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Alright guys, Set here. So we are going to be dropping this next version of the mod at some point tomorrow, please keep in the mind though that this has not been heavily tested as much as the last version. I am short staff right now, and because of the 1.85 update the previously release is no longer playable. There is a lot about this next release that is new and fairly untested. So I am left asking you all for help, please play this to your hearts content and promptly and clearly report any issues so that we can go about fixing them. There will be another release following this in a little over a month to patch, and follow up with all the features we planned to include with this one. Time and necessity have forced me into this so please keep in mind that is fairly rough around the edges, and thank you for your patience.


Your Supreme Overlord

Set

Dawn of the Reapers .5 Release Information

Dawn of the Reapers .5 Release Information

News 18 comments

Change log, Pictures, Music, links, and more pictures.

Dawn of the Reapers .4 Release Information

Dawn of the Reapers .4 Release Information

News 9 comments

Change log, Pictures, Music, links, and more pictures.

Open Applications for Testers

Open Applications for Testers

News 12 comments

Prolific Studios has begun recruiting playtesters for Dawn of the Reapers.

Dawn of the Reapers V3 Onslaught Update

Dawn of the Reapers V3 Onslaught Update

News 12 comments

A small summary of the changes that will be in the next release of Dawn of the Reapers. We are also including the release date so that you folks can look...

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Dawn of the Reapers .5 The Harvest

Dawn of the Reapers .5 The Harvest

Demo 46 comments

The test release for .5 Dawn of the Reapers. For install instructions and proper use see below.

Dawn of the Reapers .4 Reprisal

Dawn of the Reapers .4 Reprisal

Demo 108 comments

The forth installment of Dawn of the Reapers, please read first comment.

Dawn of the Reapers: V .3 Onslaught

Dawn of the Reapers: V .3 Onslaught

Demo 83 comments

Version 3 of Dawn of the Reapers, Please enjoy and keep in mind this is still an Alpha.

Dawn of the Reapers V .2

Dawn of the Reapers V .2

Demo 83 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Comments  (0 - 10 of 10,465)
DiscoverME Creator
DiscoverME

As I am sure you guys are aware, we're starting back up again. Here's a little sneak peak at what I've been working on!

Soundcloud.com

Reply Good karma+4 votes
Lord_Setesh Creator
Lord_Setesh

Indeed, we are doing a comprehensive overhaul of the mass accelerator sounds to give battles uniqueness rather than the bland void of single sound weapons it has been.

Reply Good karma+2 votes
Guest
Guest

Is the Reaper faction going to have a way to counteract Culture without modifying the game files to give them back the Vasari culture building? It's the only reason why I find the Reapers to be unplayable at the time.

Also, are you changing any of the current ship's appearances, such as removing or replacing models? The only model I find to be "meh" is the Systems Alliance titan. Otherwise, all of the models look excellent and the mod itself is very fun to play! Very good work and I'm glad you guys are working on the mod again.

Reply Good karma Bad karma0 votes
DiscoverME Creator
DiscoverME

The Reaper faction is largely untouched at the moment.

Reply Good karma+1 vote
Arthurbeech
Arthurbeech

Ok so I first downloaded the files np, I already have LAA, from previous mods SOTP then the SW conversion mod, but any ways I played it ok at first until it just stopped working I will load up the game then it crashes every time I've uninstalled and reinstalled, then the message comes in saying that an error occurred in the Rebellion.exe file.

is there a fix for this,

I've already uninstalled the entire game played without mods runs fine, but once I reinstalled the DOTR mod and enable it either through the Enablemods file, or in game it crashes with same msg.

please help

Reply Good karma Bad karma+1 vote
Lord_Setesh Creator
Lord_Setesh

The current release we have up is not compatible with 1.93, we are working to fix that issue but please be patient.

Reply Good karma+3 votes
Lord_Setesh Creator
Lord_Setesh

Greetings Folks, I have returned.

Reply Good karma+10 votes
Helkate
Helkate

Yasssssssss

Reply Good karma Bad karma+2 votes
AlexDEM
AlexDEM

Yessssss! Yessssssss!

Reply Good karma Bad karma+2 votes
Admiral_Chris_Rayya
Admiral_Chris_Rayya

So a few ideas I had since andromeda came out;
1. It's a pretty good assumption that the Andromeda initiative was funded and supported by Cerberus, so you could implement the Initiative ships in the cerberus fleet. Arks as colony capitals, tempest class as scout frigate, and the large initiative colony ships as colony frigates Cdnb.artstation.com


2.Implement the Kett fleet as a random event (I think that's around 3 different ship models, fighters, cruisers, and archons flagship.

3.Use the Ark construction yard as the construction yard model for the citadel and cerberus fleets capital ship yard Images.designntrend.com

4.Nexus as a planet type

Reply Good karma Bad karma+1 vote
kyubbi67
kyubbi67

I thought ME3 was pretty clear that Cerberus was wiped out before the liberation of earth.

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Admiral_Chris_Rayya
Admiral_Chris_Rayya

The initiative was funded and supported by cerberus before the reapers even invaded earth.

Reply Good karma Bad karma+2 votes
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Latest tweets from @dotrteam

Gonna drop something big for us tomorrow. Excited yet guys?

Jan 5 2015

Got a big surprise in the works for guys, stay tuned.

Jan 4 2015

Holy s@#$ I'm actually building the first Cerberus faction beta

May 18 2013

Get ready folks beta is coming, recruitment to soon follow.

May 13 2013

We have big plans for this month stay tuned for more. Tweet @DOTRteam with any questions.

May 9 2013

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