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Homeworld 2 Modders Group

Homeworld 2 Modders Group

Established Apr 04, 2008 With 30 members, open to all members development & publishing group

Modders and those interested in how to mod the Homeworld 2 Engine.

Comments  (0 - 10 of 15)
DrRondart
DrRondart 23hours 49mins ago says:

Good day, Battlecry.

I thoroughly enjoyed playing the TFS mod. It is truly one of the best mods out there (also thanks to the other modders and creators; the new Ion Destroyer model rules).

However, I have encountered a problem. One of the machines I play it on has this syndrome: whenever I play TFS Enhanced (or a similar mod, Gameplay Enhanced), when either fleet won, the game would automatically switch to another application on Windows (similar in effect as if the game alt+tabbed by itself). I only managed to remedy this by not having another program that can be alt-tabbed to running, and so the game went back pretty quickly. Note that oddly, this bug doesn't happen in other game modes, presumably something to do with BGM changing features?

The second machine I tried to play with has an odd thing; the game crashes back to desktop before every engagement starts, regardless of game mode. There's actually even a minidump and a txt file stored in Sierra/Homeworld2/bin/release

Oddly enough this happens not only with TFS, but also Homeworld Enhanced, another mod you released. Other mods work fine. The dump included the lines as follows:

"Homeworld2.exe caused an Access Violation in module objects.dll at 001b:00b323a9.
Error occurred at 11/30/2008 08:09:36.
Homeworld2.exe, run by [erased].
Microsoft Windows XP?.
2 processor(s), type 586.
2039 MBytes physical memory.
Read from location 0000000c caused an access violation."

Is it a physical problem in my part?

Thank you for your time.

+1 vote     reply to comment
ssfsx17
ssfsx17 Mar 22 2008, 2:14pm says:

Battlecry, would you by any chance happen to work on a boomer or something like that?

+1 vote     reply to comment
OmniscientLOon
OmniscientLOon Dec 8 2007, 5:08pm says:

Great job with the release man,..started playin TFS again =P

+1 vote     reply to comment
OmniscientLOon
OmniscientLOon Apr 26 2007, 5:39pm says:

Forums.relicnews.com

PLEASEEE add sensors pinggggg, im getting desperate,..or at least respond to my messages to shoot me down so im not living in this state of perpetual hope.

Need something else to play besides css and dark crusade

+1 vote     reply to comment
OmniscientLOon
OmniscientLOon Mar 29 2007, 3:17pm says:

Congrats on release man.

+1 vote     reply to comment
theDarkAngel7777
theDarkAngel7777 Apr 15 2007, 8:12pm says:

hey i downloaded this mod like 3 months ago it really bothers me that the vaygr have no sensor ping or something like it, it makes playing in huge maps impossible please put something like it in!!!!!

+1 vote     reply to comment
OmniscientLOon
OmniscientLOon Mar 19 2007, 3:19pm says:

Oh and if you ever decide to give vaygr sensors ping,...do it for tfs; the mod makes homeworld 2 look like a joke.

+1 vote     reply to comment
OmniscientLOon
OmniscientLOon Jan 18 2007, 3:43pm says:

I just realized that there is an ability called the sensors ping that does exactly what i wanted, but so far only the hiigarans can use it. Can someone please tell me of a vagyr equivilant?

+1 vote     reply to comment
OmniscientLOon
OmniscientLOon Jan 14 2007, 10:15am says:

I found that to play in very large maps were probably the most fun when coming to tfs/homeworld 2. However my friends would always hyperspace to the edge of a map and hide there for eternity making winning theoritically impossible. I was wondering, if it is possible, to add some kinda ability that would enable full view of a map for a limited amout of seconds but would cost a significant amount of RU's. If it is possible it would be a very nice feature.

Thx

+1 vote     reply to comment
Daimoth
Daimoth Nov 28 2006, 2:06pm says:

I posted on the mod itself, too. But the mod crashes when it gets just past loading the universe. I've used bigar extensively and have some moderate practice with working HW2 mods to work with Macs, but have had no luck whatsoever as of yet.

Obviously the .exe versions of the mod aren't working at all, so I've tweaked with the .big files.

There are many Mac HW2 players out there who would truly appreciate being able to play your mod. Thanks.

+1 vote     reply to comment
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