Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf
pvcf 14hours 6mins ago says:

setting up the map for night, all lights react automatic depending in daytimes, every light can be destroyed, light installataion need a powersource which can be destroyed, switched off or be repaired by player.
AI (enemies) reacts to player below a light source (player is better visible) but also react if someone see or hear if a lamp gets destroyed. as shown in preview video lamps (and glass) can be destroyed not only with weapons, a throwed rock will also do the job.

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D.E.G
D.E.G 5hours 12mins ago says:

Night sky is bit unrealistic.

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pvcf
pvcf 4hours 22mins ago replied:

i have tried it also without clouds. believe it or not, then it would look total black, because you dont have a contrast / silouhette from buildings and terrain to sky, which leads into a total unplaying game from 23o clock to 2 o clock without any lamps / flashlight or battery for flashlight.

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Image Details
Type
Demonstration
Date
Jul 29th, 2014
By
pvcf
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