The Galaxy’s Most Violent Virtual Sport!

Check out our web site at Smashball.tv to learn more, watch video, or download the game!

  • Are you tired of slow, boring games?
  • Do you yearn for superhuman powers and extremely violent deaths?
  • Do you like hookers, and your balls?

Smashball is a fast-paced, ultraviolent first-person-shooter played as a highly structured team sport. Two teams use superhuman maneuvers, a high-tech grappling hook, and high-powered weaponry to try to get a single ball into their opponent’s goal.

What's it like?

  • INCREDIBLE MOBILITY! Smashball players can use their Turbo Power to amp up their speed. The Grappling Hook can be used to swing across open areas and wrap around corners. Combining the two allows for supreme feats of acrobatics.
  • INTENSE ACTION! Play is focused on The Smashball. Every second has to be used to score. Brutal slugfests, fast breaks, and last-second saves abound. All weapons have Infinite Ammo, and players Regenerate Health, so you never get distracted from the real point of the game.
  • CHARACTER CUSTOMIZATION! Players get XP for playing, and can buy special Skills when they gain Levels. Skills are used in-game to tailor your character’s capabilities for specific roles. There is an entire dimension of strategy in picking the right combination of skills.
  • BUILT-IN LEAGUE PLAY! When you play, the game will automatically register you for the Intergalactic Smashball League. Through the league web site, you can create or join Teams, and compete in Tournaments for Prizes! The league site can also be used to schedule matches and automatically start servers!
Image RSS Feed Latest Screens
0.9.3 Images from Smashdome 0.9.3 Images from Smashdome 0.9.3 Images from Smashdome
Blog RSS Feed Report abuse Latest News: Smashball Video Update: 2 New Maps, Instant Replay!

5 comments by voodooc on Feb 5th, 2010 digg this super bookmark


This update contains a ton of new stuff, and major changes to address the large amount of feedback we've had over the past year.



Major Balance Changes

We've spent several months radically changing the pacing, and focus of the game.  There's now a much larger emphasis on combat.  The knockout and auto-heal systems have been changed to actually give players a reason to do something other than kamikaze the goalie.  The skills have been reworked to make them easier to understand and choose.  While you still need to develop your technique to achieve top speeds, we've narrowed the mobility gap between new players and our experienced veterans.  We think we've got a much better game now: one that is more accessible to new players, but at the same time rewards the real pro hookers.

New Maps

There are now two more arenas that you can smash balls in: Cargo Bay Six and Spiral.  Cargo Bay Six features lots of large open spaces, and multiple routes through the chokepoint.  Spiral is a smaller map more suitable for small games.  Murderplex has also received a major facelift!


Instant Replay System

After every score and at the end of every round, the game is paused and the last few seconds of action are shown to everyone.  This seems to make it a lot easier for new players to pick up on what's going on.

Replay Library

Every replay that you see is also now stored locally as a small demo file.  From the in-game main menu, you can review and play them!  Our current objective is to make a one-click process for generating video and uploading it to YouTube.  For now, enterprising players could use FRAPS or Source engine movie making techniques to make their own video.

In-game Player Management Window

From the main menu, you can now pull up an in-game browser window that shows your player page on the Smashball.tv web site.  This is just a quick way to check your season stats, or to look at the overall stats for that match you just finished.

Coming Soon

We've got a whole pile of other features we're working on, and we plan on releasing them gradually over the next few months.  Some of the exciting ones are:

  • New Custom Weapon System.  Not only are we looking at adding new weapon types, we're going to create a whole new system that allows us to quickly and easily add new weapons on an ongoing basis.
  • Player Names & Numbers on Jerseys.  Team owners will be able to assign numbers to players, which are then shown, along with their name, on the back of the player.
  • Total HUD Overhaul.  We're putting some major work into completely redesigning the existing HUD, graphically and functionally.

Learn More!

You can find out more about Smashball from a bunch of different places:

Web Site, including fun and frockiling forums: Smashball.tv
YouTube Channel, with many violent videos, old and new: Youtube.com
Facebook Page, which doesn't get as much love as it should: Facebook.com
Our Steam Group, where chatty chatalots go to chat: Steamcommunity.com

Media RSS Feed Latest Video
Comments  (0 - 10 of 103)
IlFanta
IlFanta Aug 31 2009, 11:11am says:

Great mod,keep it up guys

+2 votes     reply to comment
ZombieTerminator
ZombieTerminator Aug 26 2009, 1:28am says:

for Half - Life 2?
or
for Half - Life 2 Deathmatch?

0 votes     reply to comment
forcifer
forcifer Aug 5 2009, 5:02pm says:

I played this mod yesterday... it's pretty fun, but I had one main gripe, and its about how the actions shoot and pass are on the same key. Too many times did I pass on accident when I was trying to shoot. The passing lock-on also made passing very unintuitive and cumbersome and made me start to favor ball-hogging. I think making plays would be a lot smoother if you dedicated one key to shoot, and another key to pass to the nearest player in view (maybe within an area on the screen). Smoother passing would encourage better teamplay.

+1 vote     reply to comment
voodooc
voodooc Aug 31 2009, 3:02pm replied:

forcifer: the limitation of that kind of a passing system is that you can't set up plays in advance. Experienced players usually pick a pass target before they even enter the enemy's goal room, so that player knows they need to get into position to receive a pass.

Thanks for checking us out!

+1 vote     reply to comment
fishfish
fishfish Jul 5 2009, 9:07pm says:

I played the game and i had fun and all, but it feels kinda unbalanced....also, like in real soccer, EVERYONE blames the goalie

+1 vote     reply to comment
Krenzo
Krenzo Jun 29 2009, 8:08pm says:

An update was just released that has some fixes in it, but I don't know if I caught all of the crashes. Follow this post if you still have crashes with the new version:

Forums.smashball.tv

0 votes     reply to comment
SweatbackSTEEN
SweatbackSTEEN Jul 1 2009, 1:04pm replied:

cool im going to try playing today and see if it works*fingers crossed*

0 votes     reply to comment
Zolo009
Zolo009 Jun 25 2009, 7:05pm says:

Oi every now and then when i am connecting to a new map in a rare moment it shuts down the game my background goes black and says that there is a error of some sort, then i try to run my avg scan and then that doesnt work, i ran a different program for a scan and it fixed that but the same thing happend twice... can you check into this bug I really dont want this to go **** with my anti virus..

+1 vote     reply to comment
Tom●E
Tom●E Jun 21 2009, 3:02pm says:

Great mod but bad server

+1 vote     reply to comment
Krenzo
Krenzo Jun 22 2009, 12:39am replied:

What do you mean? There are many servers available.

0 votes     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Half-Life 2 Icon
Platform
PC
Developer
Smashball Labs LLC
Contact
Send Message
Official Page
Smashball.tv
Release Date
Released Dec 15, 2008
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Community Rating

Average

8.3

107 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Alternative Sport
Theme
Fighter
Players
Multiplayer
Statistics
Rank
408 of 11,164
Last Update
3 days ago
Watchers
246 members
News
11
Features
11