FX v1.83
Jul 16, 2008 Full Version 8 commentsAfter some communication and upload errors FX v1.83 is here at last! Click on 'read more' for more details and installation instructions.
Introduction
The FX Mod is a modification for Homeworld2 led by the 9CCN Team, a group of Chinese modders who are known for their work on the popular Gundam SEED modification.
The goal of the FX mod is to bring back all races from Homeworld1 and add a ton of changes to the current Homeworld2. Examples include new units, special abilites, textures, maps, player modes and more!
The current playable races are the Hiigaran, Vaygr, Taiidan, Kadeshi, Progenitors and Turanic Raiders, each with their own advantages, technology tree and units. The Bentusi are currently being developed and are said to be 'three races in one'.
The current version of the FX mod is v1.81 - New Hope since it marks the beginning of adding all long-awaited features like military ranking system, re-textured ships, fleet color support, Single-Player campaign and more.
Even with the amount of awesome changes that have been made so far the creators say the entire FX concept is done for 50%. Many people have marked this mod as their favorite modification for Homeworld2 when v1.72 got released, and it only gets better!
Information
Latest Version: FX v1.83
Released on: 16th July 2008
Notes: Third release in the v1.8x series. Previews some new features under development for the v1.9x series (Progenitor Power Supply & Kadeshi Crystal Unit system) and has several other changes like new icons, models, art and further balancing of the races. For more info see the .readme or simply play the mod to find out yourself.
Current Features:
- Custom main menu.
- Either play as the Hiigaran/Vaygr with their new units and weapons, or bring back one of the many other present races like the Bentusi (Alpha phase), Kadeshi, Progenitors, Taiidan or Turanic Raiders, each with their own advantages and disadvantages.
- New U.I. (User Interface) for all races.
- New units for all races.
- New sound fx. (being improved)
- New unit abilities. (bugs are being fixed)
- New maps.
- New gamemodes (PvP, Battle Mission) for a brand new game experience.
- Ability to select random background music that will select a track from either Homeworld 1 or Homeworld 2.
- Several new gameplay options.
- LAN and Multiplayer supported (v1.1 patch required).
Under Development:
- An unique single-player campaign for each of the current races.
- New icons (EMP, Defence field etc.) instead of the regular ones.
- Completely retextured ships instead of ships using the outdated Hw1 textures.
- More new ship models for all races.
Notice: Only one installer of each version will be uploaded here. If you are looking for a different file format or more mirrors please see the File Center at the FX forums.
3 comments by WildHeart|GENESIS| on Jul 12th, 2008 digg this super bookmark
First of all, sorry for the lack of updates. Until a few days ago it still was unsure what happened to FX v1.82, but now we finally got the picture and thus am I able to write it out into a hopefully understandable news article. Those who are regular forum visitors probably already know what happened, but for those who aren't I'll post this news article. I will brief what happened to FX v1.82, what the change of plans include and what the next version will be.
What happened to FX v1.82?
FX v1.82 was originally planned to be released at the beginning of this month, but as the ETA passed and no new downloads showed up you probably noticed something is wrong. First of all, there was some problems with the communication between the team members which caused in the release being slowed down for a few days. When the English FX v1.82 was about to be released, the Chinese modding community found some errors/bugs in the mod so the whole release was canceled. The modding team decided that a version free of errors and bugs is more important than a release that makes it on time.
Basically the bugs found at the last moment by the Chinese modding community has resulted in FX v1.82 being scrapped. Don't panic though, continue reading below.
Change of plans
With FX v1.82 being canceled, there was a slight change in the plans for the next versions. Summarized in one sentence it would be this:
FX v1.82 is cancelled, so instead FX v1.83 will be released tomorrow or the day after. After that work will begin on v1.84 and eventually v1.9x.
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Hopefully this will explain what happened to FX v1.82 and what is going to happen next. I fully understand several people will probably be frustrated with what happened but it can't be helped. This is FX. It is known for its delays, but also for the fact the delayed version usually makes up for the extra time you had to wait. Therefore, please bear with it. Me and alot of other people have been through this frustration ever since the first release, FX v1.711, and we were able to bear with it as well. If we can, than you can do it too.
Remember, for more updates/news and stuff check out our official forum. Any news will be posted there first.
Regards,
WildHeart|GENESIS|, Founder & Administrator of the Official English FX Discussion Community.
After some communication and upload errors FX v1.83 is here at last! Click on 'read more' for more details and installation instructions.
FX v1.81 is the most recent version and adds several noticeable changes compared to v1.72. Click on 'read more' for more details and installation instructions....
FX v1.72 was the second version of FX that got released to public and gave the mod its popularity. Click on 'read more' for more details and installation...
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Is there a mac version?
It's an ok mod, nothing too special. Some of these races are too powerful or too weak in my opinion, theres no improved movement or graphics/weapons and the same limited movement and lame attack run movement for fighters. Why could they not improve this, other mods I have played EX mod Pirates mod, Tactical fleet simulator mod and Point defense mod all do it. And the game is much more interesting to play with them.
Finally I friggin got here, may I just say awesome mod, get it and you will be transfixed to it. Theres still loads of ideas for this mod going so expect to see alot of changes including the unexpected. Hi Fx team, yes its me Rev.
BENTUSI WOO HOO! I can't wait!
I love what I've seen of this mod, but unfortunately I cant seem to play it, I have it installed correctly, as far as I know, but when I try and play a game, usually skirmish, once the game finishes loading it stops and closes, dumping me back on my desktop.
My graphics card is a GeForce 8600GT, the game gives me warnings about graphic card drivers and something about AGP mode, but this seems to not effect the game normally, so this is probably nothing to do with it, but best to mention it.
Any chance of some help?
ok, somehow managed to sort my problem, not entirely sure how, but thanks for a great mod ^_^ and sorry for the now pointless post >.<
It's no problem, glad you got it to work. Enjoy the mod.
Have you installed any other mods on Homeworld 2 before? or not then try reinstalling Homeworld 2.
If you have installed mods before then remove the .big(s) that has the mod name for instance if you wanted to play FX after playing complex just move the complex.big file elsewhere but /sierra/homeworld2/data. Then use FX shortcut which should be located on your desktop.
Whenever I try to play against the cpu, or on any of the maps, it just goes black and I end up on the desktop. Help....
Yea, and in 1.9 expect the Vanaar jet for Taiidan which is like sajuuk for the Progenitors.
Fx 1.84 includes most or all the turanic raiders ships remodeled. Thats what I was told be sajuuk anyway.
and i need to get a name to change to SobaniExile...