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Welcome to Project Reality: Battlefield 2 (aka PR:BF2), a free to download game modification for the Battlefield 2 (aka BF2) retail Windows PC game. The focus of this mod is to rework the original game engine developed by Digital Illusions of Sweden (Dice) within legal and feasible constraints to create a more realistic combat environment for the gaming community. This includes adjusting various game play elements including physics, visual effects and overall game play formats. Along with changes to how the game handles, the Project Reality team has been introducing British, Insurgent, IDF forces, Canadian, and Russian factions, plus a number of community assisted factions are currently in the works to introduce even more factions to the virtual battlefields. This Mod is not for the masses, due to the fact that it has a much higher learning curve then your classic arcade game. This is the real deal.

The Project Reality team comprises a group of dedicated individuals, several of whom have backgrounds in armed services and whose sole task is to provide researched material, including statistical information, to the developers. These are in turn tasked with coding and creating the mod itself. If you are looking for a fact based first person shooter from the perspective of a combat soldier, you need not look any further.

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11 comments by AncientMan on May 21st, 2014

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If you haven't been living under a rock for the last few months, you may have heard the news that GameSpy will be shutting down online services for Battlefield 2 at the end of this month.

Shortly afterwards, Electronic Arts announced via their Origin Twitter that they were working on transitioning Battlefield 2 so that it would still be playable after the shutdown. However, contrary to their original statement, they recently announced that they would not be doing this, and that Battlefield 2 online services would be shut down at the end of June.

Have no fear though! Ever since the original announcement from GameSpy, the Project Reality Team has been hard at work on developing our own solution to keep Project Reality: BF2 online, and our players playing. In partnership with the Forgotten Hope 2 team, we have quickly developed our own custom master server, and I am happy to confirm that Project Reality: BF2 (and Forgotten Hope 2) will continue to be playable online after the GameSpy shutdown.

The update that will provide this new functionality will be released in our upcoming v1.2 patch, scheduled to be released before the shutdown occurs. Not only does it replace the GameSpy online services with our own, it also includes the Dutch Forces, several new maps, as well as loads of tweaks and improvements.

For the regular players of PR:BF2, the only difference you will notice with the new online services is that upon updating to v1.2, your existing player profiles will be deleted, and you will be required to make a new online account if you wish to play online. The account management system in the PR:BF2 Launcher, the ingame server browser, and PRSPY will continue to function as normal.

As we're nearing our 10th year since Project Reality was founded, we look forward to seeing Project Reality: BF2 continue long into the future!

Enjoy,
The Project Reality Team

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Project Reality: BF2 Standalone

Project Reality: BF2 Standalone

Jun 3, 2015 Full Version 73 comments

Project Reality: BF2 is a standalone install that does not require an existing Battlefield 2 installation. Due the large amount of features and content...

Project Reality: BF2 v1.0

Project Reality: BF2 v1.0

Aug 5, 2013 Full Version 82 comments

After 8 years of development and 21 total releases, we are pleased to announce the general availability of Project Reality: BF2, version 1.0. Since our...

Project Reality: BF2 Player Manual

Project Reality: BF2 Player Manual

Jul 13, 2011 Guides 17 comments

The official Project Reality: BF2 v1.0 player manual. This guide includes everything you need know to jump in and start playing the Project Reality: BF2...

Post comment Comments  (0 - 10 of 3,101)
ConstantinoP.
ConstantinoP. Jun 30 2015, 8:10pm says:

Could the development team please consider adding more vBF2 style vehicles (one player controls both the gunner and driver positions) for the cooperative bot missions? On some maps it is very difficult to get a hold of one, and it is a nightmare to share one with a bot.

Thanks again for the excellent mod. :D

+1 vote     reply to comment
Mok@
Mok@ Jun 26 2015, 3:48pm says:

Good work's!

+1 vote     reply to comment
Guest
Guest Jun 23 2015, 9:52pm says:

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Dragon492
Dragon492 Jun 23 2015, 8:54pm says:

Have you got your AI functioning yet? -- I remember last time i played PR the bot didn't work ( It's been years.. I know. Lol...)

+1 vote     reply to comment
Drag0
Drag0 Jun 29 2015, 9:11am replied:

What the f... Just host local coop session, there were always bots.

+1 vote     reply to comment
Darth_Cameroth
Darth_Cameroth Jun 23 2015, 12:57pm says:

Sorry to ask this again (I'm pretty sure i saw this earlier but couldn't find it again) But how do you play offline with bots? I have tried hosting a lan server and taking a peak at the manual. Any instructions would be much appreciated. Like i said i'm pretty sure i saw the answer to my question a while ago, but i didn't have the mod then and can't quite track down that comment. I'm sorry for any inconvenience repeating this question might cause.

+1 vote     reply to comment
Darth_Cameroth
Darth_Cameroth Jun 23 2015, 11:18pm replied:

Never mind figured it out :), sorry guys for the trouble.

+2 votes     reply to comment
Guest
Guest Jun 22 2015, 11:21am says:

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Drag0
Drag0 Jun 29 2015, 9:13am replied:

Go to Project Reality\Project Reality BF2\mods\pr\ai and edit aidefaults.ini file with notepad. You will find instructions inside. Though, if you add more, than 64 bots, it will mess up the team balance thing.

+1 vote     reply to comment
1Stargate1
1Stargate1 Jun 20 2015, 3:30am says:

Wow I'm amazed that people still produce amazing bf2 mods on over 10 years of bf2`s release.I'm glad this classic game has not been forgotten, keep up the good work modders ;)

+3 votes     reply to comment
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Released Feb 2006
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2379 votes submitted.

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Highest Rated (55 agree) 10/10

The BF2 engine on its edge... the BF2 gameplay reformed and finally promotes real teamwork. If you search for challenges in tactics and adrenaline boosted firefights this is the FPS game you search. For me it worths to buy BF2 (if you haven't yet) just to experience this mod. The extra content and the gameplay that is provided through Project Reality makes me to feel that PR is not a mod but a whole new game you can have for free. From Clan's experience perspective it is a must for every player…

Nov 23 2010, 7:55am by mikeros

Lowest Rated (16 agree) 3/10

Overrated! Not noob friendly. Great concept, terrible manual, tutorials, and controls. Half the time people don't even know what they're doing. Half the time you don't even know what you're doing. Pretty much follow a bunch of other people to get killed. The bots are excellent at shooting and killing you so it gives no room for even newbies to learn. The game is made so complex that it totally destroys the gameplay. Half the time you're running around in huge maps and when you finally make it somewhere…

Dec 16 2010, 8:24am by soldier91950

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First Person Shooter
Theme
Realism
Players
Single & Multiplayer
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Community BF2 Event: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT T.co

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Jul 1 2015, 2:47am

Less than 48 hours to go on the successful Squad Kickstarter campaign! We hope that everyone who has enjoyed the... T.co

Jun 25 2015, 5:39am

Blog: PR:BF2 Gameplay Videos Part 18 by [R-DEV]dbzao T.co

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Blog: A new toy for my favorite faction. by [R-DEV]Rabbit T.co

Jun 21 2015, 11:28pm

Blog: I'm not going that far! by [R-DEV]Rabbit T.co

Jun 16 2015, 1:53pm

Changelog: PR:BF2 v1.3.1.0 Changelog T.co

Jun 14 2015, 9:38pm

Highlight: [Video] Project Reality in 60 seconds (episodes 1 to 20) by [R-DEV]dbzao T.co

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Jun 2 2015, 8:26am

Release: Project Reality: BF2 v1.3 Standalone Released! T.co

May 30 2015, 5:09am

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