Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.
Mass Effect is property of Bioware/EA Inc.
Lockerd: Will the mod have some sort of Combat AI like Star Trek Armada 3? (basically the units fly around fighting instead of standing still unloading on each other.)
Lord_Set: We already do, all of our frigates already engage in Combat AI. With anything above frigates though its simply not practical.
Lockerd: What are both, Alliance and Cerberus built, Normandy SR-2's abilities? Also will both factions be able to build their Normandy after they get destroyed?Oh will there be Hero units in the mod, like the Armada 3? ie, Alliance/council could have the Normandy, Hackett or Anderson for it heros?
Lord_Set: Council can build SR-1 class frigates, but only get 1 SR-2 Normandy hero class. Cerberus can build SR-2 class frigates with reduced states. We havent hammered out the Hero units but the Normandy Sr-2 is one of them.
Lockerd: What's your favorite faction and in addition what's your favorite ship (to each of the members) and why (in terms of design, tactics...)?
Lord_Set: Cerberus, its my brain child. Most of the designs are from my imagination and in terms of completion Cerberus is almost done. I have taken more time and effort for them than any other faction.
Lord_Set: It terms on ships the Cerberus Super Capital is my favorite by far
Lockerd: What's your inward urge to do a Mass Effect themed modification for Sins of a Solar Empire?
Lord_Set: I orignally didnt like mass effect, my friend got me into and I feel in love. I thought it would translate well into a space based RTS. Seeing there were no other projects to team up with i decided to spear head one. I originally helped start the SGI mod and knew Sins would work well, so i went with what i knew.
Lockerd: What are your personal hopes for future Mass Effect games? Will future (official) Mass Effect projects may play a role for your ongoing projects?
Lord_Set: well with every Mass Effect game the mod has changed little by little even sometimes the changes were massive. So all i can do is hope for the best and when the next game comes out is to update what i have done so far.
Lockerd: Will the Reapers be realistically OP? (E.g. Sovereign classes needing 4 dreadnought to take down.)
Lord_Set: I have no choice with the reapers they are obviously going to be overpowered
Lord_Set: but the game play is different from the other two races.
Lord_Set: Theirs will be slower favoring making the correct choices rather than just building ship after ship after ship
that was as far as we got this week before he was wisked away to do more Geth collaboration.
tune in next week for more.
Latest tweets from @dotrteam
I've lost 5 lbs this week using garcinia, try it for free T.co
Oct 12 2013, 2:40pm
Aug 26 2013, 10:00pm
@InfinitSpaceMod You do some seriously good work, a shout out from your friends at DotR.
May 24 2013, 11:06pm
Holy s@#$ I'm actually building the first Cerberus faction beta
May 18 2013, 8:08pm
Get ready folks beta is coming, recruitment to soon follow.
May 13 2013, 2:06pm
@AsaTJ We have big plans for this month, if your interested in hearing.
May 10 2013, 12:03pm
@AsaTJ Thanks for the nod in the SOASE DLC Announcement, my team and I appreciate it.
May 10 2013, 8:14am
@mikeschramm You featured us last October, My team and I would like to do a follow up now that we are approaching a potential release. - Set
May 9 2013, 6:46pm
We have big plans for this month stay tuned for more. Tweet @DOTRteam with any questions.
May 9 2013, 6:20pm
@AlexaRayC We were grateful for your article about us last October, We are approaching a big time for us we would like to do a follow up.
May 9 2013, 5:46pm