Welcome fans of BFME and LOTR
On this page i will introduce you with my mod for Rise of the Witch-King, on which i worked on for the past 2 years
Before playing this mod, be sure that you have patched the game with 2.01 version
The Battles of the Third Age (BOTTA) mod is a mod for The Battle for Middle Earth - The Rise of the Witch King.
This mod tends to follow the lore of books and films along with bringing the realism in the gameplay, and generally concentrates of the happenings in the Third age of Middle Earth, so you will see almost every character that fought in the battles of this age, for example: Bolg, Beorn, Imrahil, Shagrat etc.
Lots of the balance from the vanilla games is fixed so be free to expect some new gameplay styles and new strategies and tactics that you will use in order to destroy your enemy.To do that, you will get help from the new Heroes and Units and their new Powers that are in this mod.
No rush tactics anymore, AI wont charge on you in the first 5 minutes, giving you no time to expand your camp and upgrade your economy. Gameplay now focuses on defense, rather than offense like in the vanilla game. So you will have a lot of time for preparing for battle, upgrading your units and level up your Heroes.

General changes:
- Stronger Heroes
- Stronger Structures
- New Game balance
- New Heroes, Units, Buildings and Powers
- New and improved Textures for every single Hero or Unit in the game
- Smaller battalions
- New Upgrades
- New Archer system
- New Siege system
- New Upgrade systems
- New sounds and effects

NOTE: 
- CaH system doesn't work

Stay tuned for more news and screenshots

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Soldiers of Dale Mirkwood Warrior Rohirrim
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0 comments by MorguLord on Aug 19th, 2014

Changes
- Dale Town Hall can be built again after the "Men of Dale" upgrade, instead of just summoning Dale units
- Runemaster replaced with Erebor Warriors as the starting units
- Runemasters removed from Erebor
- Bards "Black Arrow" now deals severe damage to Heroes, instead to just Dragons
- Isengard Heavy Armor and Forged Blades do not require "Curumo's Slillfullness" anymore
- Morgul Beacon only gives 20% Speed to allied units
- "Doubt" now makes enemy units gain no experience and have no vision, instead of reducing armor and damage
- Isengard Ballista's are limited to 4 from 5- Summoned Wyrm now has the button for reposition, so he can be controlled normaly 

  Bugs
- Selection problem solved for almost every new model
- Galadriel spawns properly
- Thranduil has his voice when mounted, instead Gandalf's
- Vigilant Ent expansion now works properly- Summoned Mordor Orcs now dissapear properly
- Mouth of Sauron's "Doubt" and "Dissent" now have proper animations
- Dunedain Rangers now respawns properly

New Feature

- All units which can be upgraded must be near the building who has that upgrade, for example: Gondor Soldiers must be near Forge in order to upgrade "Heavy Armor" and "Forged Blades" or Orc Archers must be near Mordor Armory in order to get "Fire Arrows" and "Heavy Armor" upgrade. 


 Installation
For XP users: 
- Place "BOTTA" folder in your C drive
-Open the folder and copy "BotTA" shortcut on your desktop
- Right click on icon that you copied on your desktop and go to "Properties"
- in Target box it shoud be like this:    "C:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod C:\BOTTA
That is a default path, if you installed the game somewhere else, all you have to do is add this " -mod C:\BOTTA" without quotation marks at the end of the path. 

For Win 7 users:

- Place "BOTTA" folder in your C drive
- Open the folder and copy "BotTA" shortcut on your desctop
- Right click on icon that you copied on your desktop and go to "Properties"
- in Target box it shoud be like this:    "C:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod C:\BOTTA
That is a default path, if you installed the game somewhere else, all you have to do is add this " -mod C:\BOTTA" without quotation marks at the end of the path.

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Battles of the Third Age 2.1

Battles of the Third Age 2.1

Apr 2, 2014 Full Version 94 comments

~~~~~~BOTTA Mod-version 2.1~~~~~~~~~~~~~~~~~~~~ This is a full version with every file required to play - Requires 2.01 patch - Create-A-Hero doesnt work...

Post comment Comments  (0 - 10 of 1,880)
numan1111
numan1111 1hour 44mins ago says:

Hey MorguLord.I think you have to release a small bugfix.Because game is unplayable coz of these 'game crashed' bug.I had written those bugs in my post before.

+1 vote     reply to comment
JimiLotrFan
JimiLotrFan 7hours 27mins ago says:

Ok Im excited to play the new version but im wondering you didnt mention anywhere have you fixed the dwarven AI?

+1 vote     reply to comment
MorguLord
MorguLord 1hour 54mins ago replied:

It is written in the description, Dwarven AI is still buggy :-

+1 vote     reply to comment
Guest
Guest 17hours 30mins ago says:

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numan1111
numan1111 17hours 30mins ago says:

Also game crashed when we used dwarven earthqueake pp.

+1 vote     reply to comment
numan1111
numan1111 17hours 38mins ago says:

As friends said when the ring heroes coming out, game crashed.

+1 vote     reply to comment
Guest
Guest Aug 21 2014, 1:15pm says:

when sauron or galadriel summoned(ring) the game makes error , i did 17 times patch 2.01 and same thing

+2 votes     reply to comment
MorguLord
MorguLord 1hour 51mins ago replied:

1) There is no place for those unit in the faction right now, but when the factions are splitted those units will be recruited regularly
2) Yes, there is a bug, and i dont know how to solve it
4) You cant have both upgrades, only Mirkwood OR Rivendell
5) Mine too

+1 vote     reply to comment
Feanor3
Feanor3 23hours 39mins ago replied:

There is also bug in Gondor faction, catapults in fortress have pink squares. And when I played Isengard and when I tried to steal elven units (Saruman's power) the game crashed. Maybe the reason was that these mirkwood archers were carrying the ring in this moment... The game also crashed when I played Gondor and Ring Hero Galadriel was coming out from the fortress. But these crashes might be coused because of my sound card so maybe it's not really a bug.

+2 votes     reply to comment
Feanor3
Feanor3 20hours 39mins ago replied:

The same bug with Sauron. The game crashed when he had to come out.

+2 votes     reply to comment
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Battle for Middle-earth II: Rise of the Witch King Icon
Platform
Windows
Developed By
MorguLord
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Release Date
Released Dec 7, 2012
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Highest Rated (12 agree) 10/10

one of the best mod ever !

Apr 10 2013, 5:02pm by KingDain

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