Project Reality (PR) is a modification for the retail Battlefield 2 multi-player PC game. Project Reality's aim is to create a more realistic combat environment than standard Battlefield 2, and place a greater emphasis on teamwork and cooperation.

Most of the aspects of Battlefield 2 that have the capacity to be modified have been tweaked, or completely overhauled, to reflect their real life counterparts, for increased realism. Ballistics have for example also been audited to reflect those of real weapons, including characteristics such as damage, deviation and bullet drop depending on a weapon systems calibre.

Since EA and DICE no longer support Battlefield 2 and is no longer being played online, the Project Reality team made PR:BF2 a standalone game. No longer is a installation of Battlefield 2 required and we have implemented our own online account system for online play.

Major Features

  • Standalone game. No Battlefield 2 installation required.
  • 100 player dedicated servers with up to 8 man squads.
  • Integrated custom VOIP system with 3D local speech.
  • Realistic behaviour for all aspects of the game while keeping it fun.
  • Heavy focus on teamwork based squad-gameplay with many new soldier classes.
  • Over 40 maps spanning 5 unique gamemodes.
  • Over 15 factions.
  • Many additional features such as deployable defences, thermal vision, logistics and many more
  • Modern warfare & insurgency but also historic battles such as Vietnam,Normandy and Falklands are featured.

Gameplay Features

Removal of Vanilla Battlefield 2 Elements:

  • Spawning on flags / Spawning on Squad Leaders.
  • User Interface reduction: Removal of several unnecessary HUD elements.
  • Automatic spotting of infantry and vehicles using the Q Commo Rose.
  • External views for all vehicles.
  • vBF2 commander assets: Scan,Supply & Vehicle drops.
  • Commander overhead "spy" camera.

Custom Game Modes:

  • AAS - Assault and Secure focuses the battles over a few key areas. These areas usually have very large capture radius , which means its about area control rather than flag capture. In fact flags are not visible in the game world at all. In addition to the large capture radius, many of the Control Points are set to be random, so each new round of AAS has a different flag layout, immensely increasing the re-playability of the game mode over traditional vBF2 Conquest.
  • Insurgency - PR's asymmetrical game mode. Featuring unconventional forces defending weapon caches. the conventional forces have to gather intelligence and find and destroy these caches.
  • Skirmish - Small scale infantry mode intended to be played by the Clan community of PR. Intended for 6v6 Infantry battles.
  • Vehicle Warfare - Dedicated gamemode to our armoured and airborne assets.
  • Command & Control - A gamemode without flags where the objective is to destroy the enemy's main Forward Operating Base before they destroy yours.

