Project Reality (PR) is a modification for the retail Battlefield 2 multi-player PC game. Project Reality's aim is to create a more realistic combat environment than standard Battlefield 2, and place a greater emphasis on teamwork and cooperation.

Most of the aspects of Battlefield 2 that have the capacity to be modified have been tweaked, or completely overhauled, to reflect their real life counterparts, for increased realism. Ballistics have for example also been audited to reflect those of real weapons, including characteristics such as damage, deviation and bullet drop depending on a weapon systems calibre.

Since EA and DICE no longer support Battlefield 2 and is no longer being played online, the Project Reality team made PR:BF2 a standalone game. No longer is a installation of Battlefield 2 required and we have implemented our own online account system for online play.

Major Features

  • Standalone game. No Battlefield 2 installation required.
  • 100 player dedicated servers with up to 8 man squads.
  • Integrated custom VOIP system with 3D local speech.
  • Realistic behaviour for all aspects of the game while keeping it fun.
  • Heavy focus on teamwork based squad-gameplay with many new soldier classes.
  • Over 40 maps spanning 5 unique gamemodes.
  • Over 15 factions.
  • Many additional features such as deployable defences, thermal vision, logistics and many more
  • Modern warfare & insurgency but also historic battles such as Vietnam,Normandy and Falklands are featured.

Gameplay Features

Removal of Vanilla Battlefield 2 Elements:

  • Spawning on flags / Spawning on Squad Leaders.
  • User Interface reduction: Removal of several unnecessary HUD elements.
  • Automatic spotting of infantry and vehicles using the Q Commo Rose.
  • External views for all vehicles.
  • vBF2 commander assets: Scan,Supply & Vehicle drops.
  • Commander overhead "spy" camera.

Custom Game Modes:

  • AAS - Assault and Secure focuses the battles over a few key areas. These areas usually have very large capture radius , which means its about area control rather than flag capture. In fact flags are not visible in the game world at all. In addition to the large capture radius, many of the Control Points are set to be random, so each new round of AAS has a different flag layout, immensely increasing the re-playability of the game mode over traditional vBF2 Conquest.
  • Insurgency - PR's asymmetrical game mode. Featuring unconventional forces defending weapon caches. the conventional forces have to gather intelligence and find and destroy these caches.
  • Skirmish - Small scale infantry mode intended to be played by the Clan community of PR. Intended for 6v6 Infantry battles.
  • Vehicle Warfare - Dedicated gamemode to our armoured and airborne assets.
  • Command & Control - A gamemode without flags where the objective is to destroy the enemy's main Forward Operating Base before they destroy yours.

Innovative Spawn System
Project Reality has a new way to handle player respawns. There is no more spawning on flags or appearing around squad leaders like in regular Battlefield 2. Instead, the players now have the control of where they want their reinforcements to come in via deployable rally points and player built forward outposts with various build-able emplacements.
Revamp of Soldier Equipment
All soldier classes now carry realistic equipment and useful tools such as: Unarmed fighting, bayonets, entrenching Tools, long lasting Smoke Grenades, binoculars and field Dressings. Only a few classes carry a sidearm, and only pilots are equipped with a parachute.
Non-Cluttered HUD
The Heads-Up Display has been heavily tweaked, keeping with a minimalist theme that only shows you what you need to see, and allowing the mods powerful updated graphics to be the most prominent feature instead of non-essential 2D information. The following vBF2 HUD elements have been removed: Cross-hairs, Name Tags, Hit & Kill Indication, Health Bar, Ammo Bar, Infantry Minimap, Ticket Counter (now on map only). The Project Reality HUD allows you to focus on what matters.
Kit Request System
Unique to Project Reality, special powerful kits with specialized roles have now been limited and made available to squads that request them. By realistically rationing unique and powerful equipment, squads now have more realistic loadouts, and have to use them effectively if their team is to win. These kits include: Officer, Rifleman , Breacher with grappling hook, Combat Medic, Sniper, Spotter, (heavy)Anti Tank, Engineer, Anti Air, Rifleman AT, Rifleman AP, Machine Gunner, Automatic Rifleman, Grenadier, Designated Marksman, Crewman, Pilot and of course, the Civilian.
Updated Commander Features
Commanders play a vital role in Project Reality as the communications hub and central command organization of the team. Commanders are expected to give squads orders and oversee the entire battle strategy of the team. They are required to command the battle using the Command Post with the new Map Marker system. Commanders can place GPS laser markers for laser guided bombs, call in various forms of Artillery, and mark waypoints and enemy assets. They also have a UAV available with conventional factions.
New Deployable Asset System
Never before seen in a realistic First Person Shooter, Project Reality has a unique building system. Squads can now deploy vital equipment and weapons on the battlefield to defend and control key areas. With the proper supplies; squads can dig foxhole defenses, deploy machine-gun nests and AA positions, make roadblocks for insurgent forces, string razor-wire and deploy forward outposts that act as a reinforcement (spawn) point for your team. The positions these are deployed at are completely up to the players discretion - this allows the players to have complete control of how the assets are used strategically, allowing players to use smart tactics to control areas of strategic importance.
Logistics
Project Reality has introduced a logistics system that ensures that a team that works together can ensure that supplies, repairs and ammo are always at hand near the front line.
Close Air Support
Players can now take advantage of real modern equipment to coordinate close air support. Jets and attack helicopters across the board now use a laser designation system, allowing infantry units to designate targets for attack. In addition, squad leaders can call in air support via the commander in the form of a 2,000lb JDAM bomb.
Realistic Warfare
Everything from weapon ballistics,heavy armour movement,soldier sprint speeds,animation to aircraft missile systems is made to behave as realistic as possible in Project Reality while at the same time remain fun and engaging to the player.
Integrated VOIP Replacement
BF2's VOIP doesn't fit PR needs so we have our own integrated PR Mumble. This allows for in-squad communications but also for squadleaders to talk individually to each other or with the commander. It also features 3D local speech, meaning you can hear players from other squads if they are close to you.
Custom Dedicated Servers
Our servers are very different from vanilla BF2 servers and allow for up to 100 players and 8 man squads. Project Reality also doesn't require Gamespy servers and emulates it's own master server for servers and player accounts allowing Project Reality to be played online without Gamespy.
Single Player
Project Reality supports Single Player gaming (known as Local CO-OP), as well as promoting teamwork-based multiplayer. This is included within the main build with no add-ons.

