Imperial Remnant

Imperial Remnant

The Imperial Remnant comprised the regions of the galaxy still under Imperial control following the Emperor's defeat at Endor.

New Republic

New Republic

The New Republic was established by the Rebel Alliance to replace the Galactic Empire following the Battle of Endor.

Empire of the Hand

Empire of the Hand

The Empire of the Hand was founded in secret by Grand Admiral Thrawn to explore the Unknown Regions.

 
Imperial Remnant

Pentastar Alignment

During the fragmentation of the Empire, the Pentastar Alignment was formed of fourteen sectors in the outer rim.

New Republic

Minor Factions

Several active smaller factions have been added to the game, including the Hapes Consortium, Duskhan League and Imperial Warlords.

Empire of the Hand

Galactic Conquests

New scenarios have been created, allowing exciting new gameplay in each era of Thrawn's Revenge.

 
Imperial Remnant

Enhanced Gameplay

Thrawn's Revenge has been completely redesigned from the ground up to give new aesthetics and playability.

New Republic

Era System

Thrawn's Revenge uses a unique era-based advancement system, replacing the traditional technology system.

Empire of the Hand

Forums

Find out the very latest news, or ask a question, by visiting the forums.

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2.1 Release Screenshots 2.1 Release Screenshots 2.1 Release Screenshots
Blog RSS Feed Report abuse Latest News: Forums Return

3 comments by .Corey. on Mar 11th, 2014

As you've all seen fit to remind me multiple times a day, our site/forums has been down for all of February and bits of Janurary/March. I'm happy to announce that we now have it back!

For those who have forgotten, the forums are accessible from Thrawnsrevenge.com

This means we have access to our progress sheets for Ascendancy and bug reports for ICW2.1 back, so we can get back on track with Ascendancy and I should be able to get some patches out for ICW. It also means we can start uploading the translations for ICW which people have generously made for us (right now we have an update for the German translation, and an Italian version pretty much ready to go)

-Corey

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Imperial Civil War 2.1 Deutscher Patch

Imperial Civil War 2.1 Deutscher Patch

Apr 13, 2014 Patch 1 comment

Die deutsche Übersetzung für ICW 2.1 / The German patch for 2.1

Imperial Civil War 2.1  (Zip)

Imperial Civil War 2.1 (Zip)

Jan 1, 2014 Full Version 15 comments

Conquer the galaxy in a more accessible format for Steam users!

Imperial Civil War 2.1 (Installer)

Imperial Civil War 2.1 (Installer)

Dec 31, 2013 Full Version 29 comments

Conquer the Galaxy as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar Alignment!

Imperial Civil War 2.1 Manual

Imperial Civil War 2.1 Manual

Dec 30, 2013 Guides 6 comments

Contains full information on units, heroes, GCs and features of Thrawn's Revenge: Imperial Civil War 2.0

Post comment Comments  (0 - 10 of 4,461)
Guest
Guest 1hour 38mins ago says:

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rumiks
rumiks Apr 14 2014, 11:55pm says:

whats up with ession i cant kill anything on that planet so i cant kill the pa in galtic war that is one buggy map just telling you another bug on your list

+1 vote     reply to comment
imperialwarlord
imperialwarlord Apr 11 2014, 7:29am says:

the imperial remnant hero drend navett, is it possible to give him a second ability like the 'remote explosive' ability from the defilers in the vanilla FoC, and also allow him to destroy enemy structures in the galactic map?

+1 vote     reply to comment
Guest
Guest Apr 10 2014, 9:45pm says:

This comment is currently awaiting admin approval, join now to view.

.Corey.
.Corey. Apr 10 2014, 11:14pm replied: Online

This is a known problem with EaW (and therefore all mods for it); after a certain amount of objects have been created in a campaign (units, projectiles, etc), the game stops being able to track new instances of anything, and it basically just stops working. Pox has been playing with a few ways to make a tool to fix the memory addresses and work around it, but as it's a problem with the base game/engine, it's not something we can directly fix, Petroglyph would have to patch it themselves.

+1 vote     reply to comment
Eldwen
Eldwen Apr 10 2014, 7:21am says:

I have a strange problem. I installed the game, and when I tried it... Every unit and descriptions was replaced by "MISSING". It's quite annoying... ^^'

Do you have any suggestions ?

+1 vote     reply to comment
.Corey.
.Corey. Apr 10 2014, 7:50am replied: Online

It means your game is not English.
Mods\Imperial_Civil_War\Data\Text

MastertextFile_English.dat
to
MastertextFile_French.dat

+2 votes     reply to comment
Eldwen
Eldwen Apr 10 2014, 9:18am replied:

Thanks good man ! There is a special place in heaven for people like you !

+2 votes     reply to comment
GenezisO
GenezisO Apr 9 2014, 12:33pm says:

I only want to report one small mistake that damaged ships are not looking damaged even if some sub systems are destroyed, so please can you repair this? :)

+1 vote     reply to comment
.Corey.
.Corey. Apr 9 2014, 5:15pm replied: Online

It's not a mistake, it's intentional. Considering how many hardpoints we have, doing the damage particles would take years. We started doing it a few versions ago, but it took 6 months, we remade a lot of models and every time we change a hardpoint we'd have to re-rig it.

+1 vote     reply to comment
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Platform
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Official Page
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Release Date
Released Sep 1, 2010
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785 votes submitted.

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Highest Rated (40 agree) 10/10

Great mod and with in it makes the game much more appealing and the fact that this game follows after the events of the battle of endor, makes this mod feel like a full expansion to the game as this mod is at times fells more or less like one. To me the mod seems to have put better effort into there work man then the actually developers at times. Many new factions tons of new units and a lot of new worlds, while not every planet from the original game are here it makes up for with at least 50 more…

Dec 18 2010, 4:18pm by fFoxfire

Lowest Rated (9 agree) 1/10

nice mod. hours of game time. nice textures also

Sep 20 2010, 8:46pm by Jeedai

Style
Genre
Real Time Strategy
Theme
Fantasy
Players
Single & Multiplayer
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A screenshot of one of the new EotH units for Ascendancy has been posted. Head over to our forums to check it out. T.co

Apr 13 2014, 9:01pm

Even Imperials need diplomacy sometimes. T.co

Apr 12 2014, 2:46pm

Want to research things in Ascencancy? Then you should read this. T.co

Mar 22 2014, 5:47pm

Writing news posts at 5am is always a great idea. Expect it in a few minutes, #ModLife

Mar 22 2014, 6:42am

Lancer with data map! Make sure you click view original, and blame Slevered for making me have to go through and... T.co

Mar 21 2014, 8:29pm

As we've said, the New Republic has become the new focus for art. Here's the latest result of that, the... T.co

Mar 18 2014, 5:47pm

Filming on Episode VII is due to start in May, and it's now confirmed the film will be set 30 years after Return... T.co

Mar 18 2014, 3:08pm

After our really long downtime, we finally have forums back! Express your happiness by posting! T.co

Mar 11 2014, 8:05pm

With only 22 months to go the known facts about Episode VII are still in single figures. T.co

Feb 19 2014, 2:15pm

Ascendancy News: We've shown a lot of the Remnant and EotH ships, but haven't made quite as much progress on the... T.co

Feb 15 2014, 3:39pm

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