Hi everyone! In one word, I am a n00b.I don't know how to modify anything except txt, even though I've been playing Homeworld series for so many years...Homeworld 2 is the summit of this series and I love it very much, I've been dreaming to have my own mod for Homeworld 2. However as I mentioned above, I am a n00b. A n00b is one who doesn't know anything about extracting big files or editing models in Maya, and everything told by other modders which trully puzzled me. I actually thought that maybe there would never be my own mod for Homeworld 2.
Then, many years later, a mod gave me a hope. I downloaded Homeworld 2 Complex 8 beta 0.9, and found it completey decompiled and could be edited in NotePad...I am so excited that I can't wait to edit it in my own way.
So, regarding my first attempt to create a mod for Homeworld 2, don't be surprised if you find me ruined the epic Complex mod, which could be the best Homeworld 2 mod ever...(As a n00b, I've played almost every Homeworld 2 mod listed on ModDB.) Just regard this as a n00b's practice (on NotePad), and this is the story of a n00b...
Finally give all my sincere thanks to the Complex team, maybe I would never know how Homeworld 2 works if I didn't meet this mod, let alone modifying it myself. For the reason that I must type a name for my mod on ModDB, I decided to call it SIMPLE, because my works are too simple comparing to the source code of COMPLEX...

NOTE: This mod has been permitted by the Complex team! That means I'll keep studying and make this mod better, and sure you can download and play it. Thank Beghins and Baroness1 for their kindness and enthusiasm, thank the Complex team again! You can visit the Complex program at www.homeworld2complex.com and www.Complex.mastertopforum.com

=============SPECIAL THANKS=============
mololu and IPS -- The leaders who made the fantastic Path to Victory mod, which is my favorite! Three new races (Kadeshi, Turanic Raiders, and Progenitor) have been introduced from this mod, plus many models, effects and some scripts. Great thanks to mololu and IPS for their work!

Pouk -- The creator of R.E.A.R.M mod from whom in the original Complex mod many things are borrowed, including:
Ships: "hgn_defensefieldturret", "vgr_advassaultfrigate", "vgr_longrangeartilleryfrigate", "vgr_resourcecontrollerdouble" and "vgr_supportfrigatearmed".
Subsystems: "hgn_destroyertorpedosilo1",
Badges: "vaygr2 grayscale chevron", "vaygr2 red chevron", "vaygr3 fangs white", "vaygr3 fangs", "vaygr4 victorious white", "vaygr4 victorious", "vaygr5 black triangle", "z bentus", "z hiigaran1" to "z hiigaran6" and "z tree"
(Although some contents have been removed as Pouk requests)

singurality
--The owner of Higarrian SuperScout mod, from which the model of piranha bioship is borrowed. Post-modern deconstructionism!  :D

evillejedi --The owner of Star Wars: Warlords mod, from which the model of Coruscant (planet) is borrowed, plus some map backgrounds. In fact those planes models in the original Complex mod are also borrowed from this mod.

Battlecry and Sagyxil
 -- The owners of Tactical Fleet Simulator mod who reminded me that vgr_srm, hgn_bombervette, hgn_lbomber, hgn_sram, hgn_srdm and hgn_guidedrocket (which existed in the original Complex mod) are from this mod.  

BloodFleet -- The owner of Homeworld:Evolved and Homeworld:Cataclysm Remix mod, from which some converted map backgrounds are borrowed. 

EatThePath -- the leader of  Homeworld @ which is a Homeworld 2 mod with all kinds of fantastic ship models. Some ship models resembling the ones in HW1 and higaara_outskirts (background) are borrowed from this mod.

Continuum Corp -- the leader of Star Trek: Continuum from which some background/planet stuff is also borrowed.

fairy_queen and Fimilins -- the designers of the amazing yaodumod from which some subsystems are borrowed.

Olmys -- the creator of Territories Mod who can't be contacted for a long time. I'm trying my best to integrate this entire mod into the Complex Simple,  while causing no interference to the exisiting functions. I decide to do so, because several players told me that the Territories game type is very attractive and they really want to play in this way.

HW_Lover -- the designer of Free Mod from which music player function is introduced. Free Mod is a very exotic mod, try it and you'll be amazed just like I was!

T-Mckenney -- the developer of The Price of Freedom from which the models of Troll Destroyer and Refurbished Destroyer are borrowed.

czacen -- the leader of Wing Commander 4 from which the models of Black Market and Arms Dealer are borrowed.

Enterprise-E -- the modeller who allowed me to use his gorgeous Taiidan cruiser models.

Broken Line Studios -- the maker of Homefront from which the Halo and some turrets on Refurbished Destroyer are borrowed.

moleman2009, whisper2me, Starscream and chris80502 -- the contributors of Homeworld Universe from which some ship models are borrowed as derelict, while according to them, Sands of Time should also be thanked.

As a beginner in modding Homeworld 2, I sincerely appreciate your work; As a player, I also want to thank you for your contribution to the Homeworld game. It is you who keep this game alive, and that's the greatest gift you gave all the players like me who have been playing and loving Homeworld series for so many years! Thank you! Thank all of you!

Image RSS Feed Latest Screens
Light Granule Attack (PTV model) Hybrid UI from PTV and Complex (PTV model) New Map
Blog RSS Feed Report abuse Latest News: Complex Simple Video Quest

0 comments by siliconworm on Apr 13th, 2013

Upload your videos of Complex Simple here

   

(The webpage of Complex Simple is open media, whatever you can contribute is appreciated)

Since the begining of this mod, all my efforts have been focusing on developing, it's been a long time since the last video from me was made. As the game becomes so complex now, it can be confusing for the new comers to catch on what this mod is about and how to play. Hence I hope players who are already enjoying this mod can record some videos while playing and share them here. Videos that serve tutorial function are the most helpful, but any other topic is also welcomed. Finally, I will not delete any video uploaded here unless the uploader himself requests; any video you upload will be perpetually preserved on the webpage of Complex Simple!  

