Tactical Fleet Simulator (TFS) is a total overhaul with the aim of transforming Homeworld2 into a tactics-oriented strategy game. Initial versions aimed for a more immersive tactical "simulator" orientation, the current version provides a more refined and consistent RTS experience.
Announcing TFS v2.8.3 Updates: Campaign Fixes and Further Refinements
Posted by Battlecry on Feb 27th, 2013
Announcement: TFS v2.8.3
Tactical Fleet Simulator will be updated to v2.8.3 adding further refinements to the gameplay experience, including modified HODs for existing ships and subsystems, including the FFP-31 Interceptor Frigate and FF/C-12B Assault Fighter. Other planned changes include general bug fixes with game modes, cleaning up and standardizing the maps included, and fixing any issues that are discovered with unit standardization and balancing.
TFS v2.8.3 will also be released with a comprehensive manual in PDF format detailing game strategies and information on each ship.
Stay tuned for further updates.
Mission 3 Issue(s):
Due to the high volume of comments I have received regarding the third level on the single player campaign I decided to record myself playing through it myself using v2.8.2 to see if I could replicate the reported issue(s). I was able to pass the mission just fine without any issues.
If you are receiving issues with the third level and would like to help me resolve the problem, post information on your specific problem you are receiving in the comment section. If you have a basic knowledge of LUA scripting and want to contribute or help test and evaluate various versions of the campaign missions in TFS, send me a PM.