Tactical Fleet Simulator (v2.5.2)
Aug 13, 2008 Full Version 1 commentTFS v2.5.2 (8/14/08). If you are using a Macintosh computer, download the TFSv2.5.m version. Click below for more information.
Tactical Fleet Simulator (v2.5) Mod Description:
Tactical Fleet Simulator (TFS) is a complex modification for Homeworld2 with the objective of transforming Homeworld2 into a military-based, exo-atmospheric combat fleet simulator. From its properly designated units to the high attrition rates combatants suffer when engaging each other, TFS greatly enhances the tactical level of gameplay and gives Homeworld2 a much desired militaristic look and feel while still retaining real-time strategy elements. In order to become proficient at TFS, one will have to be willing to memorize some acronyms and unit recognition; all of which simulates a more immersive, realistic, adrenaline-soaked and combat-oriented gameplay experience. In short, TFS is Homeworld2 "militarized".
TFS Features:
Complex strategies and tactics
New ships, weapon systems and attack behaviors
More realistic weapons, unit mobility and tactics define the engagements
New game modes and options prolong the entertainment factor
A vast and complex unit selection, each with differing roles
More realistic weapon damage relative to ship armor/health
Improved individual ship armament and maneuvering capabilities
Split-second decisions of what units to build and when to deploy
Exhausting battles add to the fatigue of simulated combat
Note that TFS is suitable for use on small and medium sized maps with the Low and Moderate unit cap settings.
External Links / Files:
Tactical Fleet Simulator Database
TFS v2.4 Official Trailer (10/29/07)
Tactical Fleet Simulator Accessories & Extras
0 comments by Battlecry on Jun 22nd, 2008 digg this super bookmark
Tactical Fleet Simulator v2.5.2 Released: 8/14/08
Tactical Fleet Simulator v2.5.1 Released: 6/22/08
After a long period of stagnant development, the TFS mod has finally been updated and released. I have decided to release the mod prematurely so those who want to play the mod at higher resolutions and play the campaign mode can do so. Initially, v2.5.1 was going to include a new menu and loading screen background image to replace the archaic ones currently in use. The mod can be downloaded from the download section.
Major Fixes:
The mod now works with resolutions of 1600x1200 and higher, including 16:10 aspect ratios for wide-screen users.
The campaign missions are now all passable. There are still a few minor issues though, namely with mission 07 and mission 09 in which certain fighter or corvette squadrons remain idle in their start position throughout the duration of the game. To remedy this, use the Reconnaissance Fighter sensor ping ability to locate any remaining enemy combat units if you have completed all the objectives and are still unable to proceed to the next phase.
The CPU player AI has been improved and now functions properly on Standard, Aggressive and Defensive settings on most maps.
Minor Changes and Additions:
CnlPepper's parallax shaders have been added to the mod. As a result, some textures of large objects, such as the Gehenna asteroids and Tanis base are askew.
Axel's DDI-82 Ion Destroyer model has been added as a replacement to the previous DDI-70 Ion Destroyer.
The FF/C-12B and CF-17B launch their missiles more frequently.
The AF-19D Fighter-Bomber is more survivable against hull-defense weapons and interceptors.
Modified fighter and corvette unit caps for Low and Moderate settings.
Streamlined in-game unit descriptions.
Re-balancing of many units and weapons to ensure more balanced gameplay.
Pending Updates:
A replacement of the existing sub-par menu and loading background screens.
Streamlining or modifying the campaign missions and CPU player AI.
The standard re-balancing of ships or weapons after v2.5.1 has been thoroughly evaluated by players.
The possible addition of bump-mapping to all TFS ships.
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TFS v2.5.2 (8/14/08). If you are using a Macintosh computer, download the TFSv2.5.m version. Click below for more information.
TFS v2.5.0 (2/23/08) For more information, visit the TFS Database. If you are using a Mac, refer to the following link to download the Mac version of...
TFS v2.4.3 Beta (10/13/07) For more information, extra files and patches, visit the TFS Database. If you are using a Mac, refer to the following link...
TFS v2.4.2 (4/25/07) TFS is a complex modification for Homeworld2 that greatly enhances the tactical level of gameplay with the objective of transforming...
UPDATE 10/16/07: New version of map pack released, click on "read more" for link to download TFS v2.4 map files.
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an awesome ship idea is being able to build missiles and use them as a weapon... make point defence or make the missiles targetable.
I wanted to try this mod, but everytime I want to stat game it falls back to the desktop before loading screen. I figured out that this only happens when I have resolution set to 1600x1200. Does anybody know how to fix this? Thx
yeah, yeah, yeah... I know, read before you post. Resolved.
Is there a Hamachi server for this mod?? Would really like to play whit someone who's greates tactic is to charge whit evrything they got(including the mothership) And hope for the best... Still great mod I love the new models, they are by far the coolest models i have ever seen to homeworld2
if you want me to host a hamachi server ill do it, havnt played this mod in forever because it seemed that nobody was interested in multiplayer.
*sigh* the game dosn't even want to start for me...i installed the mod..play the game i get a black screen then back on desktop
try creating a new profile, then starting the game
did XD it simply dosn't want to start
scratch that i jus ttotaly forgot i reinstalled my HW 2 game so it isn't patched...il fix that up
kind of off topic but does anyone know hoe to change the unit cap vlues in Homeworld ONE