(!!) This is the archival/HW2 Classic version of the FX:Commander mod.
For the Homeworld:Remastered version (named FX:Galaxy) click here.

Latest Version:
FX v2.2.1


Homeworld 2: FX - Commander (commonly known as the FXmod) is a modification project for Sierra's Homeworld 2 that aims to "tell the story of HW1 in HW2" while simultaneously improving various aspects of the game itself, both content and graphic-wise, ultimately bringing Homeworld2 to a brand new level. Development is led by 9CCN, a group of Chinese modders that made a name for themselves with their Gundam SEED modification for HW2.

Starting out as "just a mod that ported the HW1 vessels to HW2", the FXmod has seen countless updates, overhauls, exciting new features and changes ever since its first release in 2006. With new units, abilities, textures, maps, fx, player modes, icons, blueprints etc. we have only covered the tip of the iceberg in terms of what is already included in the mod and what is yet to come still. Much of the content in the FXmod cannot be found in any of the other current modifications.

Even with the amount of changes that have been made so far the creators say that the entire FXmod is only halfway done. Many people have already marked this mod as their favourite Homeworld2 modification following the release of v1.72. With over 370k page visits and more than 50.000 downloads, the FXmod is frequently covered in the "Top 100 Mods" list on ModDB and has even received attention from Gearbox. Come and try out the mod that many fans have dubbed as "Homeworld 3" and managed to catch the interest of the company that will be doing the HD remakes of the Homeworld series.


Latest Version: FX v2.2.1
Latest ModDB Update: 4rd March 2015
What's New:

  • Added a link to the HW:RM version of the FXmod.
  • Added a newspost containing this link as well as some other info.


  • Custom HD Opening Cinematic (view it here)
  • Custom (Animated) Main Menu.
  • 6 fully playable races, each with their own playing styles, unique units, technologies and abilities. Continue your campaign as the Hiigaran or Vaygr, reclaim past glory as the Progenitors, orchestrate the revival of the Kadeshi, or join the Taiidan Empire and Turanic Raiders in their quest for galactic domination.
  • Customizable in-game Music Player: The mod will randomly select ambient and battle tracks from the Homeworld Series & Strike Suit Zero OSTs and play those during your game. Comes with in-game repeat, shuffle, random and manual select functions to further customize it. It can also be disabled easily to use the default soundtrack for the concerning map.
  • New units for each of the races. These models have been carefully build from scratch to stay as close to the race's concept as possible (some of them are based on the HW concept art).
  • Updated and re-textured HQ versions of many of the HW1 ships, such as the Taiidan Frigates/Capital Ships, the Turanic Attack Carrier, the Kadeshi Needleship and many, many more -- can you spot them all?
  • Updated U.I. (User Interface) for all races.
  • Graphical Updates include QeffectsGL support, lens flare, new animations, effects, fx (ion beams, plasma bombs etc.), HD remakes of some of the HW1 Backgrounds & more of the good stuff.
  • New unit abilities, a revamped research system & technology trees for more strategical options.
  • Coating Feature: Live update your fleet badge/colors while in-game -- just with two simple clicks. You no longer need to quit the game to change your banner.
  • New U.I / Research Manager unit blueprints.
  • New maps & additional gameplay modes / settings.
  • Several standalone addons to further bring out that "Homeworld1 vibe".
  • LAN and Multiplayer supported (v1.1 patch required).

Under Development

  • RPG Mode: A unique single-player campaign unlike anything you have ever seen before. It allows you to freely 'jump' between maps through a number of hyperspace gates that 'connect' all maps. You can receive missions from NPCs, buy units and do many other things, just like a real RPG game. RPG mode also includes several unique / bonus units that not playable or seen in Player vs. CPU or Multiplayer modes.
  • Yet more new / re-textured units and models for the various races.
  • New abilities & UI icons (EMP, Defence Field etc.) instead of the regular ones.
  • More that you will find out over time.

Staying up to Date

To get the latest news on the FXmod you can 'watch' the mod and / or frequently check back on this page for the latest news, downloads or media.

We also have a forum page ("Forum" tab in the menu atop of the page) that can be used for:

  • Getting help with technical issues.
  • Reporting bugs that you encounter while playing the mod.
  • Discussing the mod and sharing strategies.
  • Promoting FXmod videos / screenshots you made.
  • Meeting other people to play online with.

!! Please do -not- flood the comments with technical issues / bug reports
We have the forum for that. Although it may seem dormant, we actually check do it frequently.

If you enjoy the mod be sure to spread the word and let us know in the comments. It are our fans that made the mod into what it is, and it are our fans that will encourage us to continue.


Homeworld 2 FX - Commander

**7/6/2011** FX v1.86 is now available
Alternative Project: FX - Empires

Image RSS Feed Latest Screens
Bentusi Destroyer Bentusi Destroyer Bentusi Destroyer
Blog RSS Feed Report abuse Latest News: Standby for Hyperspace Jump..

