Awakening of the Rebellion 2 is something completely new compared to version 1.1, as you now get an improved techsystem which is linked to the shipyard system, story events that let you reenact famous situations from the moves, as well as a completely overhauled balancing. Videos, voiceovers, new sounds as well as particle effects let AotR 2 become the most intense StarWars experience you ever had.

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Blog RSS Feed Report abuse Latest News: Awakening of the Rebellion 2.6 in the Top 100!

4 comments by ThatOneBullet on Dec 12th, 2014


If you haven't already noticed, AOTR has reached the top 100 mods of 2014. We are super excited to see that there are a lot of fans that still love our mod. We sincerely thank all of you for your continued support, love, and patience. Its been a joy to work on this mod and to be able to release it to you soon.

That being said, the good fight is not over! Now that we are in the top 100, we once again need your support. If you haven't already, please vote for our mod once again to get us as high as we can go! If we can make it to the top, we can help introduce other players to experience Awakening of the Rebellion, as we know it has been long since an official release. We want everyone to be as excited as we are for this mod, and we hope you are as well! So go ahead and vote again for AOTR for 2014 mod of the year finalists.

As a token of our appreciation, we give you some more footage of our in progress build. See if you can spot all of our new additions. Feel free to give your opinions on what we are presenting. We really want to make this the best mod it can be. Every opinion counts!

Developer Update

We know everyone is waiting patiently for our mod, which is why we want to keep you as up to date as we can. We are currently finishing up the final polishes on our new build. What does that include? All the major additions to the mod are locked in. In these final weeks, we are making sure that all the new sounds, translations, and units are working as intended. We are also killing bugs with the biggest can of developer Raid we have available.

Our schedule, while not set in stone, is down to a small amount of weeks. Once the internal team does all the work we can possibly do on the mod, we are going to start sending out closed applications for beta builds. (Please do not ask for one). We are strictly keeping this closed beta to people who have experience with the engine to help us track down bugs we ourselves are understaffed to do. Once our private testing is done, and the mod is confirmed to be stable, we will then release the English open beta. As previously stated, we are not quite sure on the exact dates this will happen. All that we can say at this point is that, if everything goes smoothly, you guys can get your hands on the Open Beta in around three weeks. Which also means this will be the best Holiday present you could possibly ask for from us.

The mod will have its own installer that will take care of everything for you. Also included will be a small document on how to install the game manually incase you have problems. Also, the mod will have Steam version support.

That's all for now. Once again we are very thankful and excited to be releasing Awakening of the Rebellion 2.6, and we hope that you will enjoy it.

Everyone at SMG.

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Awakening of the Rebellion 2.6 Open Beta - English

Awakening of the Rebellion 2.6 Open Beta - English

Dec 29, 2014 Full Version 71 comments

Its finally here! The AotR 2.6 Open Beta is now available for your enjoyment. Join the Awakening Rebellion, The Menacing Empire, or the Credit-Hungry...

Awakening of the Rebellion 2.5

Awakening of the Rebellion 2.5

Aug 13, 2014 Full Version 28 comments

Thats the actual Full German Release. You can use it with the Beta Translation and no other Files are required! Don´t forget to activate the AI in the...

AotR 2.5 English Translation (BETA)

AotR 2.5 English Translation (BETA)

Jul 28, 2014 Patch 17 comments

If you are unable to find a English translation, for the time being you can download this In Progress English translation to use.

AotR 2.5 Openbeta

AotR 2.5 Openbeta

Jul 10, 2009 Patch 28 comments

This is actually english Awakening of the Rebellion 2.5 Openbeta(incl. Hotfix 1). The Openbeta 2.5 is a AddOn to AotR 2.05 What the mod contains... Many...

Awakening of the Rebellion 2.05 Fix1.0

Awakening of the Rebellion 2.05 Fix1.0

Oct 19, 2008 Patch 17 comments

Installation: simply put the DATA folder from the RAR archive to the AotR 2.05 directory, e.g. "C:\FOC\MODS\AOTR2.05. If you are asked if you want to...

