Welcome fans of BFME and LOTR
On this page i will introduce you with my mod for Rise of the Witch-King, on which i worked on for the past 2 years
Before playing this mod, be sure that you have patched the game with 2.01 version
The Battles of the Third Age (BOTTA) mod is a mod for The Battle for Middle Earth - The Rise of the Witch King.
This mod tends to follow the lore of books and films along with bringing the realism in the gameplay, and generally concentrates of the happenings in the Third age of Middle Earth, so you will see almost every character that fought in the battles of this age, for example: Bolg, Beorn, Imrahil, Shagrat etc.
Lots of the balance from the vanilla games is fixed so be free to expect some new gameplay styles and new strategies and tactics that you will use in order to destroy your enemy.To do that, you will get help from the new Heroes and Units and their new Powers that are in this mod.
No rush tactics anymore, AI wont charge on you in the first 5 minutes, giving you no time to expand your camp and upgrade your economy. Gameplay now focuses on defense, rather than offense like in the vanilla game. So you will have a lot of time for preparing for battle, upgrading your units and level up your Heroes.

General changes:
- Stronger Heroes
- Stronger Structures
- New Game balance
- New Heroes, Units, Buildings and Powers
- New and improved Textures for every single Hero or Unit in the game
- Smaller battalions
- New Upgrades
- New Archer system
- New Siege system
- New Upgrade systems
- New sounds and effects

NOTE: 
- CaH system doesn't work

Stay tuned for more news and screenshots

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Mirkwood Palace Guard Tower Guard Soldiers of Dale
Blog RSS Feed Report abuse Latest News: Battles of the Third Age 2.1

1 comment by MorguLord on Aug 19th, 2014

Changes
- Dale Town Hall can be built again after the "Men of Dale" upgrade, instead of just summoning Dale units
- Runemaster replaced with Erebor Warriors as the starting units
- Runemasters removed from Erebor
- Bards "Black Arrow" now deals severe damage to Heroes, instead to just Dragons
- Isengard Heavy Armor and Forged Blades do not require "Curumo's Slillfullness" anymore
- Morgul Beacon only gives 20% Speed to allied units
- "Doubt" now makes enemy units gain no experience and have no vision, instead of reducing armor and damage
- Isengard Ballista's are limited to 4 from 5- Summoned Wyrm now has the button for reposition, so he can be controlled normaly 

  Bugs
- Selection problem solved for almost every new model
- Galadriel spawns properly
- Thranduil has his voice when mounted, instead Gandalf's
- Vigilant Ent expansion now works properly- Summoned Mordor Orcs now dissapear properly
- Mouth of Sauron's "Doubt" and "Dissent" now have proper animations
- Dunedain Rangers now respawns properly

New Feature

- All units which can be upgraded must be near the building who has that upgrade, for example: Gondor Soldiers must be near Forge in order to upgrade "Heavy Armor" and "Forged Blades" or Orc Archers must be near Mordor Armory in order to get "Fire Arrows" and "Heavy Armor" upgrade. 


 Installation
For XP users: 
- Place "BOTTA" folder in your C drive
-Open the folder and copy "BotTA" shortcut on your desktop
- Right click on icon that you copied on your desktop and go to "Properties"
- in Target box it shoud be like this:    "C:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod C:\BOTTA
That is a default path, if you installed the game somewhere else, all you have to do is add this " -mod C:\BOTTA" without quotation marks at the end of the path. 

For Win 7 users:

- Place "BOTTA" folder in your C drive
- Open the folder and copy "BotTA" shortcut on your desctop
- Right click on icon that you copied on your desktop and go to "Properties"
- in Target box it shoud be like this:    "C:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod C:\BOTTA
That is a default path, if you installed the game somewhere else, all you have to do is add this " -mod C:\BOTTA" without quotation marks at the end of the path.

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BotTA Mod - 2.0 BugFix

BotTA Mod - 2.0 BugFix

Oct 23, 2014 Patch 13 comments

IMPORTANT NOTE: Before instalation, delete the old ini folder, located in BOTTA/data Second BugFix for BotTA Mod Fixes numerous bugs, most importantly...

Battles of the Third Age 2.1

Battles of the Third Age 2.1

Apr 2, 2014 Full Version 100 comments

~~~~~~BOTTA Mod-version 2.1~~~~~~~~~~~~~~~~~~~~ This is a full version with every file required to play - Requires 2.01 patch - Create-A-Hero doesnt work...

Post comment Comments  (0 - 10 of 1,946)
Krixis
Krixis 3hours 47mins ago says:

Hi MorguLord-Just wanted to tell you how much I love your mod,been playing it since the beginning.Big thank you for sharing.With new bug fix 2.0,the Witch King of Angmar is invisible for me.Wondering if anyone else has this problem? Again,excellent mod keep up the good work!

+1 vote     reply to comment
Kooskia
Kooskia 14hours 38mins ago says:

Just started playing again at it with the bugs-fixed
Big support for you,keep on the good job x3

+1 vote     reply to comment
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MorguLord
MorguLord Oct 23 2014, 7:08pm says:

New bugfix is waiting authorization, it will be available for download very soon...

+5 votes     reply to comment
JimiLotrFan
JimiLotrFan Oct 15 2014, 6:47pm says:

How do you use the evil men as mordor? i see the AI useing em fine but i cant i dont know how to... what do u need to do to unlock the haradrim outpost as mordor?

0 votes     reply to comment
MorguLord
MorguLord Oct 16 2014, 2:26am replied:

you must capture the Inn

+1 vote     reply to comment
JimiLotrFan
JimiLotrFan Oct 16 2014, 7:51pm replied:

ok thanks but to be clear then on maps without inns u cant use them right? like the black gate for example

0 votes     reply to comment
jonathanborowski1
jonathanborowski1 Oct 23 2014, 2:12pm replied:

I guess this is only happening to me then, but ive been unable to get the red arrow, its always blacked out

0 votes     reply to comment
jonathanborowski1
jonathanborowski1 Oct 9 2014, 9:41pm replied:

just to be clear, if all you need to do to unlock Red Arrow is capture signal fire,i have been unable to find a map which allows me to do so, it is grayed out on all of them. and for reference I have played Dunland, Cardolan, Ettenmoors and Rohan

0 votes     reply to comment
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Battle for Middle-earth II: Rise of the Witch King Icon
Platform
Windows
Developed By
MorguLord
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Release Date
Released Dec 7, 2012
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Highest Rated (12 agree) 10/10

one of the best mod ever !

Apr 10 2013, 5:02pm by KingDain

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