Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf

editor shot full stuffed:
-trackview (for ingame in-engine videos)
-object table with filtered for "clearing", (indexed all for devkid self programmed tools which i have placed in this map)
-rollupbar with marked "clearing mission trigger", manges missions without scripting, everything can be set up in the editor
-the 3D mainview with cryengine 1.4
-material editor: here i can give any object a material, which consists of shaders. a shader is basically a c## like programm which runs directly in the GPU, but it needs not only the parameters, it needs also simply textures for normal, bump, diffuse, specular, reflection, detail and overlay, this window also have the particle editor.

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