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Hello fellow followers and friends,


As I stated a long time ago, after I announced the hiatus of the mod, that I still have something to show you. And I was not lying because it is here, the Erebor Gate, and with the help of my invaluable friend and colleague from SEE, MattTheLegoman, we managed to get it in an unbelievable map of enormous scale!

I cannot express in words how excited I am, and also I think it is the same for Matt who worked closely with me, to release this to public and officially announce that this will be present in the next release as a bonus part for Dwarf fans.

As you can probably guess, my part in this was the Erebor's Gate's model and texture along with the big statues before it and of course the Iron Hills soldiers we have seen before in pictures of the mod. The gate is immense and created on original movie-size but for the map it was scaled to 0.40 to actually fit it.

Matt spent dozens, hundreds of hours spent on the map design, texture, cliff design and putting all the stuff together and also the animations we see in the video. All videos are captured by him and edited by me. However you will see a more plain video of the gate shortly, the original video made by Matt (like a Director's Cut).

Speaking of that the map will also be used for SEE's Director's Cut only with a different perspective on the gate and possible another gate model (so that means I'll probably be less involved in that).

The funny part of the story is at at first the Gate and the Map have been started in parallel and we didn't know of the each other's existence until we finally talked about it. So I had a Gate, Matt had a map so we said "yeah let's bring them together!".

So before I let you enjoy this short preview of the map, I would like to thank a lot Matt for his extreme effort in making this happen (a help that I'm very sure without it this probably wouldn't have happen) and expect some more screenies with the map and gate soon.



NewErr and MattTheLegoman

An announcement about the future of the Ridder Clan Mod

An announcement about the future of the Ridder Clan Mod

News 22 comments

An announcement about the future of the Ridder Clan Mod.

The Ridder Clan Mod V3.02 Release

The Ridder Clan Mod V3.02 Release

News 4 comments

The V3.02 patch for the Ridder Clan Mod is finally here. If all went correctly with the installer and the updater, you should be able to update to the...

Rivendell, the Valley of Imladris

Rivendell, the Valley of Imladris

News 8 comments

Such was the virtue of the land of Rivendell that soon all fear and anxiety was lifted from their minds. I present Rivendell of The Third Age.

Quick announcement about the Ridder Clan Mod

Quick announcement about the Ridder Clan Mod

News 6 comments

Quick announcement about the Ridder Clan Mod and some changes to the PR stuff.

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The Ridder Clan Mod Installer (V3.00)

The Ridder Clan Mod Installer (V3.00)

Installer Tool 129 comments

This is the latest installer for The Ridder Clan Mod. The Installer is as simple as it can be, change the installation path to where you want the mod...

Ridder Clan Mod Alpha 2.00 - Fix

Ridder Clan Mod Alpha 2.00 - Fix

Other 49 comments

This program fixes some of the common problems people have after installing the Ridder Clan Mod via Desura, or due to other versions of windows. It is...

Bodies Stay mod for RC Mod V2.00 ALPHA

Bodies Stay mod for RC Mod V2.00 ALPHA

Patch 12 comments

This is a small sub-mod for the RC Mod. Please read the Read-me! This is a simple mod that makes units stay for a long time after dieing instead of sinking...

RC Mod V2.00 - ALPHA

RC Mod V2.00 - ALPHA

Full Version 107 comments

This is Version 2.00 ALPHA of the RC Mod! You are advised to uninstall ANY previous versions of the RC Mod BEFORE Installing this one! This version is...

RC Mod V1.07 - RCModUpdater1.07.exe

RC Mod V1.07 - RCModUpdater1.07.exe

Patch 11 comments

This is for people with previous versions... It should update your .BIG files with the ones from V1.07. People who have no problem installing the "RC...

RC Mod INTERFACE V1.07

RC Mod INTERFACE V1.07

Patch 3 comments

This is Version 1.07 of the RC Mod's INTERFACE! You need to have V1.07 or later installed to be able to install this version! This INTERFACE Updater updates...

Comments  (0 - 10 of 2,183)
Tukolp
Tukolp

I saw this fortress in the images of the mod :
Moddb.com

This fortess is alaviable ? Playable somewhere ? I'd like to see it ingmae :D

Reply Good karma Bad karma+1 vote
NewErr Creator
NewErr

Yeah, it's playable in version V2.00 Alpha of the mod.

Reply Good karma+2 votes
Tukolp
Tukolp

I installed the 2.00 but there are only bfme 1 castles, bfme 1 building style, no bfme 2 style with fortresses or builders.

Or am I missing something?

Reply Good karma Bad karma+1 vote
NewErr Creator
NewErr

Where you can change the game settings there should be a tick with BFME 1 style.

Reply Good karma+1 vote
Tukolp
Tukolp

Yea I only can play with bfme1 mode, with the red "launcer".

Reply Good karma Bad karma+1 vote
NewErr Creator
NewErr

Very interesting, I will take a look when I have time.

Reply Good karma+1 vote
Tukolp
Tukolp

Is Rohan playable ? Or it's just me who misses something ?

And also the mod wont starting for me, installed with the lastest updater from moddb, updated it also, but when I click launch game nothing happens. I have the RoTWK disc in, but its just showing the mods picture than nothing happens.

Reply Good karma Bad karma+1 vote
NewErr Creator
NewErr

Rohan is not avaliable in the latest beta. You would need V2.00 Alpha for that but it is a very unstable version.

HAve you tried downloading the fixer from our page?

Reply Good karma+1 vote
Tukolp
Tukolp

Thanks for the answer.

Yes I tried but how to use it ?
Should I target the games exe with it ?
And which exe ? Because I only have multiplayer.exe in my ridder clan directory.

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NewErr Creator
NewErr

Fiddlesticks.. You might need to redownload the mod..

Reply Good karma+1 vote
Tukolp
Tukolp

:D
Redownloaded twice or three times, same problem :D

But thanks for the help, I will keep digging.

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NewErr Creator
NewErr

Here is a list of guidelines and some known Installation issues:
*Please make sure your launcher is CLOSED when updating, otherwise this can prevent it from being updated!!!
*If the launcher did not update to a version with a button on it, download it from 'https://www.dropbox.com/s/baokmvx0065srla/RC Mod Launcher.exe?dl=0 ' and copy it to where the launcher is.
*You may need to copy Game2.dat from your BFME 2 installation place to the game folder in the RC Mod installation directory! (if you download the patch/mod after this is posted it should not be a problem)
*If you wish to run the singleplayer (without needing to mount the RC Mod cd, or use the RotWK cd) please download the singleplayer files from here: 'https://www.dropbox.com/s/1d5fi6dzabfu1rf/RCMod - Singleplayer.zip?dl=0' These can be put into the game folder in the installation directory, and run manually to play singleplayer.

Reply Good karma+2 votes
Tukolp
Tukolp

Thank you very much, I will try these.

Reply Good karma Bad karma+1 vote
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8.4

191 votes submitted.

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Ratings closed.

Highest Rated (12 agree) 10/10

After Geel contacted me and provided the fix I gave the mod another chance. At it's current state the mod is doing good. There are some maps that do not support BFME1 and/or 2 mode so they end instantly and few other things that need to be tweaked.

All together, I have decided to give this mod a 10 only because the mod creator is personally taking his time to get the mod working for individuals and I honestly do believe that after few fixes it will be a mod worth playing.

Regards,

Chernobog

Sep 22 2011 by Chernobog

Lowest Rated (4 agree) 3/10

Complicated to install, lacks maps, graphics for certain structures need updates. Multiplayer is far to complicated to be practical.

Dec 24 2011 by DeathCultist

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