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Pirates - CapitalShip Pirates - Frigate Longrange Pirates - Frigate Siege
Blog RSS Feed Report abuse Latest News: News for Maelstrom Mod, December 2013, Rebellion

4 comments by soase-maelstrom on Dec 18th, 2013

Highlights Rebellion (Release 7) 10/09/2013

* Updated to new patch, v1.8
* Updated for new DLC, Stellar Phenomena
* Bug fixes (see below)

------------------------------------
Research
* Rebel Replicators - fixed planet bombing research bug
* Planet types - fixed research for planet colonization for non-DLC
* Fixed Advent research bug for Giant Planet colonization

Balance
* All players now start with 2 frigate factories on game start. (This helps the AI tremendously.)
* Reduced Dreadnought firepower and slightly adjusted Hull and shields
* Reduced the total number of mines allowed on Planets and Stars

Other
* Fixed Ancient and Ring worlds orbital build radius
* Fixed missing strings for new DLC
* Fixed some of the pirate ship icons
* Updated meshes for vanilla planets so textures are correctly wrapped on planets

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Maelstrom Rebellion v1.8 R7 (DLC's)

Maelstrom Rebellion v1.8 R7 (DLC's)

Dec 18, 2013 Full Version 61 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

Maelstrom Rebellion v1.52 R6 (DLC)

Maelstrom Rebellion v1.52 R6 (DLC)

Sep 10, 2013 Full Version 68 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the six races ... TEC, Vasari, Advent, Norlamins, Replicators and Trade Alliance and their...

Maelstrom v1.37 R10 (Diplomacy SoaSE)

Maelstrom v1.37 R10 (Diplomacy SoaSE)

Apr 26, 2013 Full Version 15 comments

Standard Series - the Maelstrom Mod introduces three new races to the SoaSE Universe. The TEC, Advent & Vasari are still found building and battling...

Maelstrom Expansion v1.37 R10 (Diplomacy SoaSE)

Maelstrom Expansion v1.37 R10 (Diplomacy SoaSE)

Apr 26, 2013 Full Version 2 comments

Expansion Series - includes a new Flagship of the Titan class. This ship is massive but slow, only a single Titan ship can be in-play at one time. There...

Maelstrom Rebellion v1.1 R5

Maelstrom Rebellion v1.1 R5

Apr 6, 2013 Full Version 160 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the six races ... TEC, Vasari, Advent, Norlamins, Replicators and Trade Alliance and their...

Maelstrom Rebellion v1.1 R4

Maelstrom Rebellion v1.1 R4

Nov 29, 2012 Full Version 114 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the six races ... TEC, Vasari, Advent, Norlamins, Replicators and Trade Alliance and their...

Post comment Comments  (60 - 70 of 3,111)
keydim
keydim Dec 26 2013, 6:10pm says:

any plants of reworking tech treee of pirats beecause they are very similär with norlamin ?

+1 vote     reply to comment
UncleJ
UncleJ Dec 28 2013, 3:39pm replied:

As Soase says,

in R7 the Pirates release is only a preview of the complete work on them that will be released in R8 of Maelstrom Mod.

A sort of "(Easter) XMas Egg" for Aficionados like us.^^

+1 vote     reply to comment
UncleJ
UncleJ Dec 25 2013, 5:35am says:

Well, tested the preview of Pirate Loyalist Faction.

Very enjoyable. Models are beautiful, Research tree interesting and various.

Now, let's try the Rebel Faction.^^

Happy Xmas to all of U!

Uncle J
The Italian Neighbour

+1 vote     reply to comment
Hammergod6
Hammergod6 Dec 24 2013, 12:19pm says:

Guys, I'm still testing things out but I seem to have found the metaphoric sweetspot configuration for Maelstrom.

1) Install the 4 gig patch.
2) You +4-5 AI's and no more then 200 planets. If you use 10 players eventually your computer will max out on RAM and the game will minidump.

I made a custom map with 5 stars and 207 planets and I'm 3 hours in with no minidump (yet). Maybe next I'll try the 20 star map I made for Rebellion and see how long it takes to crash.

+2 votes     reply to comment
UncleJ
UncleJ Dec 28 2013, 5:55pm replied:

Hammer, any update on your tests?

The 20 star map gives U a minidump?

Let us know.

THX in advance.

Uncle J
The Italian Neighbour

+1 vote     reply to comment
keydim
keydim Dec 23 2013, 6:06am says:

finally my most favorite mod for SINS got an update thx a lot!

+2 votes     reply to comment
SlightlyMadScience
SlightlyMadScience Dec 21 2013, 8:26pm says:

Has anyone been getting multiplayer sync errors on 1.8 R7 Maelstrom? I get it every time I try to play versus another computer on my LAN.
This worked with prior versions of Maelstrom, and with the vanilla (no mods) version of 1.8. Happens via both direct connect and via ICO Online. Already tried complete uninstall/delete and reinstall, but the sync errors still occur immediately when starting a new MP game.
Sync issue is continual, so we both are basically playing two separate games.

+1 vote     reply to comment
soase-maelstrom
soase-maelstrom Dec 24 2013, 10:23am replied:

Will have to get back to you in a couple of weeks ... I am currently on Holidays

+2 votes     reply to comment
SlightlyMadScience
SlightlyMadScience Dec 22 2013, 11:57am replied:

What are your victory conditions? Some will immediately cause a dump - like flagship.

+2 votes     reply to comment
UncleJ
UncleJ Dec 22 2013, 12:10pm replied:

Verified.

U're damn right!
Turned OFF the flagship and goes on... THX!

Taking a look to the Pirate faction...^^

+2 votes     reply to comment
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Released Jul 28, 2010
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Highest Rated (10 agree) 10/10

This looks pretty good! :D

Nov 14 2010, 8:47am by usnsmith

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