A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series. The sides will be the UNSC and the Covenant with the forerunners/sentinels and the flood acting as non-playable factions. The custom created maps will revolve around the destruction/detonation of the Halos depending on your faction while the original maps will have the feel of Sins but with Halo flavor.

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5 comments by cptkeyes on Jul 25th, 2008 digg this super bookmark


we have decided to keep the 2 classes do to coding issues one dedicated bomber and one anti fighter.
we couldn't have one multi roled fighter ,cause they focused on ship and were getting ripped to shreds by enemy fighters but still adds to good game play also a little side note to balance the game out i personally thought it would be nice to have the squads lowered to three but increase the number of squads that way we can ahve faster squad production
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Comments  (0 - 10 of 181)
All_Under_Heaven
All_Under_Heaven Nov 16 2008, 3:10pm says:

ok xsi has stopped working will try to get it fixed asap :(

+1 vote     reply to comment
Blamtroid
Blamtroid Nov 14 2008, 4:01pm says:

The mod obviously isn't ready for a beta yet, which is why one hasn't been released yet.

+1 vote     reply to comment
yoda589
yoda589 Nov 13 2008, 1:10am says:

dude at least release a beta so u can get feed back and will know what is missing instead of just wondering what to do

+1 vote     reply to comment
piper647
piper647 Nov 12 2008, 9:37pm says:

I WANT IT OR I'M GONNA BECOME CRAZY

+1 vote     reply to comment
blahbutt23
blahbutt23 Nov 11 2008, 7:23pm says:

yes but there should be like boarding craft in the update to this game mod after this that would look really cool and canadaman 7 we need to talk more Peace out Yall

+1 vote     reply to comment
Reaper363
Reaper363 Nov 10 2008, 11:17am says:

we ve already stoped discussing about tea...i would say the colony ships should be able to defend themselves...of cause they are nom illitary ships ...but it is always good to have some rockets...isnt it?^^

+1 vote     reply to comment
blahbutt23
blahbutt23 Nov 9 2008, 8:21pm says:

wtf is with these random tea and chocolate comments/ seriously!!! it was funny when I first saw it now it is actually just annoying but in other news I just wanted to say is when this mod is downloadable I shall use it as a massive epic series with some other halo games just wanted to say that and canadaman7 are the colony ships able to defend themselves or uhh the support ships and could you make the ships that go down to earth a different ship other than boxes with engines just put larger ones or pelicans just a thought though this mod will be sweet i need directions to download it not good at that

+1 vote     reply to comment
thesnowpirate
thesnowpirate Nov 15 2008, 7:23pm replied:

i had mention pelicans in another thread but yea boxs are stupid also dont give the coivnant just seraph fighters but also banshees and the drop ships

also i might mention this as well but helcyan battle cruisers are capital ships same with the the things that are similar in a way the the helcyans battle cruisers

0 votes     reply to comment
Dinoff
Dinoff Nov 8 2008, 5:16pm says:

that video is relatively old and much has been done since then. and the missiles have been discussed.

+1 vote     reply to comment
overlordjebus
overlordjebus Nov 10 2008, 1:06am replied:

He has a marathon aswell y'know

+1 vote     reply to comment
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Sins of a Solar Empire Icon
Platform
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Official Page
Stealthblade.net
Release Date
TBD
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Real Time Strategy
Theme
Sci-Fi
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121 of 8,271
Last Update
6 days ago
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