3 comments by WildHeart|GENESIS| on Mar 4th, 2015

Hello FX Fans,

This post, also the last newspost for the classic version of FX:Commander, is to inform you of two things:


First, the modDB page for Remastered Version of the FXmod (from now on known as FX:Galaxy) is now up and running. The guys at 9ccN have already begun development on this continued version of the mod, and the first screenshots of the mod's RPG mode are live, as are some screenshots that compare GBX's models to the ones used in the FXmod. Word has it that a special demo of some kind will be available shortly as well, so keep your eyes open.

This page for the classic / archival version of the FX:Commander mod will remain up in case anyone wants to download it, see the previously released media, read the guides on the forum, etc.

The Remastered Version of FX:Commander is found here:

Gundam SEED Remastered

Good news for fans of the Gundam SEED mod: 9ccN has confirmed that development on the mod will continue in Homeworld:Remastered AND the mod will now be getting its own ModDB page as well. Stay tuned!


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
FX: The Legendary Fleet v1.0

FX: The Legendary Fleet v1.0

Mar 19, 2015 Full Version 12 comments

FX:Galaxy's first step on Remastered. This MOD introduces 9CCN's Legendary Fleet in both HW1/HW2 campaign, and offers a brand new "survival mode". Click...

FX v2.21: The End of Time

FX v2.21: The End of Time

Feb 17, 2015 Full Version 26 comments

Content/graphics update for the 2.x series. Comes as a full English version. Click 'read more' for more info.

Official English Patch for FX v2.1 / 2.0

Official English Patch for FX v2.1 / 2.0

Jun 27, 2014 Patch 9 comments

The official English translation for the first two installments in the v2.x series. Patches FX v2.0 & v2.1 to the English version. Installation instructions...

FX v2.1 (CN)

FX v2.1 (CN)

Jun 2, 2014 Full Version 22 comments

Second instalment in the 2.x series. Installation instructions/changelog below.

FX v2.0: Empire Rise (CN)

FX v2.0: Empire Rise (CN)

May 3, 2014 Full Version 22 comments

The long-awaited release of FX v2.0! New models, textures, fx features, technology & more updates!

FX v1.88

FX v1.88

Aug 22, 2011 Full Version 25 comments

This release is a quick release after version 1.87. Unfortunately, as there are no changes listed in the official channels that I can find I have no idea...

Post comment Comments  (0 - 10 of 374)
sarsengo Mar 22 2015, 2:42am says:

why cant I open the .BIG file?!!

+1 vote     reply to comment
soft_haxorz Mar 23 2015, 7:13pm replied:

The put a file into the big that unfBig can't read so it fails to decrypt the big. This was to stop people stealing models and effects from their mod.

+1 vote     reply to comment
sarsengo Mar 23 2015, 8:35pm replied:

you cant steal something thats free...but I understand why they locked it.

+1 vote     reply to comment
Kardonian Mar 7 2015, 8:08am says:

The installer won't work for some reason. It keeps saying that the .exe file cannot be found, and then deletes itself upon trying to run.

+1 vote     reply to comment
Noodlees Mar 5 2015, 3:04pm says:

Is there anyway for me to add ships to the mod?

+1 vote     reply to comment
Guest Mar 4 2015, 2:29am says:

This comment is currently awaiting admin approval, join now to view.

WildHeart|GENESIS| Creator
WildHeart|GENESIS| Feb 17 2015, 7:47am says:

FX v2.2.1 (English) has been submitted to the Downloads section. It is awaiting approval and should be available shortly.

Please read the information both on the download page for this version and the readme provided in the archive.

+2 votes   reply to comment
MaartezNL Mar 2 2015, 6:55am replied:

could you please upload this mod to steamworkshop for hw2 classic ?
played this mod years ago would love to again.

+1 vote     reply to comment
liuruoyang1995 Creator
liuruoyang1995 Mar 3 2015, 9:31am replied:

workshop doesn't support mods that have more than one .big files at present ,That's why havn't uploaded this mod to steamworkshop.

+1 vote   reply to comment
WildHeart|GENESIS| Creator
WildHeart|GENESIS| Feb 17 2015, 3:40pm replied:

Apparently the guys at ModDB are taking a bit longer than usual with this one. It should be coming through over the next few hours, I hope.

Apologies for the delay.

+1 vote   reply to comment
dreadnought9ccn Creator
dreadnought9ccn Mar 1 2015, 2:27pm replied:

We have some news for you

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Homeworld 2 Icon
Send Message
Official Page
Release Date
Released Oct 2, 2006
Mod Watch
Track this mod
Community Rating



86 votes submitted.

You Say


Ratings closed.

Real Time Strategy
Single & Multiplayer
Embed Buttons

Promote FX: Commander (Classic HW2) on your homepage or blog by selecting a button and using the embed code provided (more).

FX: Commander (Classic HW2) FX: Commander (Classic HW2)
FX: Commander (Classic HW2)
Last Update
1 week ago
524 members