Hi everyone! In one word, I am a n00b. I don't know how to modify anything except txt, even though I've been playing Homeworld series for so many years...Homeworld 2 is the summit of this series and I love it very much, I've been dreaming to have my own mod for Homeworld 2. However, I am a n00b. A n00b is someone who doesn't know anything about extracting big files or editing models in Maya, or everything else told by other modders which trully puzzled me. I actually thought that maybe there would never be my own mod for Homeworld 2.
Then, many years later, a mod gave me a hope. I downloaded Homeworld 2 Complex 8 beta 0.9, and found it completely decompiled and could be edited in NotePad... I was so excited that I couldn't wait to edit it in my own way.
So, regarding my first attempt to create a mod for Homeworld 2, don't be surprised if you find me ruin the epic Complex mod, which could be the best Homeworld 2 mod ever... (As a n00b, I've played almost every Homeworld 2 mod listed on ModDB.) Just regard this as a n00b's practice (with NotePad), and this is the story of a n00b...
Finally, give all my sincere thanks to the Complex team, maybe I would never know how Homeworld 2 works if I hadn't met this mod, let alone modifying it by myself. For the reason that I must type a name for my mod on ModDB, I decided to call it SIMPLE, because my works are too simple comparing to the source code of COMPLEX...

NOTE: This mod has been permitted by the Complex team! That means I'll keep studying and make this mod better, and sure you can download and play it! Thank Beghins and Baroness1 for their kindness and enthusiasm, thank the Complex team again! You can visit the Complex program at www.homeworld2complex.com and www.Complex.mastertopforum.com

For a long list of all the other contributors I also want to give great thanks to, click here

As a beginner in modding Homeworld 2, I sincerely appreciate all your work; As a player, I feel an even stronger compulsion to thank you for your contribution to the Homeworld game, because it is you who are keeping this game alive, and that's the greatest gift you can give to all the Homeworld lovers like me! Thank you! Thank all of you!

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Blog RSS Feed Report abuse Latest News: First Working Campaign for Complex!

43 comments by siliconworm on May 29th, 2014


The first working campaign based on Complex  


is now in Complex Simple 2.8!

Although it looks vanilla, playing it is completely a different story!
Just play and you'll see!


Homeworld 2 Complex Simple 2.8

m01

New FOV: 35° vertical field of view

m02

Elite Gunship Corvettes (PTV model)

m03

Vanilla Mission 3

m04

Vanilla Mission 4

m05

Vanilla Mission 5

m06

Vanilla Mission 6

m07

Vanilla Mission 7

m08

Vanilla Mission 8

m09

Vanilla Mission 9

m10

Vanilla Mission 10

m11

Vanilla Mission 11

m12

First Complex Campaign

m13

Vanilla Mission 13

m14

Vanilla Mission 14

m15

Vanilla Mission 15
  
  

NOTICE:

If you have difficulty getting through any particular mission, just reply here (or on the homepage of Complex Simple)! I'll provide a 100% noob-proof walkthrough just for you! 

Think you are already an expert?
Welcome to show off your own video of walkthrough!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Homeworld 2 Complex Simple 2.9

Homeworld 2 Complex Simple 2.9

Aug 28, 2014 Full Version 24 comments

Some hardcore improvements have been made since the last version, in response to players' demand. Read the PDF manual both before and after installation...

Homeworld 2 Complex Simple 2.8

Homeworld 2 Complex Simple 2.8

May 29, 2014 Full Version 93 comments

The first Single Player Campaign for Complex is now fully working! To unzip, you need RAR5! Read the instruction manual inside, it can solve a lot of...

Homeworld 2 Complex Simple 2.7

Homeworld 2 Complex Simple 2.7

Apr 21, 2014 Full Version 52 comments

Voila! The new crate system will make you laugh out loud from your dream!

Homeworld 2 Complex Simple 2.6

Homeworld 2 Complex Simple 2.6

Dec 22, 2013 Full Version 33 comments

Many improvements have been made since the last version. Read the instruction before installation.

Homeworld 2 Complex Simple 2.5

Homeworld 2 Complex Simple 2.5

Jun 29, 2013 Full Version 49 comments

Progenitor is now a playable race! The installation instruction in the RAR is wrong, don't read it.

