Imperial Remnant

Imperial Remnant

The Imperial Remnant comprised the regions of the galaxy still under Imperial control following the Emperor's defeat at Endor.

New Republic

New Republic

The New Republic was established by the Rebel Alliance to replace the Galactic Empire following the Battle of Endor.

Empire of the Hand

Empire of the Hand

The Empire of the Hand was founded in secret by Grand Admiral Thrawn to explore the Unknown Regions.

 
Imperial Remnant

Pentastar Alignment

During the fragmentation of the Empire, the Pentastar Alignment was formed of fourteen sectors in the outer rim.

New Republic

Minor Factions

Several active smaller factions have been added to the game, including the Hapes Consortium, Duskhan League and Imperial Warlords.

Empire of the Hand

Galactic Conquests

New scenarios have been created, allowing exciting new gameplay in each era of Thrawn's Revenge.

 
Imperial Remnant

Enhanced Gameplay

Thrawn's Revenge has been completely redesigned from the ground up to give new aesthetics and playability.

New Republic

Era System

Thrawn's Revenge uses a unique era-based advancement system, replacing the traditional technology system.

Empire of the Hand

Forums

Find out the very latest news, or ask a question, by visiting the forums.

Image RSS Feed Latest Screens
2.2 Announcement Projectile Changes Assault Frigate Retexture
Blog RSS Feed Report abuse Latest News: What You Can Do in 2.2

22 comments by .Corey. on Jul 2nd, 2014

...Improved Models and Skins...
One of our primary goals in the last few versions has been to redo out of date or un-optimized content, ranging from entire redesigns as with the majority of the Empire of the Hand, to smaller model optimizations like with the Clawcraft. We're continuing on with that goal in 2.2, using models and skins we've been developing for our Sins of a Solar Empire mod, Ascendancy. So far in 2.2, the most prominent of the reworks are the Strike Cruiser, which has been entirely remodelled with a sleeker design, and the Bothan Assault Cruiser and Assault Frigate, the models for which have been significantly optimized, and the textures for which have been entirely redone.

Assault Frigate Retexture

 ...Bugfixes and Balancing...
We're also focusing on tracking down and eliminating some bugs, many of which we addressed with our mini patch beta, such as the crashes when you tried to change eras after a faction was already eliminated. This also includes reworking some of the ship rigs where bones faced the wrong way, like the Venator. We also have the defreezer by Pox and Fregge, which adresses the unit selection bug and allows us to re-enable galactic AI for minor factions in GCs, so Hapans and other groups are able to attack you.

Strike Cruiser & Lancer Updates

...Particle Rescaling...
One of the changes people ask for most often is for us to scale down the particles for Turbos and Ions, because they have a to obscure the ships behind them, and be larger than the things they're shooting out of. So, we've both reduced particle sizes by 50%, and sped them up considerably. The latter change is meant to reduce the amount of particles on screen at any time, which should improve performance without really sacrificing anything.

 Projectile Changes
 
...New GC Scenarios...
We're doing at least one, maybe two new Galactic Conquest scenarios. The first one is a scenario which expands the mod back in time to cover the original timeperiod of FoC, the pre-Endor stages of the Galactic Civil War. This will be a medium sized scenario with new planets, and time period-appropriate units.

 ...New Units...
Along with the Galactic Civil War GC units, there'll be a few new units for other eras in this release as well. Most of these will be split between the Pentastar Alignment and the Empire of the Hand. These include the Gladiator Star Destroyer for the Pentastar Alignment, and the Alaria for the Empire of the Hand. The Alaria was designed for Ascendancy as a supply ship, so the version in ICW will be a heavy carrier refit for the later eras. We'd also like to include another capital ship for the Empire of the Hand, depending on how quickly it gets completed. we have a thread dedicated to discussing the nature of the Pentastar Alignment and what should be done with them on our forums as well.

Alaria

...New Feature: Diplomatic Planet Influence...
Smallpox has been working on creating a new system for the mod, which adds a non-military option to convert planets to your cause. We've put out a test version for the base, unmodded Forces of Corruption game to get a sense of how people feel about the system, what should be added or changed, and whether or not they would like to have it added to Imperial Civil War, along with any bug reports/performance issues it causes. Click here to go to the thread and download it, and please give any feedback you have, even if it's just to say you do or don't like it. Guests are able to post, so you don't need an account to respond to threads.

 ...And more?

 If there's anything else you'd like to see, we encourage you to post your suggestions on our forums. We're definitely going to be doing Let's Plays of Ascendancy as we get closer to release for that, so I'm playing with the idea of doing one for ICW as well, if that's something anyone would be interested in.

 ...Follow the mod...
Forums - Facebook - Youtube

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
2.1  Italian Patch

2.1 Italian Patch

May 1, 2014 Patch 5 comments

An Italian translation of 2.1 provided by Maestro_Luca

Unit Selection Freeze Fixer (Utility)

Unit Selection Freeze Fixer (Utility)

Apr 27, 2014 Other 33 comments

This program fixes save games which have been affected by FoC's unit selection bug.

Imperial Civil War 2.1 Deutscher Patch

Imperial Civil War 2.1 Deutscher Patch

Apr 13, 2014 Patch 4 comments

Die deutsche Übersetzung für ICW 2.1 / The German patch for 2.1

Imperial Civil War 2.1  (Zip)

Imperial Civil War 2.1 (Zip)

Jan 1, 2014 Full Version 20 comments

Conquer the galaxy in a more accessible format for Steam users!

