Highlights Rebellion (Release 16) 04/07/2021
* Compatibility - updated Maelstrom compatibility from Rebellion patch 1.95 to 1.96
* Artifacts - double positive effects of Artifacts
* Planet Bonus - double positive effects of Planet Bonus's
* Minor Factions - double positive effects of Minor Factions Planet Abilities
* Transcendence Research - reduced cost of research for original races
- reduced levels (from 4 to 2) for max fleet capacity of new races
- reduced levels (from 4 to 2) for max capitalships capacity of new races
- changes to Transcendence Research to give original races an advantage in middle to late games
Hi,
First off, I love the mod! The added races and everything.
However since the latest SoaSe update combined with this mod, I keep getting minidumps mid-game. I usually pick a ~100 star map with some 4-5 AI's playing in FFA.
Hope the cause can be found and fixed <3
Turns out the update turned on the steam overlay for some reason, disabling this I have not seen a minidump yet, sorry! :(
The Vesari seem to have an issue with the titan, using the dev executable gives me the following messages:
Required EntityDef not found: TITAN_MADVASARI. This could eventually crash the game.
Entity Ref not found: TITAN_MADVASARI
Found the resolution to this issue:
1.96 added the following changes: Steamdb.info
So if anyone has the same issue:
copy the 3 added files from your {gamefolder}\GameInfo to your {modfolder}\GameInfo
Edit entity.manifest and add:
entityName "AbilityMadVasariTitan.entity"
entityName "BuffMadVasariTitanSelf.entity"
entityName "TITAN_MADVASARI.entity"
at the bottom (leave the single empty line at the bottom)
Go to the top of the file and increment the entityNameCount by 3 (for this mod it would be from 4200 to 4203.
This is a workaround but should probably be integrated by the author at some point :)
Bug report:
After 3 hours of gameplay in a row Then SoaSE Rebellion crashed.
After loading my saved game it now crashes after 5 minutes of gameplay.
Try turning off 'random events' game option
this is AWESOME!!! thanks for Maelstrom !!!
Glad your still enjoying Maelstrom!
Hey there
Best mod for sins ever... Is there a way you can build a dreadnaught coordinator on a different planet... There would be one allowed at a time if that's something you would consider
Just wondering
Not sure it can be done ... i.e make a planet structure's ownership be transferred via a planets ownership. It might be able to be done for a Minor Faction planet.
Appreciate it
No problems