For extra information and more in-depth lists and changelogs, please refer to the our website. Or see our Official Manual.

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RSS Articles

The award-winning Project Reality Team is proud to announce the official release of Project Reality: BF2 v1.5!


First of all, a big thank you to our PR Community for sticking with us during this long development cycle. You are the heart and soul of Project Reality. Your support is what keeps us going! Today we launch our 38th major update:

Project Reality:BF2 v1.5 and beyond

In PR:BF2 v1.5 we implemented the long awaited Polish Forces, being featured on 3 new and 1 old map. Next to that we also introduce several other new assets and features. You can find more information in the list below.

What's in store for PR next? The team was focused on both v1.5 and the long await PR:WW2 release at the same time! So the wait shouldn't be much longer now. More info will follow soon, but now it's update time!


Trailer

Enjoy the official Project Reality: BF2 v1.5 release trailer and screenshots here while you're downloading the new update:


























Main Features & Changes

  • Added Polish Forces with over 20 new weapons and vehicles.
  • Added 3 new maps featuring Polish Forces : Outpost, Shahadah and Operation Thunder - BETA.
  • Added new Map Gallery.
  • Added Russian GAZ Tigr-M armored jeep.
  • Added Dutch DAF YA-4442 truck series.
  • Added H&K L134A1 GMG.
  • Updated requesting kits from crates. Will now cost supply points and deplete the crate.
  • Updated player manual.

For a complete list of all the changes check the:
Project Reality v1.5 Changelog


Download & Installation

If you are new to Project Reality or are on a very old version, visit the downloads page to download the standalone v1.5 installer.

If you have already installed Project Reality: BF2 v1.4.20, simply press "PLAY" in the launcher and the automatic updater will handle the rest! If you once took part in map events containing Outpost, Shahadah or Iron Thunder, please remove these maps from your installation to avoid issues.

Official Manual & Landing Page for New Players


Project Reality Mod Support

If you encounter any problems while installing and/or playing Project Reality: BF2, please check out the Project Reality Mod Support forum. If your problem has not already been posted by someone else, please do not hesitate to start a new thread asking for help.

Project Reality v1.5 Server Files

If you currently host a Project Reality game server, you would have received the server files for Project Reality v1.5 via the Server Admin CP already. If you are interested in hosting a new Project Reality server, please follow the link below to apply for a server license.


Support Project Reality!

The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.


For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!


- The Project Reality Team

Project Reality: BF2 v1.5 Announced!

Project Reality: BF2 v1.5 Announced!

News 16 comments

The announcement of the next major update of PR:BF2. Introducing the Polish Forces and many more new content additions!

Project Reality: BF2 v1.4.1 Manual Update Required!

Project Reality: BF2 v1.4.1 Manual Update Required!

News 5 comments

A manual update is required as the auto updater has an issue.

Project Reality: BF2 v1.4 Released!

Project Reality: BF2 v1.4 Released!

News 9 comments

The release of the next major update of PR:BF2. Introducing the Falklands theater and many more new content additions!

