Welcome to "Project Reality" , a free to download game modification for the Battlefield 2 (aka BF2) retail Windows game. The focus of this mod is to rework the original game engine developed by Digital Illusions of Sweden (Dice) within legal and feasible constraints to create a more realistic combat environment for the gaming community. This includes adjusting various game play elements including physics, visual effects and overall game play formats. Along with changes to how the game handles, the Project Reality team has been introducing British and Insurgent factions, plus a number of community assisted factions are currently in the works to introduce Canadian, Russian and IDF forces to the virtual battlefields. This Mod is not be for the masses, due to the fact that it has a much higher learning curve then your classic arcade game. This is the real deal.

The Project Reality team comprises a group of dedicated individuals, several of whom have backgrounds in armed services and whose sole task is to provide researched material, including statistical information, to the developers. These are in turn tasked with coding and creating the mod itself. If you are looking for a fact based first person shooter from the perspective of a combat soldier, you need not look any further.

The Mod is currently in its eighth incarnation, Project Reality 0.8. In its earliest forms, the Project Reality Mini-Mod (PRMM) series began as a platform to experiment with certain realism changes and analyze their impact on game play with the BF2 engine. As the changes have progressed into tried and tested features, it has become a product with a frequent release schedule which provides the gaming community with ever increasing material on the battlefield whilst improving on the realistic gaming necessary to satisfy their needs.

The ultimate goal continues to be the path to develop and release Project Reality v1.0, a stable and completed Mod build which will be a markedly increased step up from the Project Reality Mini-Mod beginnings. This will include a complete British faction, including all of their various soldier classes, weaponry, vehicles and assets, as well as additional factions created by the community with help from the core PR developers.

Be sure to check out our works in progress including vehicles, weapons and skins at www.realitymod.com.

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M249 ECLAN Scope Hydra Rocket Effects Civilian Animations
Blog RSS Feed Report abuse Latest News: Project Reality v0.86 Patch Released!

16 comments by 2Slick4U on Jun 19th, 2009 digg this super bookmark


The award winning Project Reality Mod Team and Black Sand Studios is proud to announce the official release of the Project Reality v0.86 Patch!


Over the past four months, we have been tediously combing through Project Reality v0.85, addressing any major issues and bugs which were introduced upon its release. With the help of our dedicated tester team and continued feedback from you, the community, multiple tweaks and alterations were performed that have greatly improved the overall game play and stability of the mod. We would like to thank the entire community for being patient and sticking with us throughout this release cycle.

Project Reality v0.86 Major Features

  • Insurgency heavily tweaked to improve gameplay.
  • Civilian class tweaked to prevent exploits.
  • Completely revamped the medic system.
  • Changed Combat Medic to now be a limited kit.
  • Added Automatic Rifleman (limited) and Officer Ironsites (limited) to the spawn menu.
  • Added "Auto-Deploy" to automatically join full servers when a slot is free.
  • Heavily improved the server browser in the main menu.
  • Added news ticker to the bottom of the main menu.
  • Added M249 with Elcan and ACOG Scope to USMC, US Army, and GB Forces
  • Added zoom to all conventional faction's LMG's
  • Added new PLA WZ551A with new QJC-88 MG.
  • Standardized and updated various weapon, vehicle and effects sounds.
  • Tweaks to various maps to increase performance, help game balance, and enhance gameplay.
  • Countless bug fixes and tweaks to improve your Project Reality experience.

For a complete, comprehensive list of all the changes and newly added features in PR v0.86, please view the following Developer Blog entry:



Official Project Reality v0.86 Manual
While the Project Reality Wiki is still offline getting a major overhaul, for new and old players alike, we highly encourage you to read the Official Project Reality Manual, which has been updated for the PR v0.86release.


Project Reality v0.86 Help
If you experience any problems during the installation process, or while playing PR v0.86, please read through the FAQ Guide to see if your question has already been addressed, or check the Installation Guide to ensure you installed everything correctly.


As always, the Project Reality Team would like to thank all of the supporting Battlefield 2 mod websites, server providers, and of course our dedicated community for all of their hard work and continued support. In particular, we want to extend a special thanks to the =TCC= TCombat.com Community, who have been supplying game servers and testers for Project Reality for quite some time now. They have been working hard behind the scenes helping us prepare the PR v0.86 patch, and without their continued support, we would have not been able to prepare this release in a timely manner. Your contributions have not gone unnoticed and are greatly appreciated!

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Project Reality v0.86 Levels

Project Reality v0.86 Levels

Jun 18, 2009 Full Version 0 comments

Project Reality v0.86 Levels (Requires Project Reality v0.86 Core).

Project Reality v0.86 Core

Project Reality v0.86 Core

Jun 18, 2009 Full Version 5 comments

Project Reality v0.86 Core (Requires Battlefield 2 v1.41).

Project Reality v0.86 Patch

Project Reality v0.86 Patch

Jun 18, 2009 Patch 18 comments

Project Reality v0.86 Patch (Requires Battlefield 2 v1.41 and Project Reality v0.85 Core/Levels).

