The Ridder Clan Mod is a modification for The Lord of the Rings: The Battle for Middle-Earth II & for The Lord of the Ring: The Battle for Middle-Earth II, The Rise of the Witch-King.Our main focus is to bring into the games the fantasy of the movies but at the same time merging with our own ideas. In 8 years of existence we always tried to listen to our fans because this is indeed a mod for fans made by fans.

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Iron Hills Armor
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MrPitcairnWhore
MrPitcairnWhore

I'VE GOT A FREAKING HEART ATTACK!THOSE TEXTURES AND MODEL ARE AMAZING! !And they say Edain Mod has best Ih dwarves xD

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MattTheLegoman
MattTheLegoman

Hahaha, I've never seen better than Valaquenta/NewErr's work. ;p

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MrPitcairnWhore
MrPitcairnWhore

What about Mathijs? He is very good, and Ruudy is good, and Naz is good..

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MattTheLegoman
MattTheLegoman

All are top notch. =p

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NewErr Author
NewErr

We are all descendents of Nertea.

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LordDainOfIronHills
LordDainOfIronHills

An epic masterpiece ,without a doubt one of the best Iron Hills Armor/Soldiers ever!Great work,but still without the cool IHs Sword Quiver! :-)

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NewErr Author
NewErr

Indubitably.

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CragLord
CragLord

Congraz man, this is outstanding!!!!

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GANDALFxTHExGRAY
GANDALFxTHExGRAY

awesome

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warhammerchaosgod
warhammerchaosgod

Goodness, they look amazing! Are we sure the engine can handle such detail? :P

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NewErr Author
NewErr

We'll test it out! :D

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MrPitcairnWhore
MrPitcairnWhore

I know that Erebor ones were around 1700,these look like 3700 polys,only because of those shoulders and helmet

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NewErr Author
NewErr

Actually they are 1800 polies.

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MrPitcairnWhore
MrPitcairnWhore

Wooow!Do they have normal maps? If they don't you should add them. Anyway you could make new hands and widen up the feet. Everything else is looking good

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NewErr Author
NewErr

Actually the model in the picture has 1444 polyes(without the head I mean) and it was based on the Erebor one who was also low poly. They don't have normal maps and I see no reason to add them, they already look good.

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SauronLordofTheEarth
SauronLordofTheEarth

Amazing!

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TheCrazyDwarf
TheCrazyDwarf

NewErr I really like your art style, this is very shiny.

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NewErr Author
NewErr

Cheers.

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ApornasPlanet
ApornasPlanet

So fudging nice!

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Araval
Araval

The best!

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MathijsRevora
MathijsRevora

Please! Enough with the stumps!

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NewErr Author
NewErr

Stumps?

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MathijsRevora
MathijsRevora

Yes. He doesn't have hands. He's got stumps. And as NazgĂșl's saying below... the feet are a little on the small side. :P

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NewErr Author
NewErr

Keeping it low poly, yo!

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Adamin
Adamin

low poly is best poly!

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MathijsRevora
MathijsRevora

Nah, you're just being racist. Look at the Elves. They have hands.

:(

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NewErr Author
NewErr

Fine, I will make them hands!

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MathijsRevora
MathijsRevora

You have my eternal gratitude.

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Adamin
Adamin

But they have actual fingers. What does a BfMe unit need those for? Just to annoy the cpu? ;)

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MathijsRevora
MathijsRevora

A BFME unit needs them so I can zoom in close and not be annoyed.

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Adamin
Adamin

Sure if you don't mind slideshows with 10 fps, why not. I myself prefer a smooth framerate. ^^

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NewErr Author
NewErr

Chill guys! :D

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Nazzie
Nazzie

Love your work NewErr, your textures are always top notch, but never really grasped why you seem to always keep hand and feet so small :p

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NewErr Author
NewErr

Well I did follow the Weta concepts...

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Adamin
Adamin

This is pretty damn gorgeous. Very well done! I especially like all the little details in the golden decoration, or stuff like the little ear holes.

Mathis has a point though that the feet and fists could use a little more volume. And maybe some more leather creases on the belt would add some depth to it.

How big is the texture on it? Must be 1024 right?

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NewErr Author
NewErr

Hehe, I remember you! (Valaquenta10 here)

Yes, all textures are 1024 but if we scale them down to 512 it won't be any difference.

Jeeez, I will make the hands and legs bigger...

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Adamin
Adamin

Nice - wait what? "all textures"? So the armor uses multiple textures then. That explains the details. ^^

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NewErr Author
NewErr

Yes, usually there are 2x1024 textures on each model. I separate the body from the other assets (such as helmets, shoulderpads and weapons)

Also All textures was reffering to All models I have done. :D

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Description

This is one of the bonus render for you guys, that was not shown in the video but might be present in the next release. The Iron Hills armor, we are still working on head variations so he'll just show you the armor for now.

Model made by NewErr

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NewErr
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