The Imperial Remnant comprised the regions of the galaxy still under Imperial control following the Emperor's defeat at Endor.
The New Republic was established by the Rebel Alliance to replace the Galactic Empire following the Battle of Endor.
The Empire of the Hand was founded in secret by Grand Admiral Thrawn to explore the Unknown Regions.
During the fragmentation of the Empire the Pentastar Alignment was formed of fourteen sectors in the outer rim.
Several active smaller factions have been added, including the Hapes Consortium, Duskhan League and Imperial Warlords.
New scenarios have been created allowing exciting new gameplay in each era of Thrawn's Revenge.
Thrawn's Revenge has been completely redesigned from the ground up to give new aesthetics and playability.
Thrawn's Revenge replaces the traditional technology system with a unique era-based advancement system.
Find out the very latest news, or ask a question, by visiting the forums.
The Greater Maldrood & Federated Teradoc Union
Leaders: Treutan Teradoc (4-12 ABY), Kosh Teradoc (8-12 ABY)
Capital: Centares (4-8 ABY), Hakassi (8-12 ABY)
The Greater Maldrood was established by self-styled High Admiral of the Mid Rim Treutan Teradoc directly after the Battle of Endor. While it never reached the size of Teradoc's neighbouring rival Empire, that of Warlord Zsinj, it turned out to be one of the most enduring of the Warlord states. Teradoc found himself constantly engaged in border skirmishes with both Zsinj to the North and the Hutts to the Southeast, but it was not until he attempted to expand to the Gordian Reach (the territory around Yavin) in the wake of Zsinj's defeat that he managed to attract the attention of the increasingly powerful New Republic.
The Imperial and New Republic forces which had aligned against Zsinj turned their attention to Maldrood, beginning a three-way war between Rogriss, Ackbar and Teradoc. Teradoc managed to defeat the advancing Rogriss at Feriae Junction, causing Zsinj's former supporters to flock to Maldrood. The New Republic campaign, however, was far more successful. Facing the destruction of his empire, Treuton turned to his brother Kosh Teradoc who had his own Deep Core holdings to assist him, combining their territory and forces into the Federated Teradoc Union. Together they managed to avoid the total disintegration experienced by Zsinj's holdings, although they were relegated to a much smaller portion of their territory. The Union participated in Palpatine's campaigns, and both brothers managed to survive the conflict yet again, having even attracted the brilliant commander Gilad Pellaeon to act as their Commander-in-Chief, although Treutan quickly became embroiled in a war with Zero Command. Treutan was killed along with Sander Delvardus of the Eriadu Authority and Blizter Harrsk of Zero Command at Tsoss Beacon by Daala, who aimed to reunite the Imperial warlords, ending the Maldrood presence in the core. Kosh managed to survive another year after Tsoss, deeply embittered by the death of his brother, until Wraith Squadron organized a mission to save a scientist being held by Teradoc, killng the admiral and dissolving Maldrood.
Around 5 ABY, Moff-turned-pirate Leonia Tavira, leader of the Invids, cooperated with both Treutan and Kosh in order to gain more power and materiel for herself. As a result, with Tavira present Maldrood will be able to build pirate outposts, giving them access to some pirate units.
Keep in mind unit lists aren't necessarily final. With both Maldrood and Eriadu in particular, there's some stuff (including vehicles, ships and infantry) we may end up doing but we're trying to focus on getting the already-planned things done.
Space Unit Roster
Bellator (Kuat and Fondor only)
ISDI, ISDII, Tector, Secutor, Allegiance, Sorannan
Providence, Procursator, Crimson Command VSDII, Neutron Star, Immobilizer
Arquitens, Gladiator, Ton-Falk, Crusader Corvette, Interceptor IV, Customs Corvette
Unique Fighters: ARC-170, Clutch Uglies
Ground Unit Roster
AT-AT, A9 Floating Fortress,
AT-PT, AAT, T-16, SPMAT, TX-130, AT-AP
Bantha II, ISP
Stormtroopers, Shock Troopers, Jump Troopers, E-Web, Specialist
Just like he did with Warlord Zsinj, Corey will be doing another preview playthrough with Maldrood on his channel, so subscribe there if that's something you're interested in seeing. The Zsinj playthrough should be concluding in this coming week, so the Maldrood one will likely start going up the week after that.
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Highest Rated (54 agree) 10/10
Great mod and with in it makes the game much more appealing and the fact that this game follows after the events of the battle of endor, makes this mod feel like a full expansion to the game as this mod is at times fells more or less like one. To me the mod seems to have put better effort into there work man then the actually developers at times. Many new factions tons of new units and a lot of new worlds, while not every planet from the original game are here it makes up for with at least 50 more…
Dec 18 2010 by fFoxfire
Lowest Rated (10 agree) 1/10
nice mod. hours of game time. nice textures also
Sep 20 2010 by Jeedai