A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

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Blog RSS Feed Report abuse Latest News: Rebellion is Upon Us: The Next Chapter of Sins of a Solar Empire Unveiled at GDC

About Sins of a Solar Empire Rebellion with 0 comments by SwissKnight on Mar 2nd, 2011

“Rebellion is the first stand-alone expansion to the Sins of a Solar Empire universe,” said Brian Clair, director of publishing for Stardock. “Sins of a Solar Empire: Rebellion will add many new ships, refresh the visuals and integrate Impulse::Reactor features to support achievements, multiplayer leagues and much more.”

In the original award-winning Sins of a Solar Empire, developed by Ironclad Games, you are the leader of one of three civilizations embroiled in a galactic war, fighting for survival of your entire race against relentless foes. Your success will depend on your ability to manage your empire and command your vast fleets of starships to victory. Players will colonize new worlds, develop extensive trade networks, conduct research, fortify their empires with powerful starbases and fleets of ships, plus control the galaxy using the unique diplomacy system that reacts dynamically to the players’ actions.

New features of Sins of a Solar Empire: Rebellion include:

  • New Factions: Players decide whether to become Loyalists or Rebels, which unlocks a unique new tech tree granting them new technologies and ship variants.
  • New Titan-class ships:  Massive warships for each race that dwarf capital ships, these deadly new monsters are capable of wiping out entire enemy fleets single-handedly.
  • New Capital Ships:  A new capital ship class arrives, giving players new strategic options.
  • New Corvette-class ships:  Small, highly maneuverable light ships that are adept at a variety of tasks.
  • Loyalist and Rebel versions of some of the existing Sins’ frigates and cruisers, each with their own unique strengths and weaknesses.
  • Updated lighting and particle effects for enhanced visuals.
  • New Victory Conditions to allow for more variety, differing strategies and shorter game sessions.
  • Additional capital ship ability levels, for greater strategic choice.
  • Impulse::Reactor support for chat, friends, achievements and more.

For more information please visit: Sinsofasolarempire.com

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Comments  (0 - 10 of 26)
belgarion234
belgarion234 Apr 10 2012, 9:54pm says:

anyone know if the ships will actually move around during combat for once?

+2 votes     reply to comment
nooobie117
nooobie117 Apr 3 2012, 2:19pm says:

OMFG!!! :D More awesome than awesome!

+3 votes     reply to comment
MrPerson
MrPerson Mar 4 2012, 1:14am says:

watch this, it will probably answer most of your questions about it.

Youtube.com

+3 votes     reply to comment
Cingularity
Cingularity Mar 2 2012, 8:23am says:

Beta=Awesome!

Thank you Ironclad once again for a great addition to the repertoire. I am having a great time playing the beta. Graphics are awesome and for some reason the battles are a lot more cinematic... can't put my finger on why, but I can definitively say that watching the capital ships, titans and starbases duke it out with everything going on is amazing. I love the split faction concept, it seems to work very well so far, unfortunately it really doesn't play too much of an effect till the later game. However, it does add a specialty to the different factions that offers a very wide range of playstyle. Not to mention the differences (if balanced-only have the TEC so far :P) between the loyalists and rebels really lifts the game to an epic scale. When you see two starbases and a titan with a full supporting fleet all in one gravity well... wow. If I had more time, I could spend an hour writing my compliments and met expectations to this high expectation game. But for now, thanks and I look forward to seeing the final release!

+2 votes     reply to comment
noing
noing Feb 29 2012, 11:51pm says:

Beta release is March 1st :)

+2 votes     reply to comment
WS-GS8
WS-GS8 Feb 20 2012, 11:04am says:

Youtube.com
Now, imagine it looked that good... in-game
:))))

+3 votes     reply to comment
CommanderDG
CommanderDG Jan 2 2012, 5:35am says:

Any word on a expected release date yet?

+2 votes     reply to comment
MassDownloader
MassDownloader Jan 3 2012, 7:14am replied:

last time i heard they were thinking around april or something. but nobody knows yet

+2 votes     reply to comment
attackmike
attackmike Nov 29 2011, 11:59pm says:

so titans are about a quarter of a planet? size wise o.o

+2 votes     reply to comment
zamaziko
zamaziko Oct 29 2011, 1:12pm says:

hey guys, how about a community contest for the design of the titans?

+2 votes     reply to comment
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Sins of a Solar Empire Rebellion
Platform
Windows
Developer
Ironclad Games
Publisher
Stardock
Engine
Iron Engine
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Official Page
Sinsofasolarempire.com
Release Date
TBD
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Real Time Strategy
Theme
Sci-Fi
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Single & Multiplayer
Project
AAA
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This game is an expansion for Sins of a Solar Empire
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