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What is Thrawn's Revenge?

In short, Thrawn's Revenge is a mod for Star Wars: Empire at War. It will add many playable and non-playable factions, units, gameplay elements, etc. There are three main parts to the mod.

Unit and planet lists are available at the pages that the release names link to.

 Empire of the Hand: (Estimated Release: TBA, 2008)
Set between the end of the Clone Wars and the Battle of Endor. Empire of the Hand includes the following playable factions:

  • Empire
  • Rebellion
  • Empire of the Hand

It also adds Zaarin's coup as a non-playable faction.
Estimated Completion Percent: 98%

  Imperial Civil War
Set between the Battle of Endor and the beginning of the Vong War, Imperial Civil War includes the following playable factions:

  • New Republic
  • Imperial Remnant
  • Ssi-Ruuvi Imperium
  • Hapes Consortium (Replaces Ssi-Ruu in ICW:Hapes)

Also includes the Empire of the Hand, Hapes Consortium, Corporate Sector Authority, Warlord Harrsk, Warlord Zsinj and the Duskhan League (Yevetha) as non-playable factions.
Estimated Completion Percent: 40%

  Fall of the Republic:  (Download Minimod)
Set 5 years before the Battle of Naboo in Episode 1 and going up to the end of the Clone Wars, Fall of the Republic adds the following playable factions:

  • Galactic Republic
  • CIS
  • Chiss Ascendancy (Added in FotR V2)

Also adds the Vagaari and Yuuzhan Vong (Added in FotR V2) as non-playable factions. Estimated Completion Percent: 40%

For more information on the features of the mod, click here.

Open Positions: Email ThrawnsRevenge@Gmail.com to apply, or for more information.
Mappers: 1
Skinners: 1

Image RSS Feed Latest Screens
Splash Screen LAAT/i K-Wing
Blog RSS Feed Report abuse Latest News: September Update

0 comments by DArbiter on Sep 13th, 2008 digg this super bookmark


A lot has been going on since out last update in July. First, there has been an addition to the team, Guardsman. He joins the team as a modeler and animator. Since he joined in early August he has completed several models, including the Corporate Sector Authority Warpod Pinnace fighter, Yevethan Thrustship, the Senate building from Coruscant and the New Republic K-Wing.

Progress on Empire of the Hand (As in the release) has come a long way over the last few months. All space units are done, and all land units are either done or very close to it. In the mapping department all that remains is the Coruscant map, and redoing a few maps of other planets that we weren't happy with. Most of the remaining coding is the completion of the remaining 6 Galactic Conquest scenarios, as well as a few land vehicles and buildings for the Empire of the Hand (As in the faction). There is no more modeling left to be done for Empire of the Hand (as in the release) and that department has shifted production to later releases.

(Click on the images to see them full-sized)
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And we have the finalized splash screen for the first release. Dr. Nick made the terrain in terragen, and models were rendered in max then photoshopped in, this isn't a screenshot.

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We're still looking for one more mapper, and one more skinner, so email ThrawnsRevenge@gmail.com if you're interested.

If you have any questions, comments or suggestions, you can email me at the same address, or you can post it on our forums

Downloads RSS Feed Latest Downloads
Fall of the Republic: Minimod

Fall of the Republic: Minimod

Nov 25, 2007 Demo 19 comments

Adds General Grievous, Magnaguards, and Delta Squad to Forces of Corruption.

Comments  (0 - 10 of 84)
commander_bacara
commander_bacara Sep 22 2008, 1:46pm says:

when is the release plz tell me
:p

+1 vote     reply to comment
Legend_Killer
Legend_Killer Sep 15 2008, 7:14am says:

Nice mod. Can't wait for it to be released.

+1 vote     reply to comment
farelz90
farelz90 Sep 14 2008, 8:24am says:

will i be able to play the new factions with the existing ones? i always wanted to see a storm trooper shoot a clone trooper

+1 vote     reply to comment
DArbiter
DArbiter Sep 14 2008, 11:50am replied:

No, each release is stand alone (think of it as a series of mods building on each other rather thana single mod). The game has issues when there're more than thre playable factions, and has an overall limit of 21 coded factions (playable, non-playable, as well as the technical stuff such as neutral, hostile and that kind of thing). More than three messes up AI, can cause the game to crash and has some other undesirable side effects, especially clear imbalance.

+1 vote     reply to comment
farelz90
farelz90 Sep 17 2008, 11:54am replied:

still looks great, tried the fall of the republic minimod, wonder why the rebels get nothing?

+1 vote     reply to comment
DArbiter
DArbiter Sep 20 2008, 4:39pm replied:

It was only meant to add Grievous, Magnaguards and Delta Squad, more than those would have required finishing more heroes and we didn't want to take any more focus away from Empire of the Hand than we already had.

+1 vote     reply to comment
Balgabta
Balgabta Sep 7 2008, 8:56am says:

I cant wait for it.
Could anyone teel me when it will be relashed?

+1 vote     reply to comment
DArbiter
DArbiter Sep 7 2008, 2:47pm replied:

When it's ready, which isn't too far away.

+1 vote     reply to comment
vietanhussr
vietanhussr Sep 7 2008, 12:44am says:

Impressive, i like it.
Vi va Star Wars

+1 vote     reply to comment
commandotoy
commandotoy Sep 5 2008, 4:41pm says:

wow nice models

+1 vote     reply to comment
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DArbiter
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