Empire at War Expanded (EaWX) is a series of mods by the Thrawn's Revenge team for Star Wars: Empire at War which overhauls all aspects of gameplay and graphics while bringing the game into different parts of the Star Wars timeline, attempting to incorporate elements of modern grand strategy and 4X gameplay from games like Stellaris and Total War into Empire at War. The project was started in 2006, and in recent times we've moved to trying to do monthly live updates, bringing new, improved, and refined content with each release. The main project for the last 14 years has been Empire at War Expanded: thrawn's Revenge, taking place in the Post-Endor period of the Star Wars galaxy, covering the collapse of the Empire after Endor through to the end of the war between the burgeoning New Republic and their peace treaty with the Imperial Remnant, although this timeline is being expanded into the Yuuzhan Vong War, Swarm War, and Second Galactic Civil War period and events up to 44 years after Endor with upcoming updates. A second mod, EaWX: Fall of the Republic, is launching in early January 2020, bringing the same gameplay style to the Clone War period, covering the galaxy-spanning conflict between the Jedi-led Clone Army and the Separatist Battle Droid armies.
The Star Wars galaxy is a big place, and we're changing how we handle the progressive maps in all of our mods! As the main attractions of the mod, a lot of content is based in and around these map setups. In the past, while you could change your starting era/year and have planet ownership vary based on that, we were stuck with the same set of planets no matter when you began.
In the X.3, for both Empire at War Expanded: Fall of the Republic and Empire at War Expanded: Thrawn's Revenge (along with the upcoming Revan's Revenge), that's now changing. Every start year comes with its own layout, giving us the ability to swap out irrelevant planets in later years for more important ones, and allowing us more leeway to balance the maps throughout each era. For a full breakdown, watch the video below.
In this update video, we go over upcoming changes to the CIS, Republic and New Republic governments, as well as some changes to how orbital structures...
Starting off the .2 development cycle, we've got a brand new feature with SSDs to show off!
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