Awakening of the Rebellion 2 is something completely new compared to version 1.1, as you now get an improved techsystem which is linked to the shipyard system, story events that let you reenact famous situations from the moves, as well as a completely overhauled balancing. Videos, voiceovers, new sounds as well as particle effects let AotR 2 become the most intense StarWars experience you ever had.

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Blog RSS Feed Report abuse Latest News: Awakening of the Rebellion 2.6 in the Top 100!

4 comments by ThatOneBullet on Dec 12th, 2014


If you haven't already noticed, AOTR has reached the top 100 mods of 2014. We are super excited to see that there are a lot of fans that still love our mod. We sincerely thank all of you for your continued support, love, and patience. Its been a joy to work on this mod and to be able to release it to you soon.

That being said, the good fight is not over! Now that we are in the top 100, we once again need your support. If you haven't already, please vote for our mod once again to get us as high as we can go! If we can make it to the top, we can help introduce other players to experience Awakening of the Rebellion, as we know it has been long since an official release. We want everyone to be as excited as we are for this mod, and we hope you are as well! So go ahead and vote again for AOTR for 2014 mod of the year finalists.

As a token of our appreciation, we give you some more footage of our in progress build. See if you can spot all of our new additions. Feel free to give your opinions on what we are presenting. We really want to make this the best mod it can be. Every opinion counts!

Developer Update

We know everyone is waiting patiently for our mod, which is why we want to keep you as up to date as we can. We are currently finishing up the final polishes on our new build. What does that include? All the major additions to the mod are locked in. In these final weeks, we are making sure that all the new sounds, translations, and units are working as intended. We are also killing bugs with the biggest can of developer Raid we have available.

Our schedule, while not set in stone, is down to a small amount of weeks. Once the internal team does all the work we can possibly do on the mod, we are going to start sending out closed applications for beta builds. (Please do not ask for one). We are strictly keeping this closed beta to people who have experience with the engine to help us track down bugs we ourselves are understaffed to do. Once our private testing is done, and the mod is confirmed to be stable, we will then release the English open beta. As previously stated, we are not quite sure on the exact dates this will happen. All that we can say at this point is that, if everything goes smoothly, you guys can get your hands on the Open Beta in around three weeks. Which also means this will be the best Holiday present you could possibly ask for from us.

The mod will have its own installer that will take care of everything for you. Also included will be a small document on how to install the game manually incase you have problems. Also, the mod will have Steam version support.

That's all for now. Once again we are very thankful and excited to be releasing Awakening of the Rebellion 2.6, and we hope that you will enjoy it.

Everyone at SMG.

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Awakening of the Rebellion 2.6 Open Beta - English

Awakening of the Rebellion 2.6 Open Beta - English

Dec 29, 2014 Full Version 88 comments

Its finally here! The AotR 2.6 Open Beta is now available for your enjoyment. Join the Awakening Rebellion, The Menacing Empire, or the Credit-Hungry...

Awakening of the Rebellion 2.5

Awakening of the Rebellion 2.5

Aug 13, 2014 Full Version 29 comments

Thats the actual Full German Release. You can use it with the Beta Translation and no other Files are required! Don´t forget to activate the AI in the...

AotR 2.5 English Translation (BETA)

AotR 2.5 English Translation (BETA)

Jul 28, 2014 Patch 17 comments

If you are unable to find a English translation, for the time being you can download this In Progress English translation to use.

AotR 2.5 Openbeta

AotR 2.5 Openbeta

Jul 10, 2009 Patch 28 comments

This is actually english Awakening of the Rebellion 2.5 Openbeta(incl. Hotfix 1). The Openbeta 2.5 is a AddOn to AotR 2.05 What the mod contains... Many...

Awakening of the Rebellion 2.05 Fix1.0

Awakening of the Rebellion 2.05 Fix1.0

Oct 19, 2008 Patch 17 comments

Installation: simply put the DATA folder from the RAR archive to the AotR 2.05 directory, e.g. "C:\FOC\MODS\AOTR2.05. If you are asked if you want to...

Awakening of the Rebellion 2.05

Awakening of the Rebellion 2.05

Oct 3, 2008 Full Version 34 comments

Awakening of the Rebellio 2.05 The next Version of the Award Winning Mod as Full English Text Release. Install Instructions are in the Readmefiles. This...

Post comment Comments  (0 - 10 of 704)
Guest May 23 2015, 2:34pm says:

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StratGer May 23 2015, 2:52pm replied:

<--that's regarding to version 2.50

+1 vote     reply to comment
Cullum May 20 2015, 6:37am says:

Very nice Mod, already spending hours on playing, but there is one point I have no clue about...
I got 4 Mines, AI got 1 Mine...
How can it be that the AI has a HUGE force, bigger than mine, even if I destroy more ships than it, and I reinforce continuous, and the Ai even has a lot capital ships, at least so many like i could have built during the whole battle... It cannot be, that the enemy has more money than I, when I should have 4x the income...

Nice Units
Nice GC-Features
Nice Gameplay
AI? Come on... it's too hard for the average gamer or for those who want to enjoy visual things, like battlecam or just watching a bit, because the AI is just overpowered. Playing is about fun, not win, but if you lose every single time, it's no fun. Especially if the Ai seems like an overwhelming force even if you shoul have 4x the money.

But in all other Points it's one of the best Mods for FOC! :)

+1 vote     reply to comment
theolin2 May 19 2015, 10:51am says:

Has anyone else noticed that the victory I class has missing textures for the missile part and the command bridge? Maybe this is already reported..
But it does kinda look strange, the areas switch in colors from grey to dark grey to orange/red as I change the angle of wich I look at it from.

+1 vote     reply to comment
theolin2 May 23 2015, 8:05pm replied:

Gosh I am stupid, of course the devs know wich models are missing textures and wich don't. I was just astounded by it that I, in my blinded fervour, went on ahead and wrote that comment.
I am sorry for any inconvenience I might have caused D;

+1 vote     reply to comment
Guest May 16 2015, 3:03pm says:

This comment is currently awaiting admin approval, join now to view.

StratGer May 23 2015, 2:55pm replied:

Do you mean the TIE-pilot Dark Curse?

+1 vote     reply to comment
Blue_Fyre May 25 2015, 4:13pm replied:

i guess he spoke of the black curse with Jai Raventhorn

+1 vote     reply to comment
kl0k May 15 2015, 1:14am says:

is there a way for modlauncher aka steam-goldpack users? or a zipped version or something?

+1 vote     reply to comment
skyline5gtr May 15 2015, 11:09am replied:

just install the mod and add the path to the steam shortcut

+1 vote     reply to comment
kl0k May 15 2015, 1:06pm replied:

"problem" is, that it alters the main data folder, so i have to make a copy/backup of that and have to rename them everytime i want to play something different. i know, its just me beeing lazy, but i thought, maybe there'd a workaround or something

+1 vote     reply to comment
skyline5gtr May 18 2015, 7:08pm replied:

no , mods like this and RAW alter core game folders. You can make duplicates of folders and rename them then just swap back and forth depending on the mod you are playing

+1 vote     reply to comment
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Released Dec 28, 2014
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174 votes submitted.

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Highest Rated (3 agree) 9/10

This mod creates a deeper game play based more on the old game Star Wars Rebellion. It brings many strengths, making it a FAR richer experience than before. I LOVE this mod. However due to the game engine, or rather the systemic issues WITH the engine, this mod sees horrible lagging. If this could be fixed, this would be a game I would pay again for. Well done and I hope to see a new Lucas Arts production with a better engine based on your game.

Dec 23 2011, 7:35pm by Assassins_Blade

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