Tec Advent Vasari Norlamin Replicator TradeAlliance

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Highlights Rebellion (Release 12) 10/04/2017

* Update Maelstrom compatibility from Sins Rebellion patch 1.85 to 1.9
* Upgraded Textures for extreme graphics
* Fixed Research weapons upgrade for the pirate starbase.
* A number of low level clean-up removing unused enitity files, icons, sounds, etc
* Fixed bugs in a number of buff files (Norlamins and TradeAlliance) which may have been causing random minidumps ... thanks to dbmod11 for pointing them out.
* Also thanks to Hronolog ... finding some small model bugs for the new races ... though I haven't fixed them yet!

News for Maelstrom Mod, September 2016, Rebellion

News for Maelstrom Mod, September 2016, Rebellion

News 8 comments

We are pleased to announce the coming release of the Maelstrom Expansion mod for Rebellion (release 11) 1.85 + DLC's

News for Maelstrom Mod, July 2016, Rebellion

News for Maelstrom Mod, July 2016, Rebellion

News 14 comments

We are pleased to announce the coming eight release of the Maelstrom mod for Rebellion 1.85 + DLC's

News for Maelstrom Mod, December 2015, Rebellion

News for Maelstrom Mod, December 2015, Rebellion

News 12 comments

We are pleased to announce the coming ninth release of the Maelstrom mod for Rebellion 1.82 + DLC's

News for Maelstrom Mod, June 2014, Rebellion

News for Maelstrom Mod, June 2014, Rebellion

News 18 comments

We are pleased to announce the coming eight release of the Maelstrom mod for Rebellion 1.82 + DLC's

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Maelstrom Rebellion Expansion v1.9 R12 (+DLC's)

Maelstrom Rebellion Expansion v1.9 R12 (+DLC's)

Full Version 68 comments

The Maelstrom Mod for Rebellion. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the Pirates...

Maelstrom Rebellion Expansion v1.85 R11 (+DLC's)

Maelstrom Rebellion Expansion v1.85 R11 (+DLC's)

Full Version 114 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the...

Maelstrom Rebellion v1.85 R10 (+DLC's)

Maelstrom Rebellion v1.85 R10 (+DLC's)

Full Version 52 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the six races ... TEC, Vasari, Advent, Norlamins, Replicators and the Trade Alliance, with...

Maelstrom Rebellion v1.82 R9 (+DLC's)

Maelstrom Rebellion v1.82 R9 (+DLC's)

Full Version 106 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators and the Trade Alliance, with...

Maelstrom Rebellion v1.82 R8 (+DLC's)

Maelstrom Rebellion v1.82 R8 (+DLC's)

Full Version 94 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

Maelstrom Rebellion v1.8 R7 (DLC's)

Maelstrom Rebellion v1.8 R7 (DLC's)

Full Version 78 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

Comments  (0 - 10 of 3,670)
ZombiesRus5
ZombiesRus5

Making a little mini-mod of Norlamins and Replicator playable with Sins of the Fallen. Should make for an interesting battle ;)

Reply Good karma Bad karma+1 vote
soase-maelstrom Creator
soase-maelstrom

Sounds like fun ...
Been a while since I played Sins of the Fallen ... look forward to playing it.

Currently I am working on 2 new mods ... a Homeworld mod (Original + 4 races) and a eve-online mod (Original + 4 races) ... i.e some additional flavor to the Sins mods line-up. It is good to have the 2BG limit cracked!

Reply Good karma+3 votes
soase-maelstrom Creator
soase-maelstrom

As of December 2017, CCP has issued a 'Cease and desist' for eve mods to protect the eve IP. So I am stopping development of my eve-online mod (there goes months of my time!)

Reply Good karma+1 vote
Arkandos
Arkandos

Does the game still have the 2GB limit? I thought they removed that in 1.9 or something.

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soase-maelstrom Creator
soase-maelstrom

That is true

Reply Good karma+1 vote
ZombiesRus5
ZombiesRus5

Sounds cool. I’m working on something new as well in sins unrelated to my previous fallen mod. May have something more concrete to show later this year.

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Kabooj
Kabooj

hey guys i'm having a hard time playing the mod? how do i play as the new factions? Is there installation guides anywhere? Thanks!

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soase-maelstrom Creator
soase-maelstrom

Not sure what the problem is ...
Are you having difficulties installing mods in general? or
Are you having difficulties specifically installing this mod? or
Are you having difficulties playing the mod once it has been installed?
More info would be helpful

Reply Good karma+1 vote
Kabooj
Kabooj

hey soase thanks for the reply! This is my first time installing a mod for Sins and have no clue how it works. I've downloaded the mod, put it in the right spot, and I click "enable mod" in game but nothing seems to change? I can't see any of the new factions.

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soase-maelstrom Creator
soase-maelstrom

If the checksum on your enabled mod is 0 then you have the mod buried one directory too deep ... this happens because of how unzipping programs work these days, they can create a directory that is the same name as the archive and unzipp everything into it. The mod directory is inside that directory. That's the one you want.

Reply Good karma+1 vote
Nikzzz
Nikzzz

Can you guys fix something regarding the Trade Alliance, Replicators & Norlamins like capitalships, star base, dreadnought's combat abilities.. Also please change the titans special abilities and it's firepower properly..

For Example: Damocles is an carrier-type titan, it should carry 6 squadron with 7-8 strike craft at level 1 and 10 squadron at max level with 12 strike craft.. Also, add a different offensive ability instead of just using similar version of Ragnarok's special ability for start..

IS IT POSSIBLE FOR THAT IN THE NEXT UPDATE?

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soase-maelstrom Creator
soase-maelstrom

Fixed

Reply Good karma+1 vote
Nikzzz
Nikzzz

Is it in the next Maelstrom update for Rebellion v1.90 or v1.91?

Can you guys fix other faction's titan special abilities as well

Reply Good karma Bad karma+1 vote
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Highest Rated (10 agree) 10/10

This looks pretty good! :D

Nov 14 2010 by usnsmith

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