Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

click here for list of co workers of OPCL or the owners / creators of stuff i use:
Moddb.com

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my Graficcard AMD 4850 is broken and i absolutely can't afford a new one, so project is holded for unlimited time.i'm so sorry about :(If you can help me bying a new one by doing a little donation, i would be very thankfully ! (or if someone have one at stock who can give it to me... :) )


If you can do a little donation, click me :D
Reflex-studio.com
(this leads to my privat website, its currently impossible to insert here the paypal donation HTML code, i think there is a Filter which rejects it immediately -.- )

Thank you for your support so far, i will post here regulary if something changed about the situation or if i really get some donations which could Help me buying (even a old used) GPU :)

beaten the renderergrafic card broken

Progress :)

Progress :)

News 5 comments

A intensive working time is gone and i have had some time to work on OPCL, read here what happened last :)

Destroyable camp demo 3

Destroyable camp demo 3

News 7 comments

Destroyable camp demo 3. After showing a Video with small destroyable Obstacles i go a step further...

Pripyat real gameplay

Pripyat real gameplay

News 2 comments

The stalker map Pripyat is very close to finished, have recorded a little sneak peak of real ingame scenes.

real game play

real game play

News 5 comments

have worked MUACH last time on opcl, and here is a actual video, which shows nearly all working together, it shows how the game will look, feel and sound...

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opcl comunity givaway

opcl comunity givaway

Mapping Tool 3 comments

three little triggers for the modders who watching this project :) -ClearingCreaturegenerator -ClearingMissionTrigger -ProxymityTrigger with random sender...

farcry collected pdf modding / mapping tutorials

farcry collected pdf modding / mapping tutorials

Tutorials 3 comments

pvcf's collected pdf modding / mapping tutorials for far cry and cryengine 1

crygame.dll  operation clearing patch lvl 1.41

crygame.dll operation clearing patch lvl 1.41

Source Code 8 comments

(opcl dll version v15) (updated 2014.06.16) -draws player shadow -allows to drop all weapons -allows to change max weaponslots from 0 to 8 (*) -activates...

pvcf's collected scripting knowledge

pvcf's collected scripting knowledge

Tutorials 6 comments

with this collected html sites i developed operation clearing 8) thanks to all who have written their knowledge down and shared it to the comunity. i...

Comments  (0 - 10 of 415)
Guest
Guest

so this will be an open world mod with quests and stuff? should we expect any rpg features also?

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pvcf Creator
pvcf

yes, trainable strenght, skills, you have to eat.
this all is implemented since years and communicated and discussed here :D
and yes, it's open world with quests and subquests which you can free do or not. there is no corridor leveldesign which missions "reach next tagpoint". i even have very seldom tagpoints, you have to read carefully the missiontext for descriptions where to go and what to do.
after a failtime (for example if i expect the player in 3 minutes at the position, but the player does not reach it in ~10-15 minutes), a tagpoint gets activated. all this is not planned: its already implemented and working.

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Guest
Guest

this is great, i am really hoping for a relese, you are doing a great job pushing the limits of the first cryengine...will there be new weapons added and weapon purchasing, sidequests and a currency system? and please dont make it a graphical overhaul too...work on the gameplay...and because my toaster pc cannot run shet...

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pvcf Creator
pvcf

> will there be new weapons added and weapon purchasing, sidequests and a currency system?

yes, yes, yes and yes.

> please dont make it a graphical overhaul too

it already is, sry ^^

> and because my toaster pc cannot run shet

sorry, running on every "toaster" is not the goal of this mod
;(
it is already to late for such wishes, the mod is finished to ~98%.

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Guest
Guest

Any news?

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pvcf Creator
pvcf

working on it... every day some hours.
mostly polishing, debugging. actually i try to find a way to let 64bit OS adress more than 2gb for farcry so it can there run on ultrahigh settings.
need time, sorry.

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modsuki
modsuki

I want to know detailed project status. I waaaaaaaaant to play.

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spider22
spider22

Soon!!!

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pvcf Creator
pvcf

hmm i will post a update if i have finished some things :D
--> have posted a little info

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spider22
spider22

Hello!!!

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modsuki
modsuki

Woot! What are you working on now? I'm still waiting full campaign of Half Robots. lol

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spider22
spider22

HAARP

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pvcf Creator
pvcf

nice to see you again :)

Reply Good karma+1 vote
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