A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
We've finally sorted out the issues with the Covenant transports. This will be the "heavy" variant of the Covie invasion effect. Standard will not include Seraph escorts. Special thanks to MrTaxiKiller from Evolutions, the Halogen successor mod on C&C 3 for making the Spirit and Phantom. Seraph provided by Homefront, the Homeworld Remastered Halo mod.
Note that this is just the normal invasion effect, we're still working on plasma bombardment and glassing beam effects that are all coming as part of the next version of SotP.