Face off against both the Rebel Alliance and the Galactic Empire. As Tyber Zann, you'll stop at nothing as you seek to become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, racketeering and bribery, you can control the shadowy forces of corruption in your attempt to rule the Star Wars underworld.

The Rebels have just destroyed the death star, and the galaxy is in turmoil. In other words, it's just the time that you, and your Zann Consortium, have been waiting for. Quench your thirst for power as you build and lead your own forces of scum and villainy. Spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them, and more.

Exciting new land-tactical options like advanced base layout and guerrilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE Interceptors, Super Star Destroyers and more). Take down anyone who stands in your way of ruling the underworld, be the new battlefield heroes like Luke Skywalker and Yoda, or even your worst bitter rival - Jabba the Hutt.

The ultimate prize awaits: an immense Super Star Destroyer known as The Eclipse. Spanning the length of nearly all of the Star Destroyers seen in the original Empire At War, the deadliest capital ship in the galaxy comes equipped with a superlaser rivaling that of the death star. With it under your control, no one will remember the name Jabba the Hutt - Tyber Zann will be the most feared crime lord the underworld has ever seen...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS feed Related Articles

STAR WARS: ULTIMATE WAR

MOD PROGRESS


Hi there! Here's an article about how the mod is going, and what the plans for the future are. Please ask questions if you have any!

What’s Been Going On?

  • Hi guys! I know many of you have been waiting for some time for an update, and here it is. In the new year of 2016, we have gone rather silent on the page. Rest assured, the mod hasn’t been cancelled and is far from it! Birb and Bean have been busy with scavenging models and writing code for the mod for two months now. Most recently, we have reached one of our checkpoints we set up to release more content on the site like models and other news. Birb and Bean have a large collection of models ready to be rigged for Ultimate War. Here are some examples!

Hylo Visz


hylo visz model

Gravestone Warship


gravestone pic

Random Blaster Assortment


blaster mercs

Where/When Is The Mod Release?

  • The mod is planned to be release late this year of 2016. So far we have work done on maps, GC’s, storylines, textures, particles, and a whole lot more that makes the mod unique. For the next release, we plan on a Summer 2016 Space Alpha update. This update will switch from being a Space Alpha to becoming a full on Beta of the game, and will feature one simple and working GC along with Land Skirmish and updated Space Skirmish.

Model Work

  • As seen above, Ultimate War will feature completely new models for the best game play possible. As of right now, we have all the necessary models to make a complete 1.0 Version of Ultimate War. What we don’t have at Birb and Bean is someone who can actually rig and animate the models to work with the Alamo game engine that Forces of Corruption uses. The last step to getting the mod on the right steps and finished the 1.0 is getting a person to help rig models. Once models are done and rigged, we can release the project for the community and keep working to improve.

Canon Changes

  • As everyone knows, recently the movie Star Wars: The Force Awakens was released. Along with it, a whole lot of new canon material has been made. Unfortunately, The Old Republic Era still is not canon. However, we have devised a plan to keep the mod running without continuity issues.

The plan is simple: Include whatever is canon. Here is a short list of all the canon changes that will be made to the mod!

  • The Scourge of Malachor and Cross Guards

Most Star Wars fans have been fascinated with the newly introduced Cross Guard Lightsaber, as seen wielded by Kylo Ren and Ezra Bridger from the Star Wars Rebels show.

Kylo Ren


Star Wars Official Kylo Ren Head

Ezra Bridger


Star Wars Rebels Eza Green Cross

The history of the cross guard design dates back to the “Scourge of Malachor”. Many Old Republic fans will recognize the name Malachor as the same planet Revan destroyed during the Mandalorian Wars. We plan to fully elaborate to the best of our ability on the design of the cross guard saber, and introduce them into the Ultimate War project.

  • Hammerhead Cruiser Design

One of the most Iconic ships of the Old Republic Era has always been the Hammerhead Cruiser, a completely original and fantastic design the Republic uses.

Hammerhead Cruiser Original


Republic Hammerhead Cruiser 1

Recently, in the Star Wars Rebels animated show, the Hammerheads were canonized. The catch is, they didn’t look exactly the same.

New Hammerhead Cruiser Design


hammer new

Here is the new design for the Hammerhead, which will now be featured in the mod since it is canon. The old Hammerhead is no more.

Comparison


compare

  • Vizla Clan Darksaber

As seen in the Star Wars the Clone Wars animated show, the Death Watch leader Pre Vizla wields a weapon called the Darksaber.

Vizla and the Darksaber


databank darksaber 01 169 0bab10

According to Vizla, this weapon was stolen from the Jedi Temple by his ancestors. We have thought about this speculation, and decided for the heck of the great story to include this theory in the mod.

We are making the original owner of the Darksaber Shae Vizsla, who we believe is a distant ancestor of Pre Vizla.

Shae Vizsla


img 5165 med

Thanks for reading and staying with the mod, and hang in there for more content. May the Force Be With You!

Battlefront Commander Bodies and Wreckage Stay

Battlefront Commander Bodies and Wreckage Stay

Wreckage and Bodies Stay Mod 0 comments

Hey guys finally got around to getting Bodies and Wreckage stay for Star Wars Battlefront commander.

Thrawn's Revenge: Imperial Civil War Wreckage and Bodies Stay!

Thrawn's Revenge: Imperial Civil War Wreckage and Bodies Stay!

