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Pirates - CapitalShip Pirates - Frigate Longrange Pirates - Frigate Siege
Blog RSS Feed Report abuse Latest News: News for Maelstrom Mod, June 2014, Rebellion

15 comments by soase-maelstrom on Jun 28th, 2014

Highlights Rebellion (Release 8) 28/06/2014

* Updated to new patch, v1.82
* Bug fixes (see below)
______________________________________________________________________________

Research
* Norlamins      ... fixed description for "Capital ship labs" researches, to distinguish which
                         research will enable Military labs or Civilian labs
* Replicators    ... "Advanced Launchers" research available with two ties of Basic Launchers research.

Graphics
* Replicators     ... fixed tradeship and refinery ship hub icons
* Replicators     ... fixed mines textures
* Varsai             ... fixed Titan team mesh color
* Trade Alliance ... fixed planet bombing particle effects

Balance
* Replicators     ... reduced the firepower of Replicators Tractor and Thumper Defense platforms
* New Races      ... modified Racial Inclination and Faction Relations between Races and Factions

Abilities
* Norlamins      ... Urvanian light frigates gets shield regenerate ability
* Norlamins      ... fixed Defense Platform "Disruptor force" ability, also included tiered Research
* Norlamins      ... Titan ... fixed ability position mix up ... total control <-> mind dampening
* Norlamins      ... upgrades for cosmic ray collector enhance all of the collectors abilities
* Replicators    ... added explicit ability and research "Grav Tractor" to the Defense Platform
* Trade Alliance ... fixed Defense Platform ability "Augmented Defense"

Other
* Trade Alliance ... fixed diplomatic stats reporting
* New Races      ... fixed quick start, i.e light frigates for new races
* New Races      ... fixed an number of descriptions
* New Races      ... increased the name pool of Capitalships and Starbases for all new races

Apologies
* Haven't done much work of the Pirate race and so they are still very basic
* Haven't found bug with Pirate race

Thanks
* lordzeromih, JurisDocta and others who gave detailed feedback for this release

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Maelstrom Rebellion v1.82 R8 (+DLC's)

Maelstrom Rebellion v1.82 R8 (+DLC's)

Jun 28, 2014 Full Version 21 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

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Post comment Comments  (30 - 40 of 3,250)
Piemanlives
Piemanlives Jun 29 2014, 5:01am says:

It has certainly been a while since I stopped by this section of the site, first off lovely update, I'll get around to playing it later, secondly how are things with you?

+1 vote     reply to comment
soase-maelstrom
soase-maelstrom Jun 30 2014, 12:51pm replied:

Hi I am well thanks, been a bit distracted and not updating Maelstrom as quickly as in the past. I do estimate possible 2 releases till I am finished.

How about yourself ... good to see you back ... how have you been? Playing any good games/mods?

+1 vote     reply to comment
Piemanlives
Piemanlives Jul 1 2014, 5:35am replied:

That's good to hear. For me, I've been playing far to much sims for my own good I feel. But I've been alright, I picked up Xenonauts, if people thought Enemy Unknown was hard, Xenonauts takes it up there to another degree. But other than that it's the usual suspects, Skyrim mostly with a medley of other things really. Most of my time has been taken up reading actually, I've been told I read far to much for the average person.

+1 vote     reply to comment
soase-maelstrom
soase-maelstrom Jul 2 2014, 1:36am replied:

"Most of my time has been taken up reading actually" ... sounds painful (only joking) reading or read anything interesting?

I have been trying to master 'Alpha Centauri' ... in anticipation of 'Civilization: Beyond Earth'. Also I am keen to try Galactic Civilization III

+1 vote     reply to comment
Piemanlives
Piemanlives Jul 2 2014, 6:27am replied:

I finished the Mistborn trilogy a few weeks ago, that was pretty satisfying to read. Alpha Centauri is a good game, I'm also waiting on Beyond Earth, I hope it's good, it looks interesting.

+1 vote     reply to comment
soase-maelstrom
soase-maelstrom Jul 2 2014, 6:09pm replied:

Had a look at 'Mistborn' looks very interesting ... I'll put it on my reading list

+1 vote     reply to comment
lordzeromih
lordzeromih Jun 27 2014, 2:16am replied:

4. Some replicator cruisers like the Equilizer cruiser and the support cruiser can replicate themselves indefinitely, as the newly replicated counterparts can copy themselves immediately (i.e. the ability is not grayed out, they have full/enough antimatter to use it). This is a possibly game breaking bug allowing a player to churn out the most powerful ships of replicators continuously at no cost whatsoever.
5. Another similar bug is this, the Lynx mothership can temporarily replicate an intended ship. This ability is fine as the copies created are destroyed after some time. whats bugged is that even the copies can replicate themselves again, and the resulting ships do not get destroyed i.e. they are permanent. This can make a player have a large fleet at virtually no or little cost, certainly making the replicators too much op.

Please give it some thoughts, thanks!

0 votes     reply to comment
soase-maelstrom
soase-maelstrom Jun 28 2014, 3:34pm replied:

1. The Dreadnought factory is a one-off
2. Fixed in R8
3. Fixed in R8
4. they can Replicate up to the current researched fleet supply
5. same as 4.

For 4. and 5. ... I am aware of this behavior ... and I agree it is not optimal. Its not easy to fix due to the limitations of the game engine. There is one or two things which I will try for the next release.

+1 vote     reply to comment
lordzeromih
lordzeromih Jun 28 2014, 4:07pm replied:

Hey its cool!
I just pointed out so that the mod might become more balanced. I understand the modding limits are in the place but one can hope ;-)
But dude. Seriously you are the best dedicated modder I have seen. That you have supported this mod for so long and so consistently is more than anyone could have asked for.
Cheers for R8!

+1 vote     reply to comment
soase-maelstrom
soase-maelstrom Jun 30 2014, 12:54pm replied:

I appreciate the feedback ... and you are correct to point out the balance issues. In actual fact the only way around this problem (fast replication) is to have a 'hidden' ability that drains antimatter as soon as the ship is replicated. This is possible in Rebellion.

Thanks for the positive comments

+1 vote     reply to comment
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Highest Rated (10 agree) 10/10

This looks pretty good! :D

Nov 14 2010, 8:47am by usnsmith

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