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Covenant assets graciously shared by HOMEFRONT
Additional miscellaneous assets provided by Covenant at War
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5 comments by Sancho_I_Am on Feb 8th, 2014

Hello Everyone and welcome to the SOTP Sound Department's first webisode!!! We sit down with SOTP Composer Waseem to talk about the Covenant Music that has been added to the mod. Additionally the VO contest is in its final run so vote for your favorite Voice-Over submission for the Strident Heavy Frigate. Lastly you can download the song "Wont go Back" by Ailyis as well as follow Ailyis on their Facebook Page! 

Whats NOW Episode 1: Does it Sound OK?

First things first… So Waseem you’ve been in the project for 2… 2 ½ years?

Yeah that sounds about right.It’s been a while now.I remember when I first joined the... amount of trackers following the mod was around 1000.

Wow! That certainly was a while back indeed!

Yeah…! Things have developed quite interestingly since then.

Now before we go into the soundtrack, I thought it would be interesting for me and perhaps also the viewers just to talk abit about your background in relation to music.

Sure, I first started dabbling in music when I was in high school. My father and I used to go to these places; which the best way to describe them would be... ‘yard sales’ but in bigger places like a field. So one day he brought home once this software package full of CD’s and in there was a CD called Dance Ejay. ( For those that don’t know Dance Ejay is a very basic music software program with it’s own sounds and loops to get you going.)I started to play around with it at the age of 11-12 and slowly got into music production that way.When I was 17 my Father bought me my first midi keyboard which was the AKAI LPK25.It was small with only 2 full octaves to that of a full piano, but at the time it was brilliant for me and I used it all the time.After Highschool I ended up at Manchester Midi School which brought me my Diploma in Music Production and Construction, it was a great place and really opened my eyes there.After that I’m now currently finishing off a Bachelor’s of Science in Sound Engineering and Design at the School of Sound Recording here in Manchester in the UK.

That’s cool, thanks for sharing with us Waseem, Now...let’s talk about SotP and AUDIO.

You know…. after doing the music for the UNSC and the Main Theme, it took quite some soul searching to get that sound we wanted in the end for the Covenant.

...So what changed with the Covenant? How did you decide to go for the sound we enjoy today for the “coveted” team?

So after the first Release, we were all very familiar with the grand and epic orchestral score that fit the UNSC so well. With the prospect of an entirely new race being the Covenant which in Halo lore are the over-arching enemy of the former, I wanted to go for a uniquely opposite approach. But something that still retained a lot of the sensual undertone that kept the emotional aspect of the SotP score alive.
If you look at the SotP Score in totality, you straightaway get and understand that this is a very Epic but hugely emotional score for both sides the UNSC and the Covenant.
So when it came to scoring the Covenant, I asked myself, ok… you’ve gone big and bold with the UNSC, how can you still retain and achieve that emotional aspect but through other means?

...So you still have the emotion for an antagonistic team, so would you say that the music is through the covenant perspective?

Yes! That was the aim, as I wanted to portray the Covenant not as the bad guys, because if you’re on the opposite team, you never really see yourself as the villain in your own story. I wanted to humanise and translate what it felt like to lose, to fight and breathe as one of the Covenant.  

You and I both took that philosophy to heart with the initial UNSC/Covenant Release. Musicwise, and VO’s wise.

From the VO’s for that initial Covenant release we had quite a big turnout?

Yea, we had a lot of new voices as we included an early rendition of the Covenant to start balance testing with the community. Special Thanks to Hageshii01, Skaal, Diezel123, Redleader, and Kneesocks for voicing most of the Covenant team! I also can’t thank Dgaius enough for the crazy reverb that made those vo’s.

In the initial release I think we ended up with around 11 VO.wav’s?

Yea it was a great start to the team, I really like the direction its going as we still portray them as antagonists but still capture the essence that they feel like they are in the right. we are currently working on a few more VO’s like the AC and the Spook. Additionally the UNSC is going to get some love.

