothii_Imperator

DAMN YOU EA GAMES!!!!! YOU RUINED THE RED ALERT SERIES! AND DESTROYED WESTWOOD!

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jakejakejake55
jakejakejake55

urr ea pubblish c&c westwood make them:P

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PsychoticLoner
PsychoticLoner

(buried)

How did they "ruin" anything? All they did was take CNC beyond the level of this game and actually did new things with it. If anything Westwood ruined CNC.

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kronos368
kronos368

Westwood CREATED C&C genius.

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EchoesOfTheFuture
EchoesOfTheFuture

You're an idiot.

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Piemanlives
Piemanlives

how can you say something like that, Command and Conquer is a classic, unlike you i still prefer red alert 2/Yuri's Revenge. well most likely, the thing is that, really most of the technology in previous red alert, tiberium games do not exist in tiberium wars or red alert 3. that was a major disappointment to me and probably many other fans, i mean where did it all go, the mechs, the giant mechs, the strange creatures that live in tiberium, etc. it bothers me to this day

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DarkStarLive
DarkStarLive

He's half/right, EA is a publisher, it is not the developer after the RA2/Yuri's Revenge, it was EALA that developed Generals & up. Repeatedly slamming EA doesn't make much sense. Now the gameplay was getting a little stale with every entry into the series, and technically Westwood did sell themselves out and stop making C&C games with the release of Renegade and Earth & Beyond. It does not mean that RA2 or YR were necessarily bad games, but the last ones to include genuine improvements to the gameplay, such as units barricading themselves in buildings, and secondary function such as the infantry for the allies. So basically what he is saying is stop blaming EA, it is only a publisher, not the developer.

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Spr09
Spr09

ea took westwood and pretty much ended the company. westood DIDNT TOUCH ANYTHING PAST RA2! ea put their own programmers and writers in and added what they thought was good instead of making another actual addition to C&C. so yes, ea can be blamed for this turd people call C&C now. if they put in better people or didnt wreck westwood we wouldnt be having this argument.

and yes westood sold themselves, but we can still yell at ea for making crap games with their work!

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MWachtis
MWachtis

You are such a diplomat

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Command & Conquer
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Windows, Mac, DOS, N64
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Westwood Studios
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Good times, good times...

Oct 9 2010 by zwedizhfizh

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Command & Conquer Real Time Strategy
C&C: Tiberian Sun
C&C: Tiberian Sun Real Time Strategy
C&C3: Tiberium Wars
C&C3: Tiberium Wars Real Time Strategy
C&C4: Tiberian Twilight
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