Halo © Microsoft Corporation. Sins of the Prophets was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.
Covenant assets graciously shared by HOMEFRONT. Additional miscellaneous assets provided by Covenant at War. Also, visit our Facebook page.
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Greetings Shipmasters and Admirals,

Today we are releasing version 0.80 of Sins of the Prophets for public consumption!

First, we'd like to thank everyone for providing feedback and bug reports about issues you ran into while playing 0.75.1. We read every report we received, and we're eternally grateful for having such a passionate, and helpful fanbase. A fan project like ours couldn't ask for anything better!

0.80 is a pretty massive upgrade to the mod. It includes new ships, structures, and game mechanics - such as to include a tiered defense system for the Covenant, that allows them to spawn in defensive fleets localized to gravity wells.

- Continued the process of revamping our UI system, and improved some of the spacing on our HUD.

- Additional VO work has been completed.

- Weapon effects, and ship explosions for both factions have been tweaked, and improved.

- We're in the process of revamping visible buff effects, and some of those changes have also made it in time to be included in this release.

We'll go into more detail below, and let you see what we're talking about, but first, we'd like to remind everyone to please read the installation instructions provided with the download before seeking tech support. During the initial two weeks after a release we get swamped by requests for help, and a majority of the issues spawn from not reading the installation instructions, and following the links provided. Installation Instructions.txt is love, Installation Instructions.txt is life.

New Ships



New ships in the mod include the Epoch-class Heavy Carrier, ADP-class Escort, and Lich. The Epoch and ADP are ships brought to the Halo universe via the new tabletop fleet strategy game Halo: Fleet Battles, while the Lich was introduced in Halo 4.

Model Updates


We've also introduced model updates for the RCS-class Armored Cruiser, Valiant-class Super-Heavy Cruiser, and the DOS-class Supercruiser.

Covenant Defense

This update has also introduced our Covenant Defense Fleet mechanic into the mod. To improve Covenant defensive abilities, while keeping the faction unique, the Covenant will have orbital structures called Patrol Stations. Upon the arrival of an enemy fleet the station will act as a beacon, pulling in groups of ships nearby to defend the planet. As you research more, and build more stations, the fleets get larger, and more powerful.

Effects Update



Cole Protocol, and Sgt. Toothpaste, have been hard at work revamping our particle effects for the mod, and we think you'll be mighty pleased with the fruits of their labor. From explosions to fleet buffs, we've taken care in attempting to improve the visual fidelity of the mod, to keep you focused on the battle at hand.

Scale Chart


Thanks to the hard work of ElijahBI, and WyvernZu, we've also created the most beautiful fleet scale chart for both factions we've ever had. Clicking the image above will take you to Elijah's deviantArt page, where you can download the file in all of it's radiant beauty. We've also included the chart as promotional material inside the download for 0.80

Download

The mod can be downloaded from the link below. Please spread the word about this release, and help us reach out to those in the Halo community who might want to play an experience like this, but don't yet know about the work we're doing!

Hotfix

SotP 0.80.1, a hotfix for 0.80, is live.
Fixes include:

  • player crash in Flood mode resolved
  • Epoch VO placeholder patch
  • Correction of CRS and SDV strings to correctly describe their role.

If you downloaded SotP 0.80, you will need to redownload the mod from the same link above.

Social Media

You can find Sins of the Prophets spread across the internet!

Covenant Defenses - The Patrol Station

Covenant Defenses - The Patrol Station

News 29 comments

In this update, we discuss an upcoming feature for the Covenant: The Patrol Station.

What's ahead for Sins of the Prophets in 2016

What's ahead for Sins of the Prophets in 2016

News 38 comments

Today we're going to discuss with you the immediate future plans the team is working on for the mod and where we hope to go in 2016.

Sins of the Prophets Rebellion Alpha v0.75.1 Released

Sins of the Prophets Rebellion Alpha v0.75.1 Released

News 35 comments

Our last release was in July of 2014. Shortly after that we realized the mod's base code was from 2008 when the original team had begun work on the mod...

