This Homeworld 2 mod was made with NotePad. It will simply make your jaw drop!

Credits: This mod was originally based on Complex 8 beta 0.9 and approved by the Complex team (huge thanks to Beghins and Baroness1 for their help). The name of the mod is Simple because it's really simple compared to the origianl source code of Complex. You can visit the Complex program at www.homeworld2complex.com and www.Complex.mastertopforum.com. For a long list of all the other contributors to this mod, click here

  • Disclaimer 1: This mod will NOT be transplanted to HWR because reasons.
  • Disclaimer 2: ModDB is the ONLY official page of this mod. You might find this mod also posted on other websites (such as Steam Workshop), but those are reposts of this mod by other players.

simplex512x512

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The first working campaign based on Complex


is now in Complex Simple 2.8!

Although it looks vanilla, playing it is completely a different story!
Just play and you'll see!


Homeworld 2 Complex Simple 2.8

m01

New FOV: 35° vertical field of view

m02

Elite Gunship Corvettes (PTV model)

m03

Vanilla Mission 3

m04

Vanilla Mission 4

m05

Vanilla Mission 5

m06

Vanilla Mission 6

m07

Vanilla Mission 7

m08

Vanilla Mission 8

m09

Vanilla Mission 9

m10

Vanilla Mission 10

m11

Vanilla Mission 11

m12

First Complex Campaign

m13

Vanilla Mission 13

m14

Vanilla Mission 14

m15

Vanilla Mission 15


NOTICE:

If you have difficulty getting through any particular mission, just reply here (or on the homepage of Complex Simple)! I'll provide a 100% noob-proof walkthrough just for you!

Think you are already an expert?
Welcome to show off your own video of walkthrough!

Need a Mothership for Turanic Raiders

Need a Mothership for Turanic Raiders

News 3 comments

A new gaming concept is ready for Turanic Raiders, featuring multiple generals for the player to choose...But one decent mothership is needed.

Complex Simple Video Quest

Complex Simple Video Quest

News

Complex Simple needs some videos from players, share your gaming video and show off your combat skills now!

[Poll] What kind of maps do you want?

[Poll] What kind of maps do you want?

News 13 comments

I want to bring more interactions between players and myself in order to achieve a better democratic design for Complex Simple.

Anniversary of Complex Simple -- Looking Forward To Cooperators

Anniversary of Complex Simple -- Looking Forward To Cooperators

News 11 comments

For so long I've been working by myself. But my ability is not unlimited, anyone who loves the way of Complex Simple and has plenty of time, welcome to...

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Simplex 4.0

Simplex 4.0

Full Version 5 comments

Endgame Crisis will happen just when you think life is EZ!

Simplex 3.9 (Part  2 of 2)

Simplex 3.9 (Part 2 of 2)

Full Version 1 comment

Improved everything. Simply everything...

Simplex 3.9 (Part 1 of 2)

Simplex 3.9 (Part 1 of 2)

Full Version 11 comments

Improved everything. Simply everything...

Simplex 3.8 (Part 2 of 2)

Simplex 3.8 (Part 2 of 2)

Full Version

Many improvements have been made since the last version.

Simplex 3.8 (Part 1 of 2)

Simplex 3.8 (Part 1 of 2)

Full Version 11 comments

Many improvements have been made since the last version.

Simplex 3.7 (Part 2 of 2)

Simplex 3.7 (Part 2 of 2)

Full Version 4 comments

A Pilot Mode is now seamlessly integrated into the standard Homeworld 2 experience (inspired by Free Mod)!

Comments  (0 - 10 of 954)
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lolfr
lolfr

are the swimmers and fish ships going to be replaced with better ships for campaign?

their weapons are alittle too OP for campaign.....


and the fish models look out of place.

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siliconworm Creator
siliconworm

never

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lolfr
lolfr

sadface...

is their some way i can remove them myself?

i wanna be able to stay immersed and not have OP fish flying around in my game looking dumb and out of place. : /

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siliconworm Creator
siliconworm

extract the big files using unfbig 1.41, put all extracted files into your data folder, make a game shortcut with -overridebigfile, then anything you modify in the data folder will have an effect in game. this is basically the way to make your own mod.
to remove a ship, you can go to the research list (located in the scripts folder) and add a nonexisting requirement for the item. then you need to go to the ship file itself and change its display family to some invisible class so you wont see it in the build manager.

Reply Good karma+1 vote
Axmand
Axmand

Hello, i got a question (im annoying as hell i know): The Higarian mothership (Pride of Higara) got a special "Battle Slot" called: "Battle Asset" that give her a lot of weapons, even the AI use it, sadly it doesnt matter where i look i cant find the option to build it and/or the requirements to do so, please help T_T...

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siliconworm Creator
siliconworm

The building description explains it. You need Fleet Admiral rank, Engineering Division, Fire Control Tower and Defense Control Tower in order to build that.

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Axmand
Axmand

I got a problem: The aircraft carrier that you found in some maps, got the problem that launch and order the planes to attack the enemies without orders, it doesnt matter what i do, i set him in Passive and lock the launch system but still he launch the planes.

How can i "fix" this?... please help...

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siliconworm Creator
siliconworm

Thanks for mentioning this! That was never thought of, so the fighters would always launch when the carrier is attacking something. The ability to disable airstrike with passive tactic is added now and you'll see it in the next version.

For now, if you really want to fix it temporarily. You can stop the carrier from attacking and the fighters won't launch again. To do this, you can set the carrier to passive tactic and give it a stop command. If this doesn't work, use the Haxor console to move the carrier into hyperspace.

Reply Good karma+2 votes
petersbijland
petersbijland

Truly epic mod. Thank you very much for improving the original Homeworld 2 game tenfold!!

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8.6

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Highest Rated (3 agree) 8/10

This is an awesome mod, specially when all you want is to overkill your enemies with DAKKA and Overpower lol. No really, i like this mod, i love the intensified number of weapons in every ship, however i dont like mods that focus on blowing up everything to the hell using as main feature Overpowered ships and weapons. Since i'm a strategy and tactics lover and i like much more when the battles are prolongued and my units suvirvability depends of the orders that i give them and not by the number…

Jan 28 2012 by Pra3t0r5

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