Face off against both the Rebel Alliance and the Galactic Empire. As Tyber Zann, you'll stop at nothing as you seek to become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, racketeering and bribery, you can control the shadowy forces of corruption in your attempt to rule the Star Wars underworld.

The Rebels have just destroyed the death star, and the galaxy is in turmoil. In other words, it's just the time that you, and your Zann Consortium, have been waiting for. Quench your thirst for power as you build and lead your own forces of scum and villainy. Spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them, and more.

Exciting new land-tactical options like advanced base layout and guerrilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE Interceptors, Super Star Destroyers and more). Take down anyone who stands in your way of ruling the underworld, be the new battlefield heroes like Luke Skywalker and Yoda, or even your worst bitter rival - Jabba the Hutt.

The ultimate prize awaits: an immense Super Star Destroyer known as The Eclipse. Spanning the length of nearly all of the Star Destroyers seen in the original Empire At War, the deadliest capital ship in the galaxy comes equipped with a superlaser rivaling that of the death star. With it under your control, no one will remember the name Jabba the Hutt - Tyber Zann will be the most feared crime lord the underworld has ever seen...

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Blog RSS Feed Report abuse Latest News: What is New Order, current status and plans

About New Order Mod with 0 comments by Sudno on Aug 14th, 2014

Hello everyone!

Current status

Recently I've released version 0.4 for Russian community and, after fixing a few critical bugs and translating the mod into English, it'll be released. By the end of the year is my estimate. If you want, you can download the current New Order v0.4 build in Russian here (mind that it is not yet fully adopted to Steam version).

Now a few words about the mod conception and features.

General information

New Order timeline spans from the birth of the Galactic Empire in 19 BBY to Second Galactic Civil War in 40 ABY. The whole timeline is divided into 6 eras of the mod (replacing 5 tech levels of the vanilla) with the 6th era currently being available only in skirmish.
Galactic Empire and Alliance to Restore the Republic (New Republic and Galactic Federation of Free Alliances in later eras) are playable and CIS Remnants will become the third playable faction (for first era campaigns) in near future.

Some in-development screenshots Some in-development screenshots

Current features

New units, heroes - Well, what mod doesn't have them? You can see which space units, land units and heroes already included.

Reworked space combat - New Order Mod currently has completely reworked space combat with ships having canonical (or close to canonical) stats. The current system is 4 years old and many flaws was found in it, so it'll be reworked in 0.5 to introduce better gameplay and performance.

Reworked land combat - A few steps has been made to improve land battles, mostly the new damage system. More changes will be implemented in near future.

Reworked heroes - Some personalities greatly influenced the history of The Galaxy. It is true for New Order too. Heroes now have many bonuses that represents this hero's skills in canon. In battle hero can be skilled commander (increasing effectiveness of friendly forces) and/or skilled warrior (being more effective in combat). Some heroes perform better in some situations. I'll write more about heroes soon.

Secondary features - New graphics, new audio, new (placeholder) scenarios, small gameplay tweaks.

Launcher - Mod has it's own launcher that checks for updates, and downloads them if available.

Some in-development screenshots Some in-development screenshots

Plans

Some plans were already mentioned above. Of course, various new units, graphic and audio improvements and other tweaks will be implemented.
Story scenarios - Scenarios, based on historical campaigns (e.g. Reconquest of the Rim, Thrawn Campaign, Operation Shadow Hand etc.) with specific era, factions, units and heroes lists, and some different rules.

Additional factions - Some scenarios will require some specific factions (e.g. Yuuzhan Vong) that will be implemented.

Expansions - Expansions will be sub-mods based on New Order, essentially large-scale story scenarios. Currently Imperial Civil War and Second Imperial Civil War expansions are in plans.

Story campaign - Campaign, showing the life of Grand Admiral Gilad Pellaeon, will be implemented in the future.

New game modes - Some people are asking for MOBA-style mode in New Order, so some R&D is in progress to make new fun game modes.

We're recruiting

Development is very slow because of only me making mod for it's most part. Two other people in the team are minor developers helping me with conceptions and testing. If you have any useful EaW/FoC modding skills, we'll be glad to see you in our team.