Sins of the Prophets Dev Q&A April 2015

Sins of the Prophets Dev Q&A April 2015

News 17 comments

In this news update we answer the best questions posted by the community. We address concerns about balance, research, art assets, as well as the future...

RSS feed Downloads
Sins of the Prophets Rebellion Alpha v.0.80.1

Sins of the Prophets Rebellion Alpha v.0.80.1

Demo 102 comments

FOR REBELLION ONLY - 14 April 2016 See Installation Instructions.txt inside the download for installation instructions, info, and links to various resources...

SoaSE:R v1.83 Patch for 0.80.1  (GOG.com)

SoaSE:R v1.83 Patch for 0.80.1 (GOG.com)

Patch 8 comments

This is a patch for those running version 1.83 of Sins of a Solar Empire: Rebellion. Typically the only individuals running this version have either bought...

Sins of the Prophets Rebellion Alpha v0.75.1

Sins of the Prophets Rebellion Alpha v0.75.1

Demo 138 comments

FOR REBELLION ONLY - 23 October 2015 See readme.txt inside the download for installation instructions, info, and links to various resources for the mod...

SotP Galaxy Forge Map Editor v.0.56.1

SotP Galaxy Forge Map Editor v.0.56.1

Mapping Tool 24 comments

Fully equipped Galaxy Forge (Rebellion only) ready to make maps for Sins of the Prophets v.0.56.1, including custom planet icons and links to tutorials...

Post comment Comments  (20 - 30 of 14,580)
MasterJetset
MasterJetset

I was thinking it would be pretty cool for the UNSC to have another Destroyer class ship, seeing how in all navies Destroyers are the workhorse and the Halberd's stats aren't a great deal better than the Paris. You guys are pretty damn good at creating your own ships I felt like you could make a legit Destroyer class.

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sookendestroy1
sookendestroy1

There's already another destroyer class in the lore, the Hillsborough, though considering the UNSC roster it would be unlikely to be added.

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grunt563
grunt563

The Halberd is basically twice the Paris as it has 2 MAC's instead of one so double the damage. Plus adding yet another ship for the UNSC will just make things so much worse

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crazy-gigan
crazy-gigan

why did the UNSC lose the ability to have shields on their capital ships?

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Piemanlives
Piemanlives

Coding issues mostly as far I can remember.

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Liltom
Liltom

This mod looks amazing, absolutely outstanding. I have Homefront and that's an awesome mod. However, this looks even better, and I would most definitely get it, if it was for SoaSE 1 (as in no expansions or anything), as that's the only one I've got and it's probably the only one my computer can run, but i would just like to say, well done, this is amazing. It's thanks to mods like this that I don't forget about my crappy computer, as these mods will convert my overused games that im starting to get bored off, and turn them into something new, fun, and amazing that'll never get old. So thank you.

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V01DED1NK
V01DED1NK

I would like to say i love this mod and you guys have done good.

But i am wondering if you could update the galaxy forge for the new buildings

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Guest
Guest

id like to report a bug, when I send a fleet into a battle the weapon sounds do not sound right at all, the only sounds I hear when in a space battle is impact sounds from missiles but there is absolutely no sound for when weapons are fired whatsoever? please help?

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Unikraken Creator
Unikraken

Please don't downvote bug reports, people.

Are you playing with SoaSE 1.83 or 1.82?

Reply Good karma+3 votes
Guest
Guest

I'm playing with the gog version 1.83 and I have the patch installed

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Unikraken Creator
Unikraken

1.83 has had some known audio issues. I can't promise they're related here, but the primary bug for 1.83 on steam's beta program are the audio glitches.

Reply Good karma+2 votes
latios777
latios777

Is their any way to fix the mod I keep getting a mini dump crash every time I try to play and I have LAA enable

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weapon12machine
weapon12machine

What version? If it's 1.83 then it might be a fault with the game.

Otherwise, try redownloading the mod.

Reply Good karma Bad karma+2 votes
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