Third BugFix for BotTA Mod IMPORTANT NOTE: Before installation, delete the old ini folder, located in BOTTA/data Ring Heroes are still buggy so i recommend...
Welcome fans of BFME and LOTR
On this page i will introduce you with my mod for Rise of the Witch-King, on which i worked on for the past 2 years
Before playing this mod, be sure that you have patched the game with 2.01 version
The Battles of the Third Age (BOTTA) mod is a mod for The Battle for Middle Earth - The Rise of the Witch King.
This mod tends to follow the lore of books and films along with bringing the realism in the gameplay, and generally concentrates of the happenings in the Third age of Middle Earth, so you will see almost every character that fought in the battles of this age, for example: Bolg, Beorn, Imrahil, Shagrat etc.
Lots of the balance from the vanilla games is fixed so be free to expect some new gameplay styles and new strategies and tactics that you will use in order to destroy your enemy.To do that, you will get help from the new Heroes and Units and their new Powers that are in this mod.
No rush tactics anymore, AI wont charge on you in the first 5 minutes, giving you no time to expand your camp and upgrade your economy. Gameplay now focuses on defense, rather than offense like in the vanilla game. So you will have a lot of time for preparing for battle, upgrading your units and level up your Heroes.
- Stronger Heroes
- Stronger Structures
- New Game balance
- New Heroes, Units, Buildings and Powers
- New and improved Textures for every single Hero or Unit in the game
- Smaller battalions
- New Upgrades
- New Archer system
- New Siege system
- New Upgrade systems
- New sounds and effects
- CaH system doesn't work
Stay tuned for more news and screenshots
Gundabad is an ancient Dwarven stronghold that is taken by the Mountain Orcs for their main base of operations and preparations for war against them. The Gundabad Orcs are known for their brutality and great strenght for they are the most pure breed of Orcs in Middle-Earth. Their King and war leader, Azog the Defiler, is the most vicious and thoughest of all their race. He and his son, Bolg of the North, rule over the Mountains with an iron fist.Gundabad is a sub-faction of the Misty Mountains, along with the Goblin-Town. But in contrast to weaker Goblin units, Gundabad brings strong Orc Hunter units, heavy Battle Orcs and ferocious Gundabad Wargs.
Gundabad is more melee oriented and relies on thoughness and raw strenght of its infantry units.
Basic Units of Gundabad are the Hunter Orcs, which are divided in three classes: Gundabad Warriors, Archers and Spearmen.
Heavy Units for Gundabad are Battle Orcs, divided in Gundabad Swordsmen and Gundabad Pikemen. They are fully upgradable and one of the thoufhest units in the game.Unlike the rest of the Heavy Units, they are limited to 8 battalions, instead of 5.
Gundabad Warg Riders serve as Cavalry for Gundabad, very quick and vicious against Infantry in close combat, but they lack in good trample damage. Along with riders, Warg Scouts serve as the basic infantry unit for quick map exploring and taking down enemy Pikemen.
Besides Mountain Giants, who are siege unit, the role of supporting siege units are Gundabad Battle Trolls. They are not as strong as their Mordor breed, but they serve their purpose. They can be upgraded with armor in order to prolong their usage on the battlefield.
Besides Azog and Bolg, Gundabad has three new heroes.
Yazneg, Azog's Lieutenant, is the leader of the Warg Riders and Scouts.
Fimbul the Hunter is a stealthed assasin and provides bonus to Hunter Orcs.
Narzug is a stealthed archer who provides support for archers.
Gundabad sub-faction have all new buildings in order to distinguish it from Goblin-Town
Gundabad Orc Tent, Gundabad Warg Tent, Gundabad Hall, Monster Cave, Gundabad Armory
Fortress also got the new look and upgrades
oh, and this also...