Forums

Recently I've rebooted New Order forums. Now it contains English section to better accomodate ModDB auditory.

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Star Wars: Empire at War: Forces of Corruption

Trek Wars XML Fix

Aug 16, 2014 Star Wars: Empire at War: Forces of Corruption Patch 0 comments

This fix is just basically the XML folder from the game with the XML files (except for the AI and ENUM folders) from Trek Wars. The AI & ENUM folders...

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Awakening of the Rebellion 2.5

Aug 13, 2014 Awakening of the Rebellion 2.5 Full Version 9 comments

Thats the actual Full German Release. You can use it with the Beta Translation and no other Files are required! DonĀ“t forget to activate the AI in the...

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Aug 12, 2014 Alliance at War Full Version 5 comments

The next version for Alliance at War, the august 2014 update. I take no credit for any extra models used in Alliance at War.

The Second Clone Wars Beta V 1.1 Patch 5
Star Wars: Empire at War: Forces of Corruption

The Second Clone Wars Beta V 1.1 Patch 5

Aug 8, 2014 The Second Clone Wars Patch 19 comments

Five patches, damn, that means we're that much closer to release. Install like any other patch, copy and paste into the mod data folder. Also, please...

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Aug 6, 2014 The Second Clone Wars Patch 24 comments

Fixes Victory SD, Landbombing crash, Republic Medical Facility. I remind everyone to play only the "Equal Footing" GC, as it is the only stable one. Install...

The Second Clone Wars Beta V 1.1 Patch 3
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Aug 5, 2014 The Second Clone Wars Patch 17 comments

This solves units not deploying, the scale issues and the defense structures issue, I tested the turrets, and they work, but just in case I have uploaded...

Post comment Comments  (0 - 10 of 342)
DarthEli
DarthEli 11hours 40mins ago says:

I was wondering if it is possible to increase firing range for infantry? I can't seem to find the right values in xml files and I hate it how they have to be right next to each other to shoot.
Any help would be much appreciated.

+1 vote     reply to comment
darkyuri
darkyuri 14hours 15mins ago says:

It would be great if it was created Neso similar on RA2.

+1 vote     reply to comment
Kriegtooth
Kriegtooth Aug 14 2014, 4:01am says:

Whats the best and most expansive "vanilla" mod, that keeps to the same era as the original game?

Also, can you have multiple mods installed at a time?

+2 votes     reply to comment
LucianoStarKiller
LucianoStarKiller Aug 17 2014, 11:16pm replied:

if you want the gameplay to remain the same but with just new units get an older mod, just look around in the descriptions and yes you can have multiple mods installed but you can only play with one at each time
look at the walktroughs

+2 votes     reply to comment
Kriegtooth
Kriegtooth Aug 17 2014, 11:52pm replied:

Eh, im thinking like a "revisioning" of the original game. Like, the same era, but all new units, balancing, so forth so on

I'll just look around XD My *** is on dial up, so I just ask for a recommendation

+2 votes     reply to comment
Rymus66
Rymus66 Aug 11 2014, 10:56am says:

Please someone can make this as a free release model.
Links:
Unusualsuspex.deviantart.com
Paulelder.deviantart.com
Hydride-ion.deviantart.com

Thanks.

+1 vote     reply to comment
revan111295
revan111295 Aug 5 2014, 7:23am says:

I have a request for a mod for any modder willing to do it. Could someone pls creat 40k mod for this game.

+2 votes     reply to comment
revan111295
revan111295 Aug 3 2014, 4:49pm says:

Why dose no one includes Old Republic planets like: Dromund Kass or Voss or even Belsavis?

+2 votes     reply to comment
hoho96
hoho96 Jul 24 2014, 7:20pm replied: Online

Tunngle will work best^^

+2 votes     reply to comment
Guest
Guest Jul 22 2014, 10:10pm replied:

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Star Wars: Empire at War: Forces of Corruption
Platform
Windows
Developer
Petroglyph
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LucasArts
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Alamo
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Released Oct 23, 2006
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Highest Rated (16 agree) 10/10

a very Epic game its very good and fun to play

Nov 7 2010, 4:48pm by scorcher499

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