Homeworld 2 Complex Simple 2.5 Manual (PDF)

Homeworld 2 Complex Simple 2.5 Manual (PDF)

Jun 29, 2013 Guides 10 comments

This is a pdf manual for Complex Simple, more details can be added in the future if needed.

Post comment Comments  (20 - 30 of 782)
kraosdada
kraosdada Aug 27 2014, 7:41pm says:

i had a couple of bugs

1. In Mission 7, soon after the mission starts, the game lags so hard it CTDs.
2. The SCUD Launcher in it's high rate of fire mode caused the game to freeze.

i love this mod, a lot.

PS: is there a way to alter the campaign so that you don't lose when you claim Soban or Bentus with the cheats? i wanted them to come along with me.

+1 vote     reply to comment
siliconworm
siliconworm Aug 28 2014, 4:25am replied: Online

1. Did you load mission 7 after saving? Or was it a new game? It can only lag after saving and loading based on my test. And there should be no problem running a new game.

2. You mean the Orgasmic Spam mode of SCUD Launcher? It does launch many small rockets at a fast rate, and the trail effect of the rockets can cause some lag, but hardly freeze. What are your hardware parameters? Could it be the lack of computing power?

+1 vote     reply to comment
kraosdada
kraosdada Aug 28 2014, 4:54pm replied:

1. I tried both, the lag still happened and it CTD.

could the Wrecks, the Movers or the Nebula cause the game to lag so hard it crashes?
i had also captured the Sobani ships (except the cap'n) and quite a few Vaygr frigates, when i start the mission the Vaygr ships touch the nebula, could that cause the problem?

2.i have a Radeon HD7560, and i made the exe Large Address Aware, in fact the game was running at normal speed when it froze. i will test it more to see what causes the freeze

+1 vote     reply to comment
siliconworm
siliconworm Aug 28 2014, 10:23pm replied: Online

1. Send me your Hw2.log when you are running the laggy mission, I'll check if something is wrong in the program (caused by your unusual way of playing)

+1 vote     reply to comment
mbeauhunter
mbeauhunter Aug 26 2014, 6:08pm says:

Hi, i got a question. Can u play this mod in multiplayer?

+1 vote     reply to comment
siliconworm
siliconworm Aug 26 2014, 6:58pm replied: Online

It has never been tested in multiplayer, people report "out of sync" problem

+1 vote     reply to comment
mbeauhunter
mbeauhunter Aug 26 2014, 7:32pm replied:

Ok thanks for the fast reply.

+1 vote     reply to comment
OhNoesBunnies!
OhNoesBunnies! Aug 24 2014, 5:48pm says:

I really dislike all the 'rape', 'porn' and non-canon bits about the Turanic Raiders you've thrown in here.

You've also violated the ToS by putting a lot of that stuff in.

+1 vote     reply to comment
JewelOfRio
JewelOfRio Aug 26 2014, 9:48am replied: Online

Who cares?

+1 vote     reply to comment
Guest
Guest Sep 11 2014, 11:18pm replied:

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Platform
Windows
Developed By
siliconworm
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Release Date
Released Jul 6, 2011
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Average

8.5

63 votes submitted.

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Highest Rated (3 agree) 8/10

This is an awesome mod, specially when all you want is to overkill your enemies with DAKKA and Overpower lol. No really, i like this mod, i love the intensified number of weapons in every ship, however i dont like mods that focus on blowing up everything to the hell using as main feature Overpowered ships and weapons. Since i'm a strategy and tactics lover and i like much more when the battles are prolongued and my units suvirvability depends of the orders that i give them and not by the number…

Jan 28 2012, 5:36pm by Pra3t0r5

Lowest Rated (2 agree) 1/10

The Graphics or this mod are great to look at but when it comes to playing it feels like just a giant troll, with crazy lag, ships "swimming in space and large capital ships moving faster then the small interceptor class ships. If the game breaking lag and troll effects like the "fishes" when taken out or worked on the mod could reach a 5 in my book.

Jul 1 2013, 4:07pm by InForTheQ

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Single & Multiplayer
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