Imperial Civil War 2.1 (Installer)

Imperial Civil War 2.1 (Installer)

Dec 31, 2013 Full Version 37 comments

Conquer the Galaxy as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar Alignment!

Imperial Civil War 2.1 Manual

Imperial Civil War 2.1 Manual

Dec 30, 2013 Guides 6 comments

Contains full information on units, heroes, GCs and features of Thrawn's Revenge: Imperial Civil War 2.0

Post comment Comments  (0 - 10 of 4,616)
woodiedude18
woodiedude18 2hours 17mins ago says:

Hello Folks, I was hoping to add the galactic stealth ability to the rebel infiltrator, however I seem to be struggling. Could anyone lend a Hand? :) Many thanks in advance. xx

+1 vote     reply to comment
Videogamer13
Videogamer13 Jul 21 2014, 2:37pm says:

I have a little problem, during skirmish battle, a heroes can't be enlisted anymore after they are defeated.

+1 vote     reply to comment
.Corey.
.Corey. Jul 21 2014, 3:09pm replied:

That's intentional; hero death is permanent in both skirmish and GC. Otherwise they just get thrown around and don't have to be used carefully.

+2 votes     reply to comment
pete898yesss
pete898yesss Jul 21 2014, 5:36am says:

thank you :D

+1 vote     reply to comment
pete898yesss
pete898yesss Jul 20 2014, 11:21pm says:

hi i downloaded the imperial civil war 2.1 for the diis version here and it worked great but when i play a space battle or a ground battle and i want to select a unit that isnt in the original force of corruption it just shows MISSING without description or something so i wanted to ask how i could fix it it would be good if i could get a answer to that

see ya

+1 vote     reply to comment
Enceladus
Enceladus Jul 21 2014, 1:17am replied:

Go into Mods\Imperial_Civil_War\Data\Text and rename MasterTextFile_English to MasterTextFile_Whateverlanguageyouhave (ie. German).

In the case that you prefer the mod to be in German or Italian instead of English you can try the translation patches we have in the downloads section above.

+1 vote     reply to comment
mastervance
mastervance Jul 20 2014, 9:56pm replied:

A lot of strategy, another executor, or overwhelming numbers.

+1 vote     reply to comment
Simonghostriley
Simonghostriley Jul 20 2014, 4:12pm replied: Online

It takes an *** ton of Capitals but ive destroyed 5 or 6 different executors in a few matches Zsinj Daala Palpatine a Sovreign a plain executor Yssanne Isard Ardus Kaine.

+1 vote     reply to comment
hoho96
hoho96 Jul 20 2014, 11:41am replied:

Thnx. I'll try. Though I'm sure an Eclipse would be very handy^^ lol

+1 vote     reply to comment
woodiedude18
woodiedude18 2hours 18mins ago replied:

Use a small ship (hero or Corvette) to distract the executor.. then pause game, bring in all your heavy ships and carriers.... all firepower on the executor... whilst keeping your ships behind it and thus out of the reach of their lasers. Ion Canon helps too. :). Ihave taken out two or 3 executors in one battle before through such tactics :). All the best!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
Contact
Send Message
Official Page
Thrawnsrevenge.com
Release Date
Released Sep 1, 2010
Mod Watch
Track this mod
Share
Community Rating

Average

9.3

810 votes submitted.

You Say

-

Ratings closed.

Highest Rated (43 agree) 10/10

Great mod and with in it makes the game much more appealing and the fact that this game follows after the events of the battle of endor, makes this mod feel like a full expansion to the game as this mod is at times fells more or less like one. To me the mod seems to have put better effort into there work man then the actually developers at times. Many new factions tons of new units and a lot of new worlds, while not every planet from the original game are here it makes up for with at least 50 more…

Dec 18 2010, 4:18pm by fFoxfire

Lowest Rated (10 agree) 1/10

nice mod. hours of game time. nice textures also

Sep 20 2010, 8:46pm by Jeedai

Style
Genre
Real Time Strategy
Theme
Fantasy
Players
Single & Multiplayer
Twitter

Latest tweets from @thrawnsrevenge

Gul Dukat has posted the second episode of his ICW Let's Play. In this episode he also includes a discussion... T.co

Jul 21 2014, 11:38am

A new screenshot to go with some unit list changes. T.co

Jul 18 2014, 12:55pm

The 11th dev diary previews the new migration ability, planet population, heroes and fleet commanders in Ascendancy. T.co

Jul 17 2014, 7:27pm

Our good friend Gul Dukat (Technophobeus) from Star Trek Armada III has started a Let's Play series with Imperial... T.co

Jul 15 2014, 9:12am

Early shot of some shader edits. T.co

Jul 13 2014, 4:26pm

Announcing the second non-playable faction in Ascendancy. T.co

Jul 9 2014, 10:28am

In celebration of us reaching 1600 watchers, here's a picture of the new Bothan Assault Cruiser, a powerful... T.co

Jul 8 2014, 11:10am

"I have a bad feeling about this." Apparently the Corellian Corvette has never actually been identified as a... T.co

Jul 6 2014, 11:17am

Ascendancy Dev Diary #9: The Hapes Consortium and Non-Playable Factions T.co

Jul 3 2014, 8:43pm

2.2 Announcement Post: Diplomacy, new units, and more. T.co

Jul 2 2014, 8:36am

Embed Buttons

Promote Thrawn's Revenge on your homepage or blog by selecting a button and using the HTML code provided (more).

Thrawn's Revenge Thrawn's Revenge
Thrawn's Revenge
Statistics
Rank
106 of 21,956
Last Update
2 weeks ago
Watchers
2,374 members
Files
6
News
52
Features
2
Reviews
198