A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Rickardus
Rickardus

Love it, Should make defending the core easier XD

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Froddgy
Froddgy

You just hear ships exploding! Awesome work you guys!

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Corpus_Callosum
Corpus_Callosum

Notice anything?
Prntscr.com

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eyecberg
eyecberg

Illuminati comfirmed

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Gerfand
Gerfand

Those SMAC saved my life against my Friend...

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BrainEater
BrainEater

Aww, I was hoping that the barrels would move back and forth as they switched over.

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Unikraken Author
Unikraken

You're asking for way too much from a game like SoaSE.

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KryliaViru
KryliaViru

Well, let's see, not even sure if the game SUPPORTS any form of animations in any possible way, no matter how bizarre the implementation, even going so far as to if they were more so pseudo-animations than actual animations. Needless to say, no matter how one goes about it, that would mean more ram consumption. Not sure how big a footprint, but, probably enough to be deemed "too much"

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Description

Doing a particle effects test for the new Reach variant of the Super MAC Platform.

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1280×720
Filename
sins-of-the-prophets-smac-wall-test.mp4
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