New skill trees with 210 new skills, new base items, gems, runes, uniques, runewords, sets, crafting improved monster AI and new monster types, elite and heroic monsters, 28 uberquests for advanced characters, 5 challenges. Compatible with Diablo II Lord of Destruction 1.10/1.11/1.12/1.13 (PC/Mac).

Report article RSS Feed Modcast S02 E09

Another week another cast, William from Podcast 17 join the regular crew for an entertaining look into a weeks worth of modding news!

Posted by Henley on Jan 20th, 2009
Article

This week William from Podcast 17 joins the ModDB crew for an entertaining insight to the weeks worth of modding news, goss and other assorted virtual goodies! The following podcast may make you laugh. You have been warned.


Releases:

Other:

So that's it for this week modders, but don't fear we will be back next week with more mods and goss for you all to enjoy! Don't forget to send your modding/gaming questions to dave@moddb.com and we will answer the questions on the show!

Post comment Comments
stenchy
stenchy Jan 20 2009, 4:21am says:

FireGuns deleted!

+1 vote     reply to comment
Herr_Alien
Herr_Alien Jan 20 2009, 4:39am says:

Hey man, I live in Europe. Your comments kinda **** me off ...
The mod is still alive on filefront though. What can I say, thank you for the automatic mirroring systems you guys use ;)

+1 vote     reply to comment
William
William Jan 20 2009, 9:00am replied:

Sorry we made you so upset, I'm still not sure what you are upset about though.

+1 vote     reply to comment
Herr_Alien
Herr_Alien Jan 20 2009, 9:07am replied:

He he he, not you, Stenchy with his "Europe in urins" :D

+1 vote     reply to comment
Henley
Henley Jan 20 2009, 9:34am replied:

lol thats a slide of the tongue its not what he meant to say lol!

+1 vote     reply to comment
stenchy
stenchy Jan 20 2009, 9:35am replied:

I'm sorry :P

+1 vote     reply to comment
Herr_Alien
Herr_Alien Jan 20 2009, 10:07am replied:

So nobody got the pun: "kinda **** me off"
...
Man, I feel so much like Dr. Evil now, cracking a pun or joke, and nobody laughing.

+1 vote     reply to comment
Henley
Henley Jan 20 2009, 10:20am replied:

lol i laffed!

+1 vote     reply to comment
Lucífer
Lucífer Jan 20 2009, 10:28am replied:

Hi Henley! :D

+1 vote     reply to comment
William
William Jan 20 2009, 2:29pm replied:

Ohhhhhh. Lawlz. yea that was funny.

+1 vote     reply to comment
Herr_Alien
Herr_Alien Jan 20 2009, 4:45am says:

Warlord is 24.95 USD

+1 vote     reply to comment
Herr_Alien
Herr_Alien Jan 20 2009, 5:51am says:

And one more comment: using open source engines does not mean you're not making a game. See Alien Arena, Irong Grip: Warlord, just to name a few.
And yes, the open source licensing does not forbid you to chagre money, it will mrerely force you to share the code if anyone asks for it.
The threshold would be when your product does not need a particular game, but rather ships everything needed to play it.
Using the quality of the artwork for this purpose is not a good factor either (see all these source mods like Jailbreak, or Eternal Silence).

+1 vote     reply to comment
Pardner
Pardner Jan 20 2009, 8:41am says:

Awesome cast guys!
The Smokin' Guns map tools will be updated shortly :( We found an error in the included compiler, and the second rev will also be streamlined for easy of installation.
Its great that you keep an eye on us :P

+1 vote     reply to comment
William
William Jan 20 2009, 8:58am says:

It was fun. Thanks for letting me be on the show!

+1 vote     reply to comment
BloodyDeed
BloodyDeed Jan 20 2009, 9:15am says:

Project Reality is amazing.
Rest of the Modcast too, but PR is my personal highlight.

+1 vote     reply to comment
woodban
woodban Jan 20 2009, 9:44am says:

Thanks again to the Modcast Team and William for answering my questions.

+1 vote     reply to comment
armanguy
armanguy Jan 20 2009, 12:06pm says:

love the modcast keep going guys!

