Halo © Microsoft Corporation. Sins of the Prophets was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

Covenant assets graciously shared by HOMEFRONT
Additional miscellaneous assets provided by Covenant at War
Also, visit our Facebook page.

Image RSS Feed Latest Screens
New UI Sample They're Hostile! Contacts Inbound!
Blog RSS Feed Report abuse Latest News: Sins of the Prophets Rebellion Alpha v.0.56.1 Released

46 comments by Unikraken on Jul 21st, 2014


As of this writing, version 0.56 of our Halo total conversion for Sins of a Solar Empire: Rebellion v 1.82 is being packed up and readied for public consumption. I will be uploading the mod at midnight local time, so expect to see it ready for download some time Monday morning (link will be at the bottom of this post when available).

In this update you'll find a number of updates and changes. I'll list some of the more significant ones below:

  • Gameplay balance has been tweaked several times over the last 7 months, so it's too numerous to list here. You'll have to play to find out.


Major Covenant Changes

  • There is now a placeholder model for the SDV corvette on loan from our EaW sister-mod Covenant at War.
  • The DDS-class Carrier has been given a very sexy new model and texture thanks to our asset-sharing partnership with our Homeworld 2 sister-mod Homefront.
  • Type 27 Space Banshees have been added as the Covenant fighter. Model and texture thanks to our asset-sharing partnership with our Homeworld 2 sister-mod Homefront.
  • Several texture and tangent map enhancements have been made to Covenant models to remove the seam visible in the last release.
  • The Assault Carrier is now immune to disabling effects and flood infection.
  • The Pickett has become the anti-fighter ship featuring pretty damaging pulse lasers to help repel UNSC and Flood alike.


Major UNSC Changes

  • Mako is out, Stalwart is in, including fancy new model and texture from our UNSC lead artist Annihilater102.
  • Massive changes to the UNSC starbase, including a new modular upgrade system and powerful weapons. She'll make you think twice about assaulting her if you pay the piper his due. AAA helix autocannons, Archer missiles, and Onager-style mini-MACs litter the station as well as research for a Shiva nuclear warhead.
  • Tangent maps for UNSC ships are slowly being updated to improve lighting and visual fidelity and you'll see some of those updates in this release, but more are to come.
  • Fractions.


Major Flood Changes

  • Flood no longer accept bidding for who they are going to attack. Their behavior is now independant of player actions.
  • Pure form Flood Carriers are now in and ready to scare the shit out of you.


Other Changes

  • Very fancy new skyboxes thanks to Max from the STA3 team and Egosoft.
  • Approximately 30 new planets not including Forerunner locations.
  • Several planets with custom textures from the lore available for custom map building; including Earth, Reach, and Sanghelios.
  • Updated soundtrack thanks to our composer Waseem Faraz Butt.
  • Updated voiceovers thanks to our audio director I_Am_Sancho.
  • We liked our main menu so much we put a ring on it.
  • Updated win/lose screans for both factions from custom art thanks to Kawassass00.

Be sure to like/follow/join all of our community resources to keep tabs on the latest updates about the mod:

Facebook: Facebook.com
Forums: Sinsoftheprophets.com
Steam Group: Steamcommunity.com
Twitter: Twitter.com

Sins of the Prophets Rebellion Alpha v.0.56.41800

As a bonus here is video of Gul Dukat from the STA3 team playing the mod and showing you how to install it!

UPDATE: HOTFIX 0.56.1 is awaiting authorization

CuriousPerson wrote:Why 0.56.1 when the previous version was 0.56.41820?

While the change isn't large enough to warrant 0.57, the major reason "41820 " is being scrapped is because the part of the system related to the version number of Sins of a Solar Empire: Rebellion and we've been told by the game's dev team 1.82 is the final update for the Rebellion, so we no longer need to keep track of that information for the download.

So, what has changed in the first hotfix?

  1. A corrupted map file was fixed. (Everything was squished on top of one another.)
  2. We've removed invisibility during slipspace. It was too confusing for users and there are some bugs with the mechanic that just aren't worth fixing.
  3. Weapon range on the UNSC starbase was corrected. It will now engage targets at the longest weapon range it has rather than just at the range of the autocannons.

The link to download the hotfixed version is the same, but if you've previously downloaded the mod you WILL need to redownload it. If you've having issues with ModDB please look at the mirrors listed below the download button in this post or those listed in the expanded description box on the download page itself.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Sins of the Prophets Rebellion Alpha v.0.56.1

Sins of the Prophets Rebellion Alpha v.0.56.1

Jul 20, 2014 Demo 136 comments

FOR REBELLION ONLY - 20 July 2014 See Installation Instructions and Info.txt inside the download for installation instructions, info, and links to various...

