Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf

for some unknown reasons i'm totally not satisfied with that fence ;/ dont know why, but it looks false or "not symphatic" . very strange... have this scene since some months at this state and since the first day it feels false ...
maybe it's only the proportion / size :/
thinking twice:
maybe it's because the fence geometry is in opposite to terrain evaluation (straight line vs curvy evaluation).

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Marek33
Marek33

I think it's either the tree or the geometry of the upper part of the fence. Except that I don't see any problems. Also, great work like always!

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pvcf Author
pvcf

yes, the tree ... maybe it's the color of the bark and its also a little bit to big.
thank you for pointing on that !

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Marek33
Marek33

It's probably the bright color of the tree and it is also a little big, but it's mostly a color I think. And you welcome!

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pvcf Author
pvcf

you too :) thank you!

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Admer456
Admer456

Mmm, the fence is too dark, it should be more grey (in my opinion). Just try increasing the brightness a little bit up.

Next, the texture needs stretching. The 'holes' in the fence texture look too big, whereas they should be 1.5x or 2x smaller. :)

Also, the bark texture needs to be 10-20% darker and it's blurry (over-stretched?). Try adding a detail texture on it, maybe it will look high-res.

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pvcf Author
pvcf

thank you too, i confirm on all points!

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Marek33
Marek33

Too dark? To me it looks good, but it could be a little darker.

Maybe, but in my country there are a lot of fences like this so I wouldn't change it ( Pletiva.sk, Pletiva.sk). Unless it's for the Poultry which would need to have much smaller holes so it wouldn't run away.

Yes, I agree, but this is on medium (or maybe low) settings so on the highest settings its definitely much more detailed.

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pvcf Author
pvcf

the razor wire need a spec shader, the tree: it seems i have done a mistake in uvwmapping, it's simply broken -.-
thank you for the two links to the chainfences!
but i try really to go in much more rotten and rusty chainlink fences, and for that, the current fence is way to straight, and intact. (beside the size problem).

Reply Good karma+2 votes
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