Tactical Fleet Simulator (TFS) is a total overhaul that completely redefines the Homeworld experience. TFS aims to transform Homeworld2 into a tactics-oriented combat simulator by enhancing the tactical aspect of the game through the inclusion of new content and revamping the entire pace of combat to simulate a more immersing and adrenaline-soaked experience. Recurring themes are quasi-modern (circa 20th century) air and naval doctrines modified for three-dimensional movement complete with a proper unit classification system. Grand strategy plays a significant role, but the emphasis is placed on battlefield adaptability simulated by a large amount of available assets - some of which have similar roles but are only applicable under specific circumstances. Combined arms is the name of the game - there are no individual "uber" units. Even the strongest ships will be taken down in short order if not managed correctly and utilized in conjunction with other assets.

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Preview v2.9 Effects
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QPsychosis
QPsychosis Sep 11 2013, 4:45pm says:

Exciting!

+1 vote     reply to comment
BlazingAngelz
BlazingAngelz Sep 15 2013, 11:17pm says:

Nice visuals.

+1 vote     reply to comment
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Description

This is a preview of some of the new visual effects that will be incorporated into TFS v2.9. These include new Vaygr cluster missile cluster animations, new missile trails, modified shaders, and new ion beam hit effects.

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Promotional
Date
Sep 11th, 2013
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1780×1319
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