+1 vote     reply to comment
Dr.Nick
Dr.Nick Jan 20 2009, 1:36pm says:

Uhh, you guys are abit ill informed about some things you are saying concering EiR and OMG. As a member I'm listening and saying "Wtf, these guys are either on crack or have no idea what they are talking about lol, except Henley"

+2 votes     reply to comment
William
William Jan 20 2009, 2:30pm replied:

I don't think I ever once said I knew what I was talking about :P specially about OMG and EiR. Looks like Ryan is the only one who is ******* everyone off this episode.

+1 vote     reply to comment
TWZCatinHat
TWZCatinHat Jan 20 2009, 4:41pm says:

"The Last Stand" was a campaign for EiR when FL left the mod to go to Conan about 6 months before. All Dev. on the mod stopped well before that. The Last Stand was put in place to keep as many people together as along as we can. But, this fell apart do to we couldn't fix the many bugs that were left with EiR. That is why 95% of the TLS group went to make Operation Market Garden Mod.

The Last Stand group was never a mod but a campaign.

Also there is many parts that you have been ill informed on the Operation Market Garden Mod in your Modcast.

+1 vote     reply to comment
DerangedFerret
DerangedFerret Jan 20 2009, 9:58pm replied:

As the webmaster for the TLS 1 and part of TLS 2 campaigns, I back this man up. TLS was never a mod, it was a campaign run to try to add new life to the stagnating EIR, which at that point had lost ALL dev support.

And no, OMG is not using ANY of the code from EIR. The only similarity is the war cp, which was used with permission from a FREELANCER, not an EIR dev.

+2 votes     reply to comment
Warmfuzzy
Warmfuzzy Jan 20 2009, 8:31pm says:

In an effort to combat the "raped by a pro" problem with Smashball, which clearly hinders adoption rate, we are trying a few things. Here are two examples:

1) Segregating n00bs and pros as our playerbase grows. We have all noticed that when a n00b joins a server full of n00bs, he has a lot more fun and is more patient with learning the flow of the game and the movement controls. Getting pwnt repeatedly by pro players when you've been playing for 3 minutes is definitely unfun.

2) We have found that the learning curve on Smashball is a bit longer than the average mod, and that the tutorial only teaches basic skills--not how to be competitive in a real game full of pros. We have several pros (folks that have been playing religiously since beta or alpha) who have volunteered to teach Smashball skills to servers full of n00bs. I recommend you keep an eye out for the 'class schedule' and attend one, it will really increase your enjoyment of the game!

-WF, Smashball Labs, Smashball.tv

PS: We're working on the melons, I swear! :P

+1 vote     reply to comment
voodooc
voodooc Jan 20 2009, 8:39pm says:

Thanks for the Smashball mention, guys!

The stats reporting is working. Sometimes there is a delay between a particular match finishing and the stats being reported to the site.

Our next release is focusing on additional art, as well as addressing the newbie/pro imbalance.

William: let me extend an invitation for a personal training session from the devs. It only takes a couple of matches to get up to that 'pro' level, but once you're there, it's a ton of fun.

Cheers!

+2 votes     reply to comment
William
William Jan 20 2009, 10:27pm replied:

Haha! Thanks. I'll think about it. Maybe we can have you guys on Podcast17 in the future. Thanks for the invitation, but as of right now my schedule is pretty tight.

+1 vote     reply to comment
L3TUC3
L3TUC3 Jan 21 2009, 3:41am says:

Is it down yet?

Thanks for mentioning Empires again, hope you'll play some more games with us as the community is pretty awesome is a raging kind of way.

+1 vote     reply to comment
Bigglesworth
Bigglesworth Jan 21 2009, 5:14am says:

Hozzza more Modcasts! Thumbs up guys

+1 vote     reply to comment
parazitdie
parazitdie Jan 21 2009, 5:53am says:

no i say and revive FireGuns it's lol i Finesh mod 13 january and deleted becouse no update long time lol!

-1 votes     reply to comment
Henley
Henley Jan 21 2009, 6:05am replied:

It was deleted because it included copyrighted materials.

+2 votes     reply to comment
MrDev
MrDev Jan 21 2009, 9:46pm says:

Any one remember Counter-Strike Radio? I love that old stuff

+1 vote     reply to comment
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Developed By
BrotherLaz
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Release Date
Released Sep 11, 2007
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