Rise of Wizards
Full Version 13 commentsThis mod has improved AI, over 70 new abilities for the Custom Hero (expecially wizards), some new abilities for certain faction heroes, and a few original...
This mod has improved AI, over 70 new abilities for the Custom Hero (mostly for wizards), some new abilities for certain faction heroes, and a few original spellbook powers. Some units have been scaled to be more accurate to their movie counterpart and have even gotten new abilities of their own. AI is way smarter now and will use their powers more often, and in key areas. The AI will summon the balrog right under an enemy army for example. All the new abilities and powers i added can also be used by AI, so you better watch out when a rank 10 hero comes your way! (only fixed hard and brutal AI spells) This is a mod i made years ago and uploaded in the BFMEheaven website way back in 2015. I have been updating it recently and decided i should post it here as well
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This mod has improved AI, over 70 new abilities for the Custom Hero (expecially wizards), some new abilities for certain faction heroes, and a few original...
I hope, you will return with amazing updates, my friend..
Oh, how I am awaiting to four knights of darkness: Femine, War, Plague and Death and also Dark Queen of middle earth Amariel
Would like to play with this but im using patch 2.02 to be able to play without a disk - is there any way to make this work with 2.02?
so sorry, but for now, it is just for 2.1 patch
mod is not finished yet, but author is so busy, so we all are waiting his great updates
hey, is this mod compatible with other mods? can I have it installed alongside age of the ring and edain?
sadly no, there is no installer, just copy pasting files. I dont know how to make installers hehe. you can make backups of the files to be replaced since there aren't that many to keep track of anyway.
sad to know this because your mod is amazing , but try to ask the Aotr teamwork or Edain teamwork they are good guys , may they help you , we will be so happy if you can create an installer that we can play the mod along side with the other mods .
Best wishes brother
File has been updated early to celebrate the create-a-hero's 70th new ability
can did be use with other mods like edain or age of the ring
Highly doubt it, 95% of my edits are in the ini.big file which holds the abilities, objects, most of the ai controls, what assigns models and some details such as size to units, and many others. Other mods probably edited this file as well so copy pasting the ini file will only leave you with this mod or the other.
You can maybe copy the lines of the abilities in the ini.big file, but you also have to search for the objects associated with it, as well as the lines of its weapon in weapon ini. Its just too much of a hassel
That's true , I gave it a try and noticed that it makes conflict with the other mods especially Edain and Aotr , but it doesn't mean that your mod doesn't worth it , congrats Bro , I hope that in the future you can make a separate launcher for the mod and separate install folder that let the mod works fine with the others .
with my best wishes