Imperial Remnant

Imperial Remnant

The Imperial Remnant comprised the regions of the galaxy still under Imperial control following the Emperor's defeat at Endor.

New Republic

New Republic

The New Republic was established by the Rebel Alliance to replace the Galactic Empire following the Battle of Endor.

Empire of the Hand

Empire of the Hand

The Empire of the Hand was founded in secret by Grand Admiral Thrawn to explore the Unknown Regions.

Imperial Remnant

Pentastar Alignment

During the fragmentation of the Empire, the Pentastar Alignment was formed of fourteen sectors in the outer rim.

New Republic

Minor Factions

Several active smaller factions have been added, including the Hapes Consortium, Duskhan League and Imperial Warlords.

Empire of the Hand

Galactic Conquests

New scenarios have been created, allowing exciting new gameplay in each era of Thrawn's Revenge.

Imperial Remnant

Enhanced Gameplay

Thrawn's Revenge has been completely redesigned from the ground up to give new aesthetics and playability.

New Republic

Era System

Thrawn's Revenge uses a unique era-based advancement system, replacing the traditional technology system.

Empire of the Hand

Forums

Find out the very latest news, or ask a question, by visiting the forums.

Image RSS Feed Latest Screens
2.2 Announcement Projectile Changes Assault Frigate Retexture
Blog RSS Feed Report abuse Latest News: Thrawn's Revenge: Unification

5 comments by .Corey. on Jan 28th, 2015

This news post covers information for both mods, but there have been several questions about what's happening with ICW2.2 so we'll start there. We've had a few bits and pieces available to test on our forums for a while now, however our focus has been on finishing the first release of Ascendancy. With that coming next friday, I'll move back to splitting more equally between the two as we accumulate feedback and make decisions for the future versions of Ascendancy. There have been other causes for delays, most prominently that my copy of the program needed to rig for Empire at War (necessary for adding the new PA and EotH units, as well as any Original Trilogy era content for that GC) was screwed up by Windows Update in a way that seems fairly insoluble without reformatting this computer which I don't really want to do, so I've managed to make other arrangements which should at least function as a workaround.

2.2 Announcement

Secondly, the main prompt for this post, is the decision to have a minor rebranding of Ascendancy. Ascendancy has been officially renamed to Thrawn's Revenge II: Ascendancy. This may seem pretty trivial, but it's meant to address a few things which have come up rather frequently. It makes it easier for people searching for the mod to find it. It used to be a little odd that every outlet for Star Wars: Ascendancy was called Thrawn's Revenge. Our site, forums, facebook page, youtube channel and twitter all just said Thrawn's Revenge, which has made it a bit more challenging for new people to find information and made Ascendancy seem tacked on as opposed to being in the same "series." With the new name change, this should hopefully be resolved.

End of the Beginning

The other reason for this change has to do with content. Before, Ascendancy and Imperial Civil War were essentially perceived as two parallel mods that just happened to be made by the same team, when in reality Ascendancy is, if not the sequel, then as close as that term can possibly come, which should again help with people who are new to the mods, or are coming to one mod from the other. While there are a few differences in what's included, notwithstanding the obvious changes from the fact that they're based on different games, the content being covered in each is heavily based on and influenced by the other, and Ascendancy is essentially an extension of what we wanted to do in Imperial Civil War in what we honestly felt was a more suitable engine. So, hopefully that clears up the divide between the two mods and explains a bit; if you're waiting for ICW2.2 we hope you'll give our initial work on Ascendancy a try, and if you're waiting for for Ascendancy we hope you'll enjoy ICW2.1 in the meantime.

Finally, I want to reaffirm that Ascendancy is still scheduled for the first release on Friday, February 6th.
Until then we've been posting our test games
on youtube, which we've all been enjoying and getting pretty good feedback on, so it seems likely we'll continue doing that for previews as we add new content for both mods.

As ever, we're always looking for ways to improve, so if you have any feedback, suggestions or requests for Thrawn's Revenge (either one) feel free to let us know.


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
2.1  Italian Patch

2.1 Italian Patch

May 1, 2014 Patch 5 comments

An Italian translation of 2.1 provided by Maestro_Luca

Unit Selection Freeze Fixer (Utility)

Unit Selection Freeze Fixer (Utility)

Apr 27, 2014 Other 45 comments

This program fixes save games which have been affected by FoC's unit selection bug.

