Face off against both the Rebel Alliance and the Galactic Empire. As Tyber Zann, you'll stop at nothing as you seek to become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, racketeering and bribery, you can control the shadowy forces of corruption in your attempt to rule the Star Wars underworld.

The Rebels have just destroyed the death star, and the galaxy is in turmoil. In other words, it's just the time that you, and your Zann Consortium, have been waiting for. Quench your thirst for power as you build and lead your own forces of scum and villainy. Spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them, and more.

Exciting new land-tactical options like advanced base layout and guerrilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE Interceptors, Super Star Destroyers and more). Take down anyone who stands in your way of ruling the underworld, be the new battlefield heroes like Luke Skywalker and Yoda, or even your worst bitter rival - Jabba the Hutt.

The ultimate prize awaits: an immense Super Star Destroyer known as The Eclipse. Spanning the length of nearly all of the Star Destroyers seen in the original Empire At War, the deadliest capital ship in the galaxy comes equipped with a superlaser rivaling that of the death star. With it under your control, no one will remember the name Jabba the Hutt - Tyber Zann will be the most feared crime lord the underworld has ever seen...

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7 comments by Mad_King_Connor on May 2nd, 2015

The idea

I have a project that I need help with. I want to create a FULL Halo mod, something FoC is missing. I will need people that know how to mod FoC already and know a little bit about Halo. The mod will take place during Halo 4.I will not be able to actually do much other than page management and community updates since I'm still early into learning XML coding and don't have time to actually keep learning it.

[Factions]

  • UNSC
  • Covenant
  • Flood

[Planets]

  • Reach
  • Earth
  • The Ark
  • Installation 04
  • High Charity
  • Harvest
  • Sedra
  • Arcadia
  • Eridanus II
  • Circinius IV
  • Harmony
  • And more...
  • Custom sounds would be added along with all Hero's in the Halo lore.
  • The Covenant would also have an ability to glass a planet, much like using the Death Star, it would "destroy the planet" but only be usable when their mothership is in orbit.
  • The UNSC would be challenging to play as since they're no match for the Covenant plasma weapons, much like in the lore. You would need to be strategic to beat the alien Bast***s!
  • The flood would be a mix of Human and Covenant ships in space but would have spores all over parts of the ship.
Let me know if anyone likes this concept and PM me if you're interested in helping this idea become reality.
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Star Wars Empire at War: Region Warfare 1.0.1a
Star Wars: Empire at War: Forces of Corruption

Star Wars Empire at War: Region Warfare 1.0.1a

Apr 14, 2015 Star Wars Sci-Fi at War: Silver Edition Patch 2 comments

A little Hotfix for Region Warfare, actually I uploaded the not regular version of my XML Folder so here it is, as a hotfix.

Enhanced Alpha Version 0.5
Star Wars: Empire at War: Forces of Corruption

Enhanced Alpha Version 0.5

Apr 9, 2015 Forces Of Corruption: Galactic Conquest - Enhanced Full Version 4 comments

So hey ladies and jerks. This is a somewhat large file update because of all the new models and whatnot in it. New models means new units. New space stations...

Unit Selection Freeze Fixer (Utility) V2
Star Wars: Empire at War: Forces of Corruption

Unit Selection Freeze Fixer (Utility) V2

Apr 3, 2015 Thrawn's Revenge: Imperial Civil War Script 2 comments

This program fixes save games which have been affected by FoC's unit selection bug.

Alliance at War (March 2015 update)
Star Wars: Empire at War: Forces of Corruption

Alliance at War (March 2015 update)

Mar 2, 2015 Alliance at War Full Version 12 comments

Alliance at War is now three years old. I do not want to give away anything on what I have added to the mod, just play to see. Enjoy.

Absolute Corruption Mod 2.4
Star Wars: Empire at War: Forces of Corruption

Absolute Corruption Mod 2.4

Feb 18, 2015 Absolute Corruption Mod 2.4 Full Version 10 comments

Absolute Corruption Mod 2.4 For Forces of Corruption Expansion Only Welcome to version 2.4, I recommend you take the time to read this readme since it...

Pirate Uprising v1.0
Game

Pirate Uprising v1.0

Feb 8, 2015 Full Version 0 comments

The first version of Pirate Uprising! Flaws/Bugs: -Text Incompletion -You can't auto resolve a land battle while playing as pirates -Some heros appear...

Post comment Comments  (0 - 10 of 408)
Guest
Guest Apr 23 2015, 7:48pm says:

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arivax
arivax Apr 8 2015, 8:27am says:

I got a problem with this game. EaW and FoC see olny integrated graphic card and can't see geforce gt 630M. I already tryed in nvidia control panel change what card game is using but nithing. Can anobody help?

+1 vote     reply to comment
Ihateusername
Ihateusername Apr 4 2015, 11:44pm says:

Alright, I have a very quick question. Is it possible to create a new ability type and if so what file do I need to look at?

+1 vote     reply to comment
Silvakilla
Silvakilla Apr 22 2015, 6:43am replied:

You can create new one there is an xml file for it, its empty but I think its for adding new types

+1 vote     reply to comment
Guest
Guest Apr 1 2015, 1:09pm says:

This comment is currently awaiting admin approval, join now to view.

Silvakilla
Silvakilla Apr 22 2015, 12:25pm replied:

Mine does it, but you get extra units from other sci-fi universes
Moddb.com

+1 vote     reply to comment
Mister_Vogel
Mister_Vogel Mar 29 2015, 8:40pm says:

How can i import the FoC models to 3d Max 2009 ? Using Alamo Importer doesn't help,because the import script won't load on 2009.I need the models for personal use only.

+1 vote     reply to comment
Silvakilla
Silvakilla Apr 22 2015, 6:45am replied:

Do you have 3Ds Max 9 SP2? When not it wont work

+1 vote     reply to comment
15cyc
15cyc Mar 18 2015, 5:50am says:

What makes me wonder is whether I can customize the description text of some units' special abilities? I found that many abilities such as Lord Vader's SSD's Deploy Squadron ability, is hardcoded to use a text entry in the .dat,and later on I found that it seems unit abilities' texts are all hardcoded according to their "type". I wonder if that is the real case or I just haven't found the way? Besides, I also wonder if I could add new ability types or not.

+1 vote     reply to comment
Silvakilla
Silvakilla Apr 22 2015, 6:50am replied:

Yup just use the tool for opening the master text file in the folder TEXT

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption
Platform
Windows
Developer
Petroglyph
Publisher
LucasArts
Engine
Alamo
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Official Page
Lucasarts.com
Release Date
Released Oct 23, 2006
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Highest Rated (17 agree) 10/10

a very Epic game its very good and fun to play

Nov 7 2010, 4:48pm by scorcher499

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Real Time Strategy
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Single & Multiplayer
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