Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

click here for list of co workers of OPCL or the owners / creators of stuff i use:
Moddb.com

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my Graficcard AMD 4850 is broken and i absolutely can't afford a new one, so project is holded for unlimited time.i'm so sorry about :(If you can help me bying a new one by doing a little donation, i would be very thankfully ! (or if someone have one at stock who can give it to me... :) )


If you can do a little donation, click me :D
Reflex-studio.com
(this leads to my privat website, its currently impossible to insert here the paypal donation HTML code, i think there is a Filter which rejects it immediately -.- )

Thank you for your support so far, i will post here regulary if something changed about the situation or if i really get some donations which could Help me buying (even a old used) GPU :)

beaten the renderergrafic card broken

Progress :)

Progress :)

News 5 comments

A intensive working time is gone and i have had some time to work on OPCL, read here what happened last :)

Destroyable camp demo 3

Destroyable camp demo 3

News 7 comments

Destroyable camp demo 3. After showing a Video with small destroyable Obstacles i go a step further...

Pripyat real gameplay

Pripyat real gameplay

News 2 comments

The stalker map Pripyat is very close to finished, have recorded a little sneak peak of real ingame scenes.

real game play

real game play

News 5 comments

have worked MUACH last time on opcl, and here is a actual video, which shows nearly all working together, it shows how the game will look, feel and sound...

opcl comunity givaway

opcl comunity givaway

Mapping Tool 3 comments

three little triggers for the modders who watching this project :) -ClearingCreaturegenerator -ClearingMissionTrigger -ProxymityTrigger with random sender...

farcry collected pdf modding / mapping tutorials

farcry collected pdf modding / mapping tutorials

Tutorials 2 comments

pvcf's collected pdf modding / mapping tutorials for far cry and cryengine 1

crygame.dll  operation clearing patch lvl 1.41

crygame.dll operation clearing patch lvl 1.41

Source Code 7 comments

(opcl dll version v15) (updated 2014.06.16) -draws player shadow -allows to drop all weapons -allows to change max weaponslots from 0 to 8 (*) -activates...

pvcf's collected scripting knowledge

pvcf's collected scripting knowledge

Tutorials 6 comments

with this collected html sites i developed operation clearing 8) thanks to all who have written their knowledge down and shared it to the comunity. i...

Post comment Comments  (70 - 80 of 364)
pvcf Creator
pvcf

about releasedate ...
you see i work EVERYDAY on the release ( = finishing the map). the technical base is done to 99.9 %, its already in a after beta state and feature complete and almost bugfree, "only" finetuning needed for some variables (mostly gun values). the map: hmm, ~80%, i currently fill off non playing areas, so they also look intresting. this leads in not anymore so good looking "transition" areas, that are wasteland type areas which are supposed only for driving fun and forcing player to care about vehicles. if someone would hold a gun on my head and ask for a releasedate, i would mumble something with "easter". but take in mind that i already have planned last november a xmass release :D
but to be honestly, i hope to release it BEFORE easter.

Reply Good karma+4 votes
removethisprofile
removethisprofile

its about time for a release, waiting so long :D

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pvcf Creator
pvcf

:D yeah

Reply Good karma+3 votes
HFCR
HFCR

Will see your awesome script system )

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Marek33
Marek33

That's great news! Important thing is to release a non buggy mod.
I will don't have much time in Easter but if will be released before Easter that would be amazing.
However, it’s better to wait and have a mod without any bugs.

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pvcf Creator
pvcf

it's also possible that you play the mod after easter, even if its released before :D

Reply Good karma+2 votes
petrofsko
petrofsko

Very nice weapon system and environment looks like good fun to explore. Also like the music sets good moods for scenes and the inside of buildings are nicely done keep up the great work :)

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pvcf Creator
pvcf

ah, hi petrofsko :) thanks for looking over here and thank you for your warm words :) can't wait for your next video :)

Reply Good karma+3 votes
removethisprofile
removethisprofile

in my opinion, far cry 1 is the best far cry out there. i love this game.

thx for modding this awesome game :D

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pvcf Creator
pvcf

you are welcome :D and i second that, Farcry 1 is one of the best games ever !

Reply Good karma+3 votes
Marek33
Marek33

I agree too! Far Cry 1 is my favorite fps.

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pvcf Creator
pvcf

yes, absolutely, and that what i (!) think was missing or better in other games, was added by me in the mod :)

Reply Good karma+3 votes
pvcf Creator
pvcf

video from trainyard is deleted as anounced due to massive outdated content and trying to prevent to much sneak peeks :)

Reply Good karma+2 votes
pvcf Creator
pvcf

for those who intrested in:
go quick in the fabrik video and search in the thread below for a new additionally mapweapon video link :)
will be deleted in 2 days, so hurry up if you intrested in :)

Reply Good karma+2 votes
Vladiskov
Vladiskov

its this a exploration mod or a episodic (in game) one o3o

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pvcf Creator
pvcf

i did not understand the question completely, but its not type of episodic like story-tiled release, its more a "i wanna finally release something" so i decided to release single maps as standalone mod which will be expanded from time to time with new maps, but the mod stays then the same. this maps will be "desertcamp" , "pripyat" and the biggest one, "devkiddemo", then after that the whole opcl itself will follow as one _update_ with a story based ~6 maps game. every map is a exploration map, but the basic idea behind is that you can play those maps in the final opcl mad as single story based contract missions which you start in the big city map in opcl (this map is mostly a GTA clone) :)

Reply Good karma+2 votes
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