A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Covenant Invasion
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Unikraken Author
Unikraken May 25 2015, 7:51pm says:

"Sir!" Lieutenant Hall cried.

"Dropships, sir. The alien carrier deployed thirty—correction: thirty-four—dropships. I have silhouettes descending to the surface. They're on course for Côte d'Azur. A major population center."

"An invasion," Commander Keyes said. "Get FLEETCOM ASAP. Time to send in the Marines."

+13 votes   reply to comment
Frosty_Guy
Frosty_Guy May 25 2015, 10:44pm replied:

Covenant - Time to rek ur **** bro
Johnson - Nuh-Uh.

+4 votes     reply to comment
MISTERdazzling
MISTERdazzling May 26 2015, 7:18am replied:

Mac rounds are authorized!

+2 votes     reply to comment
princeofdolalmroth
princeofdolalmroth May 26 2015, 9:50pm replied:

Insert never forget here

+1 vote     reply to comment
Admiral_Chris_Rayya
Admiral_Chris_Rayya May 25 2015, 8:56pm says:

"Sir! They just folded in--inside our formation!"
"Son, I need you to calm down"

+3 votes     reply to comment
Ghost85100
Ghost85100 May 25 2015, 10:46pm says:

Hey, is CAW dead? I'm pretty sure it is, but is there any hope?

+1 vote     reply to comment
Unikraken Author
Unikraken May 25 2015, 10:59pm replied:

Not dead, just slow work. Folks grow up and acquire adult commitments.

+6 votes   reply to comment
Odstmsg
Odstmsg May 25 2015, 11:11pm replied:

Amen

+1 vote     reply to comment
Ghost85100
Ghost85100 May 25 2015, 11:21pm replied:

Well it's nice to hear that you're still working on it. Thanks for actually replying, haven't ever had a dev reply to one of my questions before.

+2 votes     reply to comment
DarkAssullt
DarkAssullt May 26 2015, 2:20am replied:

The Dev's here are very active and responsive as is the mods fan base. Very friendly and helpful. Just don't ask about a certain ship. The H.M.S. Plot Device is off limits.

+1 vote     reply to comment
Unikraken Author
Unikraken May 26 2015, 9:25am replied:

Ghost, I'm not a Covenant at War dev. CaW and SotP do share some artists and art assets, but we're not the same team in any way.

+1 vote   reply to comment
Ghost85100
Ghost85100 May 26 2015, 5:53pm replied:

No, I just meant any dev. I haven't had any dev respond to me about any question before, and that's what I was stating. I knew you did not share every member, but I do recall seeing somewhere that you were sister mods- so it makes sense that you share a few team members.

+1 vote     reply to comment
muppetmonkee
muppetmonkee May 28 2015, 4:55am says:

Would it be possible to have it so that if the planet has a confirmed artifact on it, the convenant use this effect, but if there isn't, they glass it, similar to the cannon

+1 vote     reply to comment
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Description

We've finally sorted out the issues with the Covenant transports. This will be the "heavy" variant of the Covie invasion effect. Standard will not include Seraph escorts. Special thanks to MrTaxiKiller from Evolutions, the Halogen successor mod on C&C 3 for making the Spirit and Phantom. Seraph provided by Homefront, the Homeworld Remastered Halo mod.

Note that this is just the normal invasion effect, we're still working on plasma bombardment and glassing beam effects that are all coming as part of the next version of SotP.

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Date
May 25th, 2015
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