AotR 2.5 Openbeta
Jul 10, 2009 Patch 28 commentsThis is actually english Awakening of the Rebellion 2.5 Openbeta(incl. Hotfix 1). The Openbeta 2.5 is a AddOn to AotR 2.05 What the mod contains... Many...
Awakening of the Rebellion 2 is something completely new compared to version 1.1, as you now get an improved techsystem which is linked to the shipyard system, story events that let you reenact famous situations from the moves, as well as a completely overhauled balancing. Videos, voiceovers, new sounds as well as particle effects let AotR 2 become the most intense StarWars experience you ever had.
4 comments by Jedi_Lu on Jan 25th, 2010
This is the German Release only, the last part of the AotR 2 Serie's! Some new features in GC(regional governors, reinforcements for shipyards, new units, new space maps), a smaller AotR GC for Rebel, Empire and Black Sun, a new skirmish system (shipyard upgrades, research station), some Bugfixes
The German Download on the SMG Website Smg-modding.com only.
We working on the english AotR 2.50 Release. Coming Soon!
This is actually english Awakening of the Rebellion 2.5 Openbeta(incl. Hotfix 1). The Openbeta 2.5 is a AddOn to AotR 2.05 What the mod contains... Many...
Installation: simply put the DATA folder from the RAR archive to the AotR 2.05 directory, e.g. "C:\FOC\MODS\AOTR2.05. If you are asked if you want to...
Awakening of the Rebellio 2.05 The next Version of the Award Winning Mod as Full English Text Release. Install Instructions are in the Readmefiles. This...
Highest Rated (3 agree) 9/10
My only problem with this mod was some of the translations from German to English were either not done or they had poor grammar, but that hardly detracts from the game play or any of the features. Definitely deserves a 9.5 out of 10, but Mod DB's rating system only allows integers in the ratings.
Nov 5 2010, 11:28pm by Okatakio
Still #1 FoC AI mod for GC...even after all this time...#1
BTW, SMG, why list this mod here in the wrong section (EaW and not FoC)
Ok I installed the mod to C/FOC/Mods and then the 2.5 openbeta to the C/FOC just like it told me to. I then ran the 64bit launcher for my Windows 7 OS and it gave me an error about the directory destination I tried to continue and lunch it but it just bombed on me. Is there some place i need to but the launcher to access the data? Can someone explaine what Im doing wrong.
#1 FoC GC mod to date, period dot!
I see only 3 GC's with 55 planets each. Is there no smaller map availible? Often i just want to play a short map, like with 20 planets or so. Nice mod though, thank you for making it.
I was wrong actually, every gc is 91 or so planets. Whats this abouth 2.5 actually having smaller GC scenarios. Over 90 planets for a mod with this engine is like ugha bugha, no matter what system you run it on the famous freeze will come and it will be sooner rather than later. There is also the matter of some text errors, german language and balance issues, really sad that they didnt really finish this. :/
Hey Leute
Habe eine kleine aber feine Let's Play Serie zu AotR am Laufen :)
Youtube.com
Ich dachte, dass man die Mod so würdigen kann :)
Liebe grüße
Wookie
AI works in skirmish but not in campain? Help?
SMG, I truly hope you folks will consider re-visiting this OUTSTANDING mod at some future point as it IS the best AI (fun) mod currently available which is saying alot...because,...there are several very good ones!
Great mod! Out of the 14 mods I have downloaded and sampled, this is the first one to change the shape of Y-Wings!
yeah that's true
But I think they are not going to "finish" this, but maybe someone can do it for them