Tactical Fleet Simulator (TFS) is a total overhaul with the aim of transforming Homeworld2 into a tactics-oriented strategy game. Initial versions aimed for a more immersive tactical "simulator" orientation, the current version provides a more refined and consistent RTS experience.

Post news Report RSS Tactical Fleet Simulator v2.9 Release

Version 2.9 has been released. This is the first new release of TFS in three years - and it will most likely be the last major release for Homeworld 2 Classic. Further development of the mod will continue for the upcoming Homeworld Remastered Collection.

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Tactical Fleet Simulator v2.9.1 Released!

Version 2.9 has been released and should be available for download on ModDB shortly. This is the first new release for TFS in three years - and it will most likely be the last release of the mod for Homeworld 2 Classic.

Strategic Bombers unleashing their payload FFE-43 Escort Frigate strafing Heavy Cruiser

Tactical Fleet Simulator (v2.9.1)

The major highlights and improvements over v2.8 include:

    • Simplified Designation System

The old designation system was bloated and full of redundant details that added little strategic and tactical gameplay value. The new designation system is vastly more simplified, concise, consistent and easier to learn.

    • New Ship Roster

The ship roster for both races has been updated, with many old units either modified or outright replaced with new ships.

    • Optimizations for Widescreen Display Resolutions

Version 2.9 will display high-resolution UI elements optimized for 16:9 and 16:10 display resolutions. To take advantage of these changes you will have to run the game in one of these resolutions. (*Recommended 1080p or 720p resolution with Vsync and Triple Buffering enabled with FPS limited to 58 frames to reduce input-lag. Recommend using Nvidia graphics cards for best results.)

    • CnlPepper's Shader Mod

I have finally implemented this popular shader mod into TFS - while tweaking it to retain support for custom ship badges. (*You should disable shadows in the video settings to prevent artifacts with these shaders!)

    • Adaptive AI

The CPU players will take advantage of the many subclasses of ships present in TFS, making them more adaptive and difficult to counter. (*For best results, I recommend playing on a medium-to-large size map.)

(Note: For a more detailed list see the release notes in the download page for v2.9.1)

Moving Forward...

As many of you are undoubtedly aware, the Homeworld Remastered Collection will be released on February 25th. I fully intend to port TFS over to the new game engine and continue its development for the Remastered Collection.

The re-release of Homeworld2 Classic and Homeworld Remastered will use the Steam client - so come join our Steam group for multiplayer:
Tactical Fleet Simulator Steam Group

Seeking New Team Members

We are looking for any type of assistance for the future development of the mod, but specifically we would like to find texturers and 3d artists who can help convert ships and modify textures to suitable formats for the Remastered edition of the game; and for anyone who would be interested in developing new ships for "TFS Remastered". If you are interested in joining the development team, feel free to contact me via PM.

Comments
Reborn:X
Reborn:X

Another spam attack.

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raymondtulloa
raymondtulloa

(buried)

my Aunty Gabriella got a nearly new black Cadillac CTS Vsport Premium by part time working online from home. go ...........
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Fry_Kickstart
Fry_Kickstart

Do you wanna port your mod to Homeworld Remastered?

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ricke
ricke

Did you even read what he wrote?

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Zepher87
Zepher87

If he's asking that then it should be obvious he didn't.

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Guest
Guest

Man I am so happy you are continuing with this mod!

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