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Alright guys, Set here. So we are going to be dropping this next version of the mod at some point tomorrow, please keep in the mind though that this has not been heavily tested as much as the last version. I am short staff right now, and because of the 1.85 update the previously release is no longer playable. There is a lot about this next release that is new and fairly untested. So I am left asking you all for help, please play this to your hearts content and promptly and clearly report any issues so that we can go about fixing them. There will be another release following this in a little over a month to patch, and follow up with all the features we planned to include with this one. Time and necessity have forced me into this so please keep in mind that is fairly rough around the edges, and thank you for your patience.


Your Supreme Overlord

Set

Dawn of the Reapers .5 Release Information

Dawn of the Reapers .5 Release Information

News 18 comments

Change log, Pictures, Music, links, and more pictures.

Dawn of the Reapers .4 Release Information

Dawn of the Reapers .4 Release Information

News 9 comments

Change log, Pictures, Music, links, and more pictures.

Open Applications for Testers

Open Applications for Testers

News 12 comments

Prolific Studios has begun recruiting playtesters for Dawn of the Reapers.

Dawn of the Reapers V3 Onslaught Update

Dawn of the Reapers V3 Onslaught Update

News 12 comments

A small summary of the changes that will be in the next release of Dawn of the Reapers. We are also including the release date so that you folks can look...

RSS Files
Dawn of the Reapers .5 The Harvest

Dawn of the Reapers .5 The Harvest

Demo 49 comments

The test release for .5 Dawn of the Reapers. For install instructions and proper use see below.

Dawn of the Reapers .4 Reprisal

Dawn of the Reapers .4 Reprisal

Demo 109 comments

The forth installment of Dawn of the Reapers, please read first comment.

Dawn of the Reapers: V .3 Onslaught

Dawn of the Reapers: V .3 Onslaught

Demo 83 comments

Version 3 of Dawn of the Reapers, Please enjoy and keep in mind this is still an Alpha.

Dawn of the Reapers V .2

Dawn of the Reapers V .2

Demo 83 comments

Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.

The Sacrifice of the 55th

The Sacrifice of the 55th

Other 31 comments

Just the script to the live action trailer I hope to have enough time to work on sometime in the next few months.

Comments  (0 - 10 of 10,484)
jrjr1
jrjr1

Hey there guys first of all I would like to say that I love this mod. In fact I love it so much that I thinkered with it while waiting for the next release so this is what I came up with guys just remember that this changes are unofficial and personal and it is still not finished but still playable.
Changes:

I have put new abilities on the capital ships and titans for the council and cerberus

few changes in the combat research tree of council and cerberus

and rebalanced the council and cerberus roster

Now Cerberus is a more specialized-focus faction with ship having definite roles in combat and having fewer ships than council. So their gameplay is to hard counter the tactics of enemy whether council throwing ship at them or reapers hard hitting attacks.

Council has some specializations on there fleets but they are more of numbers games having a large fleet than other factions but I have rebalanced the ships.

Only some changes in the reaper faction I haven't focused on them yet just getting to it.

So here is the link to my changes in the game info and string files

Dropbox.com
Instruction:
1. Make a back up copy of the original mod gameinfo and string files
2. Download gameinfo and string files from link
3. Replace gameinfo and string files on the game folders
4. Try the game out
P.S. To play this though you need to run sins in the same version as the version for .5 mod release (Don't know how to incorporate it into the newest sins version)
- Juro

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Admiral_Chris_Rayya
Admiral_Chris_Rayya

Here's an idea that I think will greatly improve emersion. There are very few solid official numbers on ship sizes safe for a few ships (dreadnaughts, reapers, Normandy etc). I think the best way to make the reapers seem the most intimidating is to give them the largest ships in game. By that I mean, no ship in the council or Cerberus factions should have a ship that is any larger than 2 Kilometers (Destiny ascension should be 2km tall, liveships should be 2km long) this makes it seem that when a single sovereign class reaper enters your system that he is the biggest threat there is, even your titan barely stands tall up against him. Harbinger should either be 3/4 km. obviously space stations are the acception when it comes to size but still. Nothing in the council or cerb fleet (maybe the nexus) should be any longer or taller than 2km

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Shockmatter
Shockmatter

For what's definitely the 30th time that it's been said:

Mod. Is. Not. Dead.

I can't and don't speak for the entire team, but 2017 as a whole had us dive deep into our personal lives and make a few changes and upgrades on that end whether we intended to or not. Set has assured the team privately that he intends to get back into it soon, until then, patience.

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Shepeard
Shepeard

I know real life take priority, but this mod is still in development. It has been more than 5 years when this mod came up, and still no full release. I recommend this team to set up a patron in order to fund its competition, and/or move this project to Stellaris. It is my opinion that Stellaris would benefit greatly form this project. Thank you for your hard work.

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sahilchikara
sahilchikara

is this mod dead ?
no update i have seen in the 2017 =/

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Lockerd
Lockerd

you realize the most recent pictures are from september yea?

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junk_master
junk_master

I know it's a pain when people keep asking but are you guys still working on the mod? Just noticed that's it's been more than a year since the last update.

Just a small comment would be nice to keep our hopes up :-)

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Admiral_Chris_Rayya
Admiral_Chris_Rayya

I think it would be cool to change the look of the mod page, it's a little dated and it would be pretty cool to have a nice sleek one similar to SOTP

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NikonOlympos
NikonOlympos

Do you guys ever plan on including non-canon designs from the post-reaper war era? Like the Sagan or Denali Euderion.deviantart.com

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jrjr1
jrjr1

I love Euderion designs

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Latest tweets from @dotrteam

Gonna drop something big for us tomorrow. Excited yet guys?

Jan 5 2015

Got a big surprise in the works for guys, stay tuned.

Jan 4 2015

Holy s@#$ I'm actually building the first Cerberus faction beta

May 18 2013

Get ready folks beta is coming, recruitment to soon follow.

May 13 2013

We have big plans for this month stay tuned for more. Tweet @DOTRteam with any questions.

May 9 2013

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