Empire at War Expanded (EaWX) is a series of mods by the Thrawn's Revenge team for Star Wars: Empire at War which overhauls all aspects of gameplay and graphics while bringing the game into different parts of the Star Wars timeline, attempting to incorporate elements of modern grand strategy and 4X gameplay from games like Stellaris and Total War into Empire at War. The project was started in 2006, and in recent times we've moved to trying to do monthly live updates, bringing new, improved, and refined content with each release. The main project for the last 14 years has been Empire at War Expanded: thrawn's Revenge, taking place in the Post-Endor period of the Star Wars galaxy, covering the collapse of the Empire after Endor through to the end of the war between the burgeoning New Republic and their peace treaty with the Imperial Remnant, although this timeline is being expanded into the Yuuzhan Vong War, Swarm War, and Second Galactic Civil War period and events up to 44 years after Endor with upcoming updates. A second mod, EaWX: Fall of the Republic, is launching in early January 2020, bringing the same gameplay style to the Clone War period, covering the galaxy-spanning conflict between the Jedi-led Clone Army and the Separatist Battle Droid armies.





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The Star Wars galaxy is a big place, and we're changing how we handle the progressive maps in all of our mods! As the main attractions of the mod, a lot of content is based in and around these map setups. In the past, while you could change your starting era/year and have planet ownership vary based on that, we were stuck with the same set of planets no matter when you began.

In the X.3, for both Empire at War Expanded: Fall of the Republic and Empire at War Expanded: Thrawn's Revenge (along with the upcoming Revan's Revenge), that's now changing. Every start year comes with its own layout, giving us the ability to swap out irrelevant planets in later years for more important ones, and allowing us more leeway to balance the maps throughout each era. For a full breakdown, watch the video below.

Hapan Space Roster & Stations

Hapan Space Roster & Stations

News 1 comment

As we approach beta it's time to see more Hapan stuff! In this video I break down the entire Hapan space roster for 3.2, including general roles and their...

Changes to Government Mechanics, Resources & Starbases

Changes to Government Mechanics, Resources & Starbases

News

In this update video, we go over upcoming changes to the CIS, Republic and New Republic governments, as well as some changes to how orbital structures...

Hapan Government Mechanics Preview

Hapan Government Mechanics Preview

News

We're finally ready to properly start showing off the Hapans, so today we're starting with the basics of how the Hapan government mechanics will work...

Understanding the New Economy

Understanding the New Economy

News 4 comments

In this update, we talk about the new changes coming to the economy in EaWX.2, for both Thrawn's Revenge and Fall of the Republic, shifting towards more...

RSS Files
[Steam] Thrawn's Revenge 3.3

[Steam] Thrawn's Revenge 3.3

Full Version

This backup version of Thrawn's Revenge 3.3 is intended for those who want to continue old saves. New versions are available via the Steam workshop.

[Steam] Thrawn's Revenge 3.2

[Steam] Thrawn's Revenge 3.2

Full Version 4 comments

This backup version of Thrawn's Revenge 3.1 is intended for those who want to continue old saves. New versions are available via the Steam workshop.

[Steam] Thrawn's Revenge 3.1

[Steam] Thrawn's Revenge 3.1

Full Version 28 comments

This backup version of Thrawn's Revenge 3.1 is intended fore those who want to continue old saves. New versions are available.

[Steam] Thrawn's Revenge 3.0

[Steam] Thrawn's Revenge 3.0

Full Version 13 comments

Conquer the Star Wars galaxy after Endor with multiple factions and fully-reworked battle mechanics.

[Steam] Thrawn's Revenge 2.3.6

[Steam] Thrawn's Revenge 2.3.6

Full Version 16 comments

2.3.6 Release of Thrawn's Revenge, for Steam. Includes space reworks.

[Steam] Thrawn's Revenge 2.3.5

[Steam] Thrawn's Revenge 2.3.5

Full Version 6 comments

2.3.5 for the Steam version of Empire at War: Forces of Corruption

Comments  (0 - 10 of 7,832)
Beskamir
Beskamir - - 6,998 comments

Hey, so I own EAW on GOG and would like to play this mod but it seems that the mod is only available on Steam with no option for downloading it. Trying to get the previous version to run results in a CTD so it seems to be exclusive to the Steam version. Any reason why this is the case?

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Some_other_guy
Some_other_guy - - 179 comments

because gog is severely outdated

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Guest
Guest - - 687,512 comments

Because the Steam version has gotten official updates and GOG hasn't

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Guest
Guest - - 687,512 comments

Where to get 3.1 version? Current 3.1 version is just broken.

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Some_other_guy
Some_other_guy - - 179 comments

here it is in the mian page 3.1, 3.2 and 3.3 is the one live on steam right now

assuming you are using steam it will work, unless you are some of the gog and disc people who can't grasp the concept of the mod only working on steam

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Guest
Guest - - 687,512 comments

Is there a particular place, like a certain thread or forum on a certain site (besides here, I suppose) where the mod team prefers that people post/ask questions about the mod or report anything they find that might be a bug?

Specifically, I was wondering whether the new 3.3 version changed the feature of getting Wedge with the Executor star destroyer, or removed it? He was still with Rogue Squadron when I hit Era 7, then he "died" in a battle, but I haven't seen anything available about recruiting him in the SSD like the prior version? Was that feature cut in this update?

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Some_other_guy
Some_other_guy - - 179 comments

try the discord is much more active nowdays

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Guest
Guest - - 687,512 comments

I'm not sure what's causing it, but something seems to be happening in both Thrawn's Revenge and Fall of the Republic at some point in my campaigns that stops me being able to open the Faction Government Information tab (may not be the exact name).

I can open it at the start, but in both mods I've reached a point where I tried to open it but it wouldn't work. The sound effect indicating I clicked it occurs, but the tab won't open. Has anyone else had this issue, or know how to resolve it?

Thanks!

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Some_other_guy
Some_other_guy - - 179 comments

can you build space units and strctures when this happens? if not its likely a framework crash
only known solution is load an earlier save

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Guest
Guest - - 687,512 comments

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Latest posts from @thrawnsrevenge

A quick breakdown of what you can expect in the next releases! Youtu.be

Aug 11 2020

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Jul 24 2020

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Jun 16 2020

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Jun 7 2020

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Jun 3 2020

Youtu.be Another model rework, this time the Executor in video form.

Jun 1 2020

Moddb.com Another updated Providence, this time the dreadnought variant!

May 31 2020

Moddb.com One of a couple dozen model reworks in progress right now!

May 30 2020

Youtu.be A massive update has been released for the mod, involving full space, ground and visual reworks!

May 4 2020