This exe file will update Fortress Forever 2.45 to 2.46
Fortress Forever is a Source mod inspired by the earlier versions of the Team Fortress series (Team Fortress Classic and QuakeWorld Team Fortress). Our all-volunteer team has created this mod entirely from scratch and continued to develop it for over 5 years now. It was originally released in September of 2007. Fortress Forever involves two or more teams, each with 9 available classes, competing in a variety of map-determined objectives (capture the flag, territorial control, invade and defend, etc). Each class has its own unique abilities and strengths that offer extremely varied playstyles. The gameplay ranges from fast-paced, competitive, and deep to absurd and chaotic.
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Fortress Forever has been Greenlit by the community! Thank you to everyone that voted and helped to spread the word about our mod. Being Greenlit was considered something of a long shot, and we are thrilled to see it happen.
What does this mean for FF?
It means that sometime in the future, you'll be able to install Fortress Forever directly through Steam and you will receive updates automatically.
When will that happen?
Unfortunately, this is still something we are trying to figure out. It could be soon, or it could be not soon at all, depending on some information we are still waiting to find out. Sorry to be so ambiguous. Once we get more information, we'll be able to let you know with more certainty what will be happening.
For anyone having trouble connecting to servers or having trouble compiling maps, see this thread
Highest Rated (5 agree) 10/10
This mod makes me feel as if I was playing Team Fortress Classic!
Jun 6 2011, 4:02pm by nikorasu_san
Lowest Rated (7 agree) 5/10
Instead of taking team fortress classic and improving it in a new original way without it being a copy paste of TF2... instead they decided to remake team fortress classic... exploits and all. Scout still feels weak, medic is still unusually powerful. The maps are rather underwhelming.. Bunnyhopping, all I want is a option to disable it. Any server that has disabled bunnyhopping would automatically have a tag that says "bhop off" so it wouldn't hurt anyone. Quake was designed for strafe jumping…
Dec 9 2012, 3:38pm by TheUnbeholden
Latest tweets from @fortressforever
Work in Progress Air Shot icons. What do you think? More info:... T.co
Jan 27 2014, 3:10pm
If you can change anything in Fortress Forever, what would it be?
Jan 8 2014, 11:00pm
We wish everyone a Happy New Year! Cheers!
Dec 31 2013, 8:29pm
Dec 30 2013, 11:57am
So what is your favorite class in Fortress-Forever?
Dec 27 2013, 8:39pm
Happy Holidays everyone! We hope everyone is having a great time!
Dec 25 2013, 8:12pm
Happy thanksgiving everyone!
Nov 28 2013, 7:11pm
So what is your favorite map in Fortress Forever?
Nov 22 2013, 11:13pm
A bit more information about Fortress Forever being Greenlit can be found here:... T.co
Oct 27 2013, 5:17pm