This army is virtually unchanged.
This army has three new heroes but very little other changes.
Men of the West have been renamed as Gondor and have had the Rohan heroes removed. It has a new hero and a new unit but other than that, remains pretty much the same.
This is the army of Rohan that protects the city of Edoras and all the lands that fall under its protection. They have six heroes, some old and one new.They pretty much have all the old buildings from BfMe I and one new one and quite a few new units.
This army is the Beornings and Men from Laketown and the Vales of Anduin. The basic units consist of men from Laketown and the Vales of Anduin but all the elite units are Beornings. This army has six heroes, three Beornings, two human and one Istari.
This army has two new heroes but very little other changes.
This army has one new heroes but very little other changes.
This army is virtually unchanged.
This army has one new hero but has had all the human units removed. It has a lot of the units improved and a few new ones added.
This army is the southern tribes of the Haradrim. This army makes use of magic with a spellcaster unit and hero. They also make use of the massive creatures that wander in the far south, using them as their siege weaponry. They have six heroes .All the basic units are men but the elite unit is also a creature of the far south.
This army is the eastern tribes of the Variags, Wainriders and Men of Rhun. This army relies on heavily armoured Units and Cavalry and the chariots of the Wainriders. They have six heroes and some heavy hitting elite cavalry. Being as technologically advanced as Gondor or the Dwarves, then make full use of siege engines.
These are the descendants of the King's Men, Numenorean's that were corrupted by the desire for eternal life and power over men of other, lesser races. As well as wielding magic, this army also employ one of the most sinister creatures still found in Arda. This army has six heroes.
Select the "Hero" drop down menu when setting up your battle. Click on any of the greyed out heros, then press the first letter of your Hero's name. Just press the letter a second or two after you click on a hero.
Also, If you have several heros begining with the same letter, then you can just repeat the prosess and it will cycle through them in alphabetical order.
Sometimes some of the modles ingame won't appear. This is generally solved by running the game in Compatability Mode. Here's hot to run your game in Compatability Mode:
Right click the shortcut or desktop icon that you use to load the game. Select the "Properties" option and when the window opens, look for the "Compatability" tab. Then tick the "Run this programe in compatability mode for:" and select "Windows XP (Service Pack 3)". Now click "OK".
If for any reason this doesn't work, please let me know. Also, please feel free to leave feedback. Thanks a million.
I have released what I hope will be the final version of my mod. All bugs should be solved and everything should run smoothly.
When I started this mod about 10 years ago, I was a single guy with no experience of modding. It initially began as a mod just to add a full working Arnor faction to the game for my own enjoyment. After completing that and getting a basic handle of coding, I decided to create a new faction, the Beornings. I would spend a few hours at a time after work and maybe again at the weekend, slowly chipping away at it. Progress was slow but as I was only making it for my own enjoyment, I wasn't bothered.
Since then I have met my missus and have had six kids so what time I had to spend was steadily getting less and less. Somewhere along the way, I finished the Beornings but decided to really get the mod I wanted, I would have to add all the races of men. That's really the point I decided to create "The Battle of the Pelennor Fields". So, after so many years, here it is. Despite releasing this mod to the public and being quite happy to take suggestions along the way, this mod was still created principally for my own enjoyment.
Over the course of making this mod I have become quite proficient at coding but always steered clear of modelling. As a result, virtually the whole mod is coding based with very, very little in the way of new or edited models. What I did add was actually unused things that I found in the game files. What I edited was only after many years of resisting and was only minor things like adding Forged Blades to existing models.
So, with all that in mind, don't be surprised by the lack of new models, I'm not trying to sell this as something it not. It is an EPIC mod with tons of new Factions, Heroes, abilities, units and buildings but their models are mainly reskins of existing stuff and a SHED LOAD of cool coding (there are some pretty amazing hero abilities in there, go check them out!). Actually, the mod is SO big it that I can't add anything else. Many of the files won't take any more entries and cause game crashes if I add more.
Unfortunately there's a down side to making a mod this massive. The mod is so big that it can't manage multiplayer games. Apparently, if a mod has too many factions, online games struggle to handle it.
Now, I haven't tested this personally but have come across it in the modding forums. Also, looking at peoples feedback on the mod, it would seem to suggest that this may be correct. All that being said, this latest release should have all issues resolved and may work perfectly.
Again, I have to point out that when making this mod, my main motivation was for my own entertainment and not so much for online game. I am really sorry though if you do like the mod and find that you are unable to play with your friends.
Please leave feedback. Good or bad, either way, as long as you leave it.
I'd love to get your impressions on my mod. I have spent so long making it, I'm quite curious to see if people like the areas I spent most time creating. Or, if they like the same things I like about it, like the same factions or heroes I like.
Most importantly, please leave feedback on any bugs you find or any issues in general. If you find that Multiplayer or Online games are indeed impossible, please let me know and I'll have another look into it.
Now all that left to say is "Go explore and hopefully enjoy my mod!".
Relive the battle of the Pelennor Fields. Fight to defend Minis Tirith or as Rohan to come to the aid of Gondor. Or, fight as the Easterlings or Haradrim...
This is all the known bugs and issues. I'll update the things that Im working on or have fixed. I'll try fix it all for the next update. If you know of...
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This is the download for The Battle Of The Pelennor Fields mod 2.0.
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