This member has provided no bio about themself...

Latest Media

We're sorry, but no images, videos or audio files have been added to this gallery.

If you would like to share media with the community, sign up and you can.

Latest Blog Entry

We're sorry, but no blog posts were found here. Boring yes, but as confucius always said - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.

Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!

Groups
Homeworld 2 Modders Group

Homeworld 2 Modders Group

Fanboys & Clans group with 45 members, open to all members

Modders and those interested in how to mod the Homeworld 2 Engine.

Comments  (0 - 10 of 17)
EonSeig
EonSeig Jun 26 2009, 6:31pm says:

I downloaded the v1.2 mod and found it pretty good. It expanded a pretty-much bare-bones game to something I could toy around with. Though, as I posted in the mod's page, Strategic Bombers have some programming issues. They have a tendency to shoot themselves with their own torpedoes. The missiles are dropped directly behind them as they fly in for a straight-line attack run. The missiles then speed up, and about half of them hit the bombers that launch them. I can manually avoid this with some quick course change, but it gets too difficult to keep track of if I have a large strike group moving in. Also, they don't seem to know how to keep their distance. Maybe they can be reprogrammed so that they circle capital ships from their full torpedo range instead of flying in close to fire their guns, which don't seem to be effective against much of anything.

+1 vote     reply to comment
Nexus731
Nexus731 Jan 24 2009, 12:39am says:

hi Battleccy,

i recently tried to download your mod but the links give and error and i cant find the on file front. Can you plz help me?

+1 vote     reply to comment
DrRondart
DrRondart Dec 1 2008, 11:26pm says:

Good day, Battlecry.

I thoroughly enjoyed playing the TFS mod. It is truly one of the best mods out there (also thanks to the other modders and creators; the new Ion Destroyer model rules).

However, I have encountered a problem. One of the machines I play it on has this syndrome: whenever I play TFS Enhanced (or a similar mod, Gameplay Enhanced), when either fleet won, the game would automatically switch to another application on Windows (similar in effect as if the game alt+tabbed by itself). I only managed to remedy this by not having another program that can be alt-tabbed to running, and so the game went back pretty quickly. Note that oddly, this bug doesn't happen in other game modes, presumably something to do with BGM changing features?

The second machine I tried to play with has an odd thing; the game crashes back to desktop before every engagement starts, regardless of game mode. There's actually even a minidump and a txt file stored in Sierra/Homeworld2/bin/release

Oddly enough this happens not only with TFS, but also Homeworld Enhanced, another mod you released. Other mods work fine. The dump included the lines as follows:

"Homeworld2.exe caused an Access Violation in module objects.dll at 001b:00b323a9.
Error occurred at 11/30/2008 08:09:36.
Homeworld2.exe, run by [erased].
Microsoft Windows XP?.
2 processor(s), type 586.
2039 MBytes physical memory.
Read from location 0000000c caused an access violation."

Is it a physical problem in my part?

Thank you for your time.

+1 vote     reply to comment
ssfsx17
ssfsx17 Mar 22 2008, 2:14pm says:

Battlecry, would you by any chance happen to work on a boomer or something like that?

+1 vote     reply to comment
OmniscientLOon
OmniscientLOon Dec 8 2007, 5:08pm says:

Great job with the release man,..started playin TFS again =P

+1 vote     reply to comment
OmniscientLOon
OmniscientLOon Apr 26 2007, 5:39pm says:

Forums.relicnews.com

PLEASEEE add sensors pinggggg, im getting desperate,..or at least respond to my messages to shoot me down so im not living in this state of perpetual hope.

Need something else to play besides css and dark crusade

+1 vote     reply to comment
OmniscientLOon
OmniscientLOon Mar 29 2007, 3:17pm says:

Congrats on release man.

+1 vote     reply to comment
theDarkAngel7777
theDarkAngel7777 Apr 15 2007, 8:12pm says:

hey i downloaded this mod like 3 months ago it really bothers me that the vaygr have no sensor ping or something like it, it makes playing in huge maps impossible please put something like it in!!!!!

+1 vote     reply to comment
OmniscientLOon
OmniscientLOon Mar 19 2007, 3:19pm says:

Oh and if you ever decide to give vaygr sensors ping,...do it for tfs; the mod makes homeworld 2 look like a joke.

+1 vote     reply to comment
OmniscientLOon
OmniscientLOon Jan 18 2007, 3:43pm says:

I just realized that there is an ability called the sensors ping that does exactly what i wanted, but so far only the hiigarans can use it. Can someone please tell me of a vagyr equivilant?

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Level
Avatar
Avatar
Offline Since
Nov 07, 2009
Country
United States United States
Gender
Male
Age
21
Member Watch
Track this member
Statistics
Activity Points
478
Rank
845 of 62,358
Watchers
0 members
Time Online
2 weeks
Site Visits
5,164
Profile Visitors
2,311 (1 today)
Contact
Private Message
Send Now
Email
Members Only
yafn
yafn
friends since Aug 02, 2008
Dio
Dio
friends since Aug 26, 2008