This program fixes some of the common problems people have after installing the Ridder Clan Mod via Desura, or due to other versions of windows. It is...
We bring back a bit of the BFME 1 gameplay style by adding Combo hordes, smaller hordes, leveling buildings... and more! We introduce the Create-a-Character System! Also all of the old Factions are being remade, thus making them more fun to play.
There are quite a few factions in this mod...
Arnor (2 sub factions) & Gondor & Rohan & Elves (2 sub factions!) & Dwarves & Isengard & Mordor & Men of the East (2 sub factions!) & Dol Guldur
Created by Ridder Geel and the RC Mod team.
RC Mod Add-ons/Mods:
The Battle for Acosa
Hello fans of the Ridder Clan Mod!
Even now real life is tough for us here in the Ridder Clan team and we struggle to find time to work on the mod. Summer is coming but we are not sure how much time we can spend on our mod.
The entire mod is recoded, few features are tested and tested and until they are working as we intended you will have to be patient with us. I know we haven't released anything substantial in a very long time , and I know the mod you download is not the one in the pictures but trust me, we are trying hard to give you what you want.
We thank you for the support you have shown up until today and for the patience you have and we hope when the new release will commence, you will be very satisfied .
Until then, I am proud to show you one of our sweet model that will come into our mod. Inspired by the new The Hobbit movie I present to you the Grim Hammer in 3 variations.
This model was made as contribution to the SEE Mod but eventually we can see it in The Ridder Clan Mod as well. Changes may still occur to these models as we have not yet decided how the dwarf faction will work as a whole.
You can see how heavy armored the model is, full with weapons so the Grim Hammer can handle any situation with ease. Because of this the units will be very slow, but we all know dwarves are "natural sprinters, very dangerous on short distances".
I tried to stick to the original reference as much as I could, and tried to import everything that can be seen in the movie, including armor, and specially weapons. I know I haven't covered everything that is shown in the movie but for this mod's sake it is more than enough .
Thank you for your time and if you have any comments/suggestions, write to us below!
Also, if you want to see a really nice Showcase of the models I made, the best I have made are shown here S727.photobucket.com . Almost all of them are in the RC Mod or will be in the future.
Have a nice day!
Valaquenta & The Ridder Clan Mod Team
Highest Rated (8 agree) 10/10
After Geel contacted me and provided the fix I gave the mod another chance. At it's current state the mod is doing good. There are some maps that do not support BFME1 and/or 2 mode so they end instantly and few other things that need to be tweaked.
All together, I have decided to give this mod a 10 only because the mod creator is personally taking his time to get the mod working for individuals and I honestly do believe that after few fixes it will be a mod worth playing.
Sep 22 2011, 5:46am by Chernobog
Lowest Rated (2 agree) 3/10
Complicated to install, lacks maps, graphics for certain structures need updates. Multiplayer is far to complicated to be practical.
Dec 24 2011, 12:58am by DeathCultist