Although I've had a surprising amount of interest in my mod I'm going to cease providing links to the current version as it is not compatible with the latest version of Sins. I intend to rework and expand upon the mod once Rebellion, the new expansion for Sins, is released. I'll probably post a link to the mod for download on the mod page this time, as it usually takes me a while to respond to individual requests. Stay tuned!
This mod adds a fourth race to Sins of a Solar Empire called the Dark Reavers (DkR) which is the name of my gaming clan. Aside from new visuals and a few minor tweaks, the new race is functionally identical to the TEC and the mod aims simply to add some variation to the aesthetics of the game rather than change the gameplay (but if enough people like the theme, I'll consider working on the mod some more to make DkR a more distinct race).
The DkR race borrows its buildings and a couple of ships (namely, the Hoshiko, Ogrov and Neruda cruisers) from the TEC, but the rest is completely custom (primarily re-textured Romulan ships).
The mod also includes the Sins Optimisation mod and also significantly enhances all the weapons of the other factions (both visuals and sounds); nearly all the game's weapons have new particle and sound effects. Many of the explosion effects have also been improved. Again, many of these are borrowed from other Sins enhancement mods, but I've replaced all the ones I wasn't keen on.
The mod was built for Diplomacy v1.011.
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