Project Reality v0.86 Player Manual

Project Reality v0.86 Player Manual

May 15, 2009 Guides 0 comments

Official Project Reality v0.86 Player Manual. Everything you need know to play Project Reality.

Alkali - Heavy Resistance

Alkali - Heavy Resistance

Feb 14, 2009 Audio 3 comments

A track from Project Reality, a team oriented mod for Battlefield 2. The track is called Heavy Resistance made by Alkali.

Comments  (0 - 10 of 509)
Fugitmdup
Fugitmdup Jul 2 2009, 4:40pm says:

Great mod, new patch is great as well. The only thing I dislike is that the spawn times for the civilians are way too long. I understand that having 230 seconds as a respawn time when you get arrested is ok, but when you get shot it should be the normal spawn time like any other player, not 130 seconds. Anyways can't wait to see other factions in the mod. Keep up the good work guys.

+1 vote     reply to comment
MeanderingBeing
MeanderingBeing Jul 1 2009, 6:26pm says:

This looks awesome, but I have to ask, is there any hope for a Merkava... maybe? Pleeeease?
Hahaha!
Anyways, thanks for putting this out there. Downloading now.

+1 vote     reply to comment
slick082
slick082 Jun 30 2009, 1:25am says:

this mod is alright, but it's nothing compared to AIX. the spawn times are way too long and you're stuck with only a machine gun and a shotgun. definately not mod of the year by any stretch. when compared to other mods out there, this is bottom line stuff

-2 votes     reply to comment
bobthedino
bobthedino Jun 28 2009, 6:53pm says:

Over 3 gigs, and no coop... Wow, the mp servers suck... I sure hope they plan on putting some coop in their maps for the lan players out there.

*Hint hint hint*

+1 vote     reply to comment
ChiefRyza
ChiefRyza Jun 22 2009, 8:26pm says:

Well, hope everyone is enjoying the new patch, I know I am :P
Make sure if your a new player to ask for help and play with your squad! Make an effort to join the community as well, you'll get a lot more out of the game.

0 votes     reply to comment
martov
martov Jun 22 2009, 4:43pm says:

I dont know what server you went to, but I have never experiensed more than 6 / 32 lone wolfs

you can "force" tactical manouvers, PR does, because if you dont the game is designed in such a way it is boring.

I am not telling him to play or not to play in this or other way, and if you read my previous posts you will realise that I understand what you are telling me very well. what we are talking here is the realism aspect in PR and COD4, I know cod4 is arcade, but 7game claims its a realistic shooter, thats in discussion.

I will quote myself
"so, COD 4 is NOT realistic, PR is NOT realistic, but PR is MORE realistic than COD4.
lets remember that it does not matter wich game is more realistic, but the fun you get from it, some people prefer "realistic" games and other prefer arcadeish games (wich are a lot of fun too!)."

0 votes     reply to comment
xxghostkillxx
xxghostkillxx Jun 22 2009, 9:35am says:

Martov -

Well quite a lot of that is based upon the players rather than the game. You can't simply force people to use tactical maneuvers like flank and provide suppressing fire. The reason Arma has such great realistic game play is because the player base contains quite a lot of people that know what they're doing, and Project Reality isn't extremely short of that neither. I've played this mod and most of the time it's people going on lone wolf trips yet in some servers people work together in squads and all of that.

You also have to realize COD4 was made to please the general population, not power simulation players.

+3 votes     reply to comment
martov
martov Jun 21 2009, 3:33pm says:

i am not arguing with you, discussion is healthy, it's just that I give information about what I think and you dont, you just insult. if you gave me any sort of information I would belive you.

this is not about "you motherfuker I am wright u pice of shit", this is about what we think, is about sharing knowledge and improve ourselves and our minds to understand our world for any future situation we may find, that is the porpouse of comments, feedback and discussion.

I am not looking for truble, if you dont want to talk is up to you, you may finish this discussion by not writing any more.

and I want to quote this guy
"SERIOSLY JUST SHUT UP IF U DONT LIKE THIS MOD!"
dont even look at this sentence, you, 7game, have the wright to have an opinion and to talk about things that you like and dont, but you must do it respectfully.

remember, people will give their opinion in the same way you gave them yours, beeing that using insults or respectfully.

+2 votes     reply to comment
airamsuper9
airamsuper9 Jun 21 2009, 11:49am replied:

thnks haha, the thing is he doesnt take any others ppls opinions into a count, i agree yes that u cud reload quick but i disagree because it breaks much rules...and also before he has said why do u loose rounds when u reload? well cuz its stuck in da fuckin magazine,,,7Game have u put rounds into one before? its a fukin pain to get out yano...so hes a neive , ignorant person

0 votes     reply to comment
spetsnaz_alfa
spetsnaz_alfa Jun 22 2009, 4:55pm replied:

actually, loading magazines is quite easy usually; they're not always but in round by round, they sometimes come on sticks you shove into the top of the mag, and as you pull out the rounds stay beind.

taking them out is quite satisfying though... under the right circumstances :P

+1 vote     reply to comment
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Platform
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Developer
Project Reality
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Official Page
Realitymod.com
Release Date
Released Feb 26, 2006
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First Person Shooter
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Realism
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