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Pirates - CapitalShip Pirates - Frigate Longrange Pirates - Frigate Siege
Blog RSS Feed Report abuse Latest News: News for Maelstrom Mod, December 2013, Rebellion

4 comments by soase-maelstrom on Dec 18th, 2013

Highlights Rebellion (Release 7) 10/09/2013

* Updated to new patch, v1.8
* Updated for new DLC, Stellar Phenomena
* Bug fixes (see below)

------------------------------------
Research
* Rebel Replicators - fixed planet bombing research bug
* Planet types - fixed research for planet colonization for non-DLC
* Fixed Advent research bug for Giant Planet colonization

Balance
* All players now start with 2 frigate factories on game start. (This helps the AI tremendously.)
* Reduced Dreadnought firepower and slightly adjusted Hull and shields
* Reduced the total number of mines allowed on Planets and Stars

Other
* Fixed Ancient and Ring worlds orbital build radius
* Fixed missing strings for new DLC
* Fixed some of the pirate ship icons
* Updated meshes for vanilla planets so textures are correctly wrapped on planets

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Maelstrom Rebellion v1.8 R7 (DLC's)

Maelstrom Rebellion v1.8 R7 (DLC's)

Dec 18, 2013 Full Version 61 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

Maelstrom Rebellion v1.52 R6 (DLC)

Maelstrom Rebellion v1.52 R6 (DLC)

Sep 10, 2013 Full Version 68 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the six races ... TEC, Vasari, Advent, Norlamins, Replicators and Trade Alliance and their...

Maelstrom v1.37 R10 (Diplomacy SoaSE)

Maelstrom v1.37 R10 (Diplomacy SoaSE)

Apr 26, 2013 Full Version 15 comments

Standard Series - the Maelstrom Mod introduces three new races to the SoaSE Universe. The TEC, Advent & Vasari are still found building and battling...

Maelstrom Expansion v1.37 R10 (Diplomacy SoaSE)

Maelstrom Expansion v1.37 R10 (Diplomacy SoaSE)

Apr 26, 2013 Full Version 2 comments

Expansion Series - includes a new Flagship of the Titan class. This ship is massive but slow, only a single Titan ship can be in-play at one time. There...

Maelstrom Rebellion v1.1 R5

Maelstrom Rebellion v1.1 R5

Apr 6, 2013 Full Version 160 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the six races ... TEC, Vasari, Advent, Norlamins, Replicators and Trade Alliance and their...

Maelstrom Rebellion v1.1 R4

Maelstrom Rebellion v1.1 R4

Nov 29, 2012 Full Version 114 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the six races ... TEC, Vasari, Advent, Norlamins, Replicators and Trade Alliance and their...

Post comment Comments  (20 - 30 of 3,113)
Jafod
Jafod Feb 14 2014, 8:28pm says:

... Why are you using Homeworld 2 ships for the pirates? They are good models and all, but just wondering, since this is supposed to be a mod about originality, as far as I can tell. I am only curious, not trying to harp on you, or anything, just curious. And please, if you are not a developer, or a part of the team, don't respond to this unless you were actually informed directly from the team. Otherwise, I'll have stupid people getting mad at me, etc... when they have no real reason to. Thank you in advance, and amazing mod. i remember playing it on the original SoaSE.

+1 vote     reply to comment
Vasilcin
Vasilcin Feb 12 2014, 4:04pm says:

Some of my ships are bright orange when i play, if i disable bloom and team mesh etc. they turn completely black.

is it because they are unfinished or because of some error/conflict with my installation of the mod?

oh! and also how frequent are crashes for most people? mine crashes about once about every 20 minutes, no complaints; just want to know how it is for other people...

all and all, great ******* mod :D !

EDIT: i'm using the Rebellion R7 DLC's

+1 vote     reply to comment
LuLz4Life
LuLz4Life Feb 15 2014, 5:25pm replied:

I'm no expert but I wil bet on errors/conflicts on the orange ships that turn black when bloom and/or team mesh is off, the crashes can usually be fixed by turning the GFX to High Detail (all), and Medium bump/Extras (ships/buildings). The mod download page saied to put them that way. I am not sure if this will help but this is all I can offer.

+1 vote     reply to comment
Guest
Guest Feb 15 2014, 7:28am replied:

This comment is currently awaiting admin approval, join now to view.

soase-maelstrom
soase-maelstrom Feb 12 2014, 8:06pm replied:

"Some of my ships are bright orange when i play" ... it appears that there are some problems with the texture files for that ship.

If Sins crashes, as you describe, then lower the graphics effects settings

+1 vote     reply to comment
lordcronos24
lordcronos24 Feb 12 2014, 9:28am says:

Hey guys! I need some help with the mod files. When i am trying to unpack the mod i get this error msg "error in packed maelstorm_rebellion_1.8_R7.zip"

Pls Can anyone help me?

+1 vote     reply to comment
soase-maelstrom
soase-maelstrom Feb 12 2014, 8:04pm replied:

Try downloading again ... some people have experienced corrupt downloads from this site.

+1 vote     reply to comment
V4RRU5
V4RRU5 Feb 16 2014, 2:49pm replied:

Same here. After loadingscreen, sync error...

+1 vote     reply to comment
Galudirithon
Galudirithon Feb 12 2014, 7:36am replied:

I can confirm that myself and two friends have played this mod together on more than 10 occasions, frequently going over 5 or 6 hours. :) I cannot however tell you why it worked for us and not yourself. Sorry.

+2 votes     reply to comment
soase-maelstrom
soase-maelstrom Feb 12 2014, 8:11pm replied:

Thanks for the feedback ... useful to know

+1 vote     reply to comment
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Released Jul 28, 2010
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Highest Rated (10 agree) 10/10

This looks pretty good! :D

Nov 14 2010, 8:47am by usnsmith

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