Tec Advent Vasari Norlamin Replicator TradeAlliance

Dyson Sphere Ring World Ancient World Enigma World Extinct Planet

Black Hole Magnetar Pulsar Quasar Neutron Star White Dwarf
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Highlights Rebellion (Release 13) 30/07/2018

* Update Maelstrom compatibility from Sins Rebellion patch 1.85 to 1.92
* All Races - late game 'Transcendence Research' (combat, non-combat and Starbases) - massively expands logistics, Starbases, Planetary development, etc.
* All Races - Dreadnoughts created only when Capiatlship slots and fleet slot available
* All Races - Dreadnoughts all players have one at the start of the game.
* All Races - Dreadnoughts now have Loyalist and Rebel variants
* Replicator Race - added 'Antimatter Furnace" ability (to ships which can replicate) to reset the antimatter after a ship has been replicated.
* Pirate Race - weapons balance - Capitalships and Titans "Gauss" weapon (50 % reduction)... thanks to robert100
* Pirate Race - fixed a number of Pirate string research and description strings Extensive Bribes says Extensive Brides
* Pirate Raiders - reduced strength. Also add 2 additional capitalship types (battle, Siege)

News for Maelstrom Mod, April 2017, Rebellion

News for Maelstrom Mod, April 2017, Rebellion

News 10 comments

We are pleased to announce the coming release of the Maelstrom Expansion mod for Rebellion (release 12) 1.9 + DLC's

News for Maelstrom Mod, September 2016, Rebellion

News for Maelstrom Mod, September 2016, Rebellion

News 8 comments

We are pleased to announce the coming release of the Maelstrom Expansion mod for Rebellion (release 11) 1.85 + DLC's

News for Maelstrom Mod, July 2016, Rebellion

News for Maelstrom Mod, July 2016, Rebellion

News 14 comments

We are pleased to announce the coming eight release of the Maelstrom mod for Rebellion 1.85 + DLC's

News for Maelstrom Mod, December 2015, Rebellion

News for Maelstrom Mod, December 2015, Rebellion

News 12 comments

We are pleased to announce the coming ninth release of the Maelstrom mod for Rebellion 1.82 + DLC's

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Maelstrom Rebellion Expansion v1.92 R13 (+DLC's)

Maelstrom Rebellion Expansion v1.92 R13 (+DLC's)

Full Version 14 comments

The Maelstrom Mod for Rebellion. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the Pirates...

Maelstrom Rebellion Expansion v1.9 R12 (+DLC's)

Maelstrom Rebellion Expansion v1.9 R12 (+DLC's)

Full Version 72 comments

The Maelstrom Mod for Rebellion. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the Pirates...

Maelstrom Rebellion Expansion v1.85 R11 (+DLC's)

Maelstrom Rebellion Expansion v1.85 R11 (+DLC's)

Full Version 114 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the...

Maelstrom Rebellion v1.85 R10 (+DLC's)

Maelstrom Rebellion v1.85 R10 (+DLC's)

Full Version 52 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the six races ... TEC, Vasari, Advent, Norlamins, Replicators and the Trade Alliance, with...

Maelstrom Rebellion v1.82 R9 (+DLC's)

Maelstrom Rebellion v1.82 R9 (+DLC's)

Full Version 106 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators and the Trade Alliance, with...

Maelstrom Rebellion v1.82 R8 (+DLC's)

Maelstrom Rebellion v1.82 R8 (+DLC's)

Full Version 94 comments

The Maelstrom Mod for Rebellion SoaSE. A epic battle between the seven races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and Pirates...

Comments  (0 - 10 of 3,710)
Guest
Guest

what its the name of the song of the menu?

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soase-maelstrom Creator
soase-maelstrom

Planet of the Apes (2001)

Reply Good karma+2 votes
hututuidaniel
hututuidaniel

Do i need dlc's to play this mod?

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soase-maelstrom Creator
soase-maelstrom

Works with or without DLC's

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RackShase
RackShase

And as in previous versions - standart races are soooo weak. Who's stronger? Pirate dreadnought or Vasari titan? Ofc first. Damage of all "foreign" races significally higher than standart.If you will have some free time - rebalance it, plz.

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soase-maelstrom Creator
soase-maelstrom

I think the Pirate race is still overpowered compared to the other new races.
I have no trouble with the balance of the new races ... when you consider the options in AI difficulty, galaxy maps and teams, you can easily set up games to your own preferences. It is also a good challenge to play as the original races against the new races.
The Dreadnoughts (especially lvl 6 super-dreadnoughts) were originally designed to take on Starbases (this was before the release of Rebellion and Diplomacy) ... so a high level dreadnought should be able to take-on a low level titan.

Reply Good karma+2 votes
RackShase
RackShase

Man, what have u done with norlamins? Why two their dreadnoughts can completelly disable all my titan + dreadnougts + capital ships fleet? What about their mad carrier skill , which prevents launch fighters on whole planet?
P.S. In whole great work done.

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soase-maelstrom Creator
soase-maelstrom

Beware the Norlaminians ...

Reply Good karma+2 votes
Guest
Guest

Hello! When standard(not expansion) R13 version will come out?

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soase-maelstrom Creator
soase-maelstrom

I've stopped making variants for Rebellion

Reply Good karma+2 votes
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Highest Rated (10 agree) 10/10

This looks pretty good! :D

Nov 14 2010 by usnsmith

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