-OUTDATED- Sins of the Prophets v.0.55.41800

-OUTDATED- Sins of the Prophets v.0.55.41800

Dec 31, 2013 Demo 66 comments

-HOTFIXED- This release is for Rebellion ONLY. This is a WIP alpha build. This is not the finished product and we still have much to do. Build version...

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

Jun 21, 2013 Demo 84 comments

THIS IS NOT FOR REBELLION! The fourth release of the Sins of the Prophets UNSC Pre-Alpha. An exhaustive list of changes is posted in the News section...

Post comment Comments  (0 - 10 of 12,503)
Jafod Sep 17 2014, 11:54pm says:

The previous message was not to you Kas110, but I am sure that many more people will come (only these ones serious about the question) will come. By the way, my java/flash isn't working properly, so i have to make new comments: can't add a comment onto another comment. It's kinda weird.

+1 vote     reply to comment
Sloosecannon Sep 18 2014, 8:47am replied:

I believe that's JavaScript, not Java or Flash. Could be wrong though

EDIT: Yep, JavaScript...

+1 vote     reply to comment
kas110 Sep 18 2014, 2:32am replied:

No worries, it seems that people don't have my sense of humour.... For the record though, Sotp, as I have said before, don't hurry take all the time you need, life isn't all about Sotp as well(says the person who spends the majority of his free time on Sotp...)

0 votes     reply to comment
Jafod Sep 17 2014, 11:52pm says:

Is it at all possible to place a large banner, or something that states that the CSO will not be implemented? Like, put it at the bottom of the 'Latest News' section? Then, these Illiterate stolid people who are cognitively impaired will have no good excuse at all (not like they had any in the first place) to not know that it will not be implemented. Of course, this is just my own opinion, but if this gets more than 5 Karma points, will you please at least consider it?


+2 votes     reply to comment
Pieboybom Sep 17 2014, 11:24pm says:

hey i know you guys included the large address aware program, and ive tried using it but i havent noticed a difference and i was wondering if i have been using it on the wrong file/pplication. can someone please give me an example of where i should be using it? i appreciate any help you guys can give. :) and if your curious, my computer does have more then 2 GB of ram to use.

+1 vote     reply to comment
kas110 Sep 17 2014, 5:31am buried:


Words of wisdom, but I have to ask, when is the CSO is being implemented ;-)

-5 votes     reply to comment
kas110 Sep 17 2014, 7:49am buried:


Nobody is taking this comment seriously, right?

-5 votes     reply to comment
Guest Sep 17 2014, 3:32pm replied:

This comment is currently awaiting admin approval, join now to view.

Martechi Sep 17 2014, 3:50am says:

After playing a fun multiplayer session yesterday I have learnt how much you can hate these goddamn UNSC space station and their repairing rate, especially when playing unsc vs unsc. It just shreds the frigades like nothing. But I love it! The atmosphere is absolutly amazing. Fireworks!

+3 votes     reply to comment
Unikraken Sep 17 2014, 10:28am replied:

Glad you enjoy our work!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Sins of a Solar Empire: Rebellion Icon
Send Message
Official Page
Release Date
Mod Watch
Track this mod
Real Time Strategy
Single & Multiplayer

Latest tweets from @sinsofprophets

RT @GulGaming: Modders On Modding: Sounds Of SOTP: T.co via @YouTube

Sep 17 2014, 11:32pm

@majornelson @DestinyTheGame Halo Combat Evolved #freecodefriday Xbox One plz

Sep 12 2014, 11:38am

Our audio director was interviewed! Have a listen! T.co

Sep 12 2014, 11:11am

Like SoaSE mods? Like Star Trek? Follow @StarTrekArmada3 ! T.co

Aug 25 2014, 11:04pm

Final and third render of Infinity for today. T.co

Aug 25 2014, 5:24pm

Second render - UNSC Infinity T.co

Aug 25 2014, 11:00am

UNSC Infinity Work continues behind the scenes as we slowly chug along. Credit to the illustrious Annihilater102 T.co

Aug 25 2014, 3:09am

RT @ModDB: Sins of the Prophets Rebellion T.co New graphics, models & balance changes. @sinsofprophets T.co

Aug 6 2014, 10:25pm

If you like Star Trek and play Sins of a Solar Empire you should check out the @StarTrekArmada3 mod!

Jul 29 2014, 10:52am

RT @DMR_Pure_Skill: To celebrate the latest update to the Sins of a solar empire mod, Sins of the prophets, we will be making a trailer for…

Jul 28 2014, 11:06am

Embed Buttons

Promote Sins of the Prophets on your homepage or blog by selecting a button and using the HTML code provided (more).

Sins of the Prophets
Sins of the Prophets
9 of 22,297
Last Update
18 hours ago
3,207 members