Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,...  this mod is Heavily inspired by GTA, IGI, FarCry.
Donate with PayPal and help me :)
User Posted Image Read More
click here for list of co workers of OPCL or the owners / creators of stuff i use:
Moddb.com

Image RSS Feed Latest Screens
spot the difference 3dmodels final radar
Blog RSS Feed Report abuse Latest News: Destroyable camp demo 3

6 comments by pvcf on Sep 29th, 2014

Because Marek33 requested it, so here is it...

A FULL DESTROYABLE CAMP :)

FarCry with Devkid, i needed 3 days to create that camp and make it destroyable. its still not full stuffed out but i don't wanna show the final version, because player should have something to explore without knowing everything from videos, so take this as sneak preview.


Download video in full quality: www.reflex-studio.com/clearing/video/opcl_destroy3.avi 265 mb

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
opcl comunity givaway

opcl comunity givaway

Oct 4, 2012 Mapping Tool 2 comments

three little triggers for the modders who watching this project :) -ClearingCreaturegenerator -ClearingMissionTrigger -ProxymityTrigger with random sender...

farcry collected pdf modding / mapping tutorials

farcry collected pdf modding / mapping tutorials

Dec 7, 2011 Tutorials 2 comments

pvcf's collected pdf modding / mapping tutorials for far cry and cryengine 1

crygame.dll  operation clearing patch lvl 1.41

crygame.dll operation clearing patch lvl 1.41

Nov 28, 2011 Source Code 7 comments

(opcl dll version v15) (updated 2014.06.16) -draws player shadow -allows to drop all weapons -allows to change max weaponslots from 0 to 8 (*) -activates...

pvcf's collected scripting knowledge

pvcf's collected scripting knowledge

Oct 29, 2011 Tutorials 6 comments

with this collected html sites i developed operation clearing 8) thanks to all who have written their knowledge down and shared it to the comunity. i...

Post comment Comments  (70 - 80 of 273)
pvcf
pvcf Nov 22 2013, 7:55pm says:

23.11.2013 added two new images, preview of drug baron mansion.

+3 votes     reply to comment
pvcf
pvcf Nov 6 2013, 3:41pm says:

2013 nov 6th
for the fans :)
its time for a new little picture dump, 9 wallpaper like screenshots of some very nice places.
www.reflex-studio.com/clearing/screenshots/opcl_picturedump_nov_2013.zip 8mb

+3 votes     reply to comment
I_am_nobody
I_am_nobody Nov 6 2013, 10:44pm replied:

OK!!!picture,wallpaper,....very nice places....bla,bla...
But the game....You worked a long time for you,not for as!It is time for a game,please!!!

-2 votes     reply to comment
pvcf
pvcf Nov 7 2013, 4:45am replied:

i'm seriously run out of money and i can only work on the game 1hour / day and a simple testplay need 30minutes...
(just step with F2 trough the tagpoints to all intresting locations and walk around for 60 seconds each). (*)

current state:
map
-evironment done 90%

i have to do
-cutscenes, enemy outfits, weapon and droppacks, money tweakings (so that its really usefull and not only "ok it costs money but i have 0 or 10.000.000 like in GTA", funny submissions, set upmainmissiontiggers and connect them, musik.

all in all 2-3 months work with the time budget i currently have. not mention the bad FPS bug i have. theoretically the FPS must be twice times higher than they current are. i hunt that bug since 5 months and i'm not even close to find them.

what is helpfull: if you dont can donate the project, you can spend positive words and motivate me, which is also very helpfull, believe me :)

(*)
it seems this map alone have much more gameplaytime than callofduty ghost (4hours) XD
some statistic thing:
i have currently in that map MORE enemies than complete farcry campaign have. and my map is nearly empty in comparison what i plan to insert.

+3 votes     reply to comment
Guest
Guest Nov 22 2013, 9:04pm replied:

This comment is currently awaiting admin approval, join now to view.

pvcf
pvcf Nov 23 2013, 6:33pm replied:

it is alive, have worked whole mayn hours today on it :)

+2 votes     reply to comment
pvcf
pvcf Nov 1 2013, 3:35pm says:

nov 1st 2013, new screen posted which was shoot during debugging :)

+2 votes     reply to comment
pvcf
pvcf Oct 28 2013, 2:21pm says:

oct 28th.2013
new multiscreen plus some comments with current (yesterday) bugfixlisting

+3 votes     reply to comment
pvcf
pvcf Oct 26 2013, 11:27pm says:

2013.Oct.27
new multiscreen posted :)

+3 votes     reply to comment
pvcf
pvcf Oct 26 2013, 3:25pm replied:

you are welcome XD

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Far Cry Icon
Platform
Windows
Game
Far Cry
Developed By
pvcf
Contact
Send Message
Official Page
Crymods.net
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Tactical Shooter
Theme
Realism
Players
Single Player
Embed Buttons

Promote FarCry Operation Clearing on your homepage or blog by selecting a button and using the HTML code provided (more).

FarCry Operation Clearing
FarCry Operation Clearing
Statistics
Rank
1,891 of 22,456
Last Update
2 days ago
Watchers
139 members
Files
4
News
24
Tutorials
2