Innovative Spawn System
Project Reality has a new way to handle player respawns. There is no more spawning on flags or appearing around squad leaders like in regular Battlefield 2. Instead, the players now have the control of where they want their reinforcements to come in via deployable rally points and player built forward outposts with various build-able emplacements.
Revamp of Soldier Equipment
All soldier classes now carry realistic equipment and useful tools such as: Unarmed fighting, bayonets, entrenching Tools, long lasting Smoke Grenades, binoculars and field Dressings. Only a few classes carry a sidearm, and only pilots are equipped with a parachute.
Non-Cluttered HUD
The Heads-Up Display has been heavily tweaked, keeping with a minimalist theme that only shows you what you need to see, and allowing the mods powerful updated graphics to be the most prominent feature instead of non-essential 2D information. The following vBF2 HUD elements have been removed: Cross-hairs, Name Tags, Hit & Kill Indication, Health Bar, Ammo Bar, Infantry Minimap, Ticket Counter (now on map only). The Project Reality HUD allows you to focus on what matters.
Kit Request System
Unique to Project Reality, special powerful kits with specialized roles have now been limited and made available to squads that request them. By realistically rationing unique and powerful equipment, squads now have more realistic loadouts, and have to use them effectively if their team is to win. These kits include: Officer, Rifleman , Breacher with grappling hook, Combat Medic, Sniper, Spotter, (heavy)Anti Tank, Engineer, Anti Air, Rifleman AT, Rifleman AP, Machine Gunner, Automatic Rifleman, Grenadier, Designated Marksman, Crewman, Pilot and of course, the Civilian.
Updated Commander Features
Commanders play a vital role in Project Reality as the communications hub and central command organization of the team. Commanders are expected to give squads orders and oversee the entire battle strategy of the team. They are required to command the battle using the Command Post with the new Map Marker system. Commanders can place GPS laser markers for laser guided bombs, call in various forms of Artillery, and mark waypoints and enemy assets. They also have a UAV available with conventional factions.
New Deployable Asset System
Never before seen in a realistic First Person Shooter, Project Reality has a unique building system. Squads can now deploy vital equipment and weapons on the battlefield to defend and control key areas. With the proper supplies; squads can dig foxhole defenses, deploy machine-gun nests and AA positions, make roadblocks for insurgent forces, string razor-wire and deploy forward outposts that act as a reinforcement (spawn) point for your team. The positions these are deployed at are completely up to the players discretion - this allows the players to have complete control of how the assets are used strategically, allowing players to use smart tactics to control areas of strategic importance.
Logistics
Project Reality has introduced a logistics system that ensures that a team that works together can ensure that supplies, repairs and ammo are always at hand near the front line.
Close Air Support
Players can now take advantage of real modern equipment to coordinate close air support. Jets and attack helicopters across the board now use a laser designation system, allowing infantry units to designate targets for attack. In addition, squad leaders can call in air support via the commander in the form of a 2,000lb JDAM bomb.
Realistic Warfare
Everything from weapon ballistics,heavy armour movement,soldier sprint speeds,animation to aircraft missile systems is made to behave as realistic as possible in Project Reality while at the same time remain fun and engaging to the player.
Integrated VOIP Replacement
BF2's VOIP doesn't fit PR needs so we have our own integrated PR Mumble. This allows for in-squad communications but also for squadleaders to talk individually to each other or with the commander. It also features 3D local speech, meaning you can hear players from other squads if they are close to you.
Custom Dedicated Servers
Our servers are very different from vanilla BF2 servers and allow for up to 100 players and 8 man squads. Project Reality also doesn't require Gamespy servers and emulates it's own master server for servers and player accounts allowing Project Reality to be played online without Gamespy.
Single Player
Project Reality supports Single Player gaming (known as Local CO-OP), as well as promoting teamwork-based multiplayer. This is included within the main build with no add-ons.

For extra information and more in-depth lists and changelogs, please refer to the our website. Or see our Official Manual.

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RSS Articles

The award-winning Project Reality Team is proud to announce the official release of Project Reality: BF2 v1.4!


First of all, a big thank you to our PR Community for sticking with us during this long development cycle, we can't wait to play this release with the players.

Project Reality:BF2 v1.4
In PR:BF2 v1.4 we implemented the long awaited Falklands Theater, a rework of tanks and jets, 3 new maps and countless other content additions. To get more information on what's in this release, read the announcement post.

What's in store for PR next? We are working hard on PR:WWII, a mappack and multiple community factions alongside many additions to our current factions. More info will follow soon, but now it's update time!

Trailer
Enjoy the official Project Reality: BF2 v1.4 release trailer here while you're downloading the new update:

Main Features & Changes

  • Added British and Argentinian factions based on the 1982 Falklands War.
  • Added Bren L4A4 LMG, L42A1 sniper rifle, L2A3 Sterling SMG, FMK1 AP & FMK-3 AT mines.
  • Added Tigercat SAM and Rheinmetall 20mm AAA.
  • Added A-4 Series, Mirage IIIEA, IAI Dagger, Sea Harrier FRS.1 & Harrier GR.3 aircraft.
  • Added M163 AAV, T-72B & T-72S tanks.
  • Added Goose Green (2x2km) and The Falklands (8x8km) levels for the Falklands Theater.
  • Added Bamyan (4x4km), Afghanistan based level.
  • Added back muzzle flashes for night maps.
  • Updated many vehicle physics models to fix exploits and improve armor definition.
  • Updated tank damage model with generally stronger front armor but weaker rear/side armor.
  • Updated aircraft with overhauled flight models.
  • Updated Al-Basrah, Beirut, Gaza, Assault on Grozny, Kozelsk & Wanda Shan levels significantly.
  • Updated PR's gameplay programming Python Library. Rewrote a large part of the code-base to remove bugs and increase performance.



For a complete list of all the changes check the:
Project Reality v1.4 Changelog

Download & Installation
If you are new to Project Reality, visit the downloads page to download the standalone v1.4 installer.

If you have already installed Project Reality: BF2 v1.3.9, simply press "PLAY" in the launcher and the automatic updater will handle the rest! If you once took part in map events containing Bayman, Goose Green or The Falklands, please remove these maps from your installation to avoid issues.

