We bring back a bit of the BFME 1 gameplay style by adding Combo hordes, smaller hordes, leveling buildings... and more! We introduce the Create-a-Character System! Also all of the old Factions are being remade, thus making them more fun to play.

There are quite a few factions in this mod...
Arnor (2 sub factions) & Gondor & Rohan & Elves (2 sub factions!) & Dwarves & Isengard & Mordor & Men of the East (2 sub factions!) & Dol Guldur

Created by Ridder Geel and the RC Mod team.

RC Mod Add-ons/Mods:
The Battle for Acosa

Image RSS Feed Latest Screens
Glorfindel Render Enhanced Create-A-Character High Elven Castle (BFME 1 Mode)
Blog RSS Feed Report abuse Latest News: The Ridder Clan Mod's High Elven Castle

8 comments by Ridder-Geel on Jul 23rd, 2014

Hello fans and followers,

First of all I would like to thank all of you who are still around, and actively following the mod.
You guys have been a great inspiration to me and the rest of the team, so thanks to all of you for that!

Now without further ado:

Today I present to you a nice little video...
...Which took me more time than I had hoped...
It's the castle of the High Elves!
This neat castle is the base which you will get in-game during the BFME 1 mode, whilst playing as the High Elves!
I hope you guys like the movie, I spent quite some time on it, and so has Valaquenta.

Feel free to give comments or suggestions on the things you see!
(Do keep in mind that things you suggest can only be changed if it actually has anything to do with the actual base, so no saying "I don't like the forest outside the base" won't make me recreate the whole movie (But obviously if you don't like the forest, feel free to share!) )

Thats it for now, stick around, we might have other updates to share with you guys in the near future!

-Ridder Geel

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Ridder Clan Mod Alpha 2.00 - Fix

Ridder Clan Mod Alpha 2.00 - Fix

Jan 16, 2013 Other 40 comments

This program fixes some of the common problems people have after installing the Ridder Clan Mod via Desura, or due to other versions of windows. It is...

Bodies Stay mod for RC Mod V2.00 ALPHA

Bodies Stay mod for RC Mod V2.00 ALPHA

Oct 27, 2011 Patch 12 comments

This is a small sub-mod for the RC Mod. Please read the Read-me! This is a simple mod that makes units stay for a long time after dieing instead of sinking...

RC Mod V2.00 - ALPHA

RC Mod V2.00 - ALPHA

Jul 17, 2011 Full Version 100 comments

This is Version 2.00 ALPHA of the RC Mod! You are advised to uninstall ANY previous versions of the RC Mod BEFORE Installing this one! This version is...

RC Mod V1.07 - RCModUpdater1.07.exe

RC Mod V1.07 - RCModUpdater1.07.exe

Apr 11, 2010 Patch 11 comments

This is for people with previous versions... It should update your .BIG files with the ones from V1.07. People who have no problem installing the "RC...



Feb 14, 2010 Patch 3 comments

This is Version 1.07 of the RC Mod's INTERFACE! You need to have V1.07 or later installed to be able to install this version! This INTERFACE Updater updates...

RC Mod V1.07

RC Mod V1.07

Feb 14, 2010 Full Version 52 comments

This is Version 1.07 of the RC Mod! You are advised to uninstall ANY previous versions of the RC Mod BEFORE Installing this one!

Post comment Comments  (50 - 60 of 1,290)
ReturnOfTheCole Oct 20 2014, 5:27pm says:

Also, how did you guys add weapons and armor to Create-A-Hero? I'm interested myself but have no idea where to start.

Thanks. :)

+1 vote     reply to comment
Ridder-Geel Creator
Ridder-Geel Oct 22 2014, 7:55am replied:

Well after some experience with working with the Create a Hero system I did experimentation with the stuff and figured it out mostly on my own. It involves model editing and quite some ini editing. You should be able to find some information on www.the3rdage.net ;)

+1 vote   reply to comment
ReturnOfTheCole Oct 20 2014, 5:07pm says:

What news from the mark?

+1 vote     reply to comment
Ridder-Geel Creator
Ridder-Geel Oct 22 2014, 7:46am replied:

News? well not much to report at the moment, I myself am quite busy with school :P

+1 vote   reply to comment
TheArkhamBatman Sep 3 2014, 9:40pm says:

Hey all! I have noticed people complaining because they couldn't find BFME anywhere for sale. Since I am getting a Mac, my copies can no longer be enjoyed by me, I am selling them on Ebay as one big group. If you are interested the link is Ebay.com . Keep up the great work Ridder Clan team and staff! Wish you all luck, and look forward to watching vids od your awesome achievements.

0 votes     reply to comment
ReturnOfTheCole Aug 28 2014, 1:20pm says:

Really looking forward to this! The create a hero updates look sick and the elves mmm. Can't wait for a beta or release, hopefully soon! :p

+2 votes     reply to comment
Guest Aug 28 2014, 1:18pm says:

The thing I am looking forward to the most in this mod is the Create A Hero upgrade. Wow it looks so amazing, and the elves look fantastic. Keep up the good work! Hopefully we see a beta or something soon so I can get my hands on this. :p

+2 votes     reply to comment
brokergp Aug 27 2014, 10:46am says:

Could you make minimod with bigger pop-cap? It's annoying, cuz when Im playing Isengard it says scouts got 3 CP and in real it costs 25 CP. Same with Mordor units.

+1 vote     reply to comment
Ridder-Geel Creator
Ridder-Geel Aug 29 2014, 8:13am replied:

Hm.. We may look into this :) But right now we don't really have time to do mini mods :P

+1 vote   reply to comment
nodari777 Aug 18 2014, 5:27pm says:

how to add this mod in bfme 2 ? I have downloaded this

+1 vote     reply to comment
Ridder-Geel Creator
Ridder-Geel Aug 20 2014, 5:54am replied:

Run the installer, and install it in a new directory (not the BFME 2 one) Then simply run the rc mod exe in the install directory, it should open up a launcher to run the mod :)

+1 vote   reply to comment
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Ridder Clan
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Release Date
Released Oct 18, 2008
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173 votes submitted.

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Ratings closed.

Highest Rated (9 agree) 10/10

After Geel contacted me and provided the fix I gave the mod another chance. At it's current state the mod is doing good. There are some maps that do not support BFME1 and/or 2 mode so they end instantly and few other things that need to be tweaked.

All together, I have decided to give this mod a 10 only because the mod creator is personally taking his time to get the mod working for individuals and I honestly do believe that after few fixes it will be a mod worth playing.



Sep 22 2011, 5:46am by Chernobog

Lowest Rated (2 agree) 3/10

Complicated to install, lacks maps, graphics for certain structures need updates. Multiplayer is far to complicated to be practical.

Dec 24 2011, 12:58am by DeathCultist

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