Wreckage and Bodies Stay Mod 0 comments

Hey guys I finally got done with making bodies and Wreckage stay for Thrawn's Revenge.

EAW Base Game Wreckage and Bodies Stay!

EAW Base Game Wreckage and Bodies Stay!

Wreckage and Bodies Stay Mod 0 comments

Hey guys here it is the Original EAW with Bodies and Wreckage Staying!

AotR 2.6 Beta Wreckage and Bodies Stay!

AotR 2.6 Beta Wreckage and Bodies Stay!

Wreckage and Bodies Stay Mod 3 comments

Hey guys here it is Bodies and Wreckage stay mod for Awakening of the Rebellion Mod!

Post download RSS feed Related Downloads
Battlefront Commander Bodies and Wreckage Stay

Battlefront Commander Bodies and Wreckage Stay

Wreckage and Bodies Stay Mod Full Version 0 comments

Hey guys here is Wreckage and Bodies Stay for Star Wars Battlefront Commander 1.03!

Imperial Civil War 2.1 Wreckage and Bodies Stay

Imperial Civil War 2.1 Wreckage and Bodies Stay

Wreckage and Bodies Stay Mod Full Version 1 comment

Hello this brings Bodies and Wreckage Stay to Thrawn's Revenge: Imperial Civil War Version 2.1

Jakku Trial Map

Jakku Trial Map

The Force Awakens Demo 8 comments

Here is a smaller version of our beta Jakku map. Please let us know what you think in our forums!

EAW Base Wreckage and Bodies Stay

EAW Base Wreckage and Bodies Stay

Wreckage and Bodies Stay Mod Full Version 1 comment

Hey guys this Mod will make the Wreckage and Bodies Stay Mod for the Original Star Wars Empire At War

Mass Effect at War 1.3

Mass Effect at War 1.3

Mass Effect at War V.1 3 Full Version 10 comments

Mass Effect at War 1.3 Diese Vollversion Version 1.3 ist nur für den Gefechtsmodus erstellt wurden und nicht für den Multiplayer oder Galaktischen Konfikt...

AotR 2.6 Beta Wreckage and Bodies Stay!

AotR 2.6 Beta Wreckage and Bodies Stay!

Wreckage and Bodies Stay Mod Full Version 0 comments

Hello guys here it is! Wreckage and Bodies Stay for Awakening of the Rebellion 2.6 Beta!

Post comment Comments  (0 - 10 of 488)
The_Mad_King
The_Mad_King

anyone willing to help me learn to code for tis game?

Reply Good karma Bad karma+1 vote
EmperorWrath
EmperorWrath

does anyone know how to use mod object in petroglyphy map editor

Reply Good karma Bad karma+1 vote
BrokenHopes
BrokenHopes

ok so im looking to change the goals in the empire at war Ai. i want them to attack more often and more aggressively. right now if i set the computer on fast forward and go to sleep ill wake up and still no attack just tons of money. that's not cutting it and making the game very boring. if anyone can help me id the code and the xml for the Ai i would be very grateful. ( ps also all the ods i download arent working. (rise of the mandalorians, and "the clone wars" mods have Ai's don't do anything not even build anything need to find a fix for those)

Reply Good karma Bad karma+1 vote
Bucman55
Bucman55

Have you tried Republic at War? The AI in that mod is EXTREMELY brutal and after a certain point in time, they do almost nothing but attack.

Reply Good karma Bad karma+1 vote
BrokenHopes
BrokenHopes

i dont meet system req currently with my main laptop in the shop for repairs im down to a notebook as old as this game. (and not a very good one)

Reply Good karma Bad karma+1 vote
Reeb99
Reeb99

You'll want to tweak the equations in OffensiveGalacticEquations.xml, located in Data\XML\AI\PerceptualEquations\ specifically the Is_Good_Invasion_Target equation. You can take a look at my little addon mod if you want, I've done a lot of tweaks with the AI in it.

Reply Good karma Bad karma+1 vote
toyebo
toyebo

does anyone have the advance launch option key for the second clone wars

Reply Good karma Bad karma+1 vote
Reeb99
Reeb99

Anybody know of a way to make the speed options vary more? A few people want to slow things down in my add-on mod, but it is already as slow as I can stand with the options set to max.

Reply Good karma Bad karma0 votes
Guest
Guest

Do you guys know if I can download mods under the forces of corruption section even if I don't have forces of corruption? I have the base game without any DLC or extra content, I know this sounds like a stupid question but I'd rather not damage my computer! Thanks!

Reply Good karma Bad karma-1 votes
Reeb99
Reeb99

It wouldn't damage your computer, but the mod probably wouldn't run because of the missing files.

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Star Wars: Empire at War: Forces of Corruption
Platforms
Windows
Developer
Petroglyph
Publisher
LucasArts
Engine
Alamo
Contact
Send Message
Homepage
Lucasarts.com
Release date
Game watch
Start tracking
Share
Community Rating

Average

9.3

515 votes submitted.

You Say

-

Ratings closed.

Highest Rated (18 agree) 10/10

a very Epic game its very good and fun to play

Nov 7 2010 by scorcher499

Style
Theme
Sci-Fi
Project
AAA
Boxart
Boxart
Embed Buttons
Link to Star Wars: Empire at War: Forces of Corruption by selecting a button and using the embed code provided more...
Star Wars: Empire at War: Forces of Corruption
Statistics
Last Update
Watchers
796 members
Mods
158
Addons
35
Downloads
364
Articles
373
Reviews
82