Tactical Fleet Simulator (TFS) is a total overhaul with the aim of transforming Homeworld2 into a tactics-oriented strategy game. Initial versions aimed for a more immersive tactical "simulator" orientation, the current version provides a more refined, stable and consistent RTS experience. The latest release represents almost nine years of development and continuous refinement.
TFS revamps the entire pace of the game and its combat aspects while introducing new content, ship classes and unit subclasses, updating the entire ship roster and tech tree in the process. Recurring themes are quasi-modern (circa 20th century) air and naval doctrines modified for three-dimensional movement complete with a proper unit classification system. Grand strategy plays a significant role, but the emphasis is placed on battlefield adaptability simulated by a large amount of assets available to the player. TFS takes a combined arms approach - there are no individual "uber" units as found in most RTS games. Even the largest capital ships will fall prey to opposing forces in short order if not managed correctly and utilized in conjunction with other units.
Version 2.9 has been released and should be available for download on ModDB shortly. This is the first new release for TFS in three years - and it will most likely be the last release of the mod for Homeworld 2 Classic.
The major highlights and improvements over v2.8 include:
The old designation system was bloated and full of redundant details that added little strategic and tactical gameplay value. The new designation system is vastly more simplified, concise, consistent and easier to learn.
The ship roster for both races has been updated, with many old units either modified or outright replaced with new ships.
Version 2.9 will display high-resolution UI elements optimized for 16:9 and 16:10 display resolutions. To take advantage of these changes you will have to run the game in one of these resolutions. (*Recommended 1080p or 720p resolution with Vsync and Triple Buffering enabled with FPS limited to 58 frames to reduce input-lag. Recommend using Nvidia graphics cards for best results.)
I have finally implemented this popular shader mod into TFS - while tweaking it to retain support for custom ship badges. (*You should disable shadows in the video settings to prevent artifacts with these shaders!)
The CPU players will take advantage of the many subclasses of ships present in TFS, making them more adaptive and difficult to counter. (*For best results, I recommend playing on a medium-to-large size map.)
(Note: For a more detailed list see the release notes in the download page for v2.9.1)
As many of you are undoubtedly aware, the Homeworld Remastered Collection will be released on February 25th. I fully intend to port TFS over to the new game engine and continue its development for the Remastered Collection.
The re-release of Homeworld2 Classic and Homeworld Remastered will use the Steam client - so come join our Steam group for multiplayer:
Tactical Fleet Simulator Steam Group
Seeking New Team Members
We are looking for any type of assistance for the future development of the mod, but specifically we would like to find texturers and 3d artists who can help convert ships and modify textures to suitable formats for the Remastered edition of the game; and for anyone who would be interested in developing new ships for "TFS Remastered". If you are interested in joining the development team, feel free to contact me via PM.
Two updates for TFS v2.8 are planned, the first of which will involve polishing and the implementation of new ship HODs. The second update will focus...
Announcing TFS v2.8.3 Updates: Campaign Fixes and Further Refinements
Official Tactical Fleet Simulator (TFS) Lobby in Tunngle VPN Client
Tactical Fleet Simulator (TFS) was designed to be played against human opponents in online game matches.
TFS v2.9.2 (2.9.2.1). See the release notes below for more information.
TFS v2.9.1 Full Release. See the release notes below for more information.
TFS v2.8.2 Full Release. UPDATE: Campaign levels should load properly in this release. To use the new Hiigaran cruisers, use the EB&R Game mode. List...
TFS v2.7.1 Full Release (12/17/10). The updates consist of rebalancing for multiplayer games. Refinements to in-game effects to boost performance, addresses...
TFS v2.6.3 Full Release (7/31/10). Updates, error corrections and refinements over previous release. Patch released (11/5/10).
TFS v2.6.1 Full Release (4/14/10): Windows and Mac compatible, resolves incompatibility with integrated graphics cards and features a fully-functional...
Hey Battlecry, it's captsmasher. are you still working on this and have you seen the new homeworld remastered?
I hope that during making this mod you have contacted with my best Tacitians for an advice, right?
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I keep having an issue where the main menu says TFS at the top and the AI selection menu has all the correct settings, but when i start a battle, none of the tfs ships are even visible in the build menu.
Also, only the standard deathmatch mode is available
Hi Battlecry I got my last issue resolved with the screen resolution being wrong thanks for the good advice. Hate to bother you with another question but I have been going nuts trying to figure out how to change my RUs in player against CPU on the homeworld 2 both the original and the new steam version, I have tried using the Cheatsunlimited program and it says trainer activated but it changes nothing in the game I tried using the cheat machine 6.7 but after scanning twice it returns a blank same with Cosmos it won't even run, any suggestions on changing the RUs in Player vs CPU? Thanks for your time.
There is a game mode called "TFS v2.9 Enhanced" that has more starting RU options than the standard deathmatch game mode.
Newbie to modding but I can follow specific directions, finally got the steam version of Tactical Fleet Simulator working but it will not go to full screen and the bottom part is not accessible so I cannot click on it to go into the game, I tried all the suggestions in the info text but nothing I have tried works, any other suggestions? Thanks in advance.
Navigate to your "x:\Program Files (x86)\Steam\steamapps\common\Homeworld\Homeworld2Classic\Bin\Profiles\Profile1" directory and open the file called "PlayerCFG.lua" in notepad. Change the values for screenResolutionW and screenResolutionH to your monitors native resolution. This should resolve any scaling issues you are experiencing due to using an incorrect display resolution.
oh wow I was going to replay this mod today, and suddenly theres a new update. crazy
crap! it crashes everytime when loading Mission 2
What error is your log file reporting after the game crashes?
Warning, screen with name MovieScreen does not exist
Screen with that name was not found in the m_loadedScreens list MovieScreen:
LOCALIZER -- Duplicate string line 424 in locale:leveldata/campaign/ascension/m02_hiigara.dat
Starting Level: Data:\LevelData\Campaign\ascension\M02_Hiigara\M02_Hiigara.level
SUBSYSTEM ERROR: problem loading the subs file for HGN_BC_HEAVYPLASMATURRETR
HardPointStatic::setDefaultSubSystemId: Error: Cannot find subsystem called hgn_BC_heavyplasmaturretR -- FATAL EXIT -- hardpointstatic/72:! --stack trace-- 0x004EF894: SteamLobbySessionDesc::SetUserData (C:\SPEL\Steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x004DB2C1: SteamLobbySessionDesc::SetUserData (C:\SPEL\Steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.exe) 0x00201903: lua_tonumber (C:\SPEL\Steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\lua.dll) 0x004CF985: SteamLobbySessionDesc::SetUserData (C:\SPEL\Steam\steamapps\common\Homeworld\Homeworld2Classic\bin\Release\Homeworld2.ex
Thanks. It is referencing an old subsystem that was removed at some point; try restarting the campaign from scratch without using any old save files as those wont work because the past few versions of the mod changed the names of various files and purged redundant ones.
Weird, because I clicked Reset and started from the beginning.
I also made a new profile after it was crashing.
And I unsubscribed and resubscribed.
I tried reinstalling homeworld remastered and remove anything left in the folder
But it still crashes in the loading screen, during the Load Level part, same error log.
The issue was with a single player unit (the Hiigaran Escort Carrier) calling the old subsystem file. I have fixed the issue and updated TFS on the Steam workshop.
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