If you have installed an older version than Project Reality: BF2 v1.3, you will still need to download the full PR:BF2 v1.4 installer, since an update from v1.2.1.0 or older to v1.4 is not supported. If you do not play other BF2 mods, you can also uninstall Battlefield 2 to save hard drive space.

You can find the detailed PR Installation Guide right here.


Official Manual & Landing Page for New Players

Official v1.3 Manual - New Player Landing Page

Project Reality Mod Support
If you encounter any problems while installing and/or playing Project Reality: BF2, please check out the Project Reality Mod Support forum. If your problem has not already been posted by someone else, please do not hesitate to start a new thread asking for help.

Project Reality v1.4 Server Files
If you currently host a Project Reality game server, you would have received the server files for Project Reality v1.4 via the Server Admin CP already. If you are interested in hosting a new Project Reality server, please follow the link below to apply for a server license.

Apply for a Project Reality Server License Here

Support Project Reality!
The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.


For more information, please feel free to join us on our IRC channel or visit our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!


- The Project Reality Team

Project Reality: BF2 v1.4.1 Manual Update Required!

Project Reality: BF2 v1.4.1 Manual Update Required!

News 1 comment

A manual update is required as the auto updater has an issue.

Project Reality: BF2 v1.4 Announced!

Project Reality: BF2 v1.4 Announced!

News 17 comments

The announcement of the next major update of PR:BF2. Introducing the Falklands theater and many more new content additions!

PR:BF2 and GameSpy

PR:BF2 and GameSpy

News 11 comments

Project Reality: BF2 will continue to be playable online after the GameSpy shutdown!

Project Reality: BF2 v1.0 Released!

Project Reality: BF2 v1.0 Released!

News 13 comments

After 8 years of development and 21 total releases, we are pleased to announce the general availability of Project Reality: BF2, version 1.0. Since our...

RSS Files
Project Reality: BF2 Standalone

Project Reality: BF2 Standalone

Full Version 113 comments

Project Reality: BF2 is a standalone install that does not require an existing Battlefield 2 installation. Due the large amount of features and content...

Project Reality: BF2 Player Manual

Project Reality: BF2 Player Manual

Guides 17 comments

The official Project Reality: BF2 v1.3 player manual. This guide includes everything you need know to jump in and start playing the Project Reality: BF2...

Comments  (0 - 10 of 3,116)
fredboy
fredboy

I ask if this has bots on an offline mode? Thanks to this anyway.

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Mr.Nowak
Mr.Nowak

Any chance of putting the 1.4.1 iso up in the download page here?

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reriCZ
reriCZ

Hi bruh, please make new vrsion for lowest PC..

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[PR-IT]H.Maverick
[PR-IT]H.Maverick

Hi bruh, how about no.

Honestly if you can't run PR on low settings, then you need to upgrade YOUR pc.

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reriCZ
reriCZ

Ye i know that :D I working on it. Thanks to reply

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[PR-IT]H.Maverick
[PR-IT]H.Maverick

Haha no problem, Sorry if i came off a little aggressive :P

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reriCZ
reriCZ

It´s okey :) GL&HF; if u play.

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Guest
Guest

is this compatible with bots? great work btw. thanks. :)

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Ismoleboss
Ismoleboss

yes it is, but it a lot better when playing online

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Highest Rated (58 agree) 10/10

The BF2 engine on its edge... the BF2 gameplay reformed and finally promotes real teamwork. If you search for challenges in tactics and adrenaline boosted firefights this is the FPS game you search. For me it worths to buy BF2 (if you haven't yet) just to experience this mod. The extra content and the gameplay that is provided through Project Reality makes me to feel that PR is not a mod but a whole new game you can have for free. From Clan's experience perspective it is a must for every player…

Nov 23 2010 by mikeros

Lowest Rated (16 agree) 3/10

Overrated! Not noob friendly. Great concept, terrible manual, tutorials, and controls. Half the time people don't even know what they're doing. Half the time you don't even know what you're doing. Pretty much follow a bunch of other people to get killed. The bots are excellent at shooting and killing you so it gives no room for even newbies to learn. The game is made so complex that it totally destroys the gameplay. Half the time you're running around in huge maps and when you finally make it somewhere…

Dec 16 2010 by soldier91950

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