Imperial Remnant

Imperial Remnant

The Imperial Remnant comprised the regions of the galaxy still under Imperial control following the Emperor's defeat at Endor.

New Republic

New Republic

The New Republic was established by the Rebel Alliance to replace the Galactic Empire following the Battle of Endor.

Empire of the Hand

Empire of the Hand

The Empire of the Hand was founded in secret by Grand Admiral Thrawn to explore the Unknown Regions.

Imperial Remnant

Pentastar Alignment

During the fragmentation of the Empire, the Pentastar Alignment was formed of fourteen sectors in the outer rim.

New Republic

Minor Factions

Several active smaller factions have been added to the game, including the Hapes Consortium, Duskhan League and Imperial Warlords.

Empire of the Hand

Galactic Conquests

New scenarios have been created, allowing exciting new gameplay in each era of Thrawn's Revenge.

Imperial Remnant

Enhanced Gameplay

Thrawn's Revenge has been completely redesigned from the ground up to give new aesthetics and playability.

New Republic

Era System

Thrawn's Revenge uses a unique era-based advancement system, replacing the traditional technology system.

Empire of the Hand


Find out the very latest news, or ask a question, by visiting the forums.

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2.2 Announcement Projectile Changes Assault Frigate Retexture
Blog RSS Feed Report abuse Latest News: ICW Let's Play & Discussion

6 comments by .Corey. on Jul 31st, 2014

Our friend Gul Dukat from Star Trek Armada III, another SoaSE mod recently started a Let's Play series in Imperial Civil War (our Empire at War mod). In the second episode, he and Corey discussed Thrawn's Revenge, Star Wars: Ascendancy (our Sins of a Solar Empire mod), and modding in general.

Check it out below, the interview thing starts around 25 minutes.

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2.1  Italian Patch

2.1 Italian Patch

May 1, 2014 Patch 5 comments

An Italian translation of 2.1 provided by Maestro_Luca

Unit Selection Freeze Fixer (Utility)

Unit Selection Freeze Fixer (Utility)

Apr 27, 2014 Other 39 comments

This program fixes save games which have been affected by FoC's unit selection bug.

Imperial Civil War 2.1 Deutscher Patch

Imperial Civil War 2.1 Deutscher Patch

Apr 13, 2014 Patch 6 comments

Die deutsche Übersetzung für ICW 2.1 / The German patch for 2.1

Imperial Civil War 2.1  (Zip)

Imperial Civil War 2.1 (Zip)

Jan 1, 2014 Full Version 20 comments

Conquer the galaxy in a more accessible format for Steam users!

Imperial Civil War 2.1 (Installer)

Imperial Civil War 2.1 (Installer)

Dec 31, 2013 Full Version 38 comments

Conquer the Galaxy as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar Alignment!

Imperial Civil War 2.1 Manual

Imperial Civil War 2.1 Manual

Dec 30, 2013 Guides 6 comments

Contains full information on units, heroes, GCs and features of Thrawn's Revenge: Imperial Civil War 2.0

Post comment Comments  (70 - 80 of 4,726)
ΠΕΖΟΝΑΥΤΗΣ Aug 3 2014, 8:00pm says:

Guys AI on land is not working and is making my nerves explode WTF???
to be more specific they just use their reiforcment troopers to attack my base the dont even capture mines or LZs

+1 vote     reply to comment
george76 Aug 4 2014, 1:16am replied:

i only have that issue with penastar allignment is it them or all the factions

+1 vote     reply to comment
ΠΕΖΟΝΑΥΤΗΣ Aug 4 2014, 2:10pm replied:

all of them but i think i found the issue...
Maybe is the XML file on FoC data file that i put and change the pop cap when i remove it the Republic at war was working wich i had the sme issue but i didnt try with Thrawn's

+1 vote     reply to comment
.Corey. Aug 4 2014, 3:19pm replied:

Stuff in the base FoC folder will overwrite whatever mod is being loaded. RaW installs its AI stuff to the data folder, and in many cases this messes up the AI in other mods or breaks it completely.

+1 vote     reply to comment
george76 Aug 4 2014, 4:32pm replied:

well i have my raw in a diffrent foc folder no where near my main one. the only thing i have in my main one is the xml and all the other folders that come with the game and yet the penastar allignment dont building mining stations for both ground and space and they do not build anything in ground combat thats all the issues ive had so far

+1 vote     reply to comment
.Corey. Aug 3 2014, 6:10pm replied:

When it's finished.

+1 vote     reply to comment
TheIronChancellor1 Aug 4 2014, 4:22pm replied:

I thought 2.2 was finished?

+1 vote     reply to comment
.Corey. Aug 4 2014, 6:10pm replied:

What gave you that idea?

+1 vote     reply to comment
TheIronChancellor1 Aug 4 2014, 7:27pm replied:

....I may have misread something :P sorry.

+1 vote     reply to comment
jordanthejq12 Aug 3 2014, 6:19pm replied:

Too funny!

+1 vote     reply to comment
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Release Date
Released Sep 1, 2010
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823 votes submitted.

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Highest Rated (46 agree) 10/10

Great mod and with in it makes the game much more appealing and the fact that this game follows after the events of the battle of endor, makes this mod feel like a full expansion to the game as this mod is at times fells more or less like one. To me the mod seems to have put better effort into there work man then the actually developers at times. Many new factions tons of new units and a lot of new worlds, while not every planet from the original game are here it makes up for with at least 50 more…

Dec 18 2010, 4:18pm by fFoxfire

Lowest Rated (10 agree) 1/10

nice mod. hours of game time. nice textures also

Sep 20 2010, 8:46pm by Jeedai

Real Time Strategy
Single & Multiplayer

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