Project Reality: BF2 v1.4 Announced!

Project Reality: BF2 v1.4 Announced!

News 21 comments

The announcement of the next major update of PR:BF2. Introducing the Falklands theater and many more new content additions!

RSS Files
Project Reality: BF2 Player Manual

Project Reality: BF2 Player Manual

Guides 20 comments

The official Project Reality: BF2 v1.3 player manual. This guide includes everything you need know to jump in and start playing the Project Reality: BF2...

Comments  (0 - 10 of 3,136)
CounterSniped
CounterSniped

Can you add mods like Forgotten Hope to this, or do we have to add them to the base game?

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Whitegoldl
Whitegoldl

Is there a single player mode or campaign?

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metekete
metekete

Are you planning add "Turkey"??

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Guest
Guest

cant w8 4 ver1.5 i hope it will be awesome mod

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ThaneWulfgharn
ThaneWulfgharn

Since the team already has the Battle of Grozny(happening in the 90s), maybe we can have Yugoslav Wars scenarios in the future?

4 Sides: Croatia, Bosnia and Herzegovina, FR Yugoslavia, Kosovo Liberation Army.
Croatian War of Independence(Croatia vs. Yugoslavia
Siege of Dubrovnik, Operation Stinger, Battle of Osijek
Bosnian War:
Siege of Sarajevo, Siege of Bihać, Neretva '93(Bosnia VS Croatia), Kosovo War(KLA vs. Yugoslavia):
Battle of Podujevo, Battle of Junik, Battle of Košare

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Edhel
Edhel

Hi PR Team and everyone else reading this, I have a problem with; "Project Realty: BF2Launcher has stopped working" whenever I try to launch the game through clicking the desktop icon.

*Additional details:

1. I have confirmed that my PR:BF2 version is 1.4.1.0

2. I'm running Win Vista SP2 64-bit, game used to run back fine sometime ago but suddenly the problem just persist.

3. My hardware fulfills the minimum requirement, no issue as I've run PRBF 2 with maxed out settings and no performance issue back then.

4. Antivirus, firewall, UAC; all have been configured accordingly and I think these aren't the cause of the problem..

5. I have tried to rollback by uninstalling everything PR:BF2 related files, and reinstall the PR:BF2 v1.4.1.0. Installation runs smooth without problems, however as soon as I tried launching the game the same problem occurs.

6. Granting Run for administrator setting.

Sorry for the long post, hopefully someone could help me with this. Lastly, PR is one fine work that I've enjoyed playing for long. It's a bugger I'm unable to play it for sometime now :/

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Darth|Tyranus
Darth|Tyranus

change the compatibality maybe, or reinstall drivers like DX9 and other stuff like it. hope you solve it.

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ThanhLong1707
ThanhLong1707

huge problem: when i play co-op mode, the game puts all bots on the enemy side, and im not allowed to switch side either. what seem to have caused this problem? i downloaded the 1.4 version btw

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Highest Rated (58 agree) 10/10

The BF2 engine on its edge... the BF2 gameplay reformed and finally promotes real teamwork. If you search for challenges in tactics and adrenaline boosted firefights this is the FPS game you search. For me it worths to buy BF2 (if you haven't yet) just to experience this mod. The extra content and the gameplay that is provided through Project Reality makes me to feel that PR is not a mod but a whole new game you can have for free. From Clan's experience perspective it is a must for every player…

Nov 23 2010 by mikeros

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[CHANGELOG] PR:BF2 v1.5.2.0 Changelog: This patch includes the first fixes and tweaks for the v1.5 release as... Fb.me

Mar 18 2018

First blog by Animator w0lf3k with X95 & M1919A6 teaser.... Fb.me

Feb 15 2018

[CHANGELOG] PR:BF2 v1.5.2.0 Changelog: This patch includes the first fixes and tweaks for the v1.5 release as... Fb.me

Feb 5 2018

Our first patch with fixes for v1.5 is out! Read the changelog while you download the patch. Fb.me

Feb 5 2018

Ku chwale ojczyzny! The official trailer for v1.5! Realitymod.com Fb.me

Feb 3 2018

PR:BF2 v1.5 officially released! See the trailer,screenshot and read the news in the link below. Fb.me

Feb 3 2018

PR:BF2 v1.5 Changelog released! Read what's coming with the new release. Release will be this weekend! Fb.me

Feb 2 2018

Project Reality: BF2 v1.5 Announced! See the full news post on the forums. Fb.me

Jan 28 2018

Happy holidays from the PR-Development team! Enjoy this video by community member Cpt.MikeMei. Fb.me

Dec 20 2017

PR Official Tournament C13 Announced! SCO/CO Signups open! Tournament.realitymod.com Fb.me

Aug 18 2017

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