The story behind this mod: In one word, I am a n00b. I didn't know how to modify anything except txt, even though I've been playing the Homeworld series for so many years... Homeworld 2 is my favorite in the series, and I always dreamt to make my own mod for Homeworld 2. However, I am a n00b. A n00b is someone who doesn't know anything about extracting big files or editing models in Maya, or anything else told by other modders that sounded truly puzzling to me. So I thought maybe I would never be able to make a mod for Homeworld 2.
However, many years later, a mod gave me a hope. I downloaded Homeworld 2 Complex 8 beta 0.9, and found it completely decompiled and could be edited in NotePad... I was so excited that I couldn't wait to edit it in my own way. Hence the birth of this mod!
So, regarding this is my first attempt to create a mod for Homeworld 2, don't be surprised if you find me ruined the epic Complex mod! Just take this as a n00b's practice (with NotePad), and this is the story of a n00b...
Finally, give all my sincere thanks to the Complex team, maybe I would never know how Homeworld 2 works if I hadn't met this mod, let alone modifying it by myself. For the reason that I must give a name to this mod on ModDB, I decided to call it SIMPLE, because my work is too simple compared to the source code of COMPLEX (which is tormenting but fun to study)...

NOTE: This mod has been approved by the Complex team! That means I'll keep studying and (hopefully) make this mod better, and sure you can download and play it! Thank Beghins and Baroness1 for their kindness and enthusiasm, thank the Complex team again! You can visit the Complex program at www.homeworld2complex.com and www.Complex.mastertopforum.com

For a long list of all the other contributors I also want to give great thanks to, click here

As a beginner in modding, I truly appreciate all the genius works you put in all these awesome mods! As a player, I also want to thank all you modders for keeping this game alive (well, that was at least until Homeworld Remastered came out)... Anyways, thank all of you!

  • Disclaimer 1: This mod will continue to be updated on the HW2 Classic platform, and will NOT be transplanted to HWR because reasons.
  • Disclaimer 2: ModDB is the ONLY official page of this mod, meaning if you want to get the official answer to your questions, you should ask here. You might find this mod also posted on other websites (such as Steam Workshop), but they are reposts of this mod by other players.

Simplex 3.3
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The first working campaign based on Complex


is now in Complex Simple 2.8!

Although it looks vanilla, playing it is completely a different story!
Just play and you'll see!


Homeworld 2 Complex Simple 2.8

m01

New FOV: 35° vertical field of view

m02

Elite Gunship Corvettes (PTV model)

m03

Vanilla Mission 3

m04

Vanilla Mission 4

m05

Vanilla Mission 5

m06

Vanilla Mission 6

m07

Vanilla Mission 7

m08

Vanilla Mission 8

m09

Vanilla Mission 9

m10

Vanilla Mission 10

m11

Vanilla Mission 11

m12

First Complex Campaign

m13

Vanilla Mission 13

m14

Vanilla Mission 14

m15

Vanilla Mission 15


NOTICE:

If you have difficulty getting through any particular mission, just reply here (or on the homepage of Complex Simple)! I'll provide a 100% noob-proof walkthrough just for you!

Think you are already an expert?
Welcome to show off your own video of walkthrough!

Need a Mothership for Turanic Raiders

Need a Mothership for Turanic Raiders

News 3 comments

A new gaming concept is ready for Turanic Raiders, featuring multiple generals for the player to choose...But one decent mothership is needed.

Complex Simple Video Quest

Complex Simple Video Quest

News

Complex Simple needs some videos from players, share your gaming video and show off your combat skills now!

[Poll] What kind of maps do you want?

[Poll] What kind of maps do you want?

News 13 comments

I want to bring more interactions between players and myself in order to achieve a better democratic design for Complex Simple.

Anniversary of Complex Simple -- Looking Forward To Cooperators

Anniversary of Complex Simple -- Looking Forward To Cooperators

News 11 comments

For so long I've been working by myself. But my ability is not unlimited, anyone who loves the way of Complex Simple and has plenty of time, welcome to...

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Simplex 3.3

Simplex 3.3

Full Version 5 comments

Many improvements have been made since the last version to bring HW2 even closer to the HWR quality!

Simplex 3.2

Simplex 3.2

Full Version 14 comments

Version name: Ship Breaker! Ships will leave shipwreck after death! With all aesthetic improvements, space battle now looks so awesome, it's gruesome!

Homeworld 2 Complex Simple 3.1

Homeworld 2 Complex Simple 3.1

Full Version 16 comments

Many changes have been made since the last version. To unzip the RAR, you need WinRAR 5.0 or higher version.