I hear you’ve got a VO contest!?

Yea voting ends this saturday to decide who wins the voice over spot for the Strident Heavy Frigate! You can find the contest at sinsoftheprophets.com under community events! I won’t lie, I’m really excited to see how many people threw their name into the pot, and I’m sure with a response like this we may do more contests in the future!

In fact, just before we finish here, I just wanted to highlight some very impressive feedback In a recent Mod Library edition by TGN Captain Shack, who had this to say about our composer and soundtrack!
We’ve also had a lot requests for a dl location for the song Won't Go Back, recently featured in a Sins of the Prophets trailer.  and for our listeners listening now, You can DL it at the embedded link below and if you wanted to stay up to date with their latest and greatest be sure to check out and follow their facebook page! And don’t forget, to subscribe to Sins of the prophets on our MODDB Page!

This is Sancho and Waseem! Signing off!    

Voice Over Contest

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Sins of the Prophets Rebellion Alpha v.0.55.41800

Sins of the Prophets Rebellion Alpha v.0.55.41800

Dec 31, 2013 Demo 55 comments

-HOTFIXED- This release is for Rebellion ONLY. This is a WIP alpha build. This is not the finished product and we still have much to do. Build version...

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

Jun 21, 2013 Demo 82 comments

THIS IS NOT FOR REBELLION! The fourth release of the Sins of the Prophets UNSC Pre-Alpha. An exhaustive list of changes is posted in the News section...

Post comment Comments  (30 - 40 of 11,787)
David0425 Apr 11 2014, 12:04pm says:

Will the next release for SOTP be more forerunner themed? I couldn't help but notice the forerunner assets over the last few days.

+3 votes     reply to comment
MrPerson Apr 11 2014, 9:43am says:

Surprised nobody mentioned it yet, anyone see that there are OFFICIAL steam groups for halo 1-3 but they are set to private? you can be invited to members already in the group though.

I hope that this means that they are coming, I want to see Halo 2 like it was in its glory days, I never really got to play 3 much either. And with PC controls and mods that will undoubtedly show up, it would be amazing!

+3 votes     reply to comment
Unikraken Apr 11 2014, 9:46am replied:

The only thing it can mean is that they are coming. There is no other alternative that makes sense.

+3 votes     reply to comment
MrPerson Apr 11 2014, 9:48am replied:

well they did show up about a year ago, but were removed quickly, or so I read.

I am still pumped either way

+3 votes     reply to comment
valantis101 Apr 9 2014, 7:58pm says:

some bug problems that i have found: Convenent dont have phase inhib research. Plus their space station research is a little off with wrong links for research. For the UNSC their space station is a little glitchy. If they could be legit phase nodes that would make them feel really like the UNSC.
Other than that great mod guys. I love the flood aspect. You guys really found something special there. Keep up the great work!

+2 votes     reply to comment
Unikraken Apr 9 2014, 9:04pm replied:

Thanks! We have a lot to do to get this baby complete, but we're making progress.

+2 votes     reply to comment
Unikraken Apr 9 2014, 11:47am replied:

Once we're done working out what exactly the final version of SotP Rebellion is going to be, and finish that, we'll push out a version for Trinity, probably Diplomacy, not Entrenchment.

Probably best if you just buy Rebellion, tbh.

+3 votes     reply to comment
omer4294 Apr 9 2014, 2:49pm replied:

Realease date ?

+1 vote     reply to comment
Unikraken Apr 9 2014, 5:14pm replied:

When we finish. We're not a studio being paid to do this. Work gets done on our free time. There is already a playable release above. There will probably be an updated version out in late May.

+6 votes     reply to comment
valantis101 Apr 12 2014, 4:29pm replied:

Thanks for replying! By all means take your time. Quality is always better than quantity. I just used the galaxy forge and made phase stabilizers for the UNSC. But a little cheating aside please don't change the flood because its too "hard". It is a great aspect and accelerates the game and story of each game. Each game is Halo.

+1 vote     reply to comment
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