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Happy Holidays

News 1 comment

Hello friends and followers,

I know it is a bit late but I've been really busy these holidays. Yet I wanted to give you a little treat and made... this! I hope this finds you well and kept your excitement for the next release!


The progress on the mod goes well and I'm pretty happy with what I achieved so far.

I wish you A Merry Christmas and a Happy New Err!

Battle Under Trees Year in Review

Battle Under Trees Year in Review

News 10 comments

A very popular thing to do in this period is to write a review of the past year, highlight the mod’s ups and downs, pros and cons, give a conclusion...

V3.01 Full installer Reupload

V3.01 Full installer Reupload

News

Since the launcher is not working anymore and you cannot get the files from the cloud, here is a re-upload of version V3.02 of the mod. You need to manually...

Ridder Clan Mod - The reawakening

Ridder Clan Mod - The reawakening

News 11 comments

After putting the mod on hold months ago, NewErr announces that the mod is again active and that work has been resumed on it.

Ridder Clan Mod - Erebor Gate Revealed

Ridder Clan Mod - Erebor Gate Revealed

News 9 comments

As I promised here is the big surprise of the next release - The Erebor Gate! NewErr and MattTheLegoman join forces to create one of the most anticipated...

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V3.01 Full installer

V3.01 Full installer

Demo 22 comments

This is NOT a new release. Since the launcher is not working anymore and you cannot get the files from the cloud, here is a re-upload of version V3.01...

The Ridder Clan Mod Installer (V3.00)

The Ridder Clan Mod Installer (V3.00)

Installer Tool 138 comments

WARNING!!! Due to some Dropbox policies changes the launcher cannot download the files for the mod with this version. Instead go for V3.01 Full Installer...

Ridder Clan Mod Alpha 2.00 - Fix

Ridder Clan Mod Alpha 2.00 - Fix

Other 49 comments

This program fixes some of the common problems people have after installing the Ridder Clan Mod via Desura, or due to other versions of windows. It is...

Bodies Stay mod for RC Mod V2.00 ALPHA

Bodies Stay mod for RC Mod V2.00 ALPHA

Patch 12 comments

This is a small sub-mod for the RC Mod. Please read the Read-me! This is a simple mod that makes units stay for a long time after dieing instead of sinking...

RC Mod V2.00 - ALPHA

RC Mod V2.00 - ALPHA

Full Version 107 comments

This is Version 2.00 ALPHA of the RC Mod! You are advised to uninstall ANY previous versions of the RC Mod BEFORE Installing this one! This version is...

RC Mod V1.07 - RCModUpdater1.07.exe

RC Mod V1.07 - RCModUpdater1.07.exe

Patch 11 comments

This is for people with previous versions... It should update your .BIG files with the ones from V1.07. People who have no problem installing the "RC...

Comments  (0 - 10 of 2,327)
rr13
rr13

can you make the mirkwood update this month

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NewErr Creator
NewErr

Mirkwood will be released when I deem they're ready.

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Destromath
Destromath

I'd like to ask, though it surely will be a LOT of work...

If it is possible to make this mod compatible with R.O.T.W.K 2.02 v7.0.0 & T.B.F.M.E II v1.09 Unofficial patches, thus avoiding the multiplayer issues?

Ask the "Age of the Ring" team, about making it compatible with T3AOnline.

Also making the 'shortcut link', would avoid the potential game file issues.

(e.g: "D:\Program Files (x86)\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king\lotrbfme2ep1.exe" -mod "C:\Program Files (x86)\AOTR\aotr")

Just a thought.

Regards, Destromath.

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NewErr Creator
NewErr

Hello Destromath,

What you are saying are all valid points.

However I'm not really caught up with all the Unofficial patches and stopped actually playing at a competitive level about when there was no unofficial patch (and focused on modding).

The mod itself is based on a 'framework' build RG some years ago, making it work with the new patches that seems to change pretty often would require a real effort and time I really don't have nor I want to spend time on. However, this framework makes the mod workable without affecting other mods or patches as long as the original game files are not changed (If the patches affect directly the game files then yes, it's an issue).

If Multiplayer is the issue here, well... As much as it pains me to say it I don't believe that many players will actually "try" the mod's multiplayer. The Multiplayer is workable even now using the standard way and in the next release I will try to deliver a workable one out of the box.

I think in the last years balance of the factions was a huge issue (Cause nobody actually cared about it and most factions were already incomplete). That being said I see this mod as a fun mod. Of course if you wanna play with your buddy that's fine but as stated above, the mod works in standard multiplayer. So these are some of my reasons I wouldn't go that far to do for the mod and I'm really sorry for those few of you that will play multiplayer.

And about the shortcut, yes, it will be in the next release. Tho I'm pretty sure the last release had it too, I could double check.

Kind regards,
NewErr

Reply Good karma+3 votes
Destromath
Destromath

Thank you, for the swift and clarifying answer.

I understand, that, once a hobby becomes tedious, it's no longer worth it.

And, thank you for your present and future efforts, regarding multiplayer.

The mod is excellent in vision, if not in form, yet...

One can always stand to improve, eh? :)

Kind regards, Destromath.

P.S: And, please, add a mod specific icon in the next release. Thanks.

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NewErr Creator
NewErr

Thank you for your support, I hope the next release will bring the vision in the form I always wanted. :D

Of course a new icon is in plan.

Reply Good karma+1 vote
rr13
rr13

and your mod is fantastic the best mod ever

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NewErr Creator
NewErr

Hehe, thanks.

Reply Good karma+2 votes
rr13
rr13

could the next update be ready this month

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NewErr Creator
NewErr

Ohh, no.. no chance this month :(

Reply Good karma+2 votes
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Battle for Middle-earth II: Rise of the Witch King
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8.4

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Highest Rated (12 agree) 10/10

After Geel contacted me and provided the fix I gave the mod another chance. At it's current state the mod is doing good. There are some maps that do not support BFME1 and/or 2 mode so they end instantly and few other things that need to be tweaked.

All together, I have decided to give this mod a 10 only because the mod creator is personally taking his time to get the mod working for individuals and I honestly do believe that after few fixes it will be a mod worth playing.

Regards,

Chernobog

Sep 22 2011 by Chernobog

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