Homeworld 2 Complex Simple 3.0

Homeworld 2 Complex Simple 3.0

Full Version 34 comments

The first air combat experience of Homeworld 2 is now in Complex Simple 3.0, together with many other enhancements! Read the pdf manual for installation...

Homeworld 2 Complex Simple 2.9

Homeworld 2 Complex Simple 2.9

Full Version 76 comments

Some hardcore improvements have been made since the last version, in response to players' demand. Read the PDF manual both before and after installation...

Homeworld 2 Complex Simple 2.8

Homeworld 2 Complex Simple 2.8

Full Version 96 comments

The first Single Player Campaign for Complex is now fully working! To unzip, you need RAR5! Read the instruction manual inside, it can solve a lot of...

Comments  (0 - 10 of 880)
lolfr
lolfr

are the derelict battleships and engineering ships
meant to be moveable?

and has anyone contacted you about helping you with models?

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siliconworm Creator
siliconworm

no they are not movable, otherwise they'll wipe out your entire fleet...

nobody is making models for me, and I don't think there're many people out there interested in making mod for HW2 anymore.

Reply Good karma+1 vote
lolfr
lolfr

that makes sense and its sad but i guess if its for balance sake ...sacrifices need to be made....

and im sorry your not able to get a modeler to progress the mod and improve it.

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Edna1
Edna1

Is the mod compatible with the remaster version?

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lolfr
lolfr

no he can't

because it would be too complicated to transfer it over to the remastered version he says.

soo it is stuck in the original old homeworld 2 version like it always was :)

but hey more stuff coming soon right?

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lolfr
lolfr

siliconworm how did you manage new modules?

i thought you said you needed new models.

or are you reusing weapons?

either way im glad we have them and i hope we get some newer bigger ones in the future!!!

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siliconworm Creator
siliconworm

I'm using the existing models to make more options for the weapon subsystems.

Reply Good karma+1 vote
lolfr
lolfr

i hope you can get some friends who know how to model someday or learn the ways so we can get some more modules/ships in the future!

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Vix_Sparda
Vix_Sparda

i think we would all like to see this exact mod on the remastered game. it shouldn't be too hard is it? not for the classic version. but for homeworld 2 remastered version.

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siliconworm Creator
siliconworm

Good question!

In fact, it's extremely hard to migrate this huge mod to HWR. I've already looked into it -- the codes and functions in HWR are all slightly different from HW2, meaning to adapt this mod to HWR will just be too time consuming and physically straining (for a single modder who cares about his eyesight). Plus, when HWR gets patched every now and then, even a working mod could have new compatibility issues, and that will require further continuing fixes by the modder... For this mod, I think it's just not worth it.

Currently, I don't see any problem basing this mod on the original HW2 engine. The things I can do with this old engine aren't that much different from HWR (except a few minor visual effects, perhaps) -- if I hit any intrinsic limitation here in the HW2 engine, chances are I'll most likely hit it in HWR as well. And to be honest, if this mod is transplanted to HWR, there could be even more handicaps than benefits. For example, with the current HW2 engine, I can make all kinds of map backgrounds pretty easily, but with HWR, it will be much more difficult to make even the simplest background because of the new bloom or depth of field effects or whatever...

If there's anyone who's interested, you can try to adapt this mod to HWR by yourself. Just be aware that the current UI of this mod might need to be completely discarded and redesigned.

For now, for anyone who loves this mod, you can just install an original HW2 anytime on your computer to play it. After all, the original HW2 itself is so much smaller than this mod, that you can even consider it as a patch of this mod!

Reply Good karma+1 vote
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Community Rating

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8.6

76 votes submitted.

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Highest Rated (3 agree) 8/10

This is an awesome mod, specially when all you want is to overkill your enemies with DAKKA and Overpower lol. No really, i like this mod, i love the intensified number of weapons in every ship, however i dont like mods that focus on blowing up everything to the hell using as main feature Overpowered ships and weapons. Since i'm a strategy and tactics lover and i like much more when the battles are prolongued and my units suvirvability depends of the orders that i give them and not by the number…

Jan 28 2012 by Pra3t0r5

Lowest Rated (2 agree) 1/10

The Graphics or this mod are great to look at but when it comes to playing it feels like just a giant troll, with crazy lag, ships "swimming in space and large capital ships moving faster then the small interceptor class ships. If the game breaking lag and troll effects like the "fishes" when taken out or worked on the mod could reach a 5 in my book.

Jul 1 2013 by InForTheQ

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