4 years have passed since the last battle was upon them. In those 4 years the Elves secretly prepared for the war that was to come, training their best units, bolstering their defenses and calling upon the Valar to withstand the incoming onslaught. Now, as the drums of war sound in the distance, the Elves must bolster their resolve once again, for they must not let for they must not let the enemy break through, they must defend... The Last Haven, or all shall be lost.

After 4 years of absence, the Ridder Clan Mod team (which has since the last release been reduced to two actual team members, hence the lack of updates and all that) proudly presents The Last Haven, a mod which will expand Battle for Middle Earth 2 unlike any other mods before it. This release will specifically concentrate on the Elven faction whilst keeping most of the things the official game added.


Mod Highlights :

- The High-Elves have risen to defend Middle Earth!
The Elven faction has been completely overhauled, featuring new units, new building, new heroes and even a new Fortress , you'll have to see it for yourself.

- What shall we choose?
The Last Haven introduces a new system, called the Vote System which at the beginning of any battle allows you to choose between your gameplay style, the starting resources or the unit and building production rate. Do note that once you've chosen and committed your options you cannot change them.

- History repeats itself : Battle For Middle Earth Mode
As part of that voting system there is an option which allows you to choose between Battle For Middle Earth I or II play style. Choosing Battle For Middle Earth I allows you to play it exactly as in the original Battle For Middle Earth game.

- Rise against the enemy with your own Hero!

With the new and improved Create-A-Character System you can create your own Elven hero. Use your imagination to create not only a Hero for the Elves or Men, but a Champion for the Free Peoples of Middle Earth.

Elven faction rooster:

RivendellWarrior.png

RivendellLancer.png

LoreMaster.png

LindonWarrior.png

ImladrisArcher.png

MithlondSentry.png

NoldorsWarrior.png

GreyHavenArcher.png

FAQ:
-Do I need a previous release to update this release?
*No, this release contains an updater which updates the mod without needing to patch the mod manually.

-Do I install the mod over the original BFME2 files?
*The game launches as a separate expansion, similar to how ROTWK launches so you can install the mod anywhere you want. (But really, please don't install it in the same folder as either game... or anywhere else that has important data. Because that data gets deleted upon the start of the setup.)

-My game crashes on startup?
*Make sure you have deleted the old Create-a-Hero data from in your rc mod files in your application data (%appdata%). They are located in the save folder.

-Where is the voting system?
*The voting system is currently only implemented on the maps with (VS) in front of them, we are working on also putting it into the rest of the maps.

-This mod contains elements/units/powers from the Hobbit movies?
*In the current release there is no content from The Hobbit movies, but we plan on doing that in the future.

-Does this release contain changes to the original factions?
*No this mod does not change the vanilla factions yet. We will, however, do that in the future.

-Does this mod run on BFME2?
*Yes

-What factions will this release contain?
*The release contains High-Elves, Gondor, Mordor, Isengard.

-What races and classes will you have for the new CaC?
*Female Human and High-Elf Warrior as races. The classes depends on the races.

-Are the factions in this mod balanced?
*We have not fully balanced the factions in the mod. We will in upcoming updates.

We urge you to follow us on our Facebook page for more social events made specially for fans!

Known Installation issues:
*Please make sure your launcher is CLOSED when updating, otherwise this can prevent it from being updated!!!
*If the launcher did not update to a version with a button on it, download it from 'https://www.dropbox.com/s/baokmvx0065srla/RC Mod Launcher.exe?dl=0 ' and copy it to where the launcher is.
*You may need to copy Game2.dat from your BFME 2 installation place to the game folder in the RC Mod installation directory! (if you download the patch/mod after this is posted it should not be a problem)
*If you wish to run the singleplayer (without needing to mount the RC Mod cd, or use the RotWK cd) please download the singleplayer files from here: 'https://www.dropbox.com/s/1d5fi6dzabfu1rf/RCMod - Singleplayer.zip?dl=0' These can be put into the game folder in the installation directory, and run manually to play singleplayer.