Imperial Civil War 2.1 Deutscher Patch

Imperial Civil War 2.1 Deutscher Patch

Apr 13, 2014 Patch 8 comments

Die deutsche Übersetzung für ICW 2.1 / The German patch for 2.1

Imperial Civil War 2.1  (Zip)

Imperial Civil War 2.1 (Zip)

Jan 1, 2014 Full Version 32 comments

Conquer the galaxy in a more accessible format for Steam users!

Imperial Civil War 2.1 (Installer)

Imperial Civil War 2.1 (Installer)

Dec 31, 2013 Full Version 44 comments

Conquer the Galaxy as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar Alignment!

Imperial Civil War 2.1 Manual

Imperial Civil War 2.1 Manual

Dec 30, 2013 Guides 6 comments

Contains full information on units, heroes, GCs and features of Thrawn's Revenge: Imperial Civil War 2.0

Post comment Comments  (60 - 70 of 4,817)
johngerges582
johngerges582 Oct 24 2014, 6:51pm says:

I absolutely love this mod, probably the most intricate mods I've ever seen, but when is 2.2 coming out??? I'm dying just waiting for it!

+1 vote     reply to comment
.Corey. Creator
.Corey. Oct 25 2014, 11:08pm replied:

We're not working on 2.2 until sometime after we release the first version of Ascendancy.

+1 vote   reply to comment
johngerges582
johngerges582 Oct 27 2014, 3:44pm replied:

Well now I know that both mods are being worked on. Best of luck to you and your team.

+1 vote     reply to comment
Machschnell66
Machschnell66 Oct 18 2014, 6:39pm says:

Hey Guys love the mod it looks great but I am getting a steam starting error 53 when I try and start it I copied the folder in my mod folder and set the launch options can someone please help me thanks :D

+1 vote     reply to comment
.Corey. Creator
.Corey. Oct 20 2014, 9:45pm replied:

Does the base game run?
What do your launch options say?

+1 vote   reply to comment
wheelmandan Online
wheelmandan Oct 21 2014, 8:01pm replied:

Darth .Corey. i've been really been trying to play your mod it works but man the Ai Does not let me build up ship/a good def even when I have it on easy, not sure if i asked this but in any other build you would lower the rush at me be for i can even get ready for a fight?

+1 vote     reply to comment
Machschnell66
Machschnell66 Oct 21 2014, 1:28am replied:

No the game doesnt run my launch options are MODPATH=Mods\Imperial_Civil_War I get a starter error 53 when I try to start it.

+1 vote     reply to comment
wheelmandan Online
wheelmandan Oct 22 2014, 7:01am replied:

Moddb.com here sorry if im doing more then one massage like i said it 100% works so far.

+1 vote     reply to comment
wheelmandan Online
wheelmandan Oct 22 2014, 6:57am replied:

empire at war mod launcher mod this works for all the mods i've been Dl works great with it. hope this help very easy too ues.

+1 vote     reply to comment
.Corey. Creator
.Corey. Oct 21 2014, 2:40pm replied:

If the base (meaning unmodded) game doesn't run, there's nothing we can do for you, sorry. That error code usually has to do with the game itself from what I can find by googling it. You'd need to ask either steam or Petroglyph support

+1 vote   reply to comment
sentinel1124
sentinel1124 Oct 18 2014, 6:20pm says:

Never Mind
I can Wait

+1 vote     reply to comment
sentinel1124
sentinel1124 Oct 18 2014, 5:57pm says:

Is there going to be a patch anytime soon ?
i am really interested in this mod

+1 vote     reply to comment
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Platform
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Official Page
Thrawnsrevenge.com
Release Date
Released Aug 31, 2010
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838 votes submitted.

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Highest Rated (47 agree) 10/10

Great mod and with in it makes the game much more appealing and the fact that this game follows after the events of the battle of endor, makes this mod feel like a full expansion to the game as this mod is at times fells more or less like one. To me the mod seems to have put better effort into there work man then the actually developers at times. Many new factions tons of new units and a lot of new worlds, while not every planet from the original game are here it makes up for with at least 50 more…

Dec 18 2010, 4:18pm by fFoxfire

Lowest Rated (10 agree) 1/10

nice mod. hours of game time. nice textures also

Sep 20 2010, 8:46pm by Jeedai

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Real Time Strategy
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Fantasy
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Single & Multiplayer
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Thrawn's Revenge: Imperial Civil War
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