Tips:
1. If you want to make a video with some degree of motif, you can show off your combat skills, showcase your favourite units, maps or weapons, or just demonstrate the stuff you think really funny and want to mess around with XD
2. Resolution should be higher than 480p, because below that the video is just too blurred to see the details
3. You should put the version you are playing in the video or description, so that others in the future can know what version that is, for example, Complex Simple 2.4
4. If you are not a good English talker, no problem, you can use subtitle, or simply nothing besides the background music... 


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Homeworld 2 Complex Simple 2.4

Homeworld 2 Complex Simple 2.4

Apr 13, 2013 Full Version 40 comments

This is the lastest progress of Complex Simple. Don't ask why it's so much bigger than the game itself, because you'll find out when you play it. Orz

Homeworld 2 Complex Simple 2.3

Homeworld 2 Complex Simple 2.3

Dec 28, 2012 Full Version 56 comments

Some systematic features have been added, together with many adjustments to make the game even more playful! Read the instruction before installation.

Homeworld 2 Complex Simple 2.2

Homeworld 2 Complex Simple 2.2

Aug 3, 2012 Full Version 27 comments

Many incremental changes have been made since last version and some player advice has been taken. This version will also serve as the newest platform...

Homeworld 2 Complex Simple 2.1

Homeworld 2 Complex Simple 2.1

Apr 30, 2012 Full Version 21 comments

Many systematic improvements have been made, read instructions before playing.

Homeworld 2 Complex Simple 2.0

Homeworld 2 Complex Simple 2.0

Feb 11, 2012 Full Version 30 comments

This is an inspiring advancement from the original Complex mod. Read the installation instruction if you haven't read it before.

Complex Simple 1.9 BUG FIX (IF YOU FREEZE!!!)

Complex Simple 1.9 BUG FIX (IF YOU FREEZE!!!)

Feb 6, 2012 Patch 4 comments

I made a silly mistake in 1.9 -- when players build Vaygr Cloak Generator or Booby Trap, the game freezes forever! And this is the cure for it. Read my...

Post comment Comments  (30 - 40 of 569)
OhNoesBunnies!
OhNoesBunnies! Apr 21 2013, 7:35am says:

Hello!

I was wondering; is there any chance you can make a version of this mod (or at least include the option somewhere?) that removes the engine enhancements from the player and the AI?

So they move more like the default Homeworld ships?

I'm having serious problems (with and without the engine enhancements) with my ships crashing randomly into debris fields when they really shouldn't be.

+1 vote     reply to comment
siliconworm
siliconworm Apr 21 2013, 3:57pm replied:

Engine enchancements are a crucial feature in Complex Simple, I knew what it looked like without these modifications -- the game would be just boring and unimaginably long due to the large size of the maps. Anyway, crashing into obstacles is not common, you just need to take care of your ships and perhaps use waypoint move to avoid obstacles.

+1 vote     reply to comment
OhNoesBunnies!
OhNoesBunnies! Apr 23 2013, 12:32am replied:

So no chance of even including the option? :P

Okay then. x3

+1 vote     reply to comment
Guest
Guest Apr 23 2013, 5:55am replied:

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siliconworm
siliconworm Apr 23 2013, 3:00pm replied:

You can stregthen fighers and corvettes health by up to 8x in the skirmish settings, I hope that's what you are asking for.

+1 vote     reply to comment
Weichafe
Weichafe Apr 21 2013, 12:56am says:

Could you add a starship naming system?, like the one R.E.A.R.M haves?

+1 vote     reply to comment
siliconworm
siliconworm Apr 21 2013, 3:46pm replied:

The function used in REARM for ship naming is too redundant (you can't believe how much modification Pouk has to do to every ship), I won't employ it even though I can't come up with a better idea.

+1 vote     reply to comment
Nakamura14
Nakamura14 Apr 18 2013, 7:55am says:

Could you please explain what exactly halation does and how to use it? Got anti aliasing and AF enabled in my driver, but it just looks like all glow effects got boosted to ridiculous levels? Plus asteroids glow in the sensors menu. Me doesn't get it..

+1 vote     reply to comment
siliconworm
siliconworm Apr 18 2013, 7:08pm replied:

Yes that's what Halation does. The glow effect can be too much if you set Halation to maximum, I personally recommend the lowest setting of Halation, which gives you a little (but beautiful) glow effect.

+1 vote     reply to comment
krishnabear
krishnabear Apr 15 2013, 6:37pm says:

Really enjoying the new 2.4 release. So much to explore. Especially love all the new maps with planet atmospheres...very clever idea. Would like to see more Homeworld 2 mods exploring alternative maps away from the space arena like you have done in this release. Makes the game feel really fresh and new. Thanks for you efforts

+1 vote     reply to comment
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Platform
Windows
Developed By
siliconworm
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Release Date
Released Jul 6, 2011
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8.7

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Highest Rated (3 agree) 8/10

This is an awesome mod, specially when all you want is to overkill your enemies with DAKKA and Overpower lol. No really, i like this mod, i love the intensified number of weapons in every ship, however i dont like mods that focus on blowing up everything to the hell using as main feature Overpowered ships and weapons. Since i'm a strategy and tactics lover and i like much more when the battles are prolongued and my units suvirvability depends of the orders that i give them and not by the number…

Jan 28 2012, 5:36pm by Pra3t0r5

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Real Time Strategy
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