Awakening of the Rebellion 2.05

Awakening of the Rebellion 2.05

Oct 3, 2008 Full Version 34 comments

Awakening of the Rebellio 2.05 The next Version of the Award Winning Mod as Full English Text Release. Install Instructions are in the Readmefiles. This...

Post comment Comments  (0 - 10 of 644)
jawafreak 36mins 56secs ago says:

So I conquered Byss, Corellia, and Kuat, in the first few galactic weeks with Infiltrators (the GC is only from 2.6 beta), but my GC (galactic civil war) mission objective list says I haven't conquered these yet. I took Thyferra from the very start, so Endor was always neutral, along with a bunch of other planets. Anyways, I don't have a Mandator either, and I don't have Yoda yet either for some reason, even tho I've completed all of the negotiations with organa so far and have long since had crx madne and mon cals spawn over mon calamari after sending Mon Mothma there. What's the deal?

+1 vote     reply to comment
Ronhar 6hours 11mins ago says:

I finally got 2.60 beta, I had some problems but I got over it and now I am happy :)

+1 vote     reply to comment
Mad_King_Connor 11hours 8mins ago says:

Does this mod work with Republic at War installed?

+1 vote     reply to comment
StephenG2014 Mar 2 2015, 10:55am says:

Can we get Lando's ship "Lady Luck"?
Zuckus and 4Lom and their ship?
Dash Rendar and his ship "Outrider" please???
Can u make Lando a land unit too?

U could make them buildable minor heroes
Just an idea

Stephen .G.

+1 vote     reply to comment
jawafreak Mar 1 2015, 12:45am says:

Do u have windows 8.1? I have it and even I managed to get it to work along with the vanilla game and other mods on a LAPTOP, but only after days of obsessively looking for the right stuff. U may have to get the 'Windows Vista and Windows 7 fix'. Other than hat idk. Be sure to uninstall and reinstall after deleting all backup and hidden leftover fils I guess.

+1 vote     reply to comment
atarsiewicz Mar 1 2015, 9:59am replied:

i have windows 7. i got the patch but three of the files can't be extracted. the EAWXlauncher, PreceptionFunctionG and the swfoc.exe.

+1 vote     reply to comment
atarsiewicz Mar 1 2015, 12:34pm replied:

Nvm. i fixed it. and the game works now.

+2 votes     reply to comment
jawafreak Mar 1 2015, 11:20pm replied:

Good to hear, love empire, especially the Allegiences! >:D

+1 vote     reply to comment
MuchTooLearnUSH Mar 1 2015, 4:46pm replied:

Enjoy! I luv the GCs...

+1 vote     reply to comment
atarsiewicz Feb 26 2015, 8:27pm says:

Okay, i did everything the tutorial on youtube said and so far, nothing, zip, nil, nada. i looked at it dozens of times to see if i missed anything, nothing. im not normally used to modding EaW: FoC. i got the patches and the RAM fix. everything should work like it should, but it don't. so seriously, what am i doing wrong?

+1 vote     reply to comment
MuchTooLearnUSH Feb 27 2015, 5:26pm replied:

Keep trying till you succeed.

+1 vote     reply to comment
atarsiewicz Feb 27 2015, 9:26pm replied:

Btu that's just it. I've tried everything i could think of, but it feels like im missing something.

+1 vote     reply to comment
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Released Dec 28, 2014
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168 votes submitted.

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Highest Rated (3 agree) 9/10

My only problem with this mod was some of the translations from German to English were either not done or they had poor grammar, but that hardly detracts from the game play or any of the features. Definitely deserves a 9.5 out of 10, but Mod DB's rating system only allows integers in the ratings.

Nov 5 2010, 11:28pm by Rampsquatch

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