Tec Advent Vasari Norlamin Replicator TradeAlliance

Dyson Sphere Ring World Ancient World Enigma World Extinct Planet

Black Hole Magnetar Pulsar Quasar Neutron Star White Dwarf

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Highlights Rebellion (Release 9) 08/12/2015

* All Voice Overs replaced
* Taken out the Pirate Race to reduce mods RAM footprint.
* Bug fixes (see below)

Highlights
______________________________________________________________________________
Planets and Stars
* Fixed Planet DLC's problem.

Norlamin
Fixed the Norlamim's colony capitalship amplify energy (3rd ability) ability
Fixed Research "Another Victory", now requires research to use
Fixed Research "Wrath"
Fixed Norlamins rebel and loyalist pictures mixed up (in alliance selection)

TradeAlliance
* Fixed Farscape vessels, missile barrage ability i.e it is overpowered - reduced target count from 5 to 3, reduced damage by 25%
* Improved TEC Rebels relations with TA.

Other
* Taken out the Pirate Race to reduce mods RAM footprint. Will include in Expansion version of the mod
* Taken out auto generating Dreadnoughts. Will include in Expansion version of the mod
* Taken out challenging and aggressive Pirates. Will include in Expansion version of the mod
* Taken out asteroids. Will include in Expansion version of the mod
* Taken out dangerous asteroids. Will include in Expansion version of the mod
* All Voice Overs replaced

Thanks
* JurisDocta and others who gave detailed feedback for this release

News for Maelstrom Mod, June 2014, Rebellion

News for Maelstrom Mod, June 2014, Rebellion

News 18 comments

We are pleased to announce the coming eight release of the Maelstrom mod for Rebellion 1.82 + DLC's

News for Maelstrom Mod, December 2013, Rebellion

News for Maelstrom Mod, December 2013, Rebellion

News 4 comments

We are pleased to announce the coming sixth release of the Maelstrom mod for Rebellion 1.8 + DLC's

News for Maelstrom Mod, September 2013, Rebellion

News for Maelstrom Mod, September 2013, Rebellion

News 2 comments

We are pleased to announce the coming sixth release of the Maelstrom mod for Rebellion 1.52 + DLC

News for Maelstrom Mod, May 2013, Rebellion

News for Maelstrom Mod, May 2013, Rebellion

News 2 comments

We are pleased to announce the coming tenth release of the Maelstrom mod for Diplomacy

Maelstrom Rebellion v1.82 R9 (+DLC's)

Maelstrom Rebellion v1.82 R9 (+DLC's)

Full Version 98 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators and the Trade Alliance, with...

Maelstrom Rebellion v1.82 R8 (+DLC's)

Maelstrom Rebellion v1.82 R8 (+DLC's)

Full Version 94 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

Maelstrom Rebellion v1.8 R7 (DLC's)

Maelstrom Rebellion v1.8 R7 (DLC's)

Full Version 78 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

Maelstrom Rebellion v1.52 R6 (DLC)

Maelstrom Rebellion v1.52 R6 (DLC)

Full Version 68 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the six races ... TEC, Vasari, Advent, Norlamins, Replicators and Trade Alliance and their...

Maelstrom v1.37 R10 (Diplomacy SoaSE)

Maelstrom v1.37 R10 (Diplomacy SoaSE)

Full Version 16 comments

Standard Series - the Maelstrom Mod introduces three new races to the SoaSE Universe. The TEC, Advent & Vasari are still found building and battling...

Maelstrom Expansion v1.37 R10 (Diplomacy SoaSE)

Maelstrom Expansion v1.37 R10 (Diplomacy SoaSE)

Full Version 2 comments

Expansion Series - includes a new Flagship of the Titan class. This ship is massive but slow, only a single Titan ship can be in-play at one time. There...

Comments  (0 - 10 of 3,433)
soase-maelstrom Creator
soase-maelstrom

With the release of a new patch 1.85 (a few days after the release of 1.84) and a new 'Outlaw Sector' DLC (http://forums.sinsofasolarempire.com/477959/page/1/) means that an update to the mod will take more time. As I have not looked at the DLC in details it is hard to estimate an ETA. However, I am currently working on the mod, which means it should not take too long.

Reply Good karma+2 votes
JadeDragon
JadeDragon

I have not played this mod in a long time and really looking forward to trying the new expanded version when it comes!
It's a real shame they wont move this to rebellion for you,a lot of people probably wont find it as consequence and it deserves greater exposure.
I was just thinking,would it not be possible for you to do this yourself by making a new account here (if you cannot use your current one for the purpose) and perhaps tweaking the mod name slightly to be able to put it in the rebellion section?

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BlackDova2012
BlackDova2012

Hopefully we can expect an update soon! :)

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[SSC]Borealis
[SSC]Borealis

Hey,

two questions:
1.Will you update the mod in days, week(s), or months?
2.i searched around the net but didnt found any solutions i understand.
It is about galaxy forge: how can i place artifacts on my map (and militia ships in custom amounts) that are working ingame?
It would also be nice if you could make a new gf with the planets from the two sins rebellion DLCs (Stellar phenomena and forbidden worlds)

Am looking forwards to see the new version of the mod (and maybe the galaxy forge?), great work!
Sorry for bad english if you couldnt understand

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soase-maelstrom Creator
soase-maelstrom

1. Hopefully in the next week ... depends on how many changes to the base game there has been, but I have freed up some of my time to work on it.
2. a. Regarding artifacts, I have not worked with them, they are quite restrictive in what you can do ... you can ask ZombiesRus5 or GoaFan77 to see if they have any insights.
b. Regarding militia ships ... they are setup/defined in the file ... GalaxyScenarioDef.galaxyScenarioDef, Lines: 2927-3441 (for this mod)

I will look into making planet gif's and updating galaxy forge for the mod ...

Reply Good karma+1 vote
kane026
kane026

1.84 is out any chance for updated version?

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soase-maelstrom Creator
soase-maelstrom

That's the plan ...

Reply Good karma+1 vote
dalamar1
dalamar1

Yeah, same question here. One of the best mods ever!
But no good if it takes 10-30 minutes in the loading screen every time you log in :p

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kane026
kane026

also this mod is more funner then armada 3 mod

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BlackDova2012
BlackDova2012

Hey man, love the mod!
One quick question:
When is the Expanded version coming out for 1.82 and are you coming out for a mod for 1.83? Thanks again!

Reply Good karma Bad karma+1 vote
soase-maelstrom Creator
soase-maelstrom

Hi BlackDova2012,
I have been busy with RL but will get back to the expansion version soon ... starting next week ... as I want to wrap it up.
I will upgrade to 1.83 when it is officially released, and not as a beta.

Reply Good karma+2 votes
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Sins of a Solar Empire: Diplomacy
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Highest Rated (10 agree) 10/10

This looks pretty good! :D

Nov 14 2010 by usnsmith

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