Known issues:
*No BFME1 AI
*Elrohir,Elladan,Cirdan,Galdor were removed due to some bugs
*No Lore-master powers

*Some High-Fortress upgrades do nothing
*High-Elven Heroes kept their original portraits
*BFME1 mode does not contain camps

Expect these bugs to be resolved in the following days/weeks. We advise not saving games during this period otherwise they might not work afterwards.

As this our release for almost 4 years and many things have changed so we encourage people to re-rate our mod after they tried it!

There are still many things to do so we appreciate any feedback from you guys! Here, on Revora, or even personal PM, we are looking forward to making this mod even better.

Happy Playing!

-The Ridder Clan Mod Team (Ridder Geel & Valaquenta10)

Image RSS Feed Latest Screens
Beta 3.00 Splash Screen Screenshoots Screenshoots
Blog RSS Feed Report abuse Latest News: Vote results!

0 comments by Valaquenta10 on May 11th, 2015

Hello fans and followers!

We have decided the result of our poll!
Here are the 3 factions with the most votes:

1st : Wood Elves with 25% of total votes.
2nd : Dol Guldur with 19% of total votes.
3rd : Dwarves with 14% of total votes.

Looks like Wood Elves had won with a crushing distance so...


The rest of the faction had 10% or under that. As we promised we will focus on the first options while trying to incorporate elements from the other 2 votes. Before actually starting to work on the new factions we must finish our current release so it will take a while.

Thank you for all the votes, we had almost 70 of votes, which for us mean a lot! Thank you again for your contribution with the future of our mod.


Any suggestion you can post on main ModDB page.

-Valaquenta & Ridder Geel

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
The Ridder Clan Mod Installer (V3.00)

The Ridder Clan Mod Installer (V3.00)

Apr 22, 2015 Installer Tool 25 comments

This is the latest installer for The Ridder Clan Mod. The Installer is as simple as it can be, change the installation path to where you want the mod...

Ridder Clan Mod Alpha 2.00 - Fix

Ridder Clan Mod Alpha 2.00 - Fix

Jan 16, 2013 Other 48 comments

This program fixes some of the common problems people have after installing the Ridder Clan Mod via Desura, or due to other versions of windows. It is...

Bodies Stay mod for RC Mod V2.00 ALPHA

Bodies Stay mod for RC Mod V2.00 ALPHA

Oct 27, 2011 Patch 12 comments

This is a small sub-mod for the RC Mod. Please read the Read-me! This is a simple mod that makes units stay for a long time after dieing instead of sinking...

RC Mod V2.00 - ALPHA

RC Mod V2.00 - ALPHA

Jul 17, 2011 Full Version 106 comments

This is Version 2.00 ALPHA of the RC Mod! You are advised to uninstall ANY previous versions of the RC Mod BEFORE Installing this one! This version is...

RC Mod V1.07 - RCModUpdater1.07.exe

RC Mod V1.07 - RCModUpdater1.07.exe

Apr 11, 2010 Patch 11 comments

This is for people with previous versions... It should update your .BIG files with the ones from V1.07. People who have no problem installing the "RC...

RC Mod INTERFACE V1.07

RC Mod INTERFACE V1.07

Feb 14, 2010 Patch 3 comments

This is Version 1.07 of the RC Mod's INTERFACE! You need to have V1.07 or later installed to be able to install this version! This INTERFACE Updater updates...

Post comment Comments  (30 - 40 of 1,626)
Dvar
Dvar May 9 2015, 1:54am says:

Auto-defeat after 5 minuts playing.
i followed the solution you gave about copying game2.dat from bfme2 folder and then started "Ridder Clan Mod Alpha 2.00 - Fix". Didn't help. Any idea how can i silve that?

+1 vote     reply to comment
Adrito
Adrito May 9 2015, 11:08am replied:

The solution:

Youtube.com

+1 vote     reply to comment
Ridder-Geel Creator
Ridder-Geel May 10 2015, 10:27am replied:

Your BFME 2 game does not have this problem?
Make sure you have administrator rights when running the program.

