RC Mod is a modification for The Lord of the Rings: The Battle for Middle-Earth II & for The Lord of the Ring: The Battle for Middle-Earth II, The Rise of the Witch-King. This mod changes many things to BFME 2. It will add some new factions, a couple of campaigns, many units & heroes, alot of maps and it will improve the CAH System

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Media RSS Feed Report media Ridder Mage's Powers
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Bird_of_Prey
Bird_of_Prey Aug 31 2009, 1:32pm says:

Wow. That last one was rather powerful. Nice work.

+1 vote     reply to comment
RidderGeel
RidderGeel Sep 4 2009, 7:49pm replied:

Its a Level 10 power... thats why its strong! Good to hear you liked the small movie.

+1 vote     reply to comment
biriarr
biriarr Oct 9 2009, 7:46pm says:

very nice

+1 vote     reply to comment
RidderGeel
RidderGeel Oct 12 2009, 2:30pm replied:

Thanks :P

+1 vote     reply to comment
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Description

All of Ridder Mages Powers are shown in this small movie (except BLINK)
-Powers-
Elemental Strike [E]
Requires Level 1
Launches the 4 elements toward a single target

Dragon Strike [D]
Requires Level 4
Launches a Dragon toward a single target

Blink
Requires Level 5
Teleports Ridder Mage to a location

Evil Spells [M]
Requires Level 8
Ridder Mage's Spells become stronger for a duration

Sword of Power [S]
Requires Level 10
Ridder Mage uses his magic sword to create an explosion which kills surrounding enemies

Video Details
Type
Demonstration
Date
Aug 28th, 2009
Length
00:47
Filename
Ridder_Mage_Powers.wmv
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