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Highlights Rebellion (Release 11) 02/09/2016

* Pirate Race (with two factions) is now complete ...
- all new abilities
- all new research
- new voice-overs
- all new icons

* lot of low level clean-up removing unused files, icons, sounds, etc

I hope you all enjoy.

Thanks to all who gave feedback!

News for Maelstrom Mod, July 2016, Rebellion

News for Maelstrom Mod, July 2016, Rebellion

News 12 comments

We are pleased to announce the coming eight release of the Maelstrom mod for Rebellion 1.85 + DLC's

News for Maelstrom Mod, December 2015, Rebellion

News for Maelstrom Mod, December 2015, Rebellion

News 12 comments

We are pleased to announce the coming ninth release of the Maelstrom mod for Rebellion 1.82 + DLC's

News for Maelstrom Mod, June 2014, Rebellion

News for Maelstrom Mod, June 2014, Rebellion

News 18 comments

We are pleased to announce the coming eight release of the Maelstrom mod for Rebellion 1.82 + DLC's

News for Maelstrom Mod, December 2013, Rebellion

News for Maelstrom Mod, December 2013, Rebellion

News 4 comments

We are pleased to announce the coming sixth release of the Maelstrom mod for Rebellion 1.8 + DLC's

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Maelstrom Rebellion Expansion v1.85 R11 (+DLC's)

Maelstrom Rebellion Expansion v1.85 R11 (+DLC's)

Full Version 112 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the...

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The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators and the Trade Alliance, with...

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Maelstrom Rebellion v1.82 R8 (+DLC's)

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The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

Maelstrom Rebellion v1.8 R7 (DLC's)

Maelstrom Rebellion v1.8 R7 (DLC's)

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The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

Maelstrom Rebellion v1.52 R6 (DLC)

Maelstrom Rebellion v1.52 R6 (DLC)

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Comments  (0 - 10 of 3,607)
-Alarak-
-Alarak-

I really enjoy this mod,but there one thing confusing me,it's about the so called "pirates".I think "Hiigara" is more fitable.
--from a Homeworld player

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Guest
Guest

Beautiful mod, compliments, but with the new patch arrived including 1.86 Rebellion, the previous version of the mod crashes many times, I hope you're able to update the model for the new patch that was put on rebellion.

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soase-maelstrom Creator
soase-maelstrom

Cheers. R11 works with the 1.86 patch. Try reducing the graphics effects settings if you are having crashes.

Reply Good karma+1 vote
Iceman443
Iceman443

Hey man, nice mod; this is definately one of the better ones on the site. Got to admit the Homeworld models for pirates is kind of odd but it is kind of cool to have Homeworld ships in-game even if they don't act anything like the source.

Anyways, I feel that the normal AI pirates (not the faction) are a bit too strong at the start. I could be wrong but it seems they get a fleet of 20 or so ships and 2 capital ships in their first attack wave which is roughly 15 minutes in. I actually like their attack waves later in the game and like how they take over planets but the capital ships seem overkill right at the start. I feel like the first 30 minutes of the game they shouldn't have a capital ship, then they get one at 45 minutes, then maybe an hour in they get two and from there add another one in every 15/30 minutes until they hit the max of 6 or 7.

I get it would weaken them a fair amount but it kind of sucks when half the galaxy is owned by the pirates because they got cheap shots right at the start of the match. I get I can turn them off but I like the militia and pirates on as it adds more variety. I just feel the pirates shouldn't be as strong as they are at the start as they feel more like the Huns (an invading force) rather than a neutral faction out for plunder.

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soase-maelstrom Creator
soase-maelstrom

Thanks for the feedback. I generally agree. In fact I have reworked the Pirate raiders as I thought there was a bug with this release of the mod. In actual fact the RAM limitations of the game was the problem ... something I was hoping the v1.86 patch would fix. Cheers

Reply Good karma+2 votes
Guest
Guest

Hi, long time player of your mod here, finally got some of my friends into sins and been introducing them to the wonderful world of sins mods, naturally maelstrom was one of our first port of calls...

Imagine my horror to discover that many of awesome voicework that I remember is gone and replaced by voices ripped off from league of legends T_T Voice filter effect doesn't do anything to disguise it if you're in any way familiar with the game.
I am curious, what prompted this change? The voices before were good, and having them replaced by voices from the most popular moba in the planet is damned immersion breaking, like it's not even from one of those obscure abandoned mobas, nope just the one most gamers would recognize. As a result, my friends are put off playing this entirely, it seems like a minor gripe but for some voicework can make or break a game and these lol voices stick out like a sore thumb even to people like my friends who had never played prior versions of the mod.

Would humbly request an alternate version with the old voices, i suppose in the meantime what i will try to do is download an older version and copy paste the voice files and hope it doesn't break anything, but i cant be the only one who would prefer a return to the old voices.

Sorry if this sounds a bit whiny, really love your work and this mod, but this change totally baffles me.

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soase-maelstrom Creator
soase-maelstrom

I made a mod ...
Moddb.com
"Maelstrom Sound Pack 1" some time ago ... with alternative music, voices and dialogue for the new races. It has not been undated with the additional Rebellion ships but it is most there. I will update it in the near future.

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PredatorSpam113
PredatorSpam113

If I understand you wait 1.87 and update mod? What's news about balance and maybe new ships?

Good job men))) a very nice mod

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soase-maelstrom Creator
soase-maelstrom

Yes I am waiting for the v1.87 patch to see the RAM head-room I will have to add addition assets/races.
Not sure what balance changes you are referring too ...

Reply Good karma+1 vote
Guest
Guest

This Mod is My Number 1 Mod for Sins of a Solar Empire: Rebellion (and i played many) And im unbeliveable happy to see this mod is Up and running again and the Pirate Faction fully emerged , Love you Developers of Maelstrom U made a Deppresiv F*ck Happy

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soase-maelstrom Creator
soase-maelstrom

Cheers ... glad you are enjoying the mod. Live long and Prosper!

Reply Good karma+1 vote
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Highest Rated (10 agree) 10/10

This looks pretty good! :D

Nov 14 2010 by usnsmith

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