+1 vote   reply to comment
Xidarkreaper
Xidarkreaper May 6 2015, 6:53pm says:

While making a map for myself for this Mod I noticed the Imladris Warriors as a unit, when will these units be present or if they ever are making a appearance be in the actual game? Also have you guys considered making the Wardens here they are in the Edain mod Youtu.be I hate being that guy that brings all these questions and suggestions but also noticed that Noldors and Galadhrim can't buy Silverthorn arrow upgrade is that a balance thing you guys are doing? Once again sorry for being that guy but I guess when you really like something you got to ask. Thanks for not killing me :)

+1 vote     reply to comment
Valaquenta10 Creator
Valaquenta10 May 7 2015, 5:30am replied:

You a sneaky one aren't you? The Imladris Warrior was replace with Imladris Archers, you won't see them again. Lorien Marchwardens are Wood Elven units which is yet to be made. All High-elven units and Galadhrims are not final.

+1 vote   reply to comment
Xidarkreaper
Xidarkreaper May 7 2015, 6:54am replied:

I have experience for world builder because of CnC3TW and so I knew where a lot of stuff would be located so I found the Imladris Warriors. Kinda sad they won't make a show but eh whatever at least I can secretly spawn them in custom missions. Also if you guys want someone who can make maps because I'm far from being able to model and texture I could work on a few maps for the mod. I'll send you a private message once I get home with ways of contacting me if you would like my help for maps.

+1 vote     reply to comment
Valaquenta10 Creator
Valaquenta10 May 7 2015, 8:31am replied:

Please do then.

+1 vote   reply to comment
Xidarkreaper
Xidarkreaper May 7 2015, 9:21am replied:

I'm in class right now but once I'm home I'll start work on a revamped Helms Deep with a way to access the Galadhrim. :) also my classes will be shorten due to a early out so I can work on it a lot more tomorrow.

+1 vote     reply to comment
Valaquenta10 Creator
Valaquenta10 May 7 2015, 10:12am replied:

When you can, PM the Ridder Clan Team.

+1 vote   reply to comment
Xidarkreaper
Xidarkreaper May 7 2015, 11:24am replied:

Will do I can't exactly remember the TS3 IP for the team speak I practically live in so it will require me to be home which should be in about three hours. :(

+1 vote     reply to comment
Xidarkreaper
Xidarkreaper May 4 2015, 4:34pm says:

keep on getting an Error with Microsoft Visual C++ Runtime Library this is exactly what it states: Runtime Error! Program: The Battle For Middle Earth II - RC MOD\game\spgame.dat This Application has requested to be terminated.

+1 vote     reply to comment
Xidarkreaper
Xidarkreaper May 4 2015, 5:18pm replied:

Figured out the problem.

+1 vote     reply to comment
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Platform
Windows
Developer
Ridder Clan
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Official Page
Rcmod.the3rdage.net
Release Date
Released Oct 18, 2008
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Community Rating

Average

8.2

181 votes submitted.

You Say

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Ratings closed.

Highest Rated (11 agree) 10/10

After Geel contacted me and provided the fix I gave the mod another chance. At it's current state the mod is doing good. There are some maps that do not support BFME1 and/or 2 mode so they end instantly and few other things that need to be tweaked.

All together, I have decided to give this mod a 10 only because the mod creator is personally taking his time to get the mod working for individuals and I honestly do believe that after few fixes it will be a mod worth playing.

Regards,

Chernobog

Sep 22 2011, 5:46am by Chernobog

Lowest Rated (3 agree) 3/10

Complicated to install, lacks maps, graphics for certain structures need updates. Multiplayer is far to complicated to be practical.

Dec 24 2011, 12:58am by DeathCultist

Style
Genre
Real Time Strategy
Theme
Fantasy
Players
Single & Multiplayer
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