Halo © Microsoft Corporation. Sins of the Prophets was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.
Some Covenant assets graciously shared by HOMEFRONT. Additional miscellaneous assets provided by Covenant at War. Also, visit our Facebook page.
empty
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles



Greetings Fleetmasters and Admirals!

Sins of the Prophets has updated our alpha to version 0.85.1! This update includes fixes to improve enemy AI performance, audio updates, and a continued upgrade to our UI. Below are some screenshots of our UI updates:

xUI2

xUI1

xUI3

xUI4

SotP v0.85.1 Changelog

Audio:
-New Artemis Cov Killer Ability sfx.
-Additional AAA sfx.
-Main menu audio tweaks.

UI:
-Added new Covenant UI.
-Updated UNSC UI.
-Added new passive and active icons and effects.
-Added new requirement icons.
-Added new fleet control icons.
-Revamped Research Tree, Diplomacy Tab, and Black Market Screens.
-Added updated ability icons.

Bug Fixes:
-Covenant and UNSC AI tweaks and fixes (Mostly Titan related)
-Fixes to Anchor armaments.
-Fixed bug preventing Infinity from spawning.
-Fixed Flagship Mode Bug.

Balance:
-Reduced anti-fighter damage to Bombers.
-Reduced XP needed for Titans to level up.

General:
-Assorted string fixes.

Download:

Sins of the Prophets Alpha v0.85.1 for SoaSE v1.9


Every drop of feedback we get goes into the next release, so please engage with us and our community at these locations:

Sins of the Prophets v0.85 Released!

Sins of the Prophets v0.85 Released!

News 33 comments

Today we're releasing version 0.85 of Sins of the Prophets for Sins of a Solar Empire: Rebellion v1.9! Overall this is a pretty massive update to the...

We’re looking for a few good nerds...

We’re looking for a few good nerds...

News 8 comments

Playtesting has been vital to the development of Sins of the Prophets since her inception. However, we've recently hemorrhaged so many QA Testers, that...

The Forerunner Remnant Revealed

The Forerunner Remnant Revealed

News 22 comments

We've previously hinted at our plan to eventually include living Forerunners as a playable faction within the mod once the UNSC and Covenant factions...

Sins of the Prophets Alpha v.0.81.2 is live!

Sins of the Prophets Alpha v.0.81.2 is live!

News 68 comments

We are officially releasing version 0.81 of Sins of the Prophets to the public! We’ve been working the last few months on ways to increase player immersion...

RSS Files
Sins of the Prophets Alpha v0.85.1 for SoaSE v1.9

Sins of the Prophets Alpha v0.85.1 for SoaSE v1.9

Demo 29 comments

This is version 0.85.1 of Sins of the Prophets, an alpha release for Sins of a Solar Empire: Rebellion version 1.9. Installation instructions are included...

Sins of the Prophets Alpha v0.85 for SoaSE v1.9

Sins of the Prophets Alpha v0.85 for SoaSE v1.9

Demo 15 comments

This is version 0.85 of Sins of the Prophets, an alpha release for Sins of a Solar Empire: Rebellion version 1.9. Installation instructions are included...

Sins of the Prophets Alpha v.0.81.2 (SoaSE v1.85)

Sins of the Prophets Alpha v.0.81.2 (SoaSE v1.85)

Demo 137 comments

Prior to installation, have Sins of a Solar Empire: Rebellion (SoaSE:R for future reference) installed. If you have played Sins of the Prophets before...

Comments  (0 - 10 of 15,380)
mr.jinwankai
mr.jinwankai

When do you add UNSC new ships to the mod, such as the Vindication-class light battleship, the buildable Strident - class Heavy Frigate, the posedion - class light carrier, etc

Reply Good karma Bad karma0 votes
keebs63
keebs63

We won't be seeing those until the post war version of the mod comes out. Devs have said they don't know when that will be though.

Reply Good karma Bad karma+2 votes
ABrokenPC
ABrokenPC

Are you ever going to add the CSO class supercarrier and bring the Autumn class heavy cruisers?

Reply Good karma Bad karma+1 vote
keebs63
keebs63

Autumns are coming back when the post war version of the mod is released. The devs have said as it stands now there's really no place for the Autumn in the current lineup of capitals. As for the CSO, I really don't know why that's such a common question. It's massively out of the scope of the game size-wise and it would never be able to be properly balanced. Do people really imagine a way it could be balanced? Anyways as others have said the only likely way it could find its way into the mod would be as a world piece/object.

Reply Good karma Bad karma+2 votes
Guest
Guest

When will the post war version come out or a guess when it will come out? Also I think the CSO could be like a sub mod biased towards the Covenant or a sub mod for the UNSC that could make them build multiple Infinitys.

Reply Good karma Bad karma+1 vote
sookendestroy1 Creator
sookendestroy1

Post war versions release is TBA, dont expect it soon but rest assured it will be cool and yes there most likely will be shields. Also we suggested a CSO mini mod if we got enough likes on facebook, still quite a ways to go lol.

Reply Good karma+1 vote
ABrokenPC
ABrokenPC

how many likes? Lastly will there be a way to change the amount of ships could be built like titans and capital ships?

Reply Good karma Bad karma0 votes
george76
george76

Any chance will see the Phoenix class return as a combat ship since it was designed as a colony ship you could do an upgrade similar to warship reactivation in Star Wars Interregnum for the Galactic Empire, which allows the Empire to build two clone wars era ships the Dreadnought and the Venator. In this case, it wouldn't be warship reactivation maybe it can be called civilian warship refit, or something along those lines allowing for the construction of the Phoenix class refitted for combat.It's just an idea and is entirely left up to the team

Reply Good karma Bad karma0 votes
Der_Richter
Der_Richter

iirc Phoenix will return as a Hero Ship kinda like in STA3

Reply Good karma Bad karma+2 votes
UNSCcom8186
UNSCcom8186

Can you add sub-factions of each factions? Lke for the UNSC the sub Faction is the Insurrectionists,
the Covenant the sub faction is either the Swords of Sanghelios or the Banished.
And each sub-faction has their own special thing like for the Insurrectionists instead of broadswords and longswords the fighters/bombers are vultures and shortswords. For the Swords of Sanghelios use the new Halo 5 ships. And particle effect of the spartan boarding party instead of the sparkly particles use pelicans. Just a suggestion love your mod by the way!

Reply Good karma Bad karma+2 votes
sookendestroy1 Creator
sookendestroy1

All I can really say is Post War Mod, side note the Vulture and Shortsword are meant for in-atmosphere. Thanks for playing and thanks for the suggestions!

Reply Good karma+2 votes
UNSCcom8186
UNSCcom8186

No, thank you for making this wonderful mod sir/ms.

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Sins of a Solar Empire: Rebellion
Developer
Contact
Send Message
Release date
Mod watch
Follow
Share
Style
Twitter

Latest tweets from @sinsofprophets

RT @Unikraken: @Danayoub @wannaneeda @franklez @GrimBrotherOne @PlutonForEver I can start in early 2018.

Jul 18 2017

RT @Unikraken: Following on through the battles leading up to Cole's Last Stand where the game ends naturally. Legendary ending reveals if he died or not.

Jul 18 2017

RT @Unikraken: Then the Human-Covenant War would kick off. Can you imagine the Sangheili interrogation in a Blur cutscene? I can.

Jul 18 2017

RT @Unikraken: It would start with the Callisto Incident and work it's way through a series of battles with Insurrectionists.

Jul 18 2017

RT @Unikraken: If I were able to make my Halo space combat game it would be based on Admiral Cole's life.

Jul 18 2017

Here's a shot of the completed Halberd destroyer update in action! Full scale renders will be coming soon! T.co

Jul 11 2017

RT @MemeMachineWolf: @SinsOfProphets loving the attention you guys put into the wreckage, really makes the mod that much better T.co

Jul 11 2017

RT @NoahPaul20: Finaly, a motherfuckin victory. T.co

Jul 8 2017

Embed Buttons
Link to Sins of the Prophets by selecting a button and using the embed code provided more...
Sins of the Prophets
Statistics
Last Update
Watchers
4,566 members
Files
3
Articles
47