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22 comments by Sloosecannon on Feb 26th, 2013

//AUTHORIZATION OMEGA-VICTOR-4
//FROM: SLOOSECANNON; CO, UNSC LIGHT OF DAWN
//TO: GENERAL NEWS
//SUBJ: PATCH INFORMATION

Hello SOTP fans!  Below is a listing of all the stuff coming in the patch. I apologize for not getting it out when I said - it's more difficult then you'd think...

Expect to see the patch within the next few days... I promise to have it out by the weekend.

Anyways, here ya go!

Game Play Changes
- Removed Infection research
- Added Charon Class Frigate Passive: .25% MAC damage increase for nearby ships, 25% max
- Added Berlin Class Frigate Passive: 1% stacking bombardment cool-down for nearby ships, 20% max
- Increased Eion Carrier slot count from 12 to 15
- decreased UNSC Bomber squad size from 5 to 3
- decreased UNSC Fighter squad size from 6 to 4
- decreased EXP gains from killing Flood Spores.
- Increased Super Carrier Research from 800,150,100 to 1000, 2000, 500
- Reworked Anchor Station

  • Removed shielding from Anchor station hull upgrades.
  • Added Repair passive ability to Anchor Station,
  • Removed Anchor weapon upgrades,
  • decreased ship manufacturing to 50% level 1 and 100% level 2

- Reworked abilities for UNSC Valiant Class Capital ship

  • Removed missile barrage and Last Stand
  • Added Designate Target: % amplified damage to a target, only available after research
  • Added Ultimate ability "Evasive Formation" Which allows the fleet a % Chance to dodge. Currently at 15-20-25%.

- Designate Target Research no longer requires Eion Class light carrier research as a prerequisite. (still required for Valiant ability)
- Removed Sabotage Engines (AKA Demobots) research and ability
- Removed the Novalith Cannon from being build-able by the UNSC
- Removed Sabotage Reactor ability and research from Charon-class frigate.

Cosmetics/Bug Fixes
- Fixed Starbase constructor bug. The constructor will now require its proper research in order to be built.
- Fixed missing string error in Sabre interceptor squad description.
- Fixed bug with Marathon Design research button bug where hovering over the icon would display the wrong icon.
- Added new start up video
- Removed particle effect from Thanatos-class destroyer's Advanced AI ability.
- Removed vanilla phase jump particle effects.
- Renamed PSIDAR to SADAR (Slipspace Anomaly Detection and Ranging).
- Replaced all instances of phase with slipspace, except for phase missiles and phase lanes.
- Changed Raloz Constructor strings to Hephaestus Automated Construction Unit

Audio
- Added custom game over dialog strings for UNSC, Covenant, and Forerunners.
- Added SFX for MAC (placeholder) and Archer Missile fire triggers
- Added updated VO's for Covenant Neutrals
- Beefed up Slipspace Exit SFX
- Removed minor clipping in main menu track when the song ends
- Replaced USNC Battle 2 with standard Battle Track 

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SotP - UNSC Beta v.0.51.21055

SotP - UNSC Beta v.0.51.21055

Mar 6, 2013 Patch 101 comments

Patch 1 for the public beta - Zip version, please delete previous copy of the mod and extract the zip into the correct mod folder. THIS IS THE FULL MOD...

Sins of the Prophets DEMO release

Sins of the Prophets DEMO release

Aug 16, 2012 Demo 139 comments

This is the Demo release of Sins of the Prophets. We have included in this demo release: A Charon-class light frigate in the TEC Frigates and a Halcyon-class...

Post comment Comments  (20 - 30 of 9,651)
spartan-G257
spartan-G257 May 20 2013, 11:14am says:

Also a question if you will.

I recently saw in zero's majhost (under a name I ain't sayin') a type of sentinel that when combine destroy anything and everything I was wandering if this was for you or if this was for a different mod.

+1 vote     reply to comment
-Defender0-
-Defender0- May 20 2013, 4:51pm replied:

You mean the onyx sentinel?

+1 vote     reply to comment
spartan-G257
spartan-G257 May 20 2013, 5:18pm replied:

Yep it's an absolutely beautiful model as well.

+1 vote     reply to comment
aionking
aionking May 20 2013, 10:46am says:

oh hello there :D

+1 vote     reply to comment
DarkPrinceRob
DarkPrinceRob May 21 2013, 3:04am replied:

please learn to spell

+2 votes     reply to comment
Jedicolin
Jedicolin May 21 2013, 7:02am replied:

Defenders wrong,
Hey guys I was wondering if the infinities going to be in the mod, like I'm stressed by the fact if might not and what about the super carrier?

0 votes     reply to comment
m468
m468 May 21 2013, 7:09am replied:

Please explain "infinities" and is the super-carrier Covie or UNSC?

+1 vote     reply to comment
Jedicolin
Jedicolin May 21 2013, 7:12am replied:

Infinity is the gigantic halo 4 ship and the super carriers the halo reach big *** ship

+1 vote     reply to comment
m468
m468 May 21 2013, 7:21am replied:

So again refer to the FAQs section and like I have said earlier in response to you question the Covie super-carrier will NOT be in the mod.

+2 votes     reply to comment
-Defender0-
-Defender0- May 20 2013, 10:20pm replied:

This has given me a new idea for a forum signature... now all i need is photoshop

+1 vote     reply to comment
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