Welcome fans of BFME and LOTR
On this page i will introduce you with my mod for Rise of the Witch-King, on which i worked on for the past 2 years
Before playing this mod, be sure that you have patched the game with 2.01 version
The Battles of the Third Age (BOTTA) mod is a mod for The Battle for Middle Earth - The Rise of the Witch King.
This mod tends to follow the lore of books and films along with bringing the realism in the gameplay, and generally concentrates of the happenings in the Third age of Middle Earth, so you will see almost every character that fought in the battles of this age, for example: Bolg, Beorn, Imrahil, Shagrat etc.
Lots of the balance from the vanilla games is fixed so be free to expect some new gameplay styles and new strategies and tactics that you will use in order to destroy your enemy.To do that, you will get help from the new Heroes and Units and their new Powers that are in this mod.
No rush tactics anymore, AI wont charge on you in the first 5 minutes, giving you no time to expand your camp and upgrade your economy. Gameplay now focuses on defense, rather than offense like in the vanilla game. So you will have a lot of time for preparing for battle, upgrading your units and level up your Heroes.

General changes:
- Stronger Heroes
- Stronger Structures
- New Game balance
- New Heroes, Units, Buildings and Powers
- New and improved Textures for every single Hero or Unit in the game
- Smaller battalions
- New Upgrades
- New Archer system
- New Siege system
- New Upgrade systems
- New sounds and effects

NOTE:
- CaH system doesn't work

Stay tuned for more news and screenshots

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Rivendell Cavalry King of the Dead Radagast
Blog RSS Feed Report abuse Latest News: Battles of the Third Age 2.1

1 comment by MorguLord on Aug 19th, 2014

Changes
- Dale Town Hall can be built again after the "Men of Dale" upgrade, instead of just summoning Dale units
- Runemaster replaced with Erebor Warriors as the starting units
- Runemasters removed from Erebor
- Bards "Black Arrow" now deals severe damage to Heroes, instead to just Dragons
- Isengard Heavy Armor and Forged Blades do not require "Curumo's Slillfullness" anymore
- Morgul Beacon only gives 20% Speed to allied units
- "Doubt" now makes enemy units gain no experience and have no vision, instead of reducing armor and damage
- Isengard Ballista's are limited to 4 from 5- Summoned Wyrm now has the button for reposition, so he can be controlled normaly

Bugs
- Selection problem solved for almost every new model
- Galadriel spawns properly
- Thranduil has his voice when mounted, instead Gandalf's
- Vigilant Ent expansion now works properly- Summoned Mordor Orcs now dissapear properly
- Mouth of Sauron's "Doubt" and "Dissent" now have proper animations
- Dunedain Rangers now respawns properly

New Feature

- All units which can be upgraded must be near the building who has that upgrade, for example: Gondor Soldiers must be near Forge in order to upgrade "Heavy Armor" and "Forged Blades" or Orc Archers must be near Mordor Armory in order to get "Fire Arrows" and "Heavy Armor" upgrade.


Installation
For XP users:
- Place "BOTTA" folder in your C drive
-Open the folder and copy "BotTA" shortcut on your desktop
- Right click on icon that you copied on your desktop and go to "Properties"
- in Target box it shoud be like this: "C:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod C:\BOTTA
That is a default path, if you installed the game somewhere else, all you have to do is add this " -mod C:\BOTTA" without quotation marks at the end of the path.

For Win 7 users:

- Place "BOTTA" folder in your C drive
- Open the folder and copy "BotTA" shortcut on your desctop
- Right click on icon that you copied on your desktop and go to "Properties"
- in Target box it shoud be like this: "C:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod C:\BOTTA
That is a default path, if you installed the game somewhere else, all you have to do is add this " -mod C:\BOTTA" without quotation marks at the end of the path.

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BotTA Mod - 3.0 BugFix

BotTA Mod - 3.0 BugFix

Nov 29, 2014 Patch 19 comments

Third BugFix for BotTA Mod IMPORTANT NOTE: Before installation, delete the old ini folder, located in BOTTA/data Ring Heroes are still buggy so i recommend...

Battles of the Third Age 2.1

Battles of the Third Age 2.1

Apr 2, 2014 Full Version 107 comments

~~~~~~BOTTA Mod-version 2.1~~~~~~~~~~~~~~~~~~~~ This is a full version with every file required to play - Requires 2.01 patch - Create-A-Hero doesnt work...

Post comment Comments  (0 - 10 of 2,131)
ZoKpooL
ZoKpooL 5hours 21mins ago says:

Dude, it`s still my favorite mod for BfME :)

I hoped, you added for Goblins fraction some units from last movie (like hill trolls with `rhino`-heads)

And bug, possible you dont know: if you capt`d more Inns when one, and Radagast died, he`s summon endless from Inns (you must have 10 Radagasts, etc.)

+1 vote     reply to comment
MorguLord Creator Online
MorguLord 4hours 47mins ago replied:

i cannot add any new unit from the last movie since i dont have any material to work with, i must wait for some good pictures to come up, or some nice version of the movie. If i do it by the memory then that wont be good :/
I will check on that bug, but honestly i dont know how can you recruit Radagast since i removed him because he is not finished :d

+1 vote   reply to comment
ZoKpooL
ZoKpooL 4hours 38mins ago replied:

Maybe, after DVD release?

Oh, it`s like Radagast my personal glitch xD

+1 vote     reply to comment
gancek89
gancek89 8hours 30mins ago says:

when can i download texture? i don't see gandalf,witch king , warg riders etc:/

+2 votes     reply to comment
MorguLord Creator Online
MorguLord 4hours 59mins ago replied:

oh, again... you must wait couple of days till i release the next version :d

+2 votes   reply to comment
tsuguino
tsuguino 21hours 39mins ago says:

i can`t make the botta run every time say me this iniparselfxlist - - fxlist fx_manufacture not found either add the fxlist or remove reference to it error parsing flield eringstatefx

+1 vote     reply to comment
MorguLord Creator Online
MorguLord 4hours 56mins ago replied:

delete ini folder located in BOTTA/data, when you delete it download bugfix again and unpack it where you placed the mod, see if that works.. :d

+1 vote   reply to comment
catelihane
catelihane 23hours 53mins ago says:

Will you create Celebrimbor from The Shadow of Mordor ( WB Game ) .
And will you combine all elves sub faction in next version of the mod ? It would be great !!
Will the Dwarves faction have all The Hibbit Trilogy heroes ( Dain , Fili , Balin , Bifur , Thrain etc...) ?
Thank you , for BOTTA mode ! )

+2 votes     reply to comment
MorguLord Creator Online
MorguLord 11hours 56mins ago replied:

Celebrimor died in the Second Age so i think i wont create him, but Talion could make his way in the mod i think...
Elves wont be combined because they will be too powerfull, Dwarves also... :)

+1 vote   reply to comment
catelihane
catelihane Dec 17 2014, 3:36am says:

How to play Thranduil and Elrond together ?

+1 vote     reply to comment
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Battle for Middle-earth II: Rise of the Witch King Icon
Platform
Windows
Developed By
MorguLord
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Release Date
Released Dec 7, 2012
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Highest Rated (12 agree) 10/10

one of the best mod ever !

Apr 10 2013, 5:02pm by KingDain

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Real Time